struct connman_network *network)
{
connman_uint8_t strength = service->strength;
- connman_bool_t connected = FALSE;
GSequenceIter *iter;
const char *str;
- if (service->network != NULL)
- connected = connman_network_get_connected(service->network);
+ if (service->state == CONNMAN_SERVICE_STATE_READY)
+ return;
- if (connected == TRUE)
+ if (is_connecting(service) == TRUE)
return;
str = connman_network_get_string(network, "Name");