pointer_handle_motion (void *data, struct wl_pointer *pointer, uint32_t time,
wl_fixed_t sx_w, wl_fixed_t sy_w)
{
+ GstGLWindowWaylandEGL *window_egl = data;
+
+ window_egl->display.pointer_x = wl_fixed_to_double (sx_w);
+ window_egl->display.pointer_y = wl_fixed_to_double (sy_w);
+}
+
+enum wl_edges
+{
+ WL_EDGE_NONE = 0,
+ WL_EDGE_TOP = 1,
+ WL_EDGE_BOTTOM = 2,
+ WL_EDGE_LEFT = 4,
+ WL_EDGE_RIGHT = 8,
+};
+
+static guint
+_get_closest_pointer_corner (GstGLWindowWaylandEGL * window_egl)
+{
+ guint edges = 0;
+ gdouble win_width, win_height;
+ gdouble p_x, p_y;
+
+ win_width = (gdouble) window_egl->window.window_width;
+ win_height = (gdouble) window_egl->window.window_height;
+ p_x = window_egl->display.pointer_x;
+ p_y = window_egl->display.pointer_y;
+
+ if (win_width == 0.0 || win_height == 0.0)
+ return WL_EDGE_NONE;
+
+ edges |= win_width / 2.0 - p_x < 0.0 ? WL_EDGE_RIGHT : WL_EDGE_LEFT;
+ edges |= win_height / 2.0 - p_y < 0.0 ? WL_EDGE_BOTTOM : WL_EDGE_TOP;
+
+ return edges;
}
static void
uint32_t time, uint32_t button, uint32_t state_w)
{
GstGLWindowWaylandEGL *window_egl = data;
+ guint edges = _get_closest_pointer_corner (window_egl);
window_egl->display.serial = serial;
if (button == BTN_LEFT && state_w == WL_POINTER_BUTTON_STATE_PRESSED)
wl_shell_surface_move (window_egl->window.shell_surface,
window_egl->display.seat, serial);
+
+ if (button == BTN_RIGHT && state_w == WL_POINTER_BUTTON_STATE_PRESSED)
+ wl_shell_surface_resize (window_egl->window.shell_surface,
+ window_egl->display.seat, serial, edges);
}
static void
handle_ping (void *data, struct wl_shell_surface *shell_surface,
uint32_t serial)
{
+ GstGLWindowWaylandEGL *window_egl = data;
+
+ GST_TRACE_OBJECT (window_egl, "ping received serial %u", serial);
+
wl_shell_surface_pong (shell_surface, serial);
}
{
GstGLWindowWaylandEGL *window_egl = data;
- GST_DEBUG ("configure event %ix%i", width, height);
+ GST_DEBUG ("configure event on surface %p, %ix%i", shell_surface, width,
+ height);
window_resize (window_egl, width, height);
}
GstGLWindowWaylandEGL *window_egl = data;
struct display *d = &window_egl->display;
+ GST_TRACE_OBJECT (window_egl, "registry_handle_global with registry %p, "
+ "interface %s, version %u", registry, interface, version);
+
if (g_strcmp0 (interface, "wl_compositor") == 0) {
d->compositor =
wl_registry_bind (registry, name, &wl_compositor_interface, 1);
window_egl->window.window_width = width;
window_egl->window.window_height = height;
-
-#if 0
- wl_shell_surface_resize (window_egl->window.shell_surface,
- window_egl->display.seat, window_egl->display.serial, 0);
-#endif
}
struct draw
GstGLContext *context = gst_gl_window_get_context (window);
GstGLContextClass *context_class = GST_GL_CONTEXT_GET_CLASS (context);
- if (window_egl->window.window_width != draw_data->width
- || window_egl->window.window_height != draw_data->height) {
- GST_DEBUG ("dimensions don't match, attempting resize");
- window_resize (window_egl, draw_data->width, draw_data->height);
- }
-
if (window->draw)
window->draw (window->draw_data);