Change-Id: I0bf933fe81e332c03a81874cb371fa423634621b
Reviewed-on: http://codereview.qt.nokia.com/125
Reviewed-by: David Boddie
void GeometryEngine::init()
{
+ initializeGLFunctions();
+
//! [0]
// Generate 2 VBOs
glGenBuffers(2, vboIds);
void MainWidget::initializeGL()
{
+ initializeGLFunctions();
+
qglClearColor(Qt::black);
qDebug() << "Initializing shaders...";
#define MAINWIDGET_H
#include <QtOpenGL/QGLWidget>
+#include <QtOpenGL/QGLFunctions>
#include <QMatrix4x4>
#include <QQuaternion>
class GeometryEngine;
-class MainWidget : public QGLWidget
+class MainWidget : public QGLWidget, protected QGLFunctions
{
Q_OBJECT
public: