AC_CHECK_LIB(dl, [dlopen], [HAVE_LIBDL=yes], [HAVE_LIBDL=no])
AM_CONDITIONAL(HAVE_LIBDL, [test "x$HAVE_LIBDL" = "xyes"])
-dnl === COGL GLES backend =====================================================
-
-AS_IF([test "x$CLUTTER_WINSYS" = "xeglnative" ||
- test "x$CLUTTER_WINSYS" = "xeglx" ||
- test "x$CLUTTER_WINSYS" = "xfruity"],
-
- [
- AS_CASE([$glesversion],
-
- [1*],
- [
- clutter_gl_header="GLES/gl.h"
-
- COGL_DRIVER="gles"
- AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
- AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES1])
-
- AC_CHECK_HEADERS([GLES/egl.h],
- [],
- [AC_MSG_ERROR([Unable to locate required GLES headers])])
-
-
- # check for upper/lower case libgles_em
- # The powervr sdk uses lower case.
- AC_CHECK_LIB(GLES_CM, [eglInitialize],
- [HAVE_LIBGLES=yes],
- [HAVE_LIBGLES=no])
-
- AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
- [FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLES_CM"],
- [
- AC_CHECK_LIB(GLESv1_CM, [eglInitialize],
- [HAVE_LIBGLES=yes],
- [HAVE_LIBGLES=no])
-
- AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
- [FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLESv1_CM"],
- [
- AC_CHECK_LIB(gles_cm, [eglInitialize],
- [HAVE_LIBGLES=yes],
- [HAVE_LIBGLES=no])
-
- AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
- [FLAVOUR_LIBS="$FLAVOUR_LIBS -lgles_cm"],
- [
- AC_MSG_ERROR([GLES library not found and egl backend requested.])
- ]
- )
- ]
- )
- ]
- )
- ],
-
- [2*],
- [
- clutter_gl_header="GLES2/gl2.h"
- use_gles2_wrapper=yes
- COGL_DRIVER="gles"
- AC_DEFINE([HAVE_COGL_GLES2], 1, [Have GL/ES for rendering])
- AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES2])
-
- AC_CHECK_HEADERS([EGL/egl.h],
- [],
- [AC_MSG_ERROR([Unable to locate required GLES headers])])
-
- FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLESv2 -lEGL"
- ],
-
- [fruity],
- [
- clutter_gl_header="GLES/gl.h"
- COGL_DRIVER="gles"
- AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
- AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES1])
-
- AC_CHECK_HEADERS([GLES/egl.h],
- [],
- [AC_MSG_ERROR([Unable to locate required GLES headers])])
- ],
-
- [AC_MSG_ERROR([Unknown argument for --with-gles])]
- )
- ]
-)
-
-AM_CONDITIONAL(USE_GLES2_WRAPPER, [test "x$use_gles2_wrapper" = "xyes"])
-
dnl === Clutter windowing system backend ======================================
AS_CASE([$CLUTTER_WINSYS],
AC_DEFINE([COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT], [1],
[Cogl supports OpenGLES using the EGL API with PowerVR X11 platform typedefs])
+ COGL_DRIVER="gles"
+
FLAVOUR_LIBS="$FLAVOUR_LIBS $X11_LIBS"
FLAVOUR_CFLAGS="$FLAVOUR_CFLAGS $X11_CFLAGS"
[AC_DEFINE([HAVE_TSLIB], [1], [Have tslib for touchscreen handling])]
)
+ COGL_DRIVER="gles"
+
FLAVOUR_LIBS="$FLAVOUR_LIBS $TSLIB_LIBS"
FLAVOUR_CFLAGS="$FLAVOUR_CFLAGS $TSLIB_CFLAGS"
],
AC_DEFINE([COGL_HAS_EGL_PLATFORM_FRUITY_SUPPORT], [1],
[Cogl supports OpenGLES using the EGL API with Fruity platform typedefs])
+ COGL_DRIVER="gles"
+
FLAVOUR_LIBS="$FLAVOUR_LIBS -ObjC -framework Foundation -framework CoreFoundation -framework CoreGraphics -framework CoreSurface -framework GraphicsServices -framework OpenGLES -framework LayerKit -framework UIKit"
],
AM_CONDITIONAL(SUPPORT_OSX, [test "x$CLUTTER_WINSYS" = "xosx"])
AM_CONDITIONAL(SUPPORT_WIN32, [test "x$CLUTTER_WINSYS" = "xwin32"])
+dnl === COGL GLES backend =====================================================
+
+AS_IF([test "x$COGL_DRIVER" = "xgles" ],
+
+ [
+ AS_CASE([$glesversion],
+
+ [1*],
+ [
+ clutter_gl_header="GLES/gl.h"
+
+ AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
+ AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES1])
+
+ AC_CHECK_HEADERS([GLES/egl.h],
+ [],
+ [AC_MSG_ERROR([Unable to locate required GLES headers])])
+
+
+ # check for upper/lower case libgles_em
+ # The powervr sdk uses lower case.
+ AC_CHECK_LIB(GLES_CM, [eglInitialize],
+ [HAVE_LIBGLES=yes],
+ [HAVE_LIBGLES=no])
+
+ AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
+ [FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLES_CM"],
+ [
+ AC_CHECK_LIB(GLESv1_CM, [eglInitialize],
+ [HAVE_LIBGLES=yes],
+ [HAVE_LIBGLES=no])
+
+ AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
+ [FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLESv1_CM"],
+ [
+ AC_CHECK_LIB(gles_cm, [eglInitialize],
+ [HAVE_LIBGLES=yes],
+ [HAVE_LIBGLES=no])
+
+ AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
+ [FLAVOUR_LIBS="$FLAVOUR_LIBS -lgles_cm"],
+ [
+ AC_MSG_ERROR([GLES library not found and egl backend requested.])
+ ]
+ )
+ ]
+ )
+ ]
+ )
+ ],
+
+ [2*],
+ [
+ clutter_gl_header="GLES2/gl2.h"
+ use_gles2_wrapper=yes
+ AC_DEFINE([HAVE_COGL_GLES2], 1, [Have GL/ES for rendering])
+ AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES2])
+
+ AC_CHECK_HEADERS([EGL/egl.h],
+ [],
+ [AC_MSG_ERROR([Unable to locate required GLES headers])])
+
+ FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLESv2 -lEGL"
+ ],
+
+ [fruity],
+ [
+ clutter_gl_header="GLES/gl.h"
+ AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
+ AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES1])
+
+ AC_CHECK_HEADERS([GLES/egl.h],
+ [],
+ [AC_MSG_ERROR([Unable to locate required GLES headers])])
+ ],
+
+ [AC_MSG_ERROR([Unknown argument for --with-gles])]
+ )
+ ]
+)
+
+AM_CONDITIONAL(USE_GLES2_WRAPPER, [test "x$use_gles2_wrapper" = "xyes"])
+
# at this point we must have a GL header to check
AS_IF([test "x$clutter_gl_header" = "x"], [AC_MSG_ERROR([Internal error: no GL header set])])
AC_CHECK_HEADERS([$clutter_gl_header],