#include "pipe/util/p_tile.h"
#include "sp_context.h"
#include "sp_surface.h"
-#include "sp_texture.h"
-
-
-/**
- * Called via pipe->get_tex_surface()
- * XXX is this in the right place?
- */
-struct pipe_surface *
-softpipe_get_tex_surface(struct pipe_context *pipe,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
-{
- struct softpipe_texture *spt = softpipe_texture(pt);
- struct pipe_surface *ps;
-
- ps = pipe->winsys->surface_alloc(pipe->winsys);
- if (ps) {
- assert(ps->refcount);
- assert(ps->winsys);
- pipe->winsys->buffer_reference(pipe->winsys, &ps->buffer, spt->buffer);
- ps->format = pt->format;
- ps->cpp = pt->cpp;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->pitch = ps->width;
- ps->offset = spt->level_offset[level];
-
- if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
- ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
- (pt->compressed ? ps->height/4 : ps->height) *
- ps->width * ps->cpp;
- } else {
- assert(face == 0);
- assert(zslice == 0);
- }
- }
- return ps;
-}
/* Upload data to a rectangular sub-region. Lots of choices how to do this:
}
*pt = NULL;
}
+
+
+/**
+ * Called via pipe->get_tex_surface()
+ */
+struct pipe_surface *
+softpipe_get_tex_surface(struct pipe_context *pipe,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice)
+{
+ struct softpipe_texture *spt = softpipe_texture(pt);
+ struct pipe_surface *ps;
+
+ ps = pipe->winsys->surface_alloc(pipe->winsys);
+ if (ps) {
+ assert(ps->refcount);
+ assert(ps->winsys);
+ pipe->winsys->buffer_reference(pipe->winsys, &ps->buffer, spt->buffer);
+ ps->format = pt->format;
+ ps->cpp = pt->cpp;
+ ps->width = pt->width[level];
+ ps->height = pt->height[level];
+ ps->pitch = ps->width;
+ ps->offset = spt->level_offset[level];
+
+ if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
+ ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
+ (pt->compressed ? ps->height/4 : ps->height) *
+ ps->width * ps->cpp;
+ } else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+ }
+ return ps;
+}