media: vivid.rst: loop_video is set on the capture devnode
authorHans Verkuil <hverkuil-cisco@xs4all.nl>
Mon, 17 Oct 2022 14:15:05 +0000 (15:15 +0100)
committerMauro Carvalho Chehab <mchehab@kernel.org>
Tue, 25 Oct 2022 15:43:54 +0000 (16:43 +0100)
The example on how to use and test Capture Overlay specified
the wrong video device node. Back in 2015 the loop_video control
moved from the output device to the capture device, but this
example code is still referring to the output video device.

Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
Documentation/admin-guide/media/vivid.rst

index 4f680dc..abd90ed 100644 (file)
@@ -1318,7 +1318,7 @@ instance. This setup would require the following commands:
        $ v4l2-ctl -d2 -i2
        $ v4l2-ctl -d2 -c horizontal_movement=4
        $ v4l2-ctl -d1 --overlay=1
-       $ v4l2-ctl -d1 -c loop_video=1
+       $ v4l2-ctl -d0 -c loop_video=1
        $ v4l2-ctl -d2 --stream-mmap --overlay=1
 
 And from another console: