--- /dev/null
+#include <algorithm>
+#include <vector>
+
+unsigned char col_test_0[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x35, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x20, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa2, 0x42, 0x00, 0x00, 0x35, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa2, 0x42, 0x00, 0x40, 0x20, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_0_len = 216;
+unsigned char col_test_1[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x20, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x98, 0x41, 0x00, 0x00, 0x09, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa2, 0x42, 0x00, 0x40, 0x20, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa2, 0x42, 0x00, 0x00, 0x09, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x98, 0x41, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_1_len = 216;
+unsigned char col_test_10[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xa6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x13, 0x44, 0x00, 0x80, 0x93, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1b, 0x44, 0x00, 0x80, 0xa6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1b, 0x44, 0x00, 0x00, 0xa0, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x13, 0x44, 0x00, 0x00, 0xa0, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x44, 0x00, 0x80, 0x93, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x44, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x04, 0x00, 0x01, 0x00, 0x02, 0x00, 0xff, 0xff, 0x01, 0x00, 0x03, 0x00, 0x02, 0x00, 0xff, 0xff, 0x03, 0x00, 0x04, 0x00, 0x02, 0x00, 0xff, 0xff, 0x01, 0x00, 0x04, 0x00, 0x03, 0x00, 0xff, 0xff, 0x04, 0x00, 0x05, 0x00, 0x03, 0x00, 0xff, 0xff, 0x05, 0x00, 0x01, 0x00, 0x03, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x01, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x04, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_10_len = 360;
+unsigned char col_test_11[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x16, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x08, 0x44, 0x00, 0x80, 0x0f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x1e, 0x44, 0x00, 0xc0, 0x16, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x1e, 0x44, 0x00, 0x80, 0x0f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x08, 0x44, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_11_len = 216;
+unsigned char col_test_12[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x28, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x20, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc4, 0x43, 0x00, 0x40, 0x20, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa5, 0x43, 0x00, 0x80, 0x0f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc4, 0x43, 0x00, 0x80, 0x0f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x44, 0x00, 0x00, 0xd6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x44, 0x00, 0x00, 0xd6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x44, 0x00, 0x00, 0xd6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc6, 0x43, 0x00, 0x00, 0xc0, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x44, 0x00, 0x00, 0x8c, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc6, 0x43, 0x00, 0x00, 0xc0, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc6, 0x43, 0x00, 0x00, 0x28, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc6, 0x43, 0x00, 0x00, 0x09, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa5, 0x43, 0x00, 0x80, 0xa6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa5, 0x43, 0x00, 0x00, 0x28, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa5, 0x43, 0x00, 0x00, 0x09, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcc, 0x42, 0x00, 0x80, 0xa6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcc, 0x42, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x03, 0x00, 0x04, 0x00, 0x01, 0x00, 0xff, 0xff, 0x04, 0x00, 0x05, 0x00, 0x01, 0x00, 0xff, 0xff, 0x05, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x04, 0x00, 0x06, 0x00, 0x02, 0x00, 0xff, 0xff, 0x06, 0x00, 0x07, 0x00, 0x02, 0x00, 0xff, 0xff, 0x07, 0x00, 0x04, 0x00, 0x02, 0x00, 0xff, 0xff, 0x03, 0x00, 0x06, 0x00, 0x03, 0x00, 0xff, 0xff, 0x06, 0x00, 0x04, 0x00, 0x03, 0x00, 0xff, 0xff, 0x04, 0x00, 0x03, 0x00, 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0x0c, 0x00, 0x0a, 0x00, 0xff, 0xff, 0x0a, 0x00, 0x0c, 0x00, 0x0b, 0x00, 0xff, 0xff, 0x0c, 0x00, 0x0d, 0x00, 0x0b, 0x00, 0xff, 0xff, 0x0d, 0x00, 0x0a, 0x00, 0x0b, 0x00, 0xff, 0xff, 0x07, 0x00, 0x06, 0x00, 0x0c, 0x00, 0xff, 0xff, 0x06, 0x00, 0x09, 0x00, 0x0c, 0x00, 0xff, 0xff, 0x09, 0x00, 0x07, 0x00, 0x0c, 0x00, 0xff, 0xff, 0x0e, 0x00, 0x0c, 0x00, 0x0d, 0x00, 0xff, 0xff, 0x0c, 0x00, 0x0b, 0x00, 0x0d, 0x00, 0xff, 0xff, 0x0b, 0x00, 0x0e, 0x00, 0x0d, 0x00, 0xff, 0xff, 0x0c, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0xff, 0xff, 0x0e, 0x00, 0x0f, 0x00, 0x0e, 0x00, 0xff, 0xff, 0x0f, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x04, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 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0x0a, 0x00, 0x0c, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x0c, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_12_len = 1140;
+unsigned char col_test_13[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8c, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc6, 0x43, 0x00, 0x00, 0x28, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xd4, 0x43, 0x00, 0x00, 0x8c, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xd4, 0x43, 0x00, 0x00, 0x28, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc6, 0x43, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_13_len = 216;
+unsigned char col_test_14[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x0f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x44, 0x00, 0x00, 0xd6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x1e, 0x44, 0x00, 0x80, 0x0f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x1e, 0x44, 0x00, 0x00, 0xd6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x44, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_14_len = 216;
+unsigned char col_test_2[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x36, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x84, 0x43, 0x00, 0x80, 0x36, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa2, 0x42, 0x00, 0x40, 0x20, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x84, 0x43, 0x00, 0x00, 0x09, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa5, 0x43, 0x00, 0x40, 0x20, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa5, 0x43, 0x00, 0x00, 0x09, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa2, 0x42, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x04, 0x00, 0x01, 0x00, 0xff, 0xff, 0x04, 0x00, 0x02, 0x00, 0x01, 0x00, 0xff, 0xff, 0x01, 0x00, 0x03, 0x00, 0x02, 0x00, 0xff, 0xff, 0x03, 0x00, 0x02, 0x00, 0x02, 0x00, 0xff, 0xff, 0x02, 0x00, 0x01, 0x00, 0x02, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x03, 0x00, 0xff, 0xff, 0x01, 0x00, 0x05, 0x00, 0x03, 0x00, 0xff, 0xff, 0x05, 0x00, 0x03, 0x00, 0x03, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_2_len = 360;
+unsigned char col_test_3[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xa6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x43, 0x00, 0x00, 0x28, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa5, 0x43, 0x00, 0x80, 0xa6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa5, 0x43, 0x00, 0x00, 0x28, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x43, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_3_len = 216;
+unsigned char col_test_4[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x36, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xad, 0x43, 0x00, 0x40, 0x2f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc4, 0x43, 0x00, 0x80, 0x36, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc4, 0x43, 0x00, 0x40, 0x2f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xad, 0x43, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_4_len = 216;
+unsigned char col_test_5[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x36, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xad, 0x43, 0x00, 0x80, 0x36, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x84, 0x43, 0x00, 0x40, 0x2f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xad, 0x43, 0x00, 0x40, 0x20, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc4, 0x43, 0x00, 0x40, 0x2f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc4, 0x43, 0x00, 0x40, 0x20, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x84, 0x43, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x04, 0x00, 0x01, 0x00, 0xff, 0xff, 0x04, 0x00, 0x02, 0x00, 0x01, 0x00, 0xff, 0xff, 0x01, 0x00, 0x03, 0x00, 0x02, 0x00, 0xff, 0xff, 0x03, 0x00, 0x02, 0x00, 0x02, 0x00, 0xff, 0xff, 0x02, 0x00, 0x01, 0x00, 0x02, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x03, 0x00, 0xff, 0xff, 0x01, 0x00, 0x05, 0x00, 0x03, 0x00, 0xff, 0xff, 0x05, 0x00, 0x03, 0x00, 0x03, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_5_len = 360;
+unsigned char col_test_6[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x93, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc4, 0x43, 0x00, 0x00, 0x8c, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xd3, 0x43, 0x00, 0x80, 0x93, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xd3, 0x43, 0x00, 0x00, 0x8c, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc4, 0x43, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_6_len = 216;
+unsigned char col_test_7[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc6, 0x43, 0x00, 0x80, 0x93, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x44, 0x00, 0x00, 0xc0, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x44, 0x00, 0x80, 0x93, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc6, 0x43, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_7_len = 216;
+unsigned char col_test_8[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x36, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc4, 0x43, 0x00, 0x80, 0x0f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x08, 0x44, 0x00, 0x80, 0x36, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x08, 0x44, 0x00, 0x80, 0x0f, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc4, 0x43, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_8_len = 216;
+unsigned char col_test_9[] = {
+ 0x4e, 0x41, 0x56, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1b, 0x44, 0x00, 0x80, 0xa6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x13, 0x44, 0x00, 0x80, 0xa6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x1b, 0x44, 0x00, 0x00, 0xd6, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x44, 0x00, 0x00, 0xa0, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x13, 0x44, 0x00, 0x00, 0xa0, 0x43, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x44, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, 0x03, 0x00, 0x04, 0x00, 0x02, 0x00, 0xff, 0xff, 0x04, 0x00, 0x01, 0x00, 0x02, 0x00, 0xff, 0xff, 0x01, 0x00, 0x03, 0x00, 0x02, 0x00, 0xff, 0xff, 0x04, 0x00, 0x03, 0x00, 0x03, 0x00, 0xff, 0xff, 0x03, 0x00, 0x05, 0x00, 0x03, 0x00, 0xff, 0xff, 0x05, 0x00, 0x04, 0x00, 0x03, 0x00, 0xff, 0xff, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+unsigned int col_test_9_len = 360;
+
+static const std::vector<std::pair<uint8_t*, uint32_t>> TEST_COLLIDER_MESH = {
+ {col_test_0, col_test_0_len},
+ {col_test_1, col_test_1_len},
+ {col_test_2, col_test_2_len},
+ {col_test_3, col_test_3_len},
+ {col_test_4, col_test_4_len},
+ {col_test_5, col_test_5_len},
+ {col_test_6, col_test_6_len},
+ {col_test_7, col_test_7_len},
+ {col_test_8, col_test_8_len},
+ {col_test_9, col_test_9_len},
+};
+
+#define COLLIDER_BUFFER(N) \
+ std::invoke([]() { \
+ auto v = std::vector<uint8_t>(); \
+ v.insert(v.end(), col_test_##N, col_test_##N + col_test_##N##_len); \
+ return v; \
+ })
+
+static std::vector<uint8_t> GetTestColliderMesh(int n)
+{
+ auto v = std::vector<uint8_t>();
+ v.insert(v.end(), TEST_COLLIDER_MESH[n].first, TEST_COLLIDER_MESH[n].first + TEST_COLLIDER_MESH[n].second);
+ return v;
+}
--- /dev/null
+/*
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <dali-scene3d/public-api/controls/model/model.h>
+#include <dali-scene3d/public-api/controls/scene-view/scene-view.h>
+#include <dali-toolkit-test-suite-utils.h>
+#include <dali/devel-api/actors/camera-actor-devel.h>
+#include <dali/integration-api/events/touch-event-integ.h>
+#include <dlfcn.h>
+#include "dali-scene3d/public-api/algorithm/navigation-mesh.h"
+#include "dali-scene3d/public-api/loader/navigation-mesh-factory.h"
+
+// include collider mesh data
+#include "collider-mesh-data.h"
+
+using namespace Dali;
+using namespace Dali::Scene3D::Algorithm;
+using namespace Dali::Scene3D::Loader;
+
+/**
+ * SysOverride allows overriding a system symbol and
+ * set the return value for n-th call of it.
+ *
+ * After invoking the symbol override is disabled.
+ */
+template<class R, class F>
+struct SysOverride
+{
+ SysOverride(const char* funcName)
+ {
+ funcNameStr = funcName;
+ if(!func)
+ {
+ func = decltype(func)(dlsym(RTLD_NEXT, funcName));
+ }
+ }
+
+ void SetReturnValue(R value, uint32_t n)
+ {
+ if(overrideEnabled)
+ {
+ tet_infoline("Warning! Overriding return value is already enabled! Ignoring!\n");
+ return;
+ }
+ result = value;
+ overrideCounter = n;
+ overrideEnabled = true;
+ }
+
+ template<class... Args>
+ R Invoke(Args&&... args)
+ {
+ auto retval = func(args...);
+ if(overrideEnabled)
+ {
+ if(!overrideCounter)
+ {
+ overrideEnabled = false;
+ return result;
+ }
+ overrideCounter--;
+ }
+ return retval;
+ }
+
+ std::string funcNameStr;
+ R result{R{}};
+ F* func{nullptr};
+ uint32_t overrideCounter = 0;
+ bool overrideEnabled = false;
+};
+
+// Override fseek()
+static thread_local SysOverride<int, decltype(fseek)> call_fseek("fseek");
+extern "C" int fseek(FILE* s, long int o, int w)
+{
+ return call_fseek.Invoke(s, o, w);
+}
+
+// Override ftell()
+static thread_local SysOverride<int, decltype(ftell)> call_ftell("ftell");
+extern "C" long int ftell(FILE* s)
+{
+ return call_ftell.Invoke(s);
+}
+
+// Override fread()
+static thread_local SysOverride<int, decltype(fread)> call_fread("fread");
+extern "C" size_t fread(void* __restrict p, size_t s, size_t n, FILE* __restrict st)
+{
+ return call_fread.Invoke(p, s, n, st);
+}
+
+// Data to test factory
+static std::vector<Dali::Vector3> COLLIDER_0_VERTS = {
+ Dali::Vector3(-1.000000, -1.556106, 0.000000),
+ Dali::Vector3(1.000000, -1.556106, 0.000000),
+ Dali::Vector3(-1.000000, 1.000000, 0.000000),
+ Dali::Vector3(1.000000, 1.000000, 0.000000),
+ Dali::Vector3(3.026269, -1.556106, 0.000000),
+ Dali::Vector3(3.026269, 1.000000, 0.000000),
+ Dali::Vector3(-1.000000, 2.491248, 0.000000),
+ Dali::Vector3(1.000000, 2.491248, 0.000000),
+};
+static std::vector<uint32_t> COLLIDER_0_IDX = {
+ 1,
+ 2,
+ 0,
+ 1,
+ 5,
+ 3,
+ 3,
+ 6,
+ 2,
+ 1,
+ 3,
+ 2,
+ 1,
+ 4,
+ 5,
+ 3,
+ 7,
+ 6,
+};
+static std::vector<Dali::Vector3> COLLIDER_1_VERTS = {
+ Dali::Vector3(-1.000000, -3.386207, 0.000000),
+ Dali::Vector3(1.000000, -3.386207, 0.000000),
+ Dali::Vector3(-1.000000, 1.000000, 0.000000),
+ Dali::Vector3(1.000000, 1.000000, 0.000000),
+ Dali::Vector3(-3.393266, -3.386207, 0.000000),
+ Dali::Vector3(-3.393266, 1.000000, 0.000000),
+};
+static std::vector<uint32_t> COLLIDER_1_IDX = {
+ 1,
+ 2,
+ 0,
+ 2,
+ 4,
+ 0,
+ 1,
+ 3,
+ 2,
+ 2,
+ 5,
+ 4,
+};
+static std::vector<Dali::Vector3> COLLIDER_2_VERTS = {
+ Dali::Vector3(-3.393266, -1.000000, 0.000000),
+ Dali::Vector3(1.000000, -1.000000, 0.000000),
+ Dali::Vector3(-3.393266, 0.491248, 0.000000),
+ Dali::Vector3(1.000000, 0.491248, 0.000000),
+};
+static std::vector<uint32_t> COLLIDER_2_IDX = {
+ 1,
+ 2,
+ 0,
+ 1,
+ 3,
+ 2,
+};
+
+Integration::TouchEvent GenerateSingleTouch(PointState::Type state, const Vector2& screenPosition)
+{
+ Integration::TouchEvent touchEvent;
+ Integration::Point point;
+ point.SetState(state);
+ point.SetScreenPosition(screenPosition);
+ point.SetDeviceClass(Device::Class::TOUCH);
+ point.SetDeviceSubclass(Device::Subclass::NONE);
+ touchEvent.points.push_back(point);
+ return touchEvent;
+}
+
+int UtcDaliNavigationMeshCreateFromFileFail1(void)
+{
+ tet_infoline("UtcDaliNavigationMeshCreateFromFileFail1: Fails to create navigation mesh from file");
+
+ // No such file, misspelled name
+ auto result = NavigationMeshFactory::CreateFromFile("notexisting.bin");
+
+ DALI_TEST_CHECK(result == nullptr);
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshCreateFromFileFail2(void)
+{
+ tet_infoline("UtcDaliNavigationMeshCreateFromFileFail2: Fails to create navigation mesh using file");
+
+ // Override next fseek to fail
+ call_fseek.SetReturnValue(-1, 0);
+ auto result = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ DALI_TEST_CHECK(result == nullptr);
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshCreateFromFileFail3(void)
+{
+ tet_infoline("UtcDaliNavigationMeshCreateFromFileFail3: Fails to create navigation mesh using file");
+
+ // Override next ftell to fail
+ call_ftell.SetReturnValue(-1, 0);
+ auto result = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ DALI_TEST_CHECK(result == nullptr);
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshCreateFromFileFail4(void)
+{
+ tet_infoline("UtcDaliNavigationMeshCreateFromFileFail4: Fails to create navigation mesh using file");
+
+ // Override 2nd fseek to fail
+ call_fseek.SetReturnValue(-1, 1);
+ auto result = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ DALI_TEST_CHECK(result == nullptr);
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshCreateFromFileFail5(void)
+{
+ tet_infoline("UtcDaliNavigationMeshCreateFromFileFail5: Fails to create navigation mesh using file");
+
+ // Override fread() to fail reading file
+ call_fread.SetReturnValue(-1, 0);
+ auto result = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ DALI_TEST_CHECK(result == nullptr);
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshCreateFromFileOk1(void)
+{
+ tet_infoline("UtcDaliNavigationMeshCreateFromFileOk1: Creates navigation mesh using file");
+
+ auto result = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ DALI_TEST_CHECK(result != nullptr);
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshCreateFromBufferP(void)
+{
+ tet_infoline("UtcDaliNavigationMeshCreateFromBufferP: Creates navigation mesh using binary buffer");
+
+ auto fin = fopen("resources/navmesh-test.bin", "rb");
+ [[maybe_unused]] auto err = fseek(fin, 0, SEEK_END);
+ auto length = ftell(fin);
+ fseek(fin, 0, SEEK_SET);
+ std::vector<uint8_t> buffer;
+ buffer.resize(length);
+ fread(buffer.data(), 1, length, fin);
+ fclose(fin);
+ auto result = NavigationMeshFactory::CreateFromBuffer(buffer);
+ DALI_TEST_CHECK(result != nullptr);
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshCountersP(void)
+{
+ tet_infoline("UtcDaliNavigationMeshCountersP: Test vertex, edge and face counts");
+
+ auto result = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ DALI_TEST_CHECK(result != nullptr);
+
+ auto vertexCount = result->GetVertexCount();
+ auto edgeCount = result->GetEdgeCount();
+ auto faceCount = result->GetFaceCount();
+
+ DALI_TEST_EQUALS(vertexCount, 132, TEST_LOCATION);
+ DALI_TEST_EQUALS(edgeCount, 300, TEST_LOCATION);
+ DALI_TEST_EQUALS(faceCount, 165, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshGetVertexP(void)
+{
+ tet_infoline("UtcDaliNavigationMeshGetVertexP: Test vertex getters");
+
+ auto navmesh = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ DALI_TEST_CHECK(navmesh != nullptr);
+
+ auto vertexCount = navmesh->GetVertexCount();
+
+ DALI_TEST_EQUALS(vertexCount, 132, TEST_LOCATION);
+
+ // List of coords, must be verified with Blender exporter
+ // clang-format off
+ std::vector<float> vertexData = {
+ -7.000000f, -3.000000f, 0.000000f, -4.018748f, 3.000000f, 0.000000f,
+ 1.943754f, -1.500000f, 0.000000f, -2.541295f, -0.756627f, 0.000000f,
+ -0.277504f, -1.593252f, 0.000000f, 0.682341f, 2.316388f, 3.349901f,
+ 1.912569f, 1.240314f, 2.549901f, 2.215021f, -0.365898f, 1.749901f,
+ 1.460422f, -1.815717f, 0.949901f, -0.336699f, -2.992929f, 3.829999f,
+ -3.179410f, 0.153939f, 3.829999f, -3.664814f, 2.992929f, 3.829999f,
+ -1.384417f, 0.876845f, 3.829999f, -1.571236f, 1.101834f, 3.829999f
+ };
+ // clang-format on
+
+ auto j = 0;
+ for(auto i = 0u; i < 132; i += 10, j += 3)
+ {
+ const auto* vertex = navmesh->GetVertex(i);
+ Vector3 v0(vertex->coordinates);
+ Vector3 v1(vertexData[j], vertexData[j + 1], vertexData[j + 2]);
+ DALI_TEST_EQUALS(v0, v1, TEST_LOCATION);
+ }
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshGetEdgeP(void)
+{
+ tet_infoline("UtcDaliNavigationMeshGetEdgeP: Test edge getters");
+
+ auto navmesh = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ DALI_TEST_CHECK(navmesh != nullptr);
+
+ auto edgeCount = navmesh->GetEdgeCount();
+
+ DALI_TEST_EQUALS(edgeCount, 300, TEST_LOCATION);
+
+ // List of coords, must be verified with Blender exporter
+ // clang-format off
+ std::vector<EdgeIndex> edgeData = {
+ 2, 65535, 8, 1,
+ 8, 109, 124, 108,
+ 10, 158, 32, 35,
+ 78, 65535, 50, 52,
+ 54, 75, 70, 69,
+ 83, 65535, 83, 81,
+ 79, 65535, 86, 42,
+ 140, 65535, 94, 115,
+ 111, 112, 118, 111,
+ 101, 143, 106, 127
+ };
+ // clang-format on
+ auto j = 0;
+ for(auto i = 0u; i < 300; i += 30, j += 4)
+ {
+ const auto* edge = navmesh->GetEdge(i);
+ auto e0 = edge->face[0];
+ auto e1 = edge->face[1];
+ auto v0 = edge->vertex[0];
+ auto v1 = edge->vertex[1];
+
+ DALI_TEST_EQUALS(e0, edgeData[j + 0], TEST_LOCATION);
+ DALI_TEST_EQUALS(e1, edgeData[j + 1], TEST_LOCATION);
+ DALI_TEST_EQUALS(v0, edgeData[j + 2], TEST_LOCATION);
+ DALI_TEST_EQUALS(v1, edgeData[j + 3], TEST_LOCATION);
+ }
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshGetFaceP(void)
+{
+ tet_infoline("UtcDaliNavigationMeshGetFaceP: Test face getters");
+
+ auto navmesh = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ DALI_TEST_CHECK(navmesh != nullptr);
+
+ auto faceCount = navmesh->GetFaceCount();
+
+ DALI_TEST_EQUALS(faceCount, 165, TEST_LOCATION);
+
+ // List of coords, must be verified with Blender exporter
+ // clang-format off
+
+ std::vector<NavigationMesh::Face> faceData = {
+ {{6, 10, 17}, {14, 32, 8}, {0.000000f, 0.000000f, 1.000000f}, {-3.024998f, 2.500000f, 0.000000f}},
+ {{130, 120, 44}, {228, 215, 33}, {0.000000f, 0.000000f, 1.000000f}, {-1.097451f, 1.192811f, 3.829999f}},
+ {{30, 9, 38}, {13, 291, 289}, {0.000000f, -0.000000f, 1.000000f}, {-3.029388f, -1.252209f, 0.000000f}},
+ {{55, 52, 53}, {140, 95, 96}, {0.522345f, -0.298279f, 0.798865f}, {0.743287f, 1.610713f, 3.136567f}},
+ {{69, 66, 67}, {91, 121, 122}, {0.071722f, -0.597219f, 0.798865f}, {1.632142f, 0.155658f, 2.016567f}},
+ {{41, 86, 87}, {81, 160, 80}, {-0.563316f, -0.210929f, 0.798864f}, {0.340215f, -1.799765f, 0.416567f}},
+ {{28, 19, 27}, {55, 74, 47}, {0.000000f, -0.000000f, 1.000000f}, {-0.640862f, -1.037395f, 0.000000f}},
+ {{118, 96, 111}, {213, 241, 240}, {0.000000f, 0.000000f, 1.000000f}, {-6.577459f, -0.586560f, 3.829999f}},
+ {{91, 107, 103}, {170, 258, 257}, {-0.021129f, 0.023143f, 0.999509f}, {-2.551766f, 1.007552f, 3.829145f}},
+ {{97, 120, 130}, {191, 228, 271}, {0.000000f, 0.000000f, 1.000000f}, {-1.795930f, 0.710873f, 3.829999f}},
+ {{30, 39, 31}, {290, 296, 295}, {0.000000f, 0.000000f, 1.000000f}, {-2.291577f, -0.509718f, 0.000000f}},
+ };
+ // clang-format on
+ auto j = 0;
+ for(auto i = 0u; i < 165; i += 16, j++)
+ {
+ const auto* face = navmesh->GetFace(i);
+ Vector3 n0(face->normal);
+ Vector3 c0(face->center);
+
+ Vector3 n1(faceData[j].normal);
+ Vector3 c1(faceData[j].center);
+
+ DALI_TEST_EQUALS(n0, n1, TEST_LOCATION);
+ DALI_TEST_EQUALS(c0, c1, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(faceData[j].vertex[0], face->vertex[0], TEST_LOCATION);
+ DALI_TEST_EQUALS(faceData[j].vertex[1], face->vertex[1], TEST_LOCATION);
+ DALI_TEST_EQUALS(faceData[j].vertex[2], face->vertex[2], TEST_LOCATION);
+
+ DALI_TEST_EQUALS(faceData[j].edge[0], face->edge[0], TEST_LOCATION);
+ DALI_TEST_EQUALS(faceData[j].edge[1], face->edge[1], TEST_LOCATION);
+ DALI_TEST_EQUALS(faceData[j].edge[2], face->edge[2], TEST_LOCATION);
+ }
+
+ END_TEST;
+}
+
+int UtcDaliNavigationGetGravityP(void)
+{
+ tet_infoline("UtcDaliNavigationGetGravityP: Tests gravity vector");
+ auto navmesh = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+ auto gravity = navmesh->GetGravityVector();
+
+ // navmesh-test.bin is exported in Blender and the default gravity is Z = -1
+ Dali::Vector3 expectedGravity(0.0f, 0.0f, -1.0f);
+
+ DALI_TEST_EQUALS(gravity, expectedGravity, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliNavigationSetTransformP(void)
+{
+ tet_infoline("UtcDaliNavigationSetTransformP: Test setting transform");
+
+ auto navmesh = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ Matrix matrix;
+ matrix.SetIdentity();
+ Quaternion q = Quaternion(Radian(Degree(-90)), Vector3(1.0, 0.0, 0.0));
+ Matrix newMatrix;
+ matrix.Multiply(newMatrix, matrix, q); // Rotate matrix along X-axis
+
+ navmesh->SetSceneTransform(newMatrix);
+
+ auto point = Vector3(0, -1, 0);
+
+ [[maybe_unused]] Vector3 navMeshLocalSpace;
+ [[maybe_unused]] Vector3 navMeshParentSpace;
+ navMeshLocalSpace = navmesh->PointSceneToLocal(point);
+
+ // Should match gravity vector
+ auto gravityVector = navmesh->GetGravityVector();
+
+ // 'point' should be turned into the gravity vector after transforming into the local space
+ DALI_TEST_EQUALS(navMeshLocalSpace, gravityVector, std::numeric_limits<float>::epsilon(), TEST_LOCATION);
+
+ navMeshParentSpace = navmesh->PointLocalToScene(gravityVector);
+
+ // The gravity should be transformed back into point
+ DALI_TEST_EQUALS(navMeshParentSpace, point, std::numeric_limits<float>::epsilon(), TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliNavigationFindFloor0P(void)
+{
+ tet_infoline("UtcDaliNavigationFindFloor0P: Finds floor with result");
+
+ auto navmesh = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ // All calculations in the navmesh local space
+ navmesh->SetSceneTransform(Matrix(Matrix::IDENTITY));
+
+ std::vector<Vector3> inPositions;
+ std::vector<Vector3> expectedPositions;
+ std::vector<FaceIndex> expectedFaceIndex;
+ std::vector<bool> expectedResult;
+
+ // Lift slightly over the floor level
+ auto upFromGravity = navmesh->GetGravityVector() * (0.05f);
+
+ auto size = navmesh->GetFaceCount();
+ for(auto i = 0u; i < size; ++i)
+ {
+ const auto* face = navmesh->GetFace(i);
+ Vector3(face->center);
+ inPositions.emplace_back(Vector3(face->center));
+ inPositions.back() -= Vector3(upFromGravity);
+ expectedResult.emplace_back(true);
+
+ expectedPositions.emplace_back(face->center);
+ expectedFaceIndex.emplace_back(i);
+ }
+
+ // Add negative results
+ // Middle 'circle' of scene
+ inPositions.emplace_back(Vector3(-0.048838f, 0.039285f, 0.013085f));
+ expectedPositions.emplace_back();
+ expectedFaceIndex.emplace_back(NavigationMesh::NULL_FACE);
+ expectedResult.emplace_back(false);
+
+ // Triangle under stairs
+ inPositions.emplace_back(Vector3(0.44365f, -1.787f, 0.13085f));
+ expectedPositions.emplace_back();
+ expectedFaceIndex.emplace_back(NavigationMesh::NULL_FACE);
+ expectedResult.emplace_back(false);
+
+ // Outside area
+ inPositions.emplace_back(Vector3(0.77197f, -3.8596f, 0.13085f));
+ expectedPositions.emplace_back();
+ expectedFaceIndex.emplace_back(NavigationMesh::NULL_FACE);
+ expectedResult.emplace_back(false);
+
+ for(auto i = 0u; i < inPositions.size(); ++i)
+ {
+ Vector3 outPosition;
+ FaceIndex faceIndex{NavigationMesh::NULL_FACE};
+ auto result = navmesh->FindFloor(inPositions[i], outPosition, faceIndex);
+ DALI_TEST_EQUALS(bool(result), bool(expectedResult[i]), TEST_LOCATION);
+ DALI_TEST_EQUALS(faceIndex, expectedFaceIndex[i], TEST_LOCATION);
+ DALI_TEST_EQUALS(outPosition, expectedPositions[i], TEST_LOCATION);
+ }
+
+ END_TEST;
+}
+
+int UtcDaliNavigationFindFloorForFace1P(void)
+{
+ tet_infoline("UtcDaliNavigationFindFloorForFace1P: Finds floor for selected face");
+
+ auto navmesh = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ // All calculations in the navmesh local space
+ navmesh->SetSceneTransform(Matrix(Matrix::IDENTITY));
+
+ {
+ auto faceIndex = FaceIndex(0u);
+ auto position = Vector3(0, 0, 0);
+ auto dontCheckNeighbours = true;
+ auto outPosition = Vector3();
+ auto expectedPosition = Vector3();
+ bool result = false;
+
+ {
+ // test 1. position lies within selected triangle
+ faceIndex = 137;
+ position = Vector3(-6.0767f, -1.7268f, 4.287f);
+ expectedPosition = Vector3(-6.0767f, -1.7268f, 3.83f);
+ dontCheckNeighbours = true;
+ result = navmesh->FindFloorForFace(position, faceIndex, dontCheckNeighbours, outPosition);
+
+ DALI_TEST_EQUALS(result, true, TEST_LOCATION);
+ DALI_TEST_EQUALS(outPosition, expectedPosition, TEST_LOCATION);
+ }
+
+ {
+ // test 2. position lies outside selected triangle, not checking neighbours
+ faceIndex = 137;
+ position = Vector3(-5.3073f, -0.6023f, 4.287f);
+ expectedPosition = Vector3::ZERO;
+ outPosition = Vector3::ZERO;
+ dontCheckNeighbours = true;
+ result = navmesh->FindFloorForFace(position, faceIndex, dontCheckNeighbours, outPosition);
+
+ DALI_TEST_EQUALS(result, false, TEST_LOCATION);
+ DALI_TEST_EQUALS(outPosition, expectedPosition, TEST_LOCATION);
+ }
+
+ {
+ // test 3. position lies outside selected triangle but this time checking neighbours
+ faceIndex = 137;
+ position = Vector3(-5.3073f, -0.6023f, 4.287f);
+ expectedPosition = Vector3(-5.3073, -0.6023, 3.83);
+ outPosition = Vector3::ZERO;
+ dontCheckNeighbours = false;
+ result = navmesh->FindFloorForFace(position, faceIndex, dontCheckNeighbours, outPosition);
+
+ DALI_TEST_EQUALS(result, true, TEST_LOCATION);
+ DALI_TEST_EQUALS(outPosition, expectedPosition, TEST_LOCATION);
+ }
+ }
+
+ END_TEST;
+}
+
+int UtcDaliNavigationFindFloorForFace2P(void)
+{
+ tet_infoline("UtcDaliNavigationFindFloorForFace2P: Finds floor for selected face");
+
+ auto navmesh = NavigationMeshFactory::CreateFromFile("resources/navmesh-test.bin");
+
+ // All calculations in the navmesh local space
+ navmesh->SetSceneTransform(Matrix(Matrix::IDENTITY));
+
+ {
+ [[maybe_unused]] auto faceIndex = 0u;
+ auto position = Vector3(0, 0, 0);
+ auto dontCheckNeighbours = true;
+ auto outPosition = Vector3();
+ auto expectedPosition = Vector3();
+ bool result = false;
+
+ {
+ // test 4. position lies within a triangle but this time full search forced,
+ // the navmesh must have no previous searches (mCurrentFace shouldn't be set)
+ faceIndex = 137;
+ position = Vector3(-6.0767f, -1.7268f, 4.287f);
+ expectedPosition = Vector3(-6.0767f, -1.7268f, 3.83f);
+ dontCheckNeighbours = true;
+ result = navmesh->FindFloorForFace(position, NavigationMesh::NULL_FACE, dontCheckNeighbours, outPosition);
+
+ DALI_TEST_EQUALS(result, true, TEST_LOCATION);
+ DALI_TEST_EQUALS(outPosition, expectedPosition, TEST_LOCATION);
+ }
+ }
+
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshCreateFromVerticesAndFaces(void)
+{
+ tet_infoline("UtcDaliNavigationMeshCreateFromVerticesAndFaces: Creates NavigationMesh using vertices and faces");
+
+ auto buffer0 = COLLIDER_BUFFER(0);
+
+ // All calculations in the navmesh local space
+ auto fn = [&](const auto& vertices, const auto& normals, const auto& indices) {
+ auto navmesh = NavigationMeshFactory::CreateFromVertexFaceList(vertices, normals, indices);
+ navmesh->SetSceneTransform(Matrix(Matrix::IDENTITY));
+ DALI_TEST_EQUALS(navmesh->GetVertexCount(), vertices.size(), TEST_LOCATION);
+ DALI_TEST_EQUALS(navmesh->GetFaceCount(), indices.size() / 3, TEST_LOCATION);
+ DALI_TEST_EQUALS(navmesh->GetEdgeCount(), indices.size(), TEST_LOCATION);
+
+ // compare data
+ for(auto i = 0u; i < navmesh->GetVertexCount(); ++i)
+ {
+ Dali::Vector3 v(navmesh->GetVertex(i)->coordinates);
+ DALI_TEST_EQUALS(vertices[i], v, TEST_LOCATION);
+ }
+
+ for(auto i = 0u; i < navmesh->GetFaceCount() * 3; i += 3)
+ {
+ const auto& v = navmesh->GetFace(i / 3)->vertex;
+ DALI_TEST_EQUALS(indices[i], v[0], TEST_LOCATION);
+ DALI_TEST_EQUALS(indices[i + 1], v[1], TEST_LOCATION);
+ DALI_TEST_EQUALS(indices[i + 2], v[2], TEST_LOCATION);
+ }
+ };
+
+ std::vector<Vector3> normals;
+ normals.resize(COLLIDER_0_VERTS.size());
+ std::fill(normals.begin(), normals.end(), Vector3(0.0, 1.0, 0.0));
+ fn(COLLIDER_0_VERTS, normals, COLLIDER_0_IDX);
+
+ normals.resize(COLLIDER_1_VERTS.size());
+ std::fill(normals.begin(), normals.end(), Vector3(0.0, 1.0, 0.0));
+ fn(COLLIDER_1_VERTS, normals, COLLIDER_1_IDX);
+
+ normals.resize(COLLIDER_2_VERTS.size());
+ std::fill(normals.begin(), normals.end(), Vector3(0.0, 1.0, 0.0));
+ fn(COLLIDER_2_VERTS, normals, COLLIDER_2_IDX);
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshCreateFromVerticesAndFacesNoNormals(void)
+{
+ tet_infoline("UtcDaliNavigationMeshCreateFromVerticesAndFacesNoNormals: Creates NavigationMesh using vertices and faces but recalculates normals");
+
+ auto buffer0 = COLLIDER_BUFFER(0);
+
+ // All calculations in the navmesh local space
+ auto fn = [&](const auto& vertices, const auto& indices) {
+ auto navmesh = NavigationMeshFactory::CreateFromVertexFaceList(vertices.data(), nullptr, vertices.size(), indices.data(), indices.size());
+ navmesh->SetSceneTransform(Matrix(Matrix::IDENTITY));
+ DALI_TEST_EQUALS(navmesh->GetVertexCount(), vertices.size(), TEST_LOCATION);
+ DALI_TEST_EQUALS(navmesh->GetFaceCount(), indices.size() / 3, TEST_LOCATION);
+ DALI_TEST_EQUALS(navmesh->GetEdgeCount(), indices.size(), TEST_LOCATION);
+
+ // compare data
+ for(auto i = 0u; i < navmesh->GetVertexCount(); ++i)
+ {
+ Dali::Vector3 v(navmesh->GetVertex(i)->coordinates);
+ DALI_TEST_EQUALS(vertices[i], v, TEST_LOCATION);
+ }
+
+ for(auto i = 0u; i < navmesh->GetFaceCount() * 3; i += 3)
+ {
+ const auto& v = navmesh->GetFace(i / 3)->vertex;
+ DALI_TEST_EQUALS(indices[i], v[0], TEST_LOCATION);
+ DALI_TEST_EQUALS(indices[i + 1], v[1], TEST_LOCATION);
+ DALI_TEST_EQUALS(indices[i + 2], v[2], TEST_LOCATION);
+ }
+ };
+
+ std::vector<Vector3> normals;
+ normals.resize(COLLIDER_0_VERTS.size());
+ std::fill(normals.begin(), normals.end(), Vector3(0.0, 1.0, 0.0));
+ fn(COLLIDER_0_VERTS, COLLIDER_0_IDX);
+
+ normals.resize(COLLIDER_1_VERTS.size());
+ std::fill(normals.begin(), normals.end(), Vector3(0.0, 1.0, 0.0));
+ fn(COLLIDER_1_VERTS, COLLIDER_1_IDX);
+
+ normals.resize(COLLIDER_2_VERTS.size());
+ std::fill(normals.begin(), normals.end(), Vector3(0.0, 1.0, 0.0));
+ fn(COLLIDER_2_VERTS, COLLIDER_2_IDX);
+ END_TEST;
+}
+
+int UtcDaliNavigationMeshGetBinaryTest(void)
+{
+ tet_infoline("UtcDaliNavigationMeshGetBinaryTest: Creates meshes dynamically, reloads binaries and compares");
+
+ // Test 10 collider meshes
+ for(auto i = 0u; i < 10; ++i)
+ {
+ auto colliderMesh = NavigationMeshFactory::CreateFromBuffer(GetTestColliderMesh(i));
+ auto binary = NavigationMeshFactory::GetMeshBinary(*colliderMesh);
+ DALI_TEST_EQUALS(binary.size() > 0, true, TEST_LOCATION);
+
+ auto colliderMesh2 = NavigationMeshFactory::CreateFromBuffer(binary);
+
+ DALI_TEST_EQUALS(colliderMesh->GetFaceCount(), colliderMesh2->GetFaceCount(), TEST_LOCATION);
+ DALI_TEST_EQUALS(colliderMesh->GetVertexCount(), colliderMesh2->GetVertexCount(), TEST_LOCATION);
+ DALI_TEST_EQUALS(colliderMesh->GetEdgeCount(), colliderMesh2->GetEdgeCount(), TEST_LOCATION);
+
+ // test vertices
+ for(auto idx = 0u; idx < colliderMesh->GetFaceCount(); ++idx)
+ {
+ auto v0 = colliderMesh->GetVertex(idx);
+ auto v1 = colliderMesh2->GetVertex(idx);
+ auto co0 = Vector3(v0->coordinates);
+ auto co1 = Vector3(v1->coordinates);
+ DALI_TEST_EQUALS(co0, co1, std::numeric_limits<float>::epsilon(), TEST_LOCATION);
+ }
+
+ // test face
+ for(auto idx = 0u; idx < colliderMesh->GetFaceCount(); ++idx)
+ {
+ auto f0 = colliderMesh->GetFace(idx);
+ auto f1 = colliderMesh2->GetFace(idx);
+ auto& vi0 = f0->vertex;
+ auto& vi1 = f1->vertex;
+ DALI_TEST_EQUALS(vi0[0], vi1[0], TEST_LOCATION);
+ DALI_TEST_EQUALS(vi0[1], vi1[1], TEST_LOCATION);
+ DALI_TEST_EQUALS(vi0[2], vi1[2], TEST_LOCATION);
+ }
+ }
+
+ END_TEST;
+}
+
+int UtcDaliColliderMeshModelNodeSetup(void)
+{
+ tet_infoline("UtcDaliColliderMeshModelNodeSetup: Test different variants of setting up a collider mesh to the node");
+
+ ToolkitTestApplication application;
+ Dali::Scene3D::ModelNode node = Dali::Scene3D::ModelNode::New();
+ Dali::Scene3D::Model model = Dali::Scene3D::Model::New();
+ model.AddModelNode(node);
+
+ application.GetWindow().Add(model);
+ application.SendNotification();
+ application.Render();
+
+ auto colliderMesh = NavigationMeshFactory::CreateFromBuffer(GetTestColliderMesh(0));
+
+ // Redundant setup test
+ DALI_TEST_EQUALS(node.HasColliderMesh(), false, TEST_LOCATION);
+ node.SetColliderMesh(nullptr);
+ DALI_TEST_EQUALS(node.HasColliderMesh(), false, TEST_LOCATION);
+ node.SetColliderMesh(std::move(colliderMesh));
+ DALI_TEST_EQUALS(node.HasColliderMesh(), true, TEST_LOCATION);
+
+ // Reset collider mesh
+ node.SetColliderMesh(nullptr);
+ DALI_TEST_EQUALS(node.HasColliderMesh(), false, TEST_LOCATION);
+
+ auto colliderMesh2 = NavigationMeshFactory::CreateFromBuffer(GetTestColliderMesh(1));
+ auto colliderMesh3 = NavigationMeshFactory::CreateFromBuffer(GetTestColliderMesh(2));
+
+ const auto& cm2 = *colliderMesh2;
+ const auto& cm3 = *colliderMesh3;
+
+ node.SetColliderMesh(std::move(colliderMesh2));
+ DALI_TEST_EQUALS(node.HasColliderMesh(), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(&node.GetColliderMesh(), &cm2, TEST_LOCATION);
+ node.SetColliderMesh(std::move(colliderMesh3));
+ DALI_TEST_EQUALS(node.HasColliderMesh(), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(&node.GetColliderMesh(), &cm3, TEST_LOCATION);
+
+ node.SetColliderMesh(nullptr);
+ DALI_TEST_EQUALS(node.HasColliderMesh(), false, TEST_LOCATION);
+
+ END_TEST;
+}