dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));\r
\r
B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue));\r
- BorderReader< PtrStep_<T>, B<work_type> > brd_src(src, brd);\r
- Filter< BorderReader< PtrStep_<T>, B<work_type> > > filter_src(brd_src);\r
+ BorderReader< PtrStep_<T>, B<work_type> > brdSrc(src, brd);\r
+ Filter< BorderReader< PtrStep_<T>, B<work_type> > > filter_src(brdSrc);\r
\r
remap<<<grid, block>>>(filter_src, mapx, mapy, dst);\r
cudaSafeCall( cudaGetLastError() );\r
return tex2D(tex_remap_ ## type , x, y); \\r
} \\r
}; \\r
+ template <template <typename> class Filter, template <typename> class B> struct RemapDispatcherNonStream<Filter, B, type> \\r
+ { \\r
+ static void call(const DevMem2D_< type >& src, const DevMem2Df& mapx, const DevMem2Df& mapy, const DevMem2D_< type >& dst, const float* borderValue) \\r
+ { \\r
+ typedef typename TypeVec<float, VecTraits< type >::cn>::vec_type work_type; \\r
+ dim3 block(32, 8); \\r
+ dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \\r
+ TextureBinder texHandler(&tex_remap_ ## type , src); \\r
+ tex_remap_ ## type ##_reader texSrc; \\r
+ B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue)); \\r
+ BorderReader< tex_remap_ ## type ##_reader, B<work_type> > brdSrc(texSrc, brd); \\r
+ Filter< BorderReader< tex_remap_ ## type ##_reader, B<work_type> > > filter_src(brdSrc); \\r
+ remap<<<grid, block>>>(filter_src, mapx, mapy, dst); \\r
+ cudaSafeCall( cudaGetLastError() ); \\r
+ cudaSafeCall( cudaDeviceSynchronize() ); \\r
+ } \\r
+ }; \\r
template <template <typename> class Filter> struct RemapDispatcherNonStream<Filter, BrdReplicate, type> \\r
{ \\r
static void call(const DevMem2D_< type >& src, const DevMem2Df& mapx, const DevMem2Df& mapy, const DevMem2D_< type >& dst, const float*) \\r
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \\r
TextureBinder texHandler(&tex_remap_ ## type , src); \\r
tex_remap_ ## type ##_reader texSrc; \\r
- Filter<tex_remap_ ## type ##_reader> filter_src(texSrc); \\r
+ Filter< tex_remap_ ## type ##_reader > filter_src(texSrc); \\r
remap<<<grid, block>>>(filter_src, mapx, mapy, dst); \\r
cudaSafeCall( cudaGetLastError() ); \\r
cudaSafeCall( cudaDeviceSynchronize() ); \\r