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Moved files around.
author
Gwenole Beauchesne
<gwenole.beauchesne@intel.com>
Mon, 22 Aug 2011 09:18:04 +0000
(11:18 +0200)
committer
Gwenole Beauchesne
<gwenole.beauchesne@intel.com>
Mon, 22 Aug 2011 09:18:04 +0000
(11:18 +0200)
462 files changed:
src/Makefile.am
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src/gen6_mfc.c
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a/shaders/h264/ildb/load_Top_Y_16x4.asm
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a/shaders/h264/ildb/saveNV12_16x16.asm
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a/shaders/h264/ildb/save_Cur_UV_8x8.asm
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a/shaders/h264/ildb/save_Cur_Y_16x16.asm
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a/shaders/h264/ildb/save_Left_UV_8x2T.asm
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a/shaders/h264/ildb/save_Left_UV_8x2T_Mbaff.asm
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a/shaders/h264/ildb/save_Top_UV_8x2.asm
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a/shaders/h264/ildb/save_Top_Y_16x4.asm
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a/shaders/h264/ildb/writeURB.asm
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a/shaders/h264/ildb/writeURB_UV_Child.asm
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a/shaders/h264/mc/AVCMCInter.asm
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a/shaders/h264/mc/EndIntraThread.asm
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a/shaders/h264/mc/HwmcOnlyHeader.inc
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a/shaders/h264/mc/Intra_funcLib.asm
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a/shaders/h264/mc/Makefile.am
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a/shaders/h264/mc/Scoreboard_header.inc
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a/shaders/h264/mc/SetHWScoreboard.asm
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a/shaders/h264/mc/SetHWScoreboard_MBAFF.asm
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a/shaders/h264/mc/SetupForHWMC.asm
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a/shaders/h264/mc/add_Error_16x16_Y.asm
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a/shaders/post_processing/Common/Multiple_Loop_Head.asm
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a/shaders/post_processing/Common/NV11_Load_4x8.asm
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a/shaders/post_processing/Common/NV11_Load_5x8.asm
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a/shaders/post_processing/Common/NV12_Load_8x4.asm
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a/shaders/post_processing/Common/NV12_Load_8x5.asm
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a/shaders/post_processing/Common/P208_Load_8x8.asm
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a/shaders/post_processing/Common/PA_Load.inc
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a/shaders/post_processing/Common/PA_Load_8x8.asm
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a/shaders/post_processing/Common/PL16x8_PL8x4.asm
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a/shaders/post_processing/Common/PL2_Load.inc
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a/shaders/post_processing/Common/PL3_Load.inc
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a/shaders/post_processing/Common/PL4x8_Save_NV11.asm
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a/shaders/post_processing/Common/PL5x8_PL16x8.asm
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a/shaders/post_processing/Common/PL5x8_PL8x8.asm
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a/shaders/post_processing/Common/PL8x4_Save_IMC3.asm
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a/shaders/post_processing/Common/PL8x4_Save_NV12.asm
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a/shaders/post_processing/Common/PL8x5_PL8x8.asm
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a/shaders/post_processing/Common/PL8x8_PL8x4.asm
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a/shaders/post_processing/Common/PL8x8_PL8x4.inc
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a/shaders/post_processing/Common/PL8x8_Save_P208.asm
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a/shaders/post_processing/Common/PL8x8_Save_PA.asm
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a/shaders/post_processing/Common/PL8x8_Save_PA.inc
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a/shaders/post_processing/Common/PL9x5_PL16x8.asm
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a/shaders/post_processing/Common/PL9x8_PL16x8.asm
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a/shaders/post_processing/Common/RGB16x8_Save_RGB.asm
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a/shaders/post_processing/Common/RGB16x8_Save_RGB.inc
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a/shaders/post_processing/Common/RGB16x8_Save_RGB16.asm
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a/shaders/post_processing/Common/RGB16x8_Save_RGB16.inc
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a/shaders/post_processing/Common/RGB16x8_Save_Y416.asm
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a/shaders/post_processing/Common/RGB16x8_Save_Y416.inc
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a/shaders/post_processing/Common/RGB_Pack.asm
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a/shaders/post_processing/Common/SetupVPKernel.asm
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a/shaders/post_processing/Common/common.inc
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a/shaders/post_processing/Common/readSampler16x1.asm
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a/shaders/post_processing/Common/undefall.inc
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a/shaders/post_processing/Core_Kernels/AVS_IEF.inc
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a/shaders/post_processing/Core_Kernels/AVS_SetupFirstBlock.asm
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a/shaders/post_processing/Core_Kernels/AVS_SetupSecondBlock.asm
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a/shaders/post_processing/Core_Kernels/DI.inc
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a/shaders/post_processing/Core_Kernels/DI_SAVE_PA.asm
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a/shaders/post_processing/Core_Kernels/DNDI.inc
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a/shaders/post_processing/Core_Kernels/DNDI_Hist_Save.asm
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a/shaders/post_processing/Core_Kernels/PA_AVS_IEF_16x8.asm
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a/shaders/post_processing/Core_Kernels/PA_AVS_IEF_8x4.asm
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a/shaders/post_processing/Core_Kernels/PA_AVS_IEF_8x8.asm
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a/shaders/post_processing/Core_Kernels/PA_AVS_IEF_Sample.asm
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a/shaders/post_processing/Core_Kernels/PA_AVS_IEF_Unpack_16x8.asm
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a/shaders/post_processing/Core_Kernels/PA_AVS_IEF_Unpack_8x4.asm
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a/shaders/post_processing/Core_Kernels/PA_AVS_IEF_Unpack_8x8.asm
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a/shaders/post_processing/Core_Kernels/PA_DNDI_ALG.asm
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a/shaders/post_processing/Core_Kernels/PA_DN_ALG.asm
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a/shaders/post_processing/Core_Kernels/PA_Scaling.asm
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a/shaders/post_processing/Core_Kernels/PL2_AVS_IEF_16x8.asm
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a/shaders/post_processing/Core_Kernels/PL2_AVS_IEF_8x4.asm
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a/shaders/post_processing/Core_Kernels/PL2_AVS_IEF_8x8.asm
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a/shaders/post_processing/Core_Kernels/PL2_AVS_IEF_Unpack_16x8.asm
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a/shaders/post_processing/Core_Kernels/PL2_AVS_IEF_Unpack_8x4.asm
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a/shaders/post_processing/Core_Kernels/PL2_AVS_IEF_Unpack_8x8.asm
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