Ensure FPEnv.cpp includes FPEnv.h first to check for hidden dependencies.
#ifndef LLVM_IR_FLOATINGPOINT_H
#define LLVM_IR_FLOATINGPOINT_H
-#include "llvm/ADT/APFloat.h"
+#include "llvm/ADT/FloatingPointMode.h"
#include "llvm/ADT/Optional.h"
-#include "llvm/ADT/StringRef.h"
-#include <stdint.h>
namespace llvm {
+class StringRef;
namespace fp {
//
//===----------------------------------------------------------------------===//
-#include "llvm/ADT/StringSwitch.h"
#include "llvm/IR/FPEnv.h"
+#include "llvm/ADT/StringSwitch.h"
namespace llvm {