#include "util/feature/Shape.h"
#include "util/kernel/Shape.h"
+#include "util/tensor/Shape.h"
namespace internal
{
namespace operand
{
-struct Shape
+struct Shape : public nnfw::util::tensor::Shape
{
public:
Shape(uint32_t rank);
public:
- uint32_t rank(void) const { return _dims.size(); }
-
-public:
- int32_t dim(uint32_t n) const { return _dims.at(n); }
- int32_t &dim(uint32_t n) { return _dims.at(n); }
-
-public:
int32_t asVector(void) const;
nnfw::util::feature::Shape asFeature(void) const;
nnfw::util::kernel::Shape asKernel(void) const;
-
-private:
- std::vector<int32_t> _dims;
};
} // namespace operand