The test is just plain not built by our containers. Skip it everywhere.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13919>
# These are sensitive to CPU timing, and would need to be run in isolation
# on the system rather than in parallel with other tests.
glx@glx_arb_sync_control@timing.*
+
+# This test is not built with waffle, while we do build tests with waffle
+spec@!opengl 1.1@windowoverlap
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGB16- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA12- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA16- swizzled- border color only,Fail
-spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 1.4@gl-1.4-polygon-offset,Fail
spec@!opengl 2.0@gl-2.0-edgeflag,Fail
spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail
spec@!opengl 1.1@texwrap formats@GL_RGBA8,Fail
spec@!opengl 1.1@texwrap formats@GL_RGBA8- NPOT,Fail
spec@!opengl 1.1@texwrap formats@GL_RGBA8- swizzled,Fail
-spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 1.2@copyteximage 3d,Fail
spec@!opengl 1.2@getteximage-targets 3d,Fail
spec@!opengl 1.2@lodclamp,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA8- border color only,Fail
spec@!opengl 1.1@two-sided-lighting,Fail
spec@!opengl 1.1@user-clip,Fail
-spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 1.2@copyteximage 3d,Crash
spec@!opengl 1.2@lodclamp-between-max,Fail
spec@!opengl 1.2@texwrap 3d bordercolor,Fail
spec@!opengl 1.1@polygon-mode-offset@config 5: Expected blue pixel in center,Fail
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail
spec@!opengl 1.1@ppgtt_memory_alignment,Crash
-spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 1.2@copyteximage 3d,Fail
spec@!opengl 1.4@copy-pixels,Fail
spec@!opengl 1.4@gl-1.4-polygon-offset,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA2- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA4- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA8- swizzled- border color only,Fail
-spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 1.4@gl-1.4-polygon-offset,Fail
# "MESA: error: unknown vertex shader output name: VARYING_SLOT_EDGE
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA4- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor@GL_RGBA8- border color only,Fail
-spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 1.2@levelclamp,Fail
spec@!opengl 1.2@texwrap 3d,Fail
spec@!opengl 1.1@linestipple@Line loop,Fail
spec@!opengl 1.1@linestipple@Line strip,Fail
-spec@!opengl 1.1@windowoverlap,Fail
-
# Fail: nothing rendered.
spec@!opengl 2.0@vs-point_size-zero,Fail
spec@!opengl 1.1@read-front samples=4,Fail
spec@!opengl 1.1@read-front samples=6,Fail
spec@!opengl 1.1@read-front samples=8,Fail
-spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first,Fail
spec@!opengl 1.1@teximage-colors gl_rgba16_snorm@GL_RGBA16_SNORM texture with GL_BLUE and GL_BYTE,Fail
spec@!opengl 1.1@teximage-colors gl_rgba16_snorm@GL_RGBA16_SNORM texture with GL_GREEN and GL_BYTE,Fail
spec@!opengl 1.1@teximage-colors gl_rgba16_snorm@GL_RGBA16_SNORM texture with GL_RGB and GL_BYTE,Fail
-spec@!opengl 1.1@windowoverlap,Fail
spec@arb_bindless_texture@compiler@images@arith-bound-image.frag,Crash
spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
spec@arb_bindless_texture@illegal,Fail
spec@!opengl 1.1@read-front samples=4,Fail
spec@!opengl 1.1@read-front samples=6,Fail
spec@!opengl 1.1@read-front samples=8,Fail
-spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first,Fail
spec@arb_sample_shading@builtin-gl-sample-mask
spec@glsl-1.30@execution@tex-miplevel-selection.*
-# only supported if Piglit is using GLUT
-spec@!opengl 1.1@windowoverlap
-
# This test doesn't even seem to exist, but piglit adds it to a group...?
spec@arb_vertex_type_2_10_10_10_rev@attrib-p-type-size-match
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA2- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA4- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA8- swizzled- border color only,Fail
-spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 1.4@gl-1.4-polygon-offset,Fail
spec@!opengl 1.5@depth-tex-compare,Fail
spec@!opengl 2.0@depth-tex-modes-glsl,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA4- swizzled- border color only,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGBA8- swizzled- border color only,Fail
spec@!opengl 1.1@user-clip,Fail
-spec@!opengl 1.1@windowoverlap,Fail
spec@!opengl 1.2@texwrap 3d bordercolor,Fail
spec@!opengl 1.2@texwrap 3d bordercolor@GL_RGBA8- border color only,Fail
spec@!opengl 1.2@texwrap 3d proj bordercolor,Fail