add LF at the end, for clanginess
authorreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 14 Aug 2012 13:22:16 +0000 (13:22 +0000)
committerreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 14 Aug 2012 13:22:16 +0000 (13:22 +0000)
git-svn-id: http://skia.googlecode.com/svn/trunk@5077 2bbb7eff-a529-9590-31e7-b0007b416f81

src/core/SkBitmapProcState_procs.h

index 1b9328e..7b05884 100644 (file)
@@ -340,4 +340,4 @@ static inline U8CPU Filter_8(unsigned x, unsigned y,
 #define POSTAMBLE(state)        state.fBitmap->getColorTable()->unlockColors(false)
 #include "SkBitmapProcState_shaderproc.h"
 
-#undef NAME_WRAP
\ No newline at end of file
+#undef NAME_WRAP