There is no point in doing several preparatory steps in
of_overlay_fdt_apply(), only to see of_overlay_apply() return early
because of a corrupt device tree.
Move the check for a corrupt device tree from of_overlay_apply() to
of_overlay_fdt_apply(), to check for this as early as possible.
Signed-off-by: Geert Uytterhoeven <geert+renesas@glider.be>
Reviewed-by: Frank Rowand <frank.rowand@sony.com>
Tested-by: Frank Rowand <frank.rowand@sony.com>
Signed-off-by: Rob Herring <robh@kernel.org>
Link: https://lore.kernel.org/r/c91ce7112eb5167ea46a43d8a980e76b920010ba.1657893306.git.geert+renesas@glider.be
{
int ret = 0, ret_revert, ret_tmp;
- if (devicetree_corrupt()) {
- pr_err("devicetree state suspect, refuse to apply overlay\n");
- ret = -EBUSY;
- goto out;
- }
-
ret = of_resolve_phandles(ovcs->overlay_root);
if (ret)
goto out;
*ret_ovcs_id = 0;
+ if (devicetree_corrupt()) {
+ pr_err("devicetree state suspect, refuse to apply overlay\n");
+ return -EBUSY;
+ }
+
if (overlay_fdt_size < sizeof(struct fdt_header) ||
fdt_check_header(overlay_fdt)) {
pr_err("Invalid overlay_fdt header\n");