Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
to a respective sampler view and releases a reference to the previous
sampler view.
+ Sampler views outside of ``[start_slot, start_slot + num_views)`` are
+ unmodified. If ``views`` is NULL, the behavior is the same as if
+ ``views[n]`` was NULL for the entire range, ie. releasing the reference
+ for all the sampler views in the specified range.
+
* ``create_sampler_view`` creates a new sampler view. ``texture`` is associated
with the sampler view which results in sampler view holding a reference
to the texture. Format specified in template must be compatible
void (*set_sampler_views)(struct pipe_context *,
enum pipe_shader_type shader,
unsigned start_slot, unsigned num_views,
- struct pipe_sampler_view **);
+ struct pipe_sampler_view **views);
void (*set_tess_state)(struct pipe_context *,
const float default_outer_level[4],