*
* @note This function will trigger the Edje file case based on the
* extension of the @a file string use to create the Eina_File (expects
- * @c ".edj", for this case). If one wants to force this type of file
- * independently of the extension, elm_image_file_edje_set() must be
- * used, instead.
+ * @c ".edj", for this case).
*
* @note If you use animated gif image and create multiple image objects with
* one gif image file, you should set the @group differently for each object.
*
* @note This function will trigger the Edje file case based on the
* extension of the @a file string (expects @c ".edj", for this
- * case). If one wants to force this type of file independently of the
- * extension, elm_image_file_edje_set() must be used, instead.
+ * case).
*
* @note If you use animated gif image and create multiple image objects with
* one gif image file, you should set the @group differently for each object.
* Once the object is inserted, it will become child of the table. Its
* lifetime will be bound to the layout, and whenever the layout dies the
* child will be deleted automatically. One should use
- * elm_layout_table_remove() to make this layout forget about the object.
+ * elm_layout_table_unpack() to make this layout forget about the object.
*
* If @p colspan or @p rowspan are bigger than 1, that object will occupy
* more space than a single cell. For instance, the following code: