st/nine: Fix buffer/texture unbinding in nine_state_clear
authorAxel Davy <davyaxel0@gmail.com>
Thu, 4 Apr 2019 21:08:35 +0000 (23:08 +0200)
committerAxel Davy <davyaxel0@gmail.com>
Tue, 30 Apr 2019 17:18:50 +0000 (19:18 +0200)
Previously nine_state_clear was not using
NineBindBufferToDevice and NineBindTextureToDevice
to unbind buffers and textures (but used nine_bind)

This was resulting in an uncorrect bind count for these
resources.

Combined with
0ec4e5f630ed68ece3f176b174cfd66eff023904
Some buffers were scheduled to be uploaded directly
after they were locked (because the bind count incorrectly
assumed they were needed for the next draw call),
which resulted in uploads before the data was written.

To simplify a bit the code (and because I needed to
add a pointer to device),
remove the stateblock usage from nine_state_clear and
rename to nine_device_state_clear.

Fixes:
https://github.com/iXit/Mesa-3D/issues/345

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
src/gallium/state_trackers/nine/device9.c
src/gallium/state_trackers/nine/device9ex.c
src/gallium/state_trackers/nine/nine_state.c
src/gallium/state_trackers/nine/nine_state.h
src/gallium/state_trackers/nine/stateblock9.c

index 0b1fe59..f165f24 100644 (file)
@@ -531,7 +531,7 @@ NineDevice9_dtor( struct NineDevice9 *This )
 
     nine_ff_fini(This);
     nine_state_destroy_sw(This);
-    nine_state_clear(&This->state, TRUE);
+    nine_device_state_clear(This);
     nine_context_clear(This);
 
     nine_bind(&This->record, NULL);
@@ -907,7 +907,7 @@ NineDevice9_Reset( struct NineDevice9 *This,
     }
 
     nine_csmt_process(This);
-    nine_state_clear(&This->state, TRUE);
+    nine_device_state_clear(This);
     nine_context_clear(This);
 
     NineDevice9_SetDefaultState(This, TRUE);
index 2853a81..3047657 100644 (file)
@@ -258,7 +258,7 @@ NineDevice9Ex_Reset( struct NineDevice9Ex *This,
     }
 
     nine_csmt_process(&This->base);
-    nine_state_clear(&This->base.state, TRUE);
+    nine_device_state_clear((struct NineDevice9 *)This);
     nine_context_clear(&This->base);
 
     NineDevice9_SetDefaultState((struct NineDevice9 *)This, TRUE);
index 939acb7..21d51c9 100644 (file)
@@ -2790,8 +2790,9 @@ nine_state_set_defaults(struct NineDevice9 *device, const D3DCAPS9 *caps,
 }
 
 void
-nine_state_clear(struct nine_state *state, const boolean device)
+nine_device_state_clear(struct NineDevice9 *device)
 {
+    struct nine_state *state = &device->state;
     unsigned i;
 
     for (i = 0; i < ARRAY_SIZE(state->rt); ++i)
@@ -2801,16 +2802,15 @@ nine_state_clear(struct nine_state *state, const boolean device)
     nine_bind(&state->ps, NULL);
     nine_bind(&state->vdecl, NULL);
     for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
-        nine_bind(&state->stream[i], NULL);
-
-    nine_bind(&state->idxbuf, NULL);
-    for (i = 0; i < NINE_MAX_SAMPLERS; ++i) {
-        if (device &&
-            state->texture[i] &&
-          --state->texture[i]->bind_count == 0)
-            list_delinit(&state->texture[i]->list);
-        nine_bind(&state->texture[i], NULL);
-    }
+        NineBindBufferToDevice(device,
+                               (struct NineBuffer9 **)&state->stream[i],
+                               NULL);
+    NineBindBufferToDevice(device,
+                           (struct NineBuffer9 **)&state->idxbuf,
+                           NULL);
+
+    for (i = 0; i < NINE_MAX_SAMPLERS; ++i)
+        NineBindTextureToDevice(device, &state->texture[i], NULL);
 }
 
 void
index 5596000..d8f7230 100644 (file)
@@ -598,7 +598,7 @@ nine_context_get_query_result(struct NineDevice9 *device, struct pipe_query *que
 void nine_state_restore_non_cso(struct NineDevice9 *device);
 void nine_state_set_defaults(struct NineDevice9 *, const D3DCAPS9 *,
                              boolean is_reset);
-void nine_state_clear(struct nine_state *, const boolean device);
+void nine_device_state_clear(struct NineDevice9 *);
 void nine_context_clear(struct NineDevice9 *);
 
 void nine_state_init_sw(struct NineDevice9 *device);
index 50ed70a..c7bdc86 100644 (file)
@@ -63,8 +63,20 @@ NineStateBlock9_dtor( struct NineStateBlock9 *This )
     struct nine_state *state = &This->state;
     struct nine_range *r;
     struct nine_range_pool *pool = &This->base.device->range_pool;
+    unsigned i;
 
-    nine_state_clear(state, false);
+    for (i = 0; i < ARRAY_SIZE(state->rt); ++i)
+       nine_bind(&state->rt[i], NULL);
+    nine_bind(&state->ds, NULL);
+    nine_bind(&state->vs, NULL);
+    nine_bind(&state->ps, NULL);
+    nine_bind(&state->vdecl, NULL);
+    for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
+        nine_bind(&state->stream[i], NULL);
+
+    nine_bind(&state->idxbuf, NULL);
+    for (i = 0; i < NINE_MAX_SAMPLERS; ++i)
+        nine_bind(&state->texture[i], NULL);
 
     FREE(state->vs_const_f);
     FREE(state->ps_const_f);