We can't let GetStackFrameCount get interrupted or it will give the
authorJim Ingham <jingham@apple.com>
Thu, 11 May 2023 00:48:48 +0000 (17:48 -0700)
committerJim Ingham <jingham@apple.com>
Thu, 11 May 2023 21:48:54 +0000 (14:48 -0700)
wrong answer. Plus, it's useful in some places to have a way to force
the full stack to be created even in the face of
interruption. Moreover, most of the time when you're just getting
frames, you don't need to know the number of frames in the stack to
start with. You just keep calling
Thread::GetStackFrameAtIndex(index++) and when you get a null
StackFrameSP back, you're done. That's also more amenable to
interruption if you are doing some work frame by frame.

So this patch makes GetStackFrameCount always return the full count,
suspending interruption. I also went through all the places that use
GetStackFrameCount to make sure that they really needed the full stack
walk. In many cases, they did not. For instance frame select -r 10 was
getting the number of frames just to check whether cur_frame_idx + 10
was within the stack. It's better in that case to see if that frame
exists first, since that doesn't force a full stack walk, and only
deal with walking off the end of the stack if it doesn't...

I also added a test for some of these behaviors.

Differential Revision: https://reviews.llvm.org/D150236

lldb/include/lldb/Target/StackFrameList.h
lldb/include/lldb/lldb-private-enumerations.h
lldb/source/Commands/CommandCompletions.cpp
lldb/source/Plugins/SystemRuntime/MacOSX/SystemRuntimeMacOSX.cpp
lldb/source/Target/StackFrameList.cpp
lldb/test/API/functionalities/bt-interrupt/Makefile [new file with mode: 0644]
lldb/test/API/functionalities/bt-interrupt/TestInterruptBacktrace.py [new file with mode: 0644]
lldb/test/API/functionalities/bt-interrupt/main.c [new file with mode: 0644]

index e0bc210298fbe1e9c4a322145ac3f0f7995e7cb4..88e211ff692bd9468d1e6e63ae8f5559f5d62d85 100644 (file)
@@ -100,7 +100,11 @@ protected:
 
   bool SetFrameAtIndex(uint32_t idx, lldb::StackFrameSP &frame_sp);
 
-  void GetFramesUpTo(uint32_t end_idx);
+  /// Realizes frames up to (and including) end_idx (which can be greater than  
+  /// the actual number of frames.)  
+  /// Returns true if the function was interrupted, false otherwise.
+  bool GetFramesUpTo(uint32_t end_idx, 
+      InterruptionControl allow_interrupt = AllowInterruption);
 
   void GetOnlyConcreteFramesUpTo(uint32_t end_idx, Unwind &unwinder);
 
index 4fae9e6e38ff654837a49a5965cf93a86f0fc536..7f98220f9f1643a638dfa8afcd4c99791f13649b 100644 (file)
@@ -274,4 +274,9 @@ enum SelectMostRelevant : bool {
   DoNoSelectMostRelevantFrame = false,
 };
 
+enum InterruptionControl : bool {
+  AllowInterruption = true,
+  DoNotAllowInterruption = false,
+};
+
 #endif // LLDB_LLDB_PRIVATE_ENUMERATIONS_H
index a3c9cf78dfe1ae2e4429b2aef6ac9a65f04827fe..bacb00cfe35ff86e5ca5ae0b3ed7b293bbaa06a1 100644 (file)
@@ -718,10 +718,14 @@ void CommandCompletions::FrameIndexes(CommandInterpreter &interpreter,
     return;
 
   lldb::ThreadSP thread_sp = exe_ctx.GetThreadSP();
+  Debugger &dbg = interpreter.GetDebugger();
   const uint32_t frame_num = thread_sp->GetStackFrameCount();
   for (uint32_t i = 0; i < frame_num; ++i) {
     lldb::StackFrameSP frame_sp = thread_sp->GetStackFrameAtIndex(i);
     StreamString strm;
+    // Dumping frames can be slow, allow interruption.
+    if (dbg.InterruptRequested())
+      break;
     frame_sp->Dump(&strm, false, true);
     request.TryCompleteCurrentArg(std::to_string(i), strm.GetString());
   }
index 5ce85f47072e9b5415e76425d530620ac03b556e..ae5e1b7baed5752d98012178d932c947b0f4d1b8 100644 (file)
@@ -220,8 +220,7 @@ void SystemRuntimeMacOSX::AddThreadExtendedInfoPacketHints(
 }
 
 bool SystemRuntimeMacOSX::SafeToCallFunctionsOnThisThread(ThreadSP thread_sp) {
-  if (thread_sp && thread_sp->GetStackFrameCount() > 0 &&
-      thread_sp->GetFrameWithConcreteFrameIndex(0)) {
+  if (thread_sp && thread_sp->GetFrameWithConcreteFrameIndex(0)) {
     const SymbolContext sym_ctx(
         thread_sp->GetFrameWithConcreteFrameIndex(0)->GetSymbolContext(
             eSymbolContextSymbol));
index 86939a14a288d77a991f391ccc02ea35067a4a7c..81e7b00ee995d9ee0a1669fcc244b84a687a280c 100644 (file)
@@ -85,8 +85,8 @@ void StackFrameList::ResetCurrentInlinedDepth() {
     return;
 
   std::lock_guard<std::recursive_mutex> guard(m_mutex);
-
-  GetFramesUpTo(0);
+  
+  GetFramesUpTo(0, DoNotAllowInterruption);
   if (m_frames.empty())
     return;
   if (!m_frames[0]->IsInlined()) {
@@ -436,21 +436,23 @@ void StackFrameList::SynthesizeTailCallFrames(StackFrame &next_frame) {
     next_frame.SetFrameIndex(m_frames.size());
 }
 
-void StackFrameList::GetFramesUpTo(uint32_t end_idx) {
+bool StackFrameList::GetFramesUpTo(uint32_t end_idx,
+                                   InterruptionControl allow_interrupt) {
   // Do not fetch frames for an invalid thread.
+  bool was_interrupted = false;
   if (!m_thread.IsValid())
-    return;
+    return false;
 
   // We've already gotten more frames than asked for, or we've already finished
   // unwinding, return.
   if (m_frames.size() > end_idx || GetAllFramesFetched())
-    return;
+    return false;
 
   Unwind &unwinder = m_thread.GetUnwinder();
 
   if (!m_show_inlined_frames) {
     GetOnlyConcreteFramesUpTo(end_idx, unwinder);
-    return;
+    return false;
   }
 
 #if defined(DEBUG_STACK_FRAMES)
@@ -474,13 +476,6 @@ void StackFrameList::GetFramesUpTo(uint32_t end_idx) {
   StackFrameSP unwind_frame_sp;
   Debugger &dbg = m_thread.GetProcess()->GetTarget().GetDebugger();
   do {
-    // Check for interruption here when building the frames - this is the
-    // expensive part, Dump later on is cheap.
-    if (dbg.InterruptRequested()) {
-      Log *log = GetLog(LLDBLog::Host);
-      LLDB_LOG(log, "Interrupted %s", __FUNCTION__);
-      break;
-    }
     uint32_t idx = m_concrete_frames_fetched++;
     lldb::addr_t pc = LLDB_INVALID_ADDRESS;
     lldb::addr_t cfa = LLDB_INVALID_ADDRESS;
@@ -512,6 +507,15 @@ void StackFrameList::GetFramesUpTo(uint32_t end_idx) {
         cfa = unwind_frame_sp->m_id.GetCallFrameAddress();
       }
     } else {
+      // Check for interruption when building the frames.
+      // Do the check in idx > 0 so that we'll always create a 0th frame.
+      if (allow_interrupt && dbg.InterruptRequested()) {
+        Log *log = GetLog(LLDBLog::Host);
+        LLDB_LOG(log, "Interrupted %s", __FUNCTION__);
+        was_interrupted = true;
+        break;
+      }
+
       const bool success =
           unwinder.GetFrameInfoAtIndex(idx, cfa, pc, behaves_like_zeroth_frame);
       if (!success) {
@@ -624,14 +628,19 @@ void StackFrameList::GetFramesUpTo(uint32_t end_idx) {
   Dump(&s);
   s.EOL();
 #endif
+  // Don't report interrupted if we happen to have gotten all the frames:
+  if (!GetAllFramesFetched())
+    return was_interrupted;
+  return false;
 }
 
 uint32_t StackFrameList::GetNumFrames(bool can_create) {
   std::lock_guard<std::recursive_mutex> guard(m_mutex);
 
-  if (can_create)
-    GetFramesUpTo(UINT32_MAX);
-
+  if (can_create) {
+    // Don't allow interrupt or we might not return the correct count
+    GetFramesUpTo(UINT32_MAX, DoNotAllowInterruption); 
+  }
   return GetVisibleStackFrameIndex(m_frames.size());
 }
 
@@ -672,7 +681,13 @@ StackFrameSP StackFrameList::GetFrameAtIndex(uint32_t idx) {
 
   // GetFramesUpTo will fill m_frames with as many frames as you asked for, if
   // there are that many.  If there weren't then you asked for too many frames.
-  GetFramesUpTo(idx);
+  // GetFramesUpTo returns true if interrupted:
+  if (GetFramesUpTo(idx)) {
+    Log *log = GetLog(LLDBLog::Thread);
+    LLDB_LOG(log, "GetFrameAtIndex was interrupted");
+    return {};
+  }
+
   if (idx < m_frames.size()) {
     if (m_show_inlined_frames) {
       // When inline frames are enabled we actually create all the frames in
@@ -947,6 +962,14 @@ size_t StackFrameList::GetStatus(Stream &strm, uint32_t first_frame,
       else
         marker = unselected_marker;
     }
+    // Check for interruption here.  If we're fetching arguments, this loop
+    // can go slowly:
+    Debugger &dbg = m_thread.GetProcess()->GetTarget().GetDebugger();
+    if (dbg.InterruptRequested()) {
+      Log *log = GetLog(LLDBLog::Host);
+      LLDB_LOG(log, "Interrupted %s", __FUNCTION__);
+      break;
+    }
 
     if (!frame_sp->GetStatus(strm, show_frame_info,
                              num_frames_with_source > (first_frame - frame_idx),
diff --git a/lldb/test/API/functionalities/bt-interrupt/Makefile b/lldb/test/API/functionalities/bt-interrupt/Makefile
new file mode 100644 (file)
index 0000000..695335e
--- /dev/null
@@ -0,0 +1,4 @@
+C_SOURCES := main.c
+CFLAGS_EXTRAS := -std=c99
+
+include Makefile.rules
diff --git a/lldb/test/API/functionalities/bt-interrupt/TestInterruptBacktrace.py b/lldb/test/API/functionalities/bt-interrupt/TestInterruptBacktrace.py
new file mode 100644 (file)
index 0000000..57a994d
--- /dev/null
@@ -0,0 +1,49 @@
+"""
+Ensure that when the interrupt is raised we still make frame 0.
+and make sure "GetNumFrames" isn't interrupted.
+"""
+
+import lldb
+import lldbsuite.test.lldbutil as lldbutil
+from lldbsuite.test.lldbtest import *
+
+
+class TestInterruptingBacktrace(TestBase):
+
+    NO_DEBUG_INFO_TESTCASE = True
+
+    def test_backtrace_interrupt(self):
+        """Use RequestInterrupt followed by stack operations
+           to ensure correct interrupt behavior for stacks."""
+        self.build()
+        self.main_source_file = lldb.SBFileSpec("main.c")
+        self.bt_interrupt_test()
+
+    def bt_interrupt_test(self):
+        (target, process, thread, bkpt) = lldbutil.run_to_source_breakpoint(self,
+                                   "Set a breakpoint here", self.main_source_file)
+
+        # Now continue, and when we stop we will have crashed.
+        process.Continue()
+        self.dbg.RequestInterrupt()
+
+        # Be sure to turn this off again:
+        def cleanup ():
+            if self.dbg.InterruptRequested():
+                self.dbg.CancelInterruptRequest()
+        self.addTearDownHook(cleanup)
+    
+        frame_0 = thread.GetFrameAtIndex(0)
+        self.assertTrue(frame_0.IsValid(), "Got a good 0th frame")
+        # The interrupt flag is up already, so any attempt to backtrace
+        # should be cut short:
+        frame_1 = thread.GetFrameAtIndex(1)
+        self.assertFalse(frame_1.IsValid(), "Prevented from getting more frames")
+        # Since GetNumFrames is a contract, we don't interrupt it:
+        num_frames = thread.GetNumFrames()
+        print(f"Number of frames: {num_frames}")
+        self.assertGreater(num_frames, 1, "Got many frames")
+        
+        self.dbg.CancelInterruptRequest()
+
+        
diff --git a/lldb/test/API/functionalities/bt-interrupt/main.c b/lldb/test/API/functionalities/bt-interrupt/main.c
new file mode 100644 (file)
index 0000000..bdaf423
--- /dev/null
@@ -0,0 +1,23 @@
+#include <stdio.h>
+
+// This example is meant to recurse infinitely.
+// The extra struct is just to make the frame dump
+// more complicated.
+
+struct Foo {
+  int a;
+  int b;
+  char *c;
+};
+
+int
+forgot_termination(int input, struct Foo my_foo) {
+  return forgot_termination(++input, my_foo);
+}
+
+int
+main()
+{
+  struct Foo myFoo = {100, 300, "A string you will print a lot"}; // Set a breakpoint here
+  return forgot_termination(1, myFoo);
+}