v3dv/pipeline: enable lower_add_sat NIR option
authorAlejandro Piñeiro <apinheiro@igalia.com>
Tue, 19 Jan 2021 12:48:46 +0000 (13:48 +0100)
committerMarge Bot <eric+marge@anholt.net>
Wed, 20 Jan 2021 12:41:52 +0000 (12:41 +0000)
We don't support them by hw, so we would need to get them
lowered. This fix some crashes while using renderdoc with UE4 shooter
demo traces.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8582>

src/broadcom/vulkan/v3dv_pipeline.c

index 2ef9faa..083b93f 100644 (file)
@@ -205,6 +205,7 @@ static const struct spirv_to_nir_options default_spirv_options =  {
 };
 
 const nir_shader_compiler_options v3dv_nir_options = {
+   .lower_add_sat = true,
    .lower_all_io_to_temps = true,
    .lower_extract_byte = true,
    .lower_extract_word = true,