Make PSX MDEC decoder output YUVJ420 and always use IDCT_SIMPLE. This
authorVitor Sessak <vitor1001@gmail.com>
Sun, 2 Jan 2011 11:16:21 +0000 (11:16 +0000)
committerVitor Sessak <vitor1001@gmail.com>
Sun, 2 Jan 2011 11:16:21 +0000 (11:16 +0000)
makes the output much closer to original Playstation hardware.

Originally committed as revision 26196 to svn://svn.ffmpeg.org/ffmpeg/trunk

libavcodec/mdec.c

index 606a749..83e1f7c 100644 (file)
@@ -229,9 +229,11 @@ static av_cold int decode_init(AVCodecContext *avctx){
     ff_mpeg12_init_vlcs();
     ff_init_scantable(a->dsp.idct_permutation, &a->scantable, ff_zigzag_direct);
 
+    if( avctx->idct_algo == FF_IDCT_AUTO )
+        avctx->idct_algo = FF_IDCT_SIMPLE;
     p->qstride= 0;
     p->qscale_table= av_mallocz(a->mb_width);
-    avctx->pix_fmt= PIX_FMT_YUV420P;
+    avctx->pix_fmt= PIX_FMT_YUVJ420P;
 
     return 0;
 }