*/
#include "SysTimer_windows.h"
-#include <intrin.h>
-
static ULONGLONG win_cpu_time() {
FILETIME createTime;
FILETIME exitTime;
return start_cpu_sys.QuadPart + start_cpu_usr.QuadPart;
}
+void SysTimer::startWall() {
+ if (0 == ::QueryPerformanceCounter(&fStartWall)) {
+ fStartWall.QuadPart = 0;
+ }
+}
void SysTimer::startCpu() {
fStartCpu = win_cpu_time();
}
ULONGLONG end_cpu = win_cpu_time();
return static_cast<double>(end_cpu - fStartCpu) / 10000.0L;
}
-
-static void wall_timestamp(LARGE_INTEGER* now) {
- _ReadWriteBarrier();
- if (0 == ::QueryPerformanceCounter(now)) {
- now->QuadPart = 0;
- }
- _ReadWriteBarrier();
-}
-
-void SysTimer::startWall() {
- wall_timestamp(&fStartWall);
-}
-
double SysTimer::endWall() {
LARGE_INTEGER end_wall;
- wall_timestamp(&end_wall);
+ if (0 == ::QueryPerformanceCounter(&end_wall)) {
+ end_wall.QuadPart = 0;
+ }
LARGE_INTEGER ticks_elapsed;
ticks_elapsed.QuadPart = end_wall.QuadPart - fStartWall.QuadPart;