for (i = 0; i < adev->vcn.num_vcn_inst; i++)
atomic_set(&adev->vcn.inst[i].dpg_enc_submission_cnt, 0);
- switch (adev->ip_versions[UVD_HWIP][0]) {
- case IP_VERSION(4, 0, 3):
- if ((adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) &&
- (adev->pg_flags & AMD_PG_SUPPORT_VCN_DPG))
- adev->vcn.indirect_sram = false;
- break;
- default:
- if ((adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) &&
- (adev->pg_flags & AMD_PG_SUPPORT_VCN_DPG))
- adev->vcn.indirect_sram = true;
- break;
- }
+ if ((adev->firmware.load_type == AMDGPU_FW_LOAD_PSP) &&
+ (adev->pg_flags & AMD_PG_SUPPORT_VCN_DPG))
+ adev->vcn.indirect_sram = true;
/*
* Some Steam Deck's BIOS versions are incompatible with the