/// Invoke a case on the derived class with multiple case types.
template <typename CaseT, typename CaseT2, typename... CaseTs,
typename CallableT>
- DerivedT &Case(CallableT &&caseFn) {
+ // This is marked always_inline and nodebug so it doesn't show up in stack
+ // traces at -O0 (or other optimization levels). Large TypeSwitch's are
+ // common, are equivalent to a switch, and don't add any value to stack
+ // traces.
+ LLVM_ATTRIBUTE_ALWAYS_INLINE LLVM_ATTRIBUTE_NODEBUG DerivedT &
+ Case(CallableT &&caseFn) {
DerivedT &derived = static_cast<DerivedT &>(*this);
return derived.template Case<CaseT>(caseFn)
.template Case<CaseT2, CaseTs...>(caseFn);
#define LLVM_ATTRIBUTE_ALWAYS_INLINE inline
#endif
+/// LLVM_ATTRIBUTE_NO_DEBUG - On compilers where we have a directive to do
+/// so, mark a method "no debug" because debug info makes the debugger
+/// experience worse. GCC introduced this in GCC 4.0
+#if __has_attribute(nodebug) || LLVM_GNUC_PREREQ(4, 0, 0)
+#define LLVM_ATTRIBUTE_NODEBUG __attribute__((nodebug))
+#else
+#define LLVM_ATTRIBUTE_NODEBUG
+#endif
+
#if __has_attribute(returns_nonnull) || LLVM_GNUC_PREREQ(4, 9, 0)
#define LLVM_ATTRIBUTE_RETURNS_NONNULL __attribute__((returns_nonnull))
#elif defined(_MSC_VER)