case SET_MATRIX: return "Set Matrix";
case SKEW: return "Skew";
case TRANSLATE: return "Translate";
+ case NOOP: return "NoOp";
default:
SkDebugf("DrawType error 0x%08x\n", type);
SkASSERT(0);
case CLIP_PATH: return "CLIP_PATH";
case CLIP_REGION: return "CLIP_REGION";
case CLIP_RECT: return "CLIP_RECT";
+ case CLIP_RRECT: return "CLIP_RRECT";
case CONCAT: return "CONCAT";
case DRAW_BITMAP: return "DRAW_BITMAP";
case DRAW_BITMAP_MATRIX: return "DRAW_BITMAP_MATRIX";
- case DRAW_BITMAP_RECT: return "DRAW_BITMAP_RECT";
+ case DRAW_BITMAP_NINE: return "DRAW_BITMAP_NINE";
+ case DRAW_BITMAP_RECT_TO_RECT: return "DRAW_BITMAP_RECT_TO_RECT";
+ case DRAW_CLEAR: return "DRAW_CLEAR";
+ case DRAW_DATA: return "DRAW_DATA";
+ case DRAW_OVAL: return "DRAW_OVAL";
case DRAW_PAINT: return "DRAW_PAINT";
case DRAW_PATH: return "DRAW_PATH";
case DRAW_PICTURE: return "DRAW_PICTURE";
case DRAW_POINTS: return "DRAW_POINTS";
case DRAW_POS_TEXT: return "DRAW_POS_TEXT";
+ case DRAW_POS_TEXT_TOP_BOTTOM: return "DRAW_POS_TEXT_TOP_BOTTOM";
case DRAW_POS_TEXT_H: return "DRAW_POS_TEXT_H";
- case DRAW_RECT_GENERAL: return "DRAW_RECT_GENERAL";
- case DRAW_RECT_SIMPLE: return "DRAW_RECT_SIMPLE";
+ case DRAW_POS_TEXT_H_TOP_BOTTOM: return "DRAW_POS_TEXT_H_TOP_BOTTOM";
+ case DRAW_RECT: return "DRAW_RECT";
+ case DRAW_RRECT: return "DRAW_RRECT";
case DRAW_SPRITE: return "DRAW_SPRITE";
case DRAW_TEXT: return "DRAW_TEXT";
case DRAW_TEXT_ON_PATH: return "DRAW_TEXT_ON_PATH";
+ case DRAW_TEXT_TOP_BOTTOM: return "DRAW_TEXT_TOP_BOTTOM";
+ case DRAW_VERTICES: return "DRAW_VERTICES";
case RESTORE: return "RESTORE";
case ROTATE: return "ROTATE";
case SAVE: return "SAVE";
case SAVE_LAYER: return "SAVE_LAYER";
case SCALE: return "SCALE";
+ case SET_MATRIX: return "SET_MATRIX";
case SKEW: return "SKEW";
case TRANSLATE: return "TRANSLATE";
+ case NOOP: return "NOOP";
default:
SkDebugf("DrawType error 0x%08x\n", drawType);
SkASSERT(0);
SET_MATRIX,
SKEW,
TRANSLATE,
+ NOOP,
- LAST_DRAWTYPE_ENUM = TRANSLATE
+ LAST_DRAWTYPE_ENUM = NOOP
};
enum DrawVertexFlags {
#endif
/*
- * Read the next op code and chunk size from 'reader'
+ * Read the next op code and chunk size from 'reader'. The returned size
+ * is the entire size of the chunk (including the opcode). Thus, the
+ * offset just prior to calling read_op_and_size + 'size' is the offset
+ * to the next chunk's op code. This also means that the size of a chunk
+ * with no arguments (just an opcode) will be 4.
*/
static DrawType read_op_and_size(SkReader32* reader, uint32_t* size) {
uint32_t temp = reader->readInt();
#endif
uint32_t size;
DrawType op = read_op_and_size(&reader, &size);
+ if (NOOP == op) {
+ // NOOPs are to be ignored - do not propagate them any further
+ reader.setOffset(curOffset+size);
+ continue;
+ }
+
#ifdef SK_DEVELOPER
// TODO: once chunk sizes are in all .skps just use "curOffset + size"
size_t skipTo = this->preDraw(curOffset, op);
return true;
}
+// This function is just a toy example and will not be delivered with this
+// CL
+static bool noClips(SkWriter32* writer, int32_t offset) {
+
+ int32_t restoreOffset = (int32_t)writer->size();
+
+ // back up to the save block
+ while (offset > 0) {
+ offset = *writer->peek32(offset);
+ }
+
+ // now offset points to a save
+ offset = -offset;
+ uint32_t opSize;
+ DrawType op = peek_op_and_size(writer, offset, &opSize);
+ SkASSERT(SAVE == op || SAVE_LAYER == op);
+
+ // Walk forward until until we hit our restore, nuking all clips
+ // along the way
+ offset += opSize;
+ while (offset < restoreOffset) {
+ op = peek_op_and_size(writer, offset, &opSize);
+
+ if (CLIP_RECT == op || CLIP_RRECT == op) {
+ uint32_t* ptr = writer->peek32(offset);
+ *ptr = (*ptr & MASK_24) | (NOOP << 24);
+ }
+ offset += opSize;
+ }
+
+ return true;
+}
+
void SkPictureRecord::restore() {
// FIXME: SkDeferredCanvas needs to be refactored to respect
// save/restore balancing so that the following test can be
fFirstSavedLayerIndex = kNoSavedLayerIndex;
}
+ // This call will not be delivered either
+ noClips(&fWriter, fRestoreOffsetStack.top());
+
uint32_t initialOffset, size;
if (!collapseSaveClipRestore(&fWriter, fRestoreOffsetStack.top())) {
fillRestoreOffsetPlaceholdersForCurrentStackLevel((uint32_t)fWriter.size());