clockevents_switch_state(dev, CLOCK_EVT_STATE_SHUTDOWN);
}
-int __tick_broadcast_oneshot_control(enum tick_broadcast_state state)
+static int ___tick_broadcast_oneshot_control(enum tick_broadcast_state state,
+ struct tick_device *td,
+ int cpu)
{
- struct clock_event_device *bc, *dev;
- int cpu, ret = 0;
+ struct clock_event_device *bc, *dev = td->evtdev;
+ int ret = 0;
ktime_t now;
- /*
- * If there is no broadcast device, tell the caller not to go
- * into deep idle.
- */
- if (!tick_broadcast_device.evtdev)
- return -EBUSY;
-
- dev = this_cpu_ptr(&tick_cpu_device)->evtdev;
-
raw_spin_lock(&tick_broadcast_lock);
bc = tick_broadcast_device.evtdev;
- cpu = smp_processor_id();
if (state == TICK_BROADCAST_ENTER) {
/*
return ret;
}
+int __tick_broadcast_oneshot_control(enum tick_broadcast_state state)
+{
+ struct tick_device *td = this_cpu_ptr(&tick_cpu_device);
+ int cpu = smp_processor_id();
+
+ if (tick_broadcast_device.evtdev)
+ return ___tick_broadcast_oneshot_control(state, td, cpu);
+
+ /*
+ * If there is no broadcast device, tell the caller not
+ * to go into deep idle.
+ */
+ return -EBUSY;
+}
+
/*
* Reset the one shot broadcast for a cpu
*