lldb::pid_t m_pid;
ProcessAttachInfo m_attach_info;
};
-}
+} // namespace
DebuggerThread::DebuggerThread(DebugDelegateSP debug_delegate)
: m_debug_delegate(debug_delegate), m_pid_to_detach(0),
handle, pid, terminate_suceeded);
} else {
LLDB_LOG(log,
- "NOT calling TerminateProcess because the inferior is not valid ({0}, 0) (inferior={1})",
+ "NOT calling TerminateProcess because the inferior is not valid "
+ "({0}, 0) (inferior={1})",
handle, pid);
}
}
if (wait_result) {
DWORD continue_status = DBG_CONTINUE;
switch (dbe.dwDebugEventCode) {
+ default:
+ llvm_unreachable("Unhandle debug event code!");
case EXCEPTION_DEBUG_EVENT: {
ExceptionResult status =
HandleExceptionEvent(dbe.u.Exception, dbe.dwThreadId);
FreeProcessHandles();
LLDB_LOG(log, "WaitForDebugEvent loop completed, exiting.");
- SetEvent(m_debugging_ended_event);
+ ::SetEvent(m_debugging_ended_event);
}
ExceptionResult
DWORD thread_id) {
Log *log =
ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT | WINDOWS_LOG_THREAD);
- LLDB_LOG(log, "Thread {0:x} spawned in process {1}", thread_id,
+ LLDB_LOG(log, "Thread {0} spawned in process {1}", thread_id,
m_process.GetProcessId());
HostThread thread(info.hThread);
thread.GetNativeThread().SetOwnsHandle(false);
m_debug_delegate->OnExitProcess(info.dwExitCode);
- FreeProcessHandles();
return DBG_CONTINUE;
}
SetProcessExitStatus(GetID(), true, 0, exit_code);
SetPrivateState(eStateExited);
+
+ // If the process exits before any initial stop then notify the debugger
+ // of the error otherwise WaitForDebuggerConnection() will be blocked.
+ // An example of this issue is when a process fails to load a dependent DLL.
+ if (!m_session_data->m_initial_stop_received) {
+ Status error(exit_code, eErrorTypeWin32);
+ OnDebuggerError(error, 0);
+ }
}
void ProcessWindows::OnDebuggerConnected(lldb::addr_t image_base) {