#include <gst/pbutils/pbutils.h>
#include <gst/video/video.h>
#include <gst/interfaces/streamvolume.h>
+#include <gst/interfaces/colorbalance.h>
#include "gstplaysink.h"
#include "gststreamsynchronizer.h"
#define VOLUME_MAX_DOUBLE 10.0
#define DEFAULT_FLAGS GST_PLAY_FLAG_AUDIO | GST_PLAY_FLAG_VIDEO | GST_PLAY_FLAG_TEXT | \
- GST_PLAY_FLAG_SOFT_VOLUME
+ GST_PLAY_FLAG_SOFT_VOLUME | GST_PLAY_FLAG_SOFT_COLORBALANCE
#define GST_PLAY_CHAIN(c) ((GstPlayChain *)(c))
}
}
+static gboolean
+has_color_balance_element (GstElement * element)
+{
+ GstElement *cb = NULL;
+
+ if (GST_IS_COLOR_BALANCE (element))
+ return TRUE;
+ else if (!GST_IS_BIN (element))
+ return FALSE;
+
+ cb = gst_bin_get_by_interface (GST_BIN (element), GST_TYPE_COLOR_BALANCE);
+ gst_object_unref (cb);
+
+ return (cb != NULL);
+}
+
/* make the element (bin) that contains the elements needed to perform
* video display.
*
head = prev = chain->queue;
}
- if (!(playsink->flags & GST_PLAY_FLAG_NATIVE_VIDEO)) {
+ if (!(playsink->flags & GST_PLAY_FLAG_NATIVE_VIDEO)
+ || (!has_color_balance_element (chain->sink)
+ && (playsink->flags & GST_PLAY_FLAG_SOFT_COLORBALANCE))) {
+ gboolean use_converters = !(playsink->flags & GST_PLAY_FLAG_NATIVE_VIDEO);
+ gboolean use_balance = !has_color_balance_element (chain->sink)
+ && (playsink->flags & GST_PLAY_FLAG_SOFT_COLORBALANCE);
+
GST_DEBUG_OBJECT (playsink, "creating videoconverter");
chain->conv =
- g_object_new (GST_TYPE_PLAY_SINK_VIDEO_CONVERT, "name", "vconv", NULL);
+ g_object_new (GST_TYPE_PLAY_SINK_VIDEO_CONVERT, "name", "vconv",
+ "use-converters", use_converters, "use-balance", use_balance, NULL);
gst_bin_add (bin, chain->conv);
if (prev) {
if (!gst_element_link_pads_full (prev, "src", chain->conv, "sink",
GST_DEBUG_OBJECT (playsink, "no async property on the sink");
chain->async = TRUE;
}
+
+ if (chain->conv)
+ g_object_set (chain->conv, "use-balance",
+ !has_color_balance_element (chain->sink)
+ && (playsink->flags & GST_PLAY_FLAG_SOFT_COLORBALANCE), NULL);
+
return TRUE;
}
}
}
-
gboolean
gst_play_sink_plugin_init (GstPlugin * plugin)
{
G_DEFINE_TYPE (GstPlaySinkVideoConvert, gst_play_sink_video_convert,
GST_TYPE_PLAY_SINK_CONVERT_BIN);
+enum
+{
+ PROP_0,
+ PROP_USE_CONVERTERS,
+ PROP_USE_BALANCE,
+};
+
static gboolean
gst_play_sink_video_convert_add_conversion_elements (GstPlaySinkVideoConvert *
self)
GstPlaySinkConvertBin *cbin = GST_PLAY_SINK_CONVERT_BIN (self);
GstElement *el, *prev = NULL;
- el = gst_play_sink_convert_bin_add_conversion_element_factory (cbin,
- COLORSPACE, "conv");
- if (el)
- prev = el;
+ g_assert (cbin->conversion_elements == NULL);
+
+ GST_DEBUG_OBJECT (self,
+ "Building video conversion with use-converters %d, use-balance %d",
+ self->use_converters, self->use_balance);
+
+ if (self->use_converters) {
+ el = gst_play_sink_convert_bin_add_conversion_element_factory (cbin,
+ COLORSPACE, "conv");
+ if (el)
+ prev = el;
+
+ el = gst_play_sink_convert_bin_add_conversion_element_factory (cbin,
+ "videoscale", "scale");
+ if (el) {
+ /* Add black borders if necessary to keep the DAR */
+ g_object_set (el, "add-borders", TRUE, NULL);
+ if (prev) {
+ if (!gst_element_link_pads_full (prev, "src", el, "sink",
+ GST_PAD_LINK_CHECK_TEMPLATE_CAPS))
+ goto link_failed;
+ }
+ prev = el;
+ }
+ }
- el = gst_play_sink_convert_bin_add_conversion_element_factory (cbin,
- "videoscale", "scale");
- if (el) {
- /* Add black borders if necessary to keep the DAR */
- g_object_set (el, "add-borders", TRUE, NULL);
+ if (self->use_balance && self->balance) {
+ el = self->balance;
+ gst_play_sink_convert_bin_add_conversion_element (cbin, el);
if (prev) {
if (!gst_element_link_pads_full (prev, "src", el, "sink",
GST_PAD_LINK_CHECK_TEMPLATE_CAPS))
goto link_failed;
}
prev = el;
+
+ el = gst_play_sink_convert_bin_add_conversion_element_factory (cbin,
+ COLORSPACE, "conv");
+ if (prev) {
+ if (!gst_element_link_pads_full (prev, "src", el, "sink",
+ GST_PAD_LINK_CHECK_TEMPLATE_CAPS))
+ goto link_failed;
+ }
+ if (el)
+ prev = el;
}
return TRUE;
}
static void
+gst_play_sink_video_convert_finalize (GObject * object)
+{
+ GstPlaySinkVideoConvert *self = GST_PLAY_SINK_VIDEO_CONVERT_CAST (object);
+
+ if (self->balance)
+ gst_object_unref (self->balance);
+
+ G_OBJECT_CLASS (parent_class)->finalize (object);
+}
+
+static void
+gst_play_sink_video_convert_set_property (GObject * object, guint prop_id,
+ const GValue * value, GParamSpec * pspec)
+{
+ GstPlaySinkVideoConvert *self = GST_PLAY_SINK_VIDEO_CONVERT_CAST (object);
+ gboolean v, changed = FALSE;
+
+ GST_PLAY_SINK_CONVERT_BIN_LOCK (self);
+ switch (prop_id) {
+ case PROP_USE_CONVERTERS:
+ v = g_value_get_boolean (value);
+ if (v != self->use_converters) {
+ self->use_converters = v;
+ changed = TRUE;
+ }
+ break;
+ case PROP_USE_BALANCE:
+ v = g_value_get_boolean (value);
+ if (v != self->use_balance) {
+ self->use_balance = v;
+ changed = TRUE;
+ }
+ break;
+ default:
+ break;
+ }
+
+ if (changed) {
+ GstPlaySinkConvertBin *cbin = GST_PLAY_SINK_CONVERT_BIN (self);
+ GST_DEBUG_OBJECT (self, "Rebuilding converter bin");
+ gst_play_sink_convert_bin_remove_elements (cbin);
+ gst_play_sink_video_convert_add_conversion_elements (self);
+ gst_play_sink_convert_bin_add_identity (cbin);
+ gst_play_sink_convert_bin_cache_converter_caps (cbin);
+ }
+ GST_PLAY_SINK_CONVERT_BIN_UNLOCK (self);
+}
+
+static void
+gst_play_sink_video_convert_get_property (GObject * object, guint prop_id,
+ GValue * value, GParamSpec * pspec)
+{
+ GstPlaySinkVideoConvert *self = GST_PLAY_SINK_VIDEO_CONVERT_CAST (object);
+
+ GST_PLAY_SINK_CONVERT_BIN_LOCK (self);
+ switch (prop_id) {
+ case PROP_USE_CONVERTERS:
+ g_value_set_boolean (value, self->use_converters);
+ break;
+ case PROP_USE_BALANCE:
+ g_value_set_boolean (value, self->use_balance);
+ break;
+ default:
+ break;
+ }
+ GST_PLAY_SINK_CONVERT_BIN_UNLOCK (self);
+}
+
+static void
gst_play_sink_video_convert_class_init (GstPlaySinkVideoConvertClass * klass)
{
+ GObjectClass *gobject_class;
GstElementClass *gstelement_class;
GST_DEBUG_CATEGORY_INIT (gst_play_sink_video_convert_debug,
"playsinkvideoconvert", 0, "play bin");
+ gobject_class = (GObjectClass *) klass;
gstelement_class = (GstElementClass *) klass;
+ gobject_class->finalize = gst_play_sink_video_convert_finalize;
+ gobject_class->set_property = gst_play_sink_video_convert_set_property;
+ gobject_class->get_property = gst_play_sink_video_convert_get_property;
+
+ g_object_class_install_property (gobject_class, PROP_USE_CONVERTERS,
+ g_param_spec_boolean ("use-converters", "Use converters",
+ "Whether to use conversion elements", FALSE,
+ G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
+
+ g_object_class_install_property (gobject_class, PROP_USE_BALANCE,
+ g_param_spec_boolean ("use-balance", "Use balance",
+ "Whether to use a videobalance element", FALSE,
+ G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
+
gst_element_class_set_details_simple (gstelement_class,
"Player Sink Video Converter", "Video/Bin/Converter",
"Convenience bin for video conversion",
GstPlaySinkConvertBin *cbin = GST_PLAY_SINK_CONVERT_BIN (self);
cbin->audio = FALSE;
+ /* FIXME: Only create this on demand but for now we need
+ * it to always exist because of playsink's color balance
+ * proxying logic.
+ */
+ self->balance = gst_element_factory_make ("videobalance", "videobalance");
+ if (self->balance)
+ gst_object_ref_sink (self->balance);
+
gst_play_sink_video_convert_add_conversion_elements (self);
gst_play_sink_convert_bin_cache_converter_caps (cbin);
}