QWindowsGLContext was returning always false for isSharing() query,
as it was falling back to default implementation.
Task-number: QTBUG-24192
Change-Id: I884d559d69545ef85a0d07d7287bc50ce459c1bd
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
explicit QWindowsGLContext(const QOpenGLStaticContextPtr &staticContext,
QOpenGLContext *context);
virtual ~QWindowsGLContext();
+ bool isSharing() const { return m_context->shareHandle(); }
bool isValid() const { return m_renderingContext; }
virtual QSurfaceFormat format() const { return m_obtainedFormat; }