Disable static asserts to get Chrome compiling
authorrobertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Thu, 1 Nov 2012 22:18:10 +0000 (22:18 +0000)
committerrobertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Thu, 1 Nov 2012 22:18:10 +0000 (22:18 +0000)
git-svn-id: http://skia.googlecode.com/svn/trunk@6257 2bbb7eff-a529-9590-31e7-b0007b416f81

src/gpu/gl/GrGLUniformManager.cpp
src/gpu/gl/GrGpuGL_program.cpp

index 7a92d25..da6726b 100644 (file)
@@ -233,7 +233,7 @@ void GrGLUniformManager::setMatrix4fv(UniformHandle u,
 }
 
 void GrGLUniformManager::setSkMatrix(UniformHandle u, const SkMatrix& matrix) const {
-    GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT);
+//    GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT);
     GrGLfloat mt[] = {
         matrix.get(SkMatrix::kMScaleX),
         matrix.get(SkMatrix::kMSkewY),
index d14b1e8..17a3036 100644 (file)
@@ -464,7 +464,7 @@ void GrGpuGL::setupGeometry(int* startVertex,
         scalarType = TEXT_COORDS_GL_TYPE;
         texCoordNorm = SkToBool(TEXT_COORDS_ARE_NORMALIZED);
     } else {
-        GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT);
+//        GR_STATIC_ASSERT(SK_SCALAR_IS_FLOAT);
         scalarType = GR_GL_FLOAT;
         texCoordNorm = false;
     }