return SkISize::Make(kTexWidth + 2*kPad, kTexHeight + 2*kPad);
}
- // TODO: we should be creating an ETC1 SkData blob here and going through SkImageCacherator.
- // That will require an ETC1 Codec though - so for later.
void onOnceBeforeDraw() override {
SkBitmap bm;
SkImageInfo ii = SkImageInfo::Make(kTexWidth, kTexHeight, kRGB_565_SkColorType,
#include "gm.h"
#include "SkCanvas.h"
#include "SkImage.h"
-#include "SkImageCacherator.h"
+#include "SkImageGenerator.h"
#include "SkImage_Base.h"
#include "SkMakeUnique.h"
#include "SkPictureRecorder.h"
void makeCaches(GrContext* ctx) {
auto gen = fFactory(ctx, fPicture);
- SkDEBUGCODE(const uint32_t genID = gen->uniqueID();)
fImage = SkImage::MakeFromGenerator(std::move(gen));
const SkIRect subset = SkIRect::MakeLTRB(50, 50, 100, 100);
gen = fFactory(ctx, fPicture);
- SkDEBUGCODE(const uint32_t genSubsetID = gen->uniqueID();)
fImageSubset = SkImage::MakeFromGenerator(std::move(gen), &subset);
- // whole caches should have the same ID as the generator. Subsets should be diff
- SkDEBUGCODE(SkImageCacherator* cache = as_IB(fImage)->peekCacherator();)
- SkDEBUGCODE(SkImageCacherator* cacheSubset = as_IB(fImageSubset)->peekCacherator();)
- SkASSERT(cache);
- SkASSERT(cacheSubset);
- SkASSERT(cache->uniqueID() == genID);
- SkASSERT(cacheSubset->uniqueID() != genID);
- SkASSERT(cacheSubset->uniqueID() != genSubsetID);
-
- SkASSERT(cache->info().dimensions() == SkISize::Make(100, 100));
- SkASSERT(cacheSubset->info().dimensions() == SkISize::Make(50, 50));
+ SkASSERT(fImage->dimensions() == SkISize::Make(100, 100));
+ SkASSERT(fImageSubset->dimensions() == SkISize::Make(50, 50));
}
static void draw_as_bitmap(SkCanvas* canvas, SkImage* image, SkScalar x, SkScalar y) {
"$_src/core/SkImageFilterCache.h",
"$_src/core/SkImageInfo.cpp",
"$_src/core/SkImageCacherator.h",
- "$_src/core/SkImageCacherator.cpp",
"$_src/core/SkImageGenerator.cpp",
"$_src/core/SkLightingShader.h",
"$_src/core/SkLightingShader.cpp",
const SkImageInfo fInfo;
const uint32_t fUniqueID;
- friend class SkImageCacherator;
+ friend class SkImage_Lazy;
// This is our default impl, which may be different on different platforms.
// It is called from NewFromEncoded() after it has checked for any runtime factory.
void setImmutableWithID(uint32_t genID);
friend class SkImage_Gpu;
- friend class SkImageCacherator;
+ friend class SkImage_Lazy;
friend class SkSpecialImage_Gpu;
friend void SkBitmapCache_setImmutableWithID(SkPixelRef*, uint32_t);
#include "SkBitmapProvider.h"
#include "SkImage_Base.h"
-#include "SkImageCacherator.h"
#include "SkPixelRef.h"
int SkBitmapProvider::width() const {
#include "SkColorFilter.h"
#include "SkDraw.h"
#include "SkDrawFilter.h"
-#include "SkImageCacherator.h"
#include "SkImageFilter.h"
#include "SkImageFilterCache.h"
#include "SkImagePriv.h"
+++ /dev/null
-/*
- * Copyright 2015 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkBitmap.h"
-#include "SkBitmapCache.h"
-#include "SkColorSpace_Base.h"
-#include "SkImage_Base.h"
-#include "SkImageCacherator.h"
-#include "SkMallocPixelRef.h"
-#include "SkNextID.h"
-#include "SkPixelRef.h"
-#include "SkResourceCache.h"
-
-#if SK_SUPPORT_GPU
-#include "GrContext.h"
-#include "GrContextPriv.h"
-#include "GrGpuResourcePriv.h"
-#include "GrImageTextureMaker.h"
-#include "GrResourceKey.h"
-#include "GrResourceProvider.h"
-#include "GrSamplerParams.h"
-#include "GrYUVProvider.h"
-#include "SkGr.h"
-#endif
-
-// Until we actually have codecs/etc. that can contain/support a GPU texture format
-// skip this step, since for some generators, returning their encoded data as a SkData
-// can be somewhat expensive, and this call doesn't indicate to the generator that we're
-// only interested in GPU datas...
-// see skbug.com/ 4971, 5128, ...
-//#define SK_SUPPORT_COMPRESSED_TEXTURES_IN_CACHERATOR
-
-// Helper for exclusive access to a shared generator.
-class SkImageCacherator::ScopedGenerator {
-public:
- ScopedGenerator(const sk_sp<SharedGenerator>& gen)
- : fSharedGenerator(gen)
- , fAutoAquire(gen->fMutex) {}
-
- SkImageGenerator* operator->() const {
- fSharedGenerator->fMutex.assertHeld();
- return fSharedGenerator->fGenerator.get();
- }
-
- operator SkImageGenerator*() const {
- fSharedGenerator->fMutex.assertHeld();
- return fSharedGenerator->fGenerator.get();
- }
-
-private:
- const sk_sp<SharedGenerator>& fSharedGenerator;
- SkAutoExclusive fAutoAquire;
-};
-
-SkImageCacherator::Validator::Validator(sk_sp<SharedGenerator> gen, const SkIRect* subset)
- : fSharedGenerator(std::move(gen)) {
-
- if (!fSharedGenerator) {
- return;
- }
-
- // The following generator accessors are safe without acquiring the mutex (const getters).
- // TODO: refactor to use a ScopedGenerator instead, for clarity.
- const SkImageInfo& info = fSharedGenerator->fGenerator->getInfo();
- if (info.isEmpty()) {
- fSharedGenerator.reset();
- return;
- }
-
- fUniqueID = fSharedGenerator->fGenerator->uniqueID();
- const SkIRect bounds = SkIRect::MakeWH(info.width(), info.height());
- if (subset) {
- if (!bounds.contains(*subset)) {
- fSharedGenerator.reset();
- return;
- }
- if (*subset != bounds) {
- // we need a different uniqueID since we really are a subset of the raw generator
- fUniqueID = SkNextID::ImageID();
- }
- } else {
- subset = &bounds;
- }
-
- fInfo = info.makeWH(subset->width(), subset->height());
- fOrigin = SkIPoint::Make(subset->x(), subset->y());
-
- // colortables are poorly to not-at-all supported in our resourcecache, so we
- // bully them into N32 (the generator will perform the up-sample)
- if (fInfo.colorType() == kIndex_8_SkColorType) {
- fInfo = fInfo.makeColorType(kN32_SkColorType);
- }
-}
-
-SkImageCacherator* SkImageCacherator::NewFromGenerator(std::unique_ptr<SkImageGenerator> gen,
- const SkIRect* subset) {
- Validator validator(SharedGenerator::Make(std::move(gen)), subset);
-
- return validator ? new SkImageCacherator(&validator) : nullptr;
-}
-
-SkImageCacherator::SkImageCacherator(Validator* validator)
- : fSharedGenerator(std::move(validator->fSharedGenerator)) // we take ownership
- , fInfo(validator->fInfo)
- , fOrigin(validator->fOrigin)
-{
- SkASSERT(fSharedGenerator);
- SkASSERT(fInfo.colorType() != kIndex_8_SkColorType);
- // We explicit set the legacy format slot, but leave the others uninitialized (via SkOnce)
- // and only resolove them to IDs as needed (by calling getUniqueID()).
- fIDRecs[kLegacy_CachedFormat].fOnce([this, validator] {
- fIDRecs[kLegacy_CachedFormat].fUniqueID = validator->fUniqueID;
- });
-}
-
-SkImageCacherator::~SkImageCacherator() {}
-
-uint32_t SkImageCacherator::getUniqueID(CachedFormat format) const {
- IDRec* rec = &fIDRecs[format];
- rec->fOnce([rec] {
- rec->fUniqueID = SkNextID::ImageID();
- });
- return rec->fUniqueID;
-}
-
-SkData* SkImageCacherator::refEncoded() {
- ScopedGenerator generator(fSharedGenerator);
- return generator->refEncodedData();
-}
-
-static bool check_output_bitmap(const SkBitmap& bitmap, uint32_t expectedID) {
- SkASSERT(bitmap.getGenerationID() == expectedID);
- SkASSERT(bitmap.isImmutable());
- SkASSERT(bitmap.getPixels());
- return true;
-}
-
-bool SkImageCacherator::directGeneratePixels(const SkImageInfo& info, void* pixels, size_t rb,
- int srcX, int srcY,
- SkTransferFunctionBehavior behavior) {
- ScopedGenerator generator(fSharedGenerator);
- const SkImageInfo& genInfo = generator->getInfo();
- // Currently generators do not natively handle subsets, so check that first.
- if (srcX || srcY || genInfo.width() != info.width() || genInfo.height() != info.height()) {
- return false;
- }
-
- SkImageGenerator::Options opts;
- opts.fBehavior = behavior;
- return generator->getPixels(info, pixels, rb, &opts);
-}
-
-//////////////////////////////////////////////////////////////////////////////////////////////////
-
-bool SkImageCacherator::lockAsBitmapOnlyIfAlreadyCached(SkBitmap* bitmap, CachedFormat format) {
- uint32_t uniqueID = this->getUniqueID(format);
- return SkBitmapCache::Find(SkBitmapCacheDesc::Make(uniqueID,
- fInfo.width(), fInfo.height()), bitmap) &&
- check_output_bitmap(*bitmap, uniqueID);
-}
-
-static bool generate_pixels(SkImageGenerator* gen, const SkPixmap& pmap, int originX, int originY) {
- const int genW = gen->getInfo().width();
- const int genH = gen->getInfo().height();
- const SkIRect srcR = SkIRect::MakeWH(genW, genH);
- const SkIRect dstR = SkIRect::MakeXYWH(originX, originY, pmap.width(), pmap.height());
- if (!srcR.contains(dstR)) {
- return false;
- }
-
- // If they are requesting a subset, we have to have a temp allocation for full image, and
- // then copy the subset into their allocation
- SkBitmap full;
- SkPixmap fullPM;
- const SkPixmap* dstPM = &pmap;
- if (srcR != dstR) {
- if (!full.tryAllocPixels(pmap.info().makeWH(genW, genH))) {
- return false;
- }
- if (!full.peekPixels(&fullPM)) {
- return false;
- }
- dstPM = &fullPM;
- }
-
- if (!gen->getPixels(dstPM->info(), dstPM->writable_addr(), dstPM->rowBytes())) {
- return false;
- }
-
- if (srcR != dstR) {
- if (!full.readPixels(pmap, originX, originY)) {
- return false;
- }
- }
- return true;
-}
-
-bool SkImageCacherator::lockAsBitmap(SkBitmap* bitmap, const SkImage* client,
- SkImage::CachingHint chint, CachedFormat format,
- const SkImageInfo& info) {
- if (this->lockAsBitmapOnlyIfAlreadyCached(bitmap, format)) {
- return true;
- }
-
- uint32_t uniqueID = this->getUniqueID(format);
-
- SkBitmap tmpBitmap;
- SkBitmapCache::RecPtr cacheRec;
- SkPixmap pmap;
- if (SkImage::kAllow_CachingHint == chint) {
- auto desc = SkBitmapCacheDesc::Make(uniqueID, info.width(), info.height());
- cacheRec = SkBitmapCache::Alloc(desc, info, &pmap);
- if (!cacheRec) {
- return false;
- }
- } else {
- if (!tmpBitmap.tryAllocPixels(info)) {
- return false;
- }
- if (!tmpBitmap.peekPixels(&pmap)) {
- return false;
- }
- }
-
- ScopedGenerator generator(fSharedGenerator);
- if (!generate_pixels(generator, pmap, fOrigin.x(), fOrigin.y())) {
- return false;
- }
-
- if (cacheRec) {
- SkBitmapCache::Add(std::move(cacheRec), bitmap);
- SkASSERT(bitmap->getPixels()); // we're locked
- SkASSERT(bitmap->isImmutable());
- SkASSERT(bitmap->getGenerationID() == uniqueID);
- if (client) {
- as_IB(client)->notifyAddedToCache();
- }
- } else {
- *bitmap = tmpBitmap;
- bitmap->pixelRef()->setImmutableWithID(uniqueID);
- }
-
- check_output_bitmap(*bitmap, uniqueID);
- return true;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////////////////
-
-// Abstraction of GrCaps that handles the cases where we don't have a caps pointer (because
-// we're in raster mode), or where GPU support is entirely missing. In theory, we only need the
-// chosen format to be texturable, but that lets us choose F16 on GLES implemenations where we
-// won't be able to read the texture back. We'd like to ensure that SkImake::makeNonTextureImage
-// works, so we require that the formats we choose are renderable (as a proxy for being readable).
-struct CacheCaps {
- CacheCaps(const GrCaps* caps) : fCaps(caps) {}
-
-#if SK_SUPPORT_GPU
- bool supportsHalfFloat() const {
- return !fCaps ||
- (fCaps->isConfigTexturable(kRGBA_half_GrPixelConfig) &&
- fCaps->isConfigRenderable(kRGBA_half_GrPixelConfig, false));
- }
-
- bool supportsSRGB() const {
- return !fCaps ||
- (fCaps->srgbSupport() && fCaps->isConfigTexturable(kSRGBA_8888_GrPixelConfig));
- }
-
- bool supportsSBGR() const {
- return !fCaps || fCaps->srgbSupport();
- }
-#else
- bool supportsHalfFloat() const { return true; }
- bool supportsSRGB() const { return true; }
- bool supportsSBGR() const { return true; }
-#endif
-
- const GrCaps* fCaps;
-};
-
-SkImageCacherator::CachedFormat SkImageCacherator::chooseCacheFormat(SkColorSpace* dstColorSpace,
- const GrCaps* grCaps) {
- SkColorSpace* cs = fInfo.colorSpace();
- if (!cs || !dstColorSpace) {
- return kLegacy_CachedFormat;
- }
-
- CacheCaps caps(grCaps);
- switch (fInfo.colorType()) {
- case kUnknown_SkColorType:
- case kAlpha_8_SkColorType:
- case kRGB_565_SkColorType:
- case kARGB_4444_SkColorType:
- // We don't support color space on these formats, so always decode in legacy mode:
- // TODO: Ask the codec to decode these to something else (at least sRGB 8888)?
- return kLegacy_CachedFormat;
-
- case kIndex_8_SkColorType:
- SkDEBUGFAIL("Index_8 should have been remapped at construction time.");
- return kLegacy_CachedFormat;
-
- case kGray_8_SkColorType:
- // TODO: What do we do with grayscale sources that have strange color spaces attached?
- // The codecs and color space xform don't handle this correctly (yet), so drop it on
- // the floor. (Also, inflating by a factor of 8 is going to be unfortunate).
- // As it is, we don't directly support sRGB grayscale, so ask the codec to convert
- // it for us. This bypasses some really sketchy code GrUploadPixmapToTexture.
- if (cs->gammaCloseToSRGB() && caps.supportsSRGB()) {
- return kSRGB8888_CachedFormat;
- } else {
- return kLegacy_CachedFormat;
- }
-
- case kRGBA_8888_SkColorType:
- if (cs->gammaCloseToSRGB()) {
- if (caps.supportsSRGB()) {
- return kSRGB8888_CachedFormat;
- } else if (caps.supportsHalfFloat()) {
- return kLinearF16_CachedFormat;
- } else {
- return kLegacy_CachedFormat;
- }
- } else {
- if (caps.supportsHalfFloat()) {
- return kLinearF16_CachedFormat;
- } else if (caps.supportsSRGB()) {
- return kSRGB8888_CachedFormat;
- } else {
- return kLegacy_CachedFormat;
- }
- }
-
- case kBGRA_8888_SkColorType:
- // Odd case. sBGRA isn't a real thing, so we may not have this texturable.
- if (caps.supportsSBGR()) {
- if (cs->gammaCloseToSRGB()) {
- return kSBGR8888_CachedFormat;
- } else if (caps.supportsHalfFloat()) {
- return kLinearF16_CachedFormat;
- } else if (caps.supportsSRGB()) {
- return kSRGB8888_CachedFormat;
- } else {
- // sBGRA support without sRGBA is highly unlikely (impossible?) Nevertheless.
- return kLegacy_CachedFormat;
- }
- } else {
- if (cs->gammaCloseToSRGB()) {
- if (caps.supportsSRGB()) {
- return kSRGB8888_CachedFormat;
- } else if (caps.supportsHalfFloat()) {
- return kLinearF16_CachedFormat;
- } else {
- return kLegacy_CachedFormat;
- }
- } else {
- if (caps.supportsHalfFloat()) {
- return kLinearF16_CachedFormat;
- } else if (caps.supportsSRGB()) {
- return kSRGB8888_CachedFormat;
- } else {
- return kLegacy_CachedFormat;
- }
- }
- }
-
- case kRGBA_F16_SkColorType:
- if (caps.supportsHalfFloat()) {
- return kLinearF16_CachedFormat;
- } else if (caps.supportsSRGB()) {
- return kSRGB8888_CachedFormat;
- } else {
- return kLegacy_CachedFormat;
- }
- }
- SkDEBUGFAIL("Unreachable");
- return kLegacy_CachedFormat;
-}
-
-SkImageInfo SkImageCacherator::buildCacheInfo(CachedFormat format) {
- switch (format) {
- case kLegacy_CachedFormat:
- return fInfo.makeColorSpace(nullptr);
- case kLinearF16_CachedFormat:
- return fInfo.makeColorType(kRGBA_F16_SkColorType)
- .makeColorSpace(as_CSB(fInfo.colorSpace())->makeLinearGamma());
- case kSRGB8888_CachedFormat:
- // If the transfer function is nearly (but not exactly) sRGB, we don't want the codec
- // to bother trans-coding. It would be slow, and do more harm than good visually,
- // so we make sure to leave the colorspace as-is.
- if (fInfo.colorSpace()->gammaCloseToSRGB()) {
- return fInfo.makeColorType(kRGBA_8888_SkColorType);
- } else {
- return fInfo.makeColorType(kRGBA_8888_SkColorType)
- .makeColorSpace(as_CSB(fInfo.colorSpace())->makeSRGBGamma());
- }
- case kSBGR8888_CachedFormat:
- // See note above about not-quite-sRGB transfer functions.
- if (fInfo.colorSpace()->gammaCloseToSRGB()) {
- return fInfo.makeColorType(kBGRA_8888_SkColorType);
- } else {
- return fInfo.makeColorType(kBGRA_8888_SkColorType)
- .makeColorSpace(as_CSB(fInfo.colorSpace())->makeSRGBGamma());
- }
- default:
- SkDEBUGFAIL("Invalid cached format");
- return fInfo;
- }
-}
-
-//////////////////////////////////////////////////////////////////////////////////////////////////
-
-#if SK_SUPPORT_GPU
-
-void SkImageCacherator::makeCacheKeyFromOrigKey(const GrUniqueKey& origKey, CachedFormat format,
- GrUniqueKey* cacheKey) {
- SkASSERT(!cacheKey->isValid());
- if (origKey.isValid()) {
- static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
- GrUniqueKey::Builder builder(cacheKey, origKey, kDomain, 1);
- builder[0] = format;
- }
-}
-
-class Generator_GrYUVProvider : public GrYUVProvider {
- SkImageGenerator* fGen;
-
-public:
- Generator_GrYUVProvider(SkImageGenerator* gen) : fGen(gen) {}
-
- uint32_t onGetID() override { return fGen->uniqueID(); }
- bool onQueryYUV8(SkYUVSizeInfo* sizeInfo, SkYUVColorSpace* colorSpace) const override {
- return fGen->queryYUV8(sizeInfo, colorSpace);
- }
- bool onGetYUV8Planes(const SkYUVSizeInfo& sizeInfo, void* planes[3]) override {
- return fGen->getYUV8Planes(sizeInfo, planes);
- }
-};
-
-static void set_key_on_proxy(GrResourceProvider* resourceProvider,
- GrTextureProxy* proxy, const GrUniqueKey& key) {
- if (key.isValid()) {
- resourceProvider->assignUniqueKeyToProxy(key, proxy);
- }
-}
-
-sk_sp<SkColorSpace> SkImageCacherator::getColorSpace(GrContext* ctx, SkColorSpace* dstColorSpace) {
- // TODO: This isn't always correct. Picture generator currently produces textures in N32,
- // and will (soon) emit them in an arbitrary (destination) space. We will need to stash that
- // information in/on the key so we can return the correct space in case #1 of lockTexture.
- CachedFormat format = this->chooseCacheFormat(dstColorSpace, ctx->caps());
- SkImageInfo cacheInfo = this->buildCacheInfo(format);
- return sk_ref_sp(cacheInfo.colorSpace());
-}
-
-/*
- * We have 4 ways to try to return a texture (in sorted order)
- *
- * 1. Check the cache for a pre-existing one
- * 2. Ask the generator to natively create one
- * 3. Ask the generator to return YUV planes, which the GPU can convert
- * 4. Ask the generator to return RGB(A) data, which the GPU can convert
- */
-sk_sp<GrTextureProxy> SkImageCacherator::lockTextureProxy(GrContext* ctx,
- const GrUniqueKey& origKey,
- const SkImage* client,
- SkImage::CachingHint chint,
- bool willBeMipped,
- SkColorSpace* dstColorSpace) {
- // Values representing the various texture lock paths we can take. Used for logging the path
- // taken to a histogram.
- enum LockTexturePath {
- kFailure_LockTexturePath,
- kPreExisting_LockTexturePath,
- kNative_LockTexturePath,
- kCompressed_LockTexturePath, // Deprecated
- kYUV_LockTexturePath,
- kRGBA_LockTexturePath,
- };
-
- enum { kLockTexturePathCount = kRGBA_LockTexturePath + 1 };
-
- // Determine which cached format we're going to use (which may involve decoding to a different
- // info than the generator provides).
- CachedFormat format = this->chooseCacheFormat(dstColorSpace, ctx->caps());
-
- // Fold the cache format into our texture key
- GrUniqueKey key;
- this->makeCacheKeyFromOrigKey(origKey, format, &key);
-
- // 1. Check the cache for a pre-existing one
- if (key.isValid()) {
- if (sk_sp<GrTextureProxy> proxy = ctx->resourceProvider()->findProxyByUniqueKey(key)) {
- SK_HISTOGRAM_ENUMERATION("LockTexturePath", kPreExisting_LockTexturePath,
- kLockTexturePathCount);
- return proxy;
- }
- }
-
- // The CachedFormat is both an index for which cache "slot" we'll use to store this particular
- // decoded variant of the encoded data, and also a recipe for how to transform the original
- // info to get the one that we're going to decode to.
- SkImageInfo cacheInfo = this->buildCacheInfo(format);
-
- // 2. Ask the generator to natively create one
- {
- ScopedGenerator generator(fSharedGenerator);
- if (sk_sp<GrTextureProxy> proxy = generator->generateTexture(ctx, cacheInfo, fOrigin)) {
- SK_HISTOGRAM_ENUMERATION("LockTexturePath", kNative_LockTexturePath,
- kLockTexturePathCount);
- set_key_on_proxy(ctx->resourceProvider(), proxy.get(), key);
- return proxy;
- }
- }
-
- // 3. Ask the generator to return YUV planes, which the GPU can convert
- if (!ctx->contextPriv().disableGpuYUVConversion()) {
- const GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(cacheInfo, *ctx->caps());
- ScopedGenerator generator(fSharedGenerator);
- Generator_GrYUVProvider provider(generator);
- if (sk_sp<GrTextureProxy> proxy = provider.refAsTextureProxy(ctx, desc, true)) {
- SK_HISTOGRAM_ENUMERATION("LockTexturePath", kYUV_LockTexturePath,
- kLockTexturePathCount);
- set_key_on_proxy(ctx->resourceProvider(), proxy.get(), key);
- return proxy;
- }
- }
-
- // 4. Ask the generator to return RGB(A) data, which the GPU can convert
- SkBitmap bitmap;
- if (this->lockAsBitmap(&bitmap, client, chint, format, cacheInfo)) {
- sk_sp<GrTextureProxy> proxy;
- if (willBeMipped) {
- proxy = GrGenerateMipMapsAndUploadToTextureProxy(ctx, bitmap, dstColorSpace);
- }
- if (!proxy) {
- proxy = GrUploadBitmapToTextureProxy(ctx->resourceProvider(), bitmap);
- }
- if (proxy) {
- SK_HISTOGRAM_ENUMERATION("LockTexturePath", kRGBA_LockTexturePath,
- kLockTexturePathCount);
- set_key_on_proxy(ctx->resourceProvider(), proxy.get(), key);
- return proxy;
- }
- }
- SK_HISTOGRAM_ENUMERATION("LockTexturePath", kFailure_LockTexturePath,
- kLockTexturePathCount);
- return nullptr;
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
-sk_sp<GrTextureProxy> SkImageCacherator::lockAsTextureProxy(GrContext* ctx,
- const GrSamplerParams& params,
- SkColorSpace* dstColorSpace,
- sk_sp<SkColorSpace>* texColorSpace,
- const SkImage* client,
- SkScalar scaleAdjust[2],
- SkImage::CachingHint chint) {
- if (!ctx) {
- return nullptr;
- }
-
- return GrImageTextureMaker(ctx, this, client, chint).refTextureProxyForParams(params,
- dstColorSpace,
- texColorSpace,
- scaleAdjust);
-}
-
-#endif
#ifndef SkImageCacherator_DEFINED
#define SkImageCacherator_DEFINED
-#include "SkImageGenerator.h"
-#include "SkMutex.h"
-#include "SkTemplates.h"
+#include "SkImage.h"
+#include "SkImageInfo.h"
class GrCaps;
class GrContext;
-class GrSamplerParams;
class GrTextureProxy;
class GrUniqueKey;
-class SkBitmap;
-class SkImage;
+class SkColorSpace;
/*
- * Internal class to manage caching the output of an ImageGenerator.
+ * Interface used by GrImageTextureMaker to construct textures from instances of SkImage
+ * (specifically, SkImage_Lazy).
*/
class SkImageCacherator {
public:
- static SkImageCacherator* NewFromGenerator(std::unique_ptr<SkImageGenerator>,
- const SkIRect* subset = nullptr);
-
- ~SkImageCacherator();
-
- const SkImageInfo& info() const { return fInfo; }
- uint32_t uniqueID() const { return this->getUniqueID(kLegacy_CachedFormat); }
+ virtual ~SkImageCacherator() {}
enum CachedFormat {
kLegacy_CachedFormat, // The format from the generator, with any color space stripped out
kNumCachedFormats,
};
-#if SK_SUPPORT_GPU
- /**
- * Returns a ref() on the texture produced by this generator. The caller must call unref()
- * when it is done. Will return nullptr on failure.
- *
- * If not NULL, the client will be notified (->notifyAddedToCache()) when resources are
- * added to the cache on its behalf.
- *
- * The caller is responsible for calling proxy->unref() when they are done.
- *
- * The scaleAdjust in/out parameter will return any scale adjustment that needs
- * to be applied to the absolute texture coordinates in the case where the image
- * was resized to meet the sampling requirements (e.g., resized out to the next power of 2).
- * It can be null if the caller knows resizing will not be required.
- */
- sk_sp<GrTextureProxy> lockAsTextureProxy(GrContext*, const GrSamplerParams&,
- SkColorSpace* dstColorSpace,
- sk_sp<SkColorSpace>* texColorSpace,
- const SkImage* client,
- SkScalar scaleAdjust[2],
- SkImage::CachingHint = SkImage::kAllow_CachingHint);
-#endif
-
- /**
- * If the underlying src naturally is represented by an encoded blob (in SkData), this returns
- * a ref to that data. If not, it returns null.
- */
- SkData* refEncoded();
-
- // Only return true if the generate has already been cached.
- bool lockAsBitmapOnlyIfAlreadyCached(SkBitmap*, CachedFormat);
- // Call the underlying generator directly
- bool directGeneratePixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB,
- int srcX, int srcY, SkTransferFunctionBehavior behavior);
-
-private:
- // Ref-counted tuple(SkImageGenerator, SkMutex) which allows sharing of one generator
- // among several cacherators.
- class SharedGenerator final : public SkNVRefCnt<SharedGenerator> {
- public:
- static sk_sp<SharedGenerator> Make(std::unique_ptr<SkImageGenerator> gen) {
- return gen ? sk_sp<SharedGenerator>(new SharedGenerator(std::move(gen))) : nullptr;
- }
-
- private:
- explicit SharedGenerator(std::unique_ptr<SkImageGenerator> gen)
- : fGenerator(std::move(gen))
- {
- SkASSERT(fGenerator);
- }
-
- friend class ScopedGenerator;
- friend class SkImageCacherator;
-
- std::unique_ptr<SkImageGenerator> fGenerator;
- SkMutex fMutex;
- };
- class ScopedGenerator;
-
- struct Validator {
- Validator(sk_sp<SharedGenerator>, const SkIRect* subset);
-
- operator bool() const { return fSharedGenerator.get(); }
-
- sk_sp<SharedGenerator> fSharedGenerator;
- SkImageInfo fInfo;
- SkIPoint fOrigin;
- uint32_t fUniqueID;
- };
-
- SkImageCacherator(Validator*);
-
- CachedFormat chooseCacheFormat(SkColorSpace* dstColorSpace, const GrCaps* = nullptr);
- SkImageInfo buildCacheInfo(CachedFormat);
-
- /**
- * On success (true), bitmap will point to the pixels for this generator. If this returns
- * false, the bitmap will be reset to empty.
- *
- * If not NULL, the client will be notified (->notifyAddedToCache()) when resources are
- * added to the cache on its behalf.
- */
- bool lockAsBitmap(SkBitmap*, const SkImage* client, SkImage::CachingHint, CachedFormat,
- const SkImageInfo&);
+ virtual CachedFormat chooseCacheFormat(SkColorSpace* dstColorSpace,
+ const GrCaps* = nullptr) const = 0;
+ virtual SkImageInfo buildCacheInfo(CachedFormat) const = 0;
#if SK_SUPPORT_GPU
// Returns the texture proxy. If the cacherator is generating the texture and wants to cache it,
// it should use the passed in key (if the key is valid).
- sk_sp<GrTextureProxy> lockTextureProxy(GrContext*,
- const GrUniqueKey& key,
- const SkImage* client,
- SkImage::CachingHint,
- bool willBeMipped,
- SkColorSpace* dstColorSpace);
+ virtual sk_sp<GrTextureProxy> lockTextureProxy(GrContext*,
+ const GrUniqueKey& key,
+ SkImage::CachingHint,
+ bool willBeMipped,
+ SkColorSpace* dstColorSpace) = 0;
+
// Returns the color space of the texture that would be returned if you called lockTexture.
// Separate code path to allow querying of the color space for textures that cached (even
// externally).
- sk_sp<SkColorSpace> getColorSpace(GrContext*, SkColorSpace* dstColorSpace);
- void makeCacheKeyFromOrigKey(const GrUniqueKey& origKey, CachedFormat, GrUniqueKey* cacheKey);
+ virtual sk_sp<SkColorSpace> getColorSpace(GrContext*, SkColorSpace* dstColorSpace) = 0;
+ virtual void makeCacheKeyFromOrigKey(const GrUniqueKey& origKey, CachedFormat,
+ GrUniqueKey* cacheKey) = 0;
#endif
-
- sk_sp<SharedGenerator> fSharedGenerator;
- const SkImageInfo fInfo;
- const SkIPoint fOrigin;
-
- struct IDRec {
- SkOnce fOnce;
- uint32_t fUniqueID;
- };
- mutable IDRec fIDRecs[kNumCachedFormats];
-
- uint32_t getUniqueID(CachedFormat) const;
-
- friend class GrImageTextureMaker;
- friend class SkImage;
- friend class SkImage_Lazy;
};
#endif
#include "SkImageCacherator.h"
#include "SkPixelRef.h"
-static bool cacher_is_alpha_only(const SkImageCacherator& cacher) {
- return kAlpha_8_SkColorType == cacher.info().colorType();
-}
-
-GrImageTextureMaker::GrImageTextureMaker(GrContext* context, SkImageCacherator* cacher,
- const SkImage* client, SkImage::CachingHint chint)
- : INHERITED(context, cacher->info().width(), cacher->info().height(),
- cacher_is_alpha_only(*cacher))
- , fCacher(cacher)
- , fClient(client)
- , fCachingHint(chint) {
- if (client) {
- GrMakeKeyFromImageID(&fOriginalKey, client->uniqueID(),
- SkIRect::MakeWH(this->width(), this->height()));
- }
+GrImageTextureMaker::GrImageTextureMaker(GrContext* context, const SkImage* client,
+ SkImage::CachingHint chint)
+ : INHERITED(context, client->width(), client->height(), client->isAlphaOnly())
+ , fCacher(as_IB(client)->peekCacherator())
+ , fClient(client)
+ , fCachingHint(chint) {
+ SkASSERT(fCacher);
+ GrMakeKeyFromImageID(&fOriginalKey, client->uniqueID(),
+ SkIRect::MakeWH(this->width(), this->height()));
}
sk_sp<GrTextureProxy> GrImageTextureMaker::refOriginalTextureProxy(bool willBeMipped,
SkColorSpace* dstColorSpace) {
- return fCacher->lockTextureProxy(this->context(), fOriginalKey, fClient, fCachingHint,
+ return fCacher->lockTextureProxy(this->context(), fOriginalKey, fCachingHint,
willBeMipped, dstColorSpace);
}
}
void GrImageTextureMaker::didCacheCopy(const GrUniqueKey& copyKey) {
- if (fClient) {
- as_IB(fClient)->notifyAddedToCache();
- }
+ as_IB(fClient)->notifyAddedToCache();
}
SkAlphaType GrImageTextureMaker::alphaType() const {
- return fCacher->info().alphaType();
+ return fClient->alphaType();
}
sk_sp<SkColorSpace> GrImageTextureMaker::getColorSpace(SkColorSpace* dstColorSpace) {
return fCacher->getColorSpace(this->context(), dstColorSpace);
is kAllow the image's ID is used for the cache key. */
class GrImageTextureMaker : public GrTextureMaker {
public:
- GrImageTextureMaker(GrContext* context, SkImageCacherator* cacher, const SkImage* client,
- SkImage::CachingHint chint);
+ GrImageTextureMaker(GrContext* context, const SkImage* client, SkImage::CachingHint chint);
protected:
// TODO: consider overriding this, for the case where the underlying generator might be
#include "SkDraw.h"
#include "SkGlyphCache.h"
#include "SkGr.h"
-#include "SkImageCacherator.h"
#include "SkImageFilter.h"
#include "SkImageFilterCache.h"
#include "SkImageInfoPriv.h"
return;
}
this->drawBitmap(bm, SkMatrix::MakeTrans(x, y), paint);
- } else if (SkImageCacherator* cacher = as_IB(image)->peekCacherator()) {
+ } else if (image->isLazyGenerated()) {
CHECK_SHOULD_DRAW();
- GrImageTextureMaker maker(fContext.get(), cacher, image, SkImage::kAllow_CachingHint);
+ GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
viewMatrix, this->clip(), paint);
} else if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
return;
}
this->drawBitmapRect(bm, src, dst, paint, constraint);
- } else if (SkImageCacherator* cacher = as_IB(image)->peekCacherator()) {
+ } else if (image->isLazyGenerated()) {
CHECK_SHOULD_DRAW();
- GrImageTextureMaker maker(fContext.get(), cacher, image, SkImage::kAllow_CachingHint);
+ GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
this->drawTextureProducer(&maker, src, &dst, constraint, this->ctm(), this->clip(), paint);
} else if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
this->drawBitmapRect(bm, src, dst, paint, constraint);
this->drawProducerNine(&adjuster, center, dst, paint);
} else {
SkBitmap bm;
- if (SkImageCacherator* cacher = as_IB(image)->peekCacherator()) {
- GrImageTextureMaker maker(fContext.get(), cacher, image, SkImage::kAllow_CachingHint);
+ if (image->isLazyGenerated()) {
+ GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
this->drawProducerNine(&maker, center, dst, paint);
} else if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
this->drawBitmapNine(bm, center, dst, paint);
this->drawProducerLattice(&adjuster, lattice, dst, paint);
} else {
SkBitmap bm;
- if (SkImageCacherator* cacher = as_IB(image)->peekCacherator()) {
- GrImageTextureMaker maker(fContext.get(), cacher, image, SkImage::kAllow_CachingHint);
+ if (image->isLazyGenerated()) {
+ GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
this->drawProducerLattice(&maker, lattice, dst, paint);
} else if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
this->drawBitmapLattice(bm, lattice, dst, paint);
return peek->getContext() == context ? sk_ref_sp(const_cast<SkImage*>(this)) : nullptr;
}
- if (SkImageCacherator* cacher = as_IB(this)->peekCacherator()) {
- GrImageTextureMaker maker(context, cacher, this, kDisallow_CachingHint);
+ if (this->isLazyGenerated()) {
+ GrImageTextureMaker maker(context, this, kDisallow_CachingHint);
return create_image_from_maker(context, &maker, this->alphaType(),
this->uniqueID(), dstColorSpace);
}
*/
#include "SkImage_Base.h"
+#include "SkImageCacherator.h"
+
#include "SkBitmap.h"
+#include "SkBitmapCache.h"
+#include "SkColorSpace_Base.h"
#include "SkData.h"
-#include "SkImageCacherator.h"
+#include "SkImageGenerator.h"
#include "SkImagePriv.h"
+#include "SkNextID.h"
#include "SkPixelRef.h"
-class SkImage_Lazy : public SkImage_Base {
+#if SK_SUPPORT_GPU
+#include "GrContext.h"
+#include "GrContextPriv.h"
+#include "GrGpuResourcePriv.h"
+#include "GrImageTextureMaker.h"
+#include "GrResourceKey.h"
+#include "GrResourceProvider.h"
+#include "GrSamplerParams.h"
+#include "GrYUVProvider.h"
+#include "SkGr.h"
+#endif
+
+// Ref-counted tuple(SkImageGenerator, SkMutex) which allows sharing one generator among N images
+class SharedGenerator final : public SkNVRefCnt<SharedGenerator> {
public:
- SkImage_Lazy(SkImageCacherator::Validator* validator)
- : INHERITED(validator->fInfo.width(), validator->fInfo.height(), validator->fUniqueID)
- , fCache(validator)
- {}
+ static sk_sp<SharedGenerator> Make(std::unique_ptr<SkImageGenerator> gen) {
+ return gen ? sk_sp<SharedGenerator>(new SharedGenerator(std::move(gen))) : nullptr;
+ }
- virtual SkImageInfo onImageInfo() const override {
- return fCache.info();
+private:
+ explicit SharedGenerator(std::unique_ptr<SkImageGenerator> gen)
+ : fGenerator(std::move(gen)) {
+ SkASSERT(fGenerator);
+ }
+
+ friend class ScopedGenerator;
+ friend class SkImage_Lazy;
+
+ std::unique_ptr<SkImageGenerator> fGenerator;
+ SkMutex fMutex;
+};
+
+class SkImage_Lazy : public SkImage_Base, public SkImageCacherator {
+public:
+ struct Validator {
+ Validator(sk_sp<SharedGenerator>, const SkIRect* subset);
+
+ operator bool() const { return fSharedGenerator.get(); }
+
+ sk_sp<SharedGenerator> fSharedGenerator;
+ SkImageInfo fInfo;
+ SkIPoint fOrigin;
+ uint32_t fUniqueID;
+ };
+
+ SkImage_Lazy(Validator* validator);
+
+ SkImageInfo onImageInfo() const override {
+ return fInfo;
}
SkAlphaType onAlphaType() const override {
- return fCache.info().alphaType();
+ return fInfo.alphaType();
}
bool onReadPixels(const SkImageInfo&, void*, size_t, int srcX, int srcY,
SkColorSpace*, sk_sp<SkColorSpace>*,
SkScalar scaleAdjust[2]) const override;
#endif
- SkImageCacherator* peekCacherator() const override { return &fCache; }
SkData* onRefEncoded() const override;
sk_sp<SkImage> onMakeSubset(const SkIRect&) const override;
bool getROPixels(SkBitmap*, SkColorSpace* dstColorSpace, CachingHint) const override;
bool onIsLazyGenerated() const override { return true; }
sk_sp<SkImage> onMakeColorSpace(sk_sp<SkColorSpace>) const override;
+ SkImageCacherator* peekCacherator() const override {
+ return const_cast<SkImage_Lazy*>(this);
+ }
+
+ // Only return true if the generate has already been cached.
+ bool lockAsBitmapOnlyIfAlreadyCached(SkBitmap*, CachedFormat) const;
+ // Call the underlying generator directly
+ bool directGeneratePixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB,
+ int srcX, int srcY, SkTransferFunctionBehavior behavior) const;
+
+ // SkImageCacherator interface
+#if SK_SUPPORT_GPU
+ // Returns the texture proxy. If the cacherator is generating the texture and wants to cache it,
+ // it should use the passed in key (if the key is valid).
+ sk_sp<GrTextureProxy> lockTextureProxy(GrContext*,
+ const GrUniqueKey& key,
+ SkImage::CachingHint,
+ bool willBeMipped,
+ SkColorSpace* dstColorSpace) override;
+
+ // Returns the color space of the texture that would be returned if you called lockTexture.
+ // Separate code path to allow querying of the color space for textures that cached (even
+ // externally).
+ sk_sp<SkColorSpace> getColorSpace(GrContext*, SkColorSpace* dstColorSpace) override;
+ void makeCacheKeyFromOrigKey(const GrUniqueKey& origKey, CachedFormat,
+ GrUniqueKey* cacheKey) override;
+#endif
+
+ CachedFormat chooseCacheFormat(SkColorSpace* dstColorSpace,
+ const GrCaps* = nullptr) const override;
+ SkImageInfo buildCacheInfo(CachedFormat) const override;
+
private:
- mutable SkImageCacherator fCache;
+ class ScopedGenerator;
+
+ /**
+ * On success (true), bitmap will point to the pixels for this generator. If this returns
+ * false, the bitmap will be reset to empty.
+ */
+ bool lockAsBitmap(SkBitmap*, SkImage::CachingHint, CachedFormat, const SkImageInfo&) const;
+
+ sk_sp<SharedGenerator> fSharedGenerator;
+ const SkImageInfo fInfo;
+ const SkIPoint fOrigin;
+
+ struct IDRec {
+ SkOnce fOnce;
+ uint32_t fUniqueID;
+ };
+ mutable IDRec fIDRecs[kNumCachedFormats];
+
+ uint32_t getUniqueID(CachedFormat) const;
typedef SkImage_Base INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
+SkImage_Lazy::Validator::Validator(sk_sp<SharedGenerator> gen, const SkIRect* subset)
+ : fSharedGenerator(std::move(gen)) {
+
+ if (!fSharedGenerator) {
+ return;
+ }
+
+ // The following generator accessors are safe without acquiring the mutex (const getters).
+ // TODO: refactor to use a ScopedGenerator instead, for clarity.
+ const SkImageInfo& info = fSharedGenerator->fGenerator->getInfo();
+ if (info.isEmpty()) {
+ fSharedGenerator.reset();
+ return;
+ }
+
+ fUniqueID = fSharedGenerator->fGenerator->uniqueID();
+ const SkIRect bounds = SkIRect::MakeWH(info.width(), info.height());
+ if (subset) {
+ if (!bounds.contains(*subset)) {
+ fSharedGenerator.reset();
+ return;
+ }
+ if (*subset != bounds) {
+ // we need a different uniqueID since we really are a subset of the raw generator
+ fUniqueID = SkNextID::ImageID();
+ }
+ } else {
+ subset = &bounds;
+ }
+
+ fInfo = info.makeWH(subset->width(), subset->height());
+ fOrigin = SkIPoint::Make(subset->x(), subset->y());
+
+ // colortables are poorly to not-at-all supported in our resourcecache, so we
+ // bully them into N32 (the generator will perform the up-sample)
+ if (fInfo.colorType() == kIndex_8_SkColorType) {
+ fInfo = fInfo.makeColorType(kN32_SkColorType);
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+// Helper for exclusive access to a shared generator.
+class SkImage_Lazy::ScopedGenerator {
+public:
+ ScopedGenerator(const sk_sp<SharedGenerator>& gen)
+ : fSharedGenerator(gen)
+ , fAutoAquire(gen->fMutex) {}
+
+ SkImageGenerator* operator->() const {
+ fSharedGenerator->fMutex.assertHeld();
+ return fSharedGenerator->fGenerator.get();
+ }
+
+ operator SkImageGenerator*() const {
+ fSharedGenerator->fMutex.assertHeld();
+ return fSharedGenerator->fGenerator.get();
+ }
+
+private:
+ const sk_sp<SharedGenerator>& fSharedGenerator;
+ SkAutoExclusive fAutoAquire;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkImage_Lazy::SkImage_Lazy(Validator* validator)
+ : INHERITED(validator->fInfo.width(), validator->fInfo.height(), validator->fUniqueID)
+ , fSharedGenerator(std::move(validator->fSharedGenerator))
+ , fInfo(validator->fInfo)
+ , fOrigin(validator->fOrigin) {
+ SkASSERT(fSharedGenerator);
+ SkASSERT(kIndex_8_SkColorType != fInfo.colorType());
+ // We explicit set the legacy format slot, but leave the others uninitialized (via SkOnce)
+ // and only resolove them to IDs as needed (by calling getUniqueID()).
+ fIDRecs[kLegacy_CachedFormat].fOnce([this, validator] {
+ fIDRecs[kLegacy_CachedFormat].fUniqueID = validator->fUniqueID;
+ });
+}
+
+uint32_t SkImage_Lazy::getUniqueID(CachedFormat format) const {
+ IDRec* rec = &fIDRecs[format];
+ rec->fOnce([rec] {
+ rec->fUniqueID = SkNextID::ImageID();
+ });
+ return rec->fUniqueID;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+// Abstraction of GrCaps that handles the cases where we don't have a caps pointer (because
+// we're in raster mode), or where GPU support is entirely missing. In theory, we only need the
+// chosen format to be texturable, but that lets us choose F16 on GLES implemenations where we
+// won't be able to read the texture back. We'd like to ensure that SkImake::makeNonTextureImage
+// works, so we require that the formats we choose are renderable (as a proxy for being readable).
+struct CacheCaps {
+ CacheCaps(const GrCaps* caps) : fCaps(caps) {}
+
+#if SK_SUPPORT_GPU
+ bool supportsHalfFloat() const {
+ return !fCaps ||
+ (fCaps->isConfigTexturable(kRGBA_half_GrPixelConfig) &&
+ fCaps->isConfigRenderable(kRGBA_half_GrPixelConfig, false));
+ }
+
+ bool supportsSRGB() const {
+ return !fCaps ||
+ (fCaps->srgbSupport() && fCaps->isConfigTexturable(kSRGBA_8888_GrPixelConfig));
+ }
+
+ bool supportsSBGR() const {
+ return !fCaps || fCaps->srgbSupport();
+ }
+#else
+ bool supportsHalfFloat() const { return true; }
+ bool supportsSRGB() const { return true; }
+ bool supportsSBGR() const { return true; }
+#endif
+
+ const GrCaps* fCaps;
+};
+
+SkImageCacherator::CachedFormat SkImage_Lazy::chooseCacheFormat(SkColorSpace* dstColorSpace,
+ const GrCaps* grCaps) const {
+ SkColorSpace* cs = fInfo.colorSpace();
+ if (!cs || !dstColorSpace) {
+ return kLegacy_CachedFormat;
+ }
+
+ CacheCaps caps(grCaps);
+ switch (fInfo.colorType()) {
+ case kUnknown_SkColorType:
+ case kAlpha_8_SkColorType:
+ case kRGB_565_SkColorType:
+ case kARGB_4444_SkColorType:
+ // We don't support color space on these formats, so always decode in legacy mode:
+ // TODO: Ask the codec to decode these to something else (at least sRGB 8888)?
+ return kLegacy_CachedFormat;
+
+ case kIndex_8_SkColorType:
+ SkDEBUGFAIL("Index_8 should have been remapped at construction time.");
+ return kLegacy_CachedFormat;
+
+ case kGray_8_SkColorType:
+ // TODO: What do we do with grayscale sources that have strange color spaces attached?
+ // The codecs and color space xform don't handle this correctly (yet), so drop it on
+ // the floor. (Also, inflating by a factor of 8 is going to be unfortunate).
+ // As it is, we don't directly support sRGB grayscale, so ask the codec to convert
+ // it for us. This bypasses some really sketchy code GrUploadPixmapToTexture.
+ if (cs->gammaCloseToSRGB() && caps.supportsSRGB()) {
+ return kSRGB8888_CachedFormat;
+ } else {
+ return kLegacy_CachedFormat;
+ }
+
+ case kRGBA_8888_SkColorType:
+ if (cs->gammaCloseToSRGB()) {
+ if (caps.supportsSRGB()) {
+ return kSRGB8888_CachedFormat;
+ } else if (caps.supportsHalfFloat()) {
+ return kLinearF16_CachedFormat;
+ } else {
+ return kLegacy_CachedFormat;
+ }
+ } else {
+ if (caps.supportsHalfFloat()) {
+ return kLinearF16_CachedFormat;
+ } else if (caps.supportsSRGB()) {
+ return kSRGB8888_CachedFormat;
+ } else {
+ return kLegacy_CachedFormat;
+ }
+ }
+
+ case kBGRA_8888_SkColorType:
+ // Odd case. sBGRA isn't a real thing, so we may not have this texturable.
+ if (caps.supportsSBGR()) {
+ if (cs->gammaCloseToSRGB()) {
+ return kSBGR8888_CachedFormat;
+ } else if (caps.supportsHalfFloat()) {
+ return kLinearF16_CachedFormat;
+ } else if (caps.supportsSRGB()) {
+ return kSRGB8888_CachedFormat;
+ } else {
+ // sBGRA support without sRGBA is highly unlikely (impossible?) Nevertheless.
+ return kLegacy_CachedFormat;
+ }
+ } else {
+ if (cs->gammaCloseToSRGB()) {
+ if (caps.supportsSRGB()) {
+ return kSRGB8888_CachedFormat;
+ } else if (caps.supportsHalfFloat()) {
+ return kLinearF16_CachedFormat;
+ } else {
+ return kLegacy_CachedFormat;
+ }
+ } else {
+ if (caps.supportsHalfFloat()) {
+ return kLinearF16_CachedFormat;
+ } else if (caps.supportsSRGB()) {
+ return kSRGB8888_CachedFormat;
+ } else {
+ return kLegacy_CachedFormat;
+ }
+ }
+ }
+
+ case kRGBA_F16_SkColorType:
+ if (caps.supportsHalfFloat()) {
+ return kLinearF16_CachedFormat;
+ } else if (caps.supportsSRGB()) {
+ return kSRGB8888_CachedFormat;
+ } else {
+ return kLegacy_CachedFormat;
+ }
+ }
+ SkDEBUGFAIL("Unreachable");
+ return kLegacy_CachedFormat;
+}
+
+SkImageInfo SkImage_Lazy::buildCacheInfo(CachedFormat format) const {
+ switch (format) {
+ case kLegacy_CachedFormat:
+ return fInfo.makeColorSpace(nullptr);
+ case kLinearF16_CachedFormat:
+ return fInfo.makeColorType(kRGBA_F16_SkColorType)
+ .makeColorSpace(as_CSB(fInfo.colorSpace())->makeLinearGamma());
+ case kSRGB8888_CachedFormat:
+ // If the transfer function is nearly (but not exactly) sRGB, we don't want the codec
+ // to bother trans-coding. It would be slow, and do more harm than good visually,
+ // so we make sure to leave the colorspace as-is.
+ if (fInfo.colorSpace()->gammaCloseToSRGB()) {
+ return fInfo.makeColorType(kRGBA_8888_SkColorType);
+ } else {
+ return fInfo.makeColorType(kRGBA_8888_SkColorType)
+ .makeColorSpace(as_CSB(fInfo.colorSpace())->makeSRGBGamma());
+ }
+ case kSBGR8888_CachedFormat:
+ // See note above about not-quite-sRGB transfer functions.
+ if (fInfo.colorSpace()->gammaCloseToSRGB()) {
+ return fInfo.makeColorType(kBGRA_8888_SkColorType);
+ } else {
+ return fInfo.makeColorType(kBGRA_8888_SkColorType)
+ .makeColorSpace(as_CSB(fInfo.colorSpace())->makeSRGBGamma());
+ }
+ default:
+ SkDEBUGFAIL("Invalid cached format");
+ return fInfo;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+static bool check_output_bitmap(const SkBitmap& bitmap, uint32_t expectedID) {
+ SkASSERT(bitmap.getGenerationID() == expectedID);
+ SkASSERT(bitmap.isImmutable());
+ SkASSERT(bitmap.getPixels());
+ return true;
+}
+
+bool SkImage_Lazy::directGeneratePixels(const SkImageInfo& info, void* pixels, size_t rb,
+ int srcX, int srcY,
+ SkTransferFunctionBehavior behavior) const {
+ ScopedGenerator generator(fSharedGenerator);
+ const SkImageInfo& genInfo = generator->getInfo();
+ // Currently generators do not natively handle subsets, so check that first.
+ if (srcX || srcY || genInfo.width() != info.width() || genInfo.height() != info.height()) {
+ return false;
+ }
+
+ SkImageGenerator::Options opts;
+ opts.fBehavior = behavior;
+ return generator->getPixels(info, pixels, rb, &opts);
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+bool SkImage_Lazy::lockAsBitmapOnlyIfAlreadyCached(SkBitmap* bitmap, CachedFormat format) const {
+ uint32_t uniqueID = this->getUniqueID(format);
+ return SkBitmapCache::Find(SkBitmapCacheDesc::Make(uniqueID,
+ fInfo.width(), fInfo.height()), bitmap) &&
+ check_output_bitmap(*bitmap, uniqueID);
+}
+
+static bool generate_pixels(SkImageGenerator* gen, const SkPixmap& pmap, int originX, int originY) {
+ const int genW = gen->getInfo().width();
+ const int genH = gen->getInfo().height();
+ const SkIRect srcR = SkIRect::MakeWH(genW, genH);
+ const SkIRect dstR = SkIRect::MakeXYWH(originX, originY, pmap.width(), pmap.height());
+ if (!srcR.contains(dstR)) {
+ return false;
+ }
+
+ // If they are requesting a subset, we have to have a temp allocation for full image, and
+ // then copy the subset into their allocation
+ SkBitmap full;
+ SkPixmap fullPM;
+ const SkPixmap* dstPM = &pmap;
+ if (srcR != dstR) {
+ if (!full.tryAllocPixels(pmap.info().makeWH(genW, genH))) {
+ return false;
+ }
+ if (!full.peekPixels(&fullPM)) {
+ return false;
+ }
+ dstPM = &fullPM;
+ }
+
+ if (!gen->getPixels(dstPM->info(), dstPM->writable_addr(), dstPM->rowBytes())) {
+ return false;
+ }
+
+ if (srcR != dstR) {
+ if (!full.readPixels(pmap, originX, originY)) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool SkImage_Lazy::lockAsBitmap(SkBitmap* bitmap, SkImage::CachingHint chint,
+ CachedFormat format, const SkImageInfo& info) const {
+ if (this->lockAsBitmapOnlyIfAlreadyCached(bitmap, format)) {
+ return true;
+ }
+
+ uint32_t uniqueID = this->getUniqueID(format);
+
+ SkBitmap tmpBitmap;
+ SkBitmapCache::RecPtr cacheRec;
+ SkPixmap pmap;
+ if (SkImage::kAllow_CachingHint == chint) {
+ auto desc = SkBitmapCacheDesc::Make(uniqueID, info.width(), info.height());
+ cacheRec = SkBitmapCache::Alloc(desc, info, &pmap);
+ if (!cacheRec) {
+ return false;
+ }
+ } else {
+ if (!tmpBitmap.tryAllocPixels(info)) {
+ return false;
+ }
+ if (!tmpBitmap.peekPixels(&pmap)) {
+ return false;
+ }
+ }
+
+ ScopedGenerator generator(fSharedGenerator);
+ if (!generate_pixels(generator, pmap, fOrigin.x(), fOrigin.y())) {
+ return false;
+ }
+
+ if (cacheRec) {
+ SkBitmapCache::Add(std::move(cacheRec), bitmap);
+ SkASSERT(bitmap->getPixels()); // we're locked
+ SkASSERT(bitmap->isImmutable());
+ SkASSERT(bitmap->getGenerationID() == uniqueID);
+ this->notifyAddedToCache();
+ } else {
+ *bitmap = tmpBitmap;
+ bitmap->pixelRef()->setImmutableWithID(uniqueID);
+ }
+
+ check_output_bitmap(*bitmap, uniqueID);
+ return true;
+}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
bool SkImage_Lazy::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB,
int srcX, int srcY, CachingHint chint) const {
SkColorSpace* dstColorSpace = dstInfo.colorSpace();
SkBitmap bm;
if (kDisallow_CachingHint == chint) {
- SkImageCacherator::CachedFormat cacheFormat = fCache.chooseCacheFormat(dstColorSpace);
- if (fCache.lockAsBitmapOnlyIfAlreadyCached(&bm, cacheFormat)) {
+ CachedFormat cacheFormat = this->chooseCacheFormat(dstColorSpace);
+ if (this->lockAsBitmapOnlyIfAlreadyCached(&bm, cacheFormat)) {
return bm.readPixels(dstInfo, dstPixels, dstRB, srcX, srcY);
} else {
// Try passing the caller's buffer directly down to the generator. If this fails we
// may still succeed in the general case, as the generator may prefer some other
// config, which we could then convert via SkBitmap::readPixels.
- if (fCache.directGeneratePixels(dstInfo, dstPixels, dstRB, srcX, srcY,
- SkTransferFunctionBehavior::kRespect)) {
+ if (this->directGeneratePixels(dstInfo, dstPixels, dstRB, srcX, srcY,
+ SkTransferFunctionBehavior::kRespect)) {
return true;
}
// else fall through
}
SkData* SkImage_Lazy::onRefEncoded() const {
- return fCache.refEncoded();
+ ScopedGenerator generator(fSharedGenerator);
+ return generator->refEncodedData();
}
bool SkImage_Lazy::getROPixels(SkBitmap* bitmap, SkColorSpace* dstColorSpace,
CachingHint chint) const {
- SkImageCacherator::CachedFormat cacheFormat = fCache.chooseCacheFormat(dstColorSpace);
- SkImageInfo cacheInfo = fCache.buildCacheInfo(cacheFormat);
- return fCache.lockAsBitmap(bitmap, this, chint, cacheFormat, cacheInfo);
+ CachedFormat cacheFormat = this->chooseCacheFormat(dstColorSpace);
+ SkImageInfo cacheInfo = this->buildCacheInfo(cacheFormat);
+ return this->lockAsBitmap(bitmap, chint, cacheFormat, cacheInfo);
}
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
#if SK_SUPPORT_GPU
sk_sp<GrTextureProxy> SkImage_Lazy::asTextureProxyRef(GrContext* context,
const GrSamplerParams& params,
SkColorSpace* dstColorSpace,
sk_sp<SkColorSpace>* texColorSpace,
SkScalar scaleAdjust[2]) const {
- return fCache.lockAsTextureProxy(context, params, dstColorSpace,
- texColorSpace, this, scaleAdjust);
+ if (!context) {
+ return nullptr;
+ }
+
+ GrImageTextureMaker textureMaker(context, this, kAllow_CachingHint);
+ return textureMaker.refTextureProxyForParams(params, dstColorSpace, texColorSpace, scaleAdjust);
}
#endif
sk_sp<SkImage> SkImage_Lazy::onMakeSubset(const SkIRect& subset) const {
- SkASSERT(fCache.info().bounds().contains(subset));
- SkASSERT(fCache.info().bounds() != subset);
+ SkASSERT(fInfo.bounds().contains(subset));
+ SkASSERT(fInfo.bounds() != subset);
- const SkIRect generatorSubset = subset.makeOffset(fCache.fOrigin.x(), fCache.fOrigin.y());
- SkImageCacherator::Validator validator(fCache.fSharedGenerator, &generatorSubset);
+ const SkIRect generatorSubset = subset.makeOffset(fOrigin.x(), fOrigin.y());
+ Validator validator(fSharedGenerator, &generatorSubset);
return validator ? sk_sp<SkImage>(new SkImage_Lazy(&validator)) : nullptr;
}
sk_sp<SkImage> SkImage_Lazy::onMakeColorSpace(sk_sp<SkColorSpace> target) const {
SkBitmap dst;
- SkImageInfo dstInfo = fCache.info().makeColorSpace(target);
+ SkImageInfo dstInfo = fInfo.makeColorSpace(target);
if (kIndex_8_SkColorType == dstInfo.colorType() ||
kGray_8_SkColorType == dstInfo.colorType() ||
kRGB_565_SkColorType == dstInfo.colorType()) {
// Use kIgnore for transfer function behavior. This is used by the SkColorSpaceXformCanvas,
// which wants to pre-xform the inputs but ignore the transfer function on blends.
- if (!fCache.directGeneratePixels(dstInfo, dst.getPixels(), dst.rowBytes(), 0, 0,
- SkTransferFunctionBehavior::kIgnore)) {
+ if (!this->directGeneratePixels(dstInfo, dst.getPixels(), dst.rowBytes(), 0, 0,
+ SkTransferFunctionBehavior::kIgnore)) {
return nullptr;
}
sk_sp<SkImage> SkImage::MakeFromGenerator(std::unique_ptr<SkImageGenerator> generator,
const SkIRect* subset) {
- SkImageCacherator::Validator validator(
- SkImageCacherator::SharedGenerator::Make(std::move(generator)), subset);
+ SkImage_Lazy::Validator validator(SharedGenerator::Make(std::move(generator)), subset);
return validator ? sk_make_sp<SkImage_Lazy>(&validator) : nullptr;
}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * Implementation of SkImageCacherator interface, as needed by GrImageTextureMaker
+ */
+
+#if SK_SUPPORT_GPU
+
+void SkImage_Lazy::makeCacheKeyFromOrigKey(const GrUniqueKey& origKey, CachedFormat format,
+ GrUniqueKey* cacheKey) {
+ SkASSERT(!cacheKey->isValid());
+ if (origKey.isValid()) {
+ static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
+ GrUniqueKey::Builder builder(cacheKey, origKey, kDomain, 1);
+ builder[0] = format;
+ }
+}
+
+class Generator_GrYUVProvider : public GrYUVProvider {
+ SkImageGenerator* fGen;
+
+public:
+ Generator_GrYUVProvider(SkImageGenerator* gen) : fGen(gen) {}
+
+ uint32_t onGetID() override { return fGen->uniqueID(); }
+ bool onQueryYUV8(SkYUVSizeInfo* sizeInfo, SkYUVColorSpace* colorSpace) const override {
+ return fGen->queryYUV8(sizeInfo, colorSpace);
+ }
+ bool onGetYUV8Planes(const SkYUVSizeInfo& sizeInfo, void* planes[3]) override {
+ return fGen->getYUV8Planes(sizeInfo, planes);
+ }
+};
+
+static void set_key_on_proxy(GrResourceProvider* resourceProvider,
+ GrTextureProxy* proxy, const GrUniqueKey& key) {
+ if (key.isValid()) {
+ resourceProvider->assignUniqueKeyToProxy(key, proxy);
+ }
+}
+
+sk_sp<SkColorSpace> SkImage_Lazy::getColorSpace(GrContext* ctx, SkColorSpace* dstColorSpace) {
+ // TODO: This isn't always correct. Picture generator currently produces textures in N32,
+ // and will (soon) emit them in an arbitrary (destination) space. We will need to stash that
+ // information in/on the key so we can return the correct space in case #1 of lockTexture.
+ CachedFormat format = this->chooseCacheFormat(dstColorSpace, ctx->caps());
+ SkImageInfo cacheInfo = this->buildCacheInfo(format);
+ return sk_ref_sp(cacheInfo.colorSpace());
+}
+
+/*
+ * We have 4 ways to try to return a texture (in sorted order)
+ *
+ * 1. Check the cache for a pre-existing one
+ * 2. Ask the generator to natively create one
+ * 3. Ask the generator to return YUV planes, which the GPU can convert
+ * 4. Ask the generator to return RGB(A) data, which the GPU can convert
+ */
+sk_sp<GrTextureProxy> SkImage_Lazy::lockTextureProxy(GrContext* ctx,
+ const GrUniqueKey& origKey,
+ SkImage::CachingHint chint,
+ bool willBeMipped,
+ SkColorSpace* dstColorSpace) {
+ // Values representing the various texture lock paths we can take. Used for logging the path
+ // taken to a histogram.
+ enum LockTexturePath {
+ kFailure_LockTexturePath,
+ kPreExisting_LockTexturePath,
+ kNative_LockTexturePath,
+ kCompressed_LockTexturePath, // Deprecated
+ kYUV_LockTexturePath,
+ kRGBA_LockTexturePath,
+ };
+
+ enum { kLockTexturePathCount = kRGBA_LockTexturePath + 1 };
+
+ // Determine which cached format we're going to use (which may involve decoding to a different
+ // info than the generator provides).
+ CachedFormat format = this->chooseCacheFormat(dstColorSpace, ctx->caps());
+
+ // Fold the cache format into our texture key
+ GrUniqueKey key;
+ this->makeCacheKeyFromOrigKey(origKey, format, &key);
+
+ // 1. Check the cache for a pre-existing one
+ if (key.isValid()) {
+ if (sk_sp<GrTextureProxy> proxy = ctx->resourceProvider()->findProxyByUniqueKey(key)) {
+ SK_HISTOGRAM_ENUMERATION("LockTexturePath", kPreExisting_LockTexturePath,
+ kLockTexturePathCount);
+ return proxy;
+ }
+ }
+
+ // The CachedFormat is both an index for which cache "slot" we'll use to store this particular
+ // decoded variant of the encoded data, and also a recipe for how to transform the original
+ // info to get the one that we're going to decode to.
+ SkImageInfo cacheInfo = this->buildCacheInfo(format);
+
+ // 2. Ask the generator to natively create one
+ {
+ ScopedGenerator generator(fSharedGenerator);
+ if (sk_sp<GrTextureProxy> proxy = generator->generateTexture(ctx, cacheInfo, fOrigin)) {
+ SK_HISTOGRAM_ENUMERATION("LockTexturePath", kNative_LockTexturePath,
+ kLockTexturePathCount);
+ set_key_on_proxy(ctx->resourceProvider(), proxy.get(), key);
+ return proxy;
+ }
+ }
+
+ // 3. Ask the generator to return YUV planes, which the GPU can convert
+ if (!ctx->contextPriv().disableGpuYUVConversion()) {
+ const GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(cacheInfo, *ctx->caps());
+ ScopedGenerator generator(fSharedGenerator);
+ Generator_GrYUVProvider provider(generator);
+ if (sk_sp<GrTextureProxy> proxy = provider.refAsTextureProxy(ctx, desc, true)) {
+ SK_HISTOGRAM_ENUMERATION("LockTexturePath", kYUV_LockTexturePath,
+ kLockTexturePathCount);
+ set_key_on_proxy(ctx->resourceProvider(), proxy.get(), key);
+ return proxy;
+ }
+ }
+
+ // 4. Ask the generator to return RGB(A) data, which the GPU can convert
+ SkBitmap bitmap;
+ if (this->lockAsBitmap(&bitmap, chint, format, cacheInfo)) {
+ sk_sp<GrTextureProxy> proxy;
+ if (willBeMipped) {
+ proxy = GrGenerateMipMapsAndUploadToTextureProxy(ctx, bitmap, dstColorSpace);
+ }
+ if (!proxy) {
+ proxy = GrUploadBitmapToTextureProxy(ctx->resourceProvider(), bitmap);
+ }
+ if (proxy) {
+ SK_HISTOGRAM_ENUMERATION("LockTexturePath", kRGBA_LockTexturePath,
+ kLockTexturePathCount);
+ set_key_on_proxy(ctx->resourceProvider(), proxy.get(), key);
+ return proxy;
+ }
+ }
+ SK_HISTOGRAM_ENUMERATION("LockTexturePath", kFailure_LockTexturePath,
+ kLockTexturePathCount);
+ return nullptr;
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#endif