st/mesa: fix bitmap,drawpix,drawtex for PIPE_CAP_TGSI_TEXCOORD
authorChristoph Bumiller <e0425955@student.tuwien.ac.at>
Sat, 30 Mar 2013 13:57:21 +0000 (14:57 +0100)
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>
Wed, 3 Apr 2013 10:54:43 +0000 (12:54 +0200)
NOTE: Changed the semantic index for the drawtex coordinate to
be the texture unit index instead of always 0.
Not sure if this is correct but since the value seems to depend
on the unit it would make sense to use different varying slots.

src/mesa/state_tracker/st_cb_bitmap.c
src/mesa/state_tracker/st_cb_drawpixels.c
src/mesa/state_tracker/st_cb_drawtex.c

index bae9ff8..0513814 100644 (file)
@@ -766,6 +766,7 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
       /* create pass-through vertex shader now */
       const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
                                       TGSI_SEMANTIC_COLOR,
+        st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD :
                                       TGSI_SEMANTIC_GENERIC };
       const uint semantic_indexes[] = { 0, 0, 0 };
       st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
index f0baa34..b25b776 100644 (file)
@@ -294,6 +294,9 @@ static void *
 make_passthrough_vertex_shader(struct st_context *st, 
                                GLboolean passColor)
 {
+   const unsigned texcoord_semantic = st->needs_texcoord_semantic ?
+      TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC;
+
    if (!st->drawpix.vert_shaders[passColor]) {
       struct ureg_program *ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
 
@@ -307,7 +310,7 @@ make_passthrough_vertex_shader(struct st_context *st,
       
       /* MOV result.texcoord0, vertex.attr[1]; */
       ureg_MOV(ureg, 
-               ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ),
+               ureg_DECL_output( ureg, texcoord_semantic, 0 ),
                ureg_DECL_vs_input( ureg, 1 ));
       
       if (passColor) {
index a8806c9..c4efce0 100644 (file)
@@ -209,7 +209,9 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
             SET_ATTRIB(2, attr, s1, t1, 0.0f, 1.0f);  /* upper right */
             SET_ATTRIB(3, attr, s0, t1, 0.0f, 1.0f);  /* upper left */
 
-            semantic_names[attr] = TGSI_SEMANTIC_GENERIC;
+            semantic_names[attr] = st->needs_texcoord_semantic ?
+               TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC;
+            /* XXX: should this use semantic index i instead of 0 ? */
             semantic_indexes[attr] = 0;
 
             attr++;