#include "clutter-stage-window.h"
#include "clutter-version.h"
+#ifdef HAVE_CLUTTER_WAYLAND_COMPOSITOR
+#include "wayland/clutter-wayland-compositor.h"
+#endif /* HAVE_CLUTTER_WAYLAND_COMPOSITOR */
+
#include <cogl/cogl.h>
#ifdef CLUTTER_INPUT_X11
#include "clutter-stage-manager.h"
#include "clutter-xkb-utils.h"
#include "clutter-backend-private.h"
+#include "clutter-evdev.h"
#include "clutter-device-manager-evdev.h"
#include "../clutter-event.h"
#include "../clutter-main.h"
+#include "clutter-event-wayland.h"
typedef struct _ClutterEventSourceWayland
{
#include "clutter-input-device-wayland.h"
#include "clutter-backend-wayland.h"
#include "clutter-stage-private.h"
+#include "clutter-wayland.h"
#include "cogl/clutter-stage-cogl.h"
#include "clutter-stage-window.h"
#include "clutter-stage-private.h"
#include "clutter-event-private.h"
+#include "clutter-wayland.h"
#include <cogl/cogl.h>
#include <cogl/cogl-wayland-client.h>