R3xx: clean up ZB registers
authorAlex Deucher <alex@botch2.com>
Tue, 13 May 2008 19:46:23 +0000 (15:46 -0400)
committerAlex Deucher <alex@botch2.com>
Tue, 13 May 2008 19:46:23 +0000 (15:46 -0400)
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_emit.c
src/mesa/drivers/dri/r300/r300_ioctl.c
src/mesa/drivers/dri/r300/r300_reg.h
src/mesa/drivers/dri/r300/r300_state.c

index 0de1190..a41dee5 100644 (file)
@@ -465,20 +465,20 @@ void r300InitCmdBuf(r300ContextPtr r300)
        r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2);
        ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0);
        r300->hw.zs.cmd[R300_ZS_CMD_0] =
-           cmdpacket0(R300_RB3D_ZSTENCIL_CNTL_0, 3);
+           cmdpacket0(R300_ZB_CNTL, 3);
        ALLOC_STATE(zstencil_format, always, 5, 0);
        r300->hw.zstencil_format.cmd[0] =
-           cmdpacket0(ZB_FORMAT, 4);
+           cmdpacket0(R300_ZB_FORMAT, 4);
        ALLOC_STATE(zb, always, R300_ZB_CMDSIZE, 0);
-       r300->hw.zb.cmd[R300_ZB_CMD_0] = cmdpacket0(ZB_DEPTHOFFSET, 2);
+       r300->hw.zb.cmd[R300_ZB_CMD_0] = cmdpacket0(R300_ZB_DEPTHOFFSET, 2);
        ALLOC_STATE(zb_depthclearvalue, always, 2, 0);
-       r300->hw.zb_depthclearvalue.cmd[0] = cmdpacket0(ZB_DEPTHCLEARVALUE, 1);
+       r300->hw.zb_depthclearvalue.cmd[0] = cmdpacket0(R300_ZB_DEPTHCLEARVALUE, 1);
        ALLOC_STATE(unk4F30, always, 3, 0);
        r300->hw.unk4F30.cmd[0] = cmdpacket0(0x4F30, 2);
        ALLOC_STATE(zb_hiz_offset, always, 2, 0);
-       r300->hw.zb_hiz_offset.cmd[0] = cmdpacket0(ZB_HIZ_OFFSET, 1);
+       r300->hw.zb_hiz_offset.cmd[0] = cmdpacket0(R300_ZB_HIZ_OFFSET, 1);
        ALLOC_STATE(zb_hiz_pitch, always, 2, 0);
-       r300->hw.zb_hiz_pitch.cmd[0] = cmdpacket0(ZB_HIZ_PITCH, 1);
+       r300->hw.zb_hiz_pitch.cmd[0] = cmdpacket0(R300_ZB_HIZ_PITCH, 1);
 
        /* VPU only on TCL */
        if (has_tcl) {
index 18d9ff2..2ea17ad 100644 (file)
@@ -553,7 +553,7 @@ void r300EmitCacheFlush(r300ContextPtr rmesa)
        e32(R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
            R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
 
-       reg_start(ZB_ZCACHE_CTLSTAT, 0);
-       e32(ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
-           ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
+       reg_start(R300_ZB_ZCACHE_CTLSTAT, 0);
+       e32(R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+           R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
 }
index 3863a54..bf12c2c 100644 (file)
@@ -118,7 +118,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
        }
 
        R300_STATECHANGE(r300, zs);
-       reg_start(R300_RB3D_ZSTENCIL_CNTL_0, 2);
+       reg_start(R300_ZB_CNTL, 2);
 
        {
                uint32_t t1, t2;
@@ -127,32 +127,32 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
                t2 = 0x0;
 
                if (flags & CLEARBUFFER_DEPTH) {
-                       t1 |= R300_RB3D_Z_WRITE_ONLY;
+                       t1 |= R300_Z_ENABLE | R300_Z_WRITE_ENABLE;
                        t2 |=
-                           (R300_ZS_ALWAYS << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);
-               } else {
-                       t1 |= R300_RB3D_Z_DISABLED_1;   // disable
+                           (R300_ZS_ALWAYS << R300_Z_FUNC_SHIFT);
+               } else { //XXX
+                       t1 |= R300_STENCIL_FRONT_BACK;  // disable
                }
 
                if (flags & CLEARBUFFER_STENCIL) {
-                       t1 |= R300_RB3D_STENCIL_ENABLE;
+                       t1 |= R300_STENCIL_ENABLE;
                        t2 |=
                            (R300_ZS_ALWAYS <<
-                            R300_RB3D_ZS1_FRONT_FUNC_SHIFT) |
+                            R300_S_FRONT_FUNC_SHIFT) |
                            (R300_ZS_REPLACE <<
-                            R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT) |
+                            R300_S_FRONT_SFAIL_OP_SHIFT) |
                            (R300_ZS_REPLACE <<
-                            R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT) |
+                            R300_S_FRONT_ZPASS_OP_SHIFT) |
                            (R300_ZS_REPLACE <<
-                            R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT) |
+                            R300_S_FRONT_ZFAIL_OP_SHIFT) |
                            (R300_ZS_ALWAYS <<
-                            R300_RB3D_ZS1_BACK_FUNC_SHIFT) |
+                            R300_S_BACK_FUNC_SHIFT) |
                            (R300_ZS_REPLACE <<
-                            R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT) |
+                            R300_S_BACK_SFAIL_OP_SHIFT) |
                            (R300_ZS_REPLACE <<
-                            R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT) |
+                            R300_S_BACK_ZPASS_OP_SHIFT) |
                            (R300_ZS_REPLACE <<
-                            R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT);
+                            R300_S_BACK_ZFAIL_OP_SHIFT);
                }
 
                e32(t1);
index 777b622..bf61cd4 100644 (file)
@@ -2279,19 +2279,14 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
  * for this.
  * Bit (1<<8) is the "test" bit. so plain write is 6  - vd
  */
-#define R300_RB3D_ZSTENCIL_CNTL_0                   0x4F00
-#       define R300_RB3D_Z_DISABLED_1            0x00000010
-#       define R300_RB3D_Z_DISABLED_2            0x00000014
-#       define R300_RB3D_Z_TEST                  0x00000012
-#       define R300_RB3D_Z_TEST_AND_WRITE        0x00000016
-#       define R300_RB3D_Z_WRITE_ONLY           0x00000006
-
-#       define R300_RB3D_Z_TEST                  0x00000012
-#       define R300_RB3D_Z_TEST_AND_WRITE        0x00000016
-#       define R300_RB3D_Z_WRITE_ONLY           0x00000006
-#      define R300_RB3D_STENCIL_ENABLE          0x00000001
-
-#define R300_RB3D_ZSTENCIL_CNTL_1                   0x4f04
+#define R300_ZB_CNTL                             0x4F00
+#      define R300_STENCIL_ENABLE               (1 << 0)
+#      define R300_Z_ENABLE                     (1 << 1)
+#      define R300_Z_WRITE_ENABLE               (1 << 2)
+#      define R300_Z_SIGNED_COMPARE             (1 << 3)
+#      define R300_STENCIL_FRONT_BACK           (1 << 4)
+
+#define R300_ZB_ZSTENCILCNTL                   0x4f04
        /* functions */
 #      define R300_ZS_NEVER                    0
 #      define R300_ZS_LESS                     1
@@ -2311,51 +2306,49 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #      define R300_ZS_INVERT                   5
 #      define R300_ZS_INCR_WRAP                6
 #      define R300_ZS_DECR_WRAP                7
+#      define R300_Z_FUNC_SHIFT                0
        /* front and back refer to operations done for front
           and back faces, i.e. separate stencil function support */
-#      define R300_RB3D_ZS1_DEPTH_FUNC_SHIFT           0
-#      define R300_RB3D_ZS1_FRONT_FUNC_SHIFT           3
-#      define R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT        6
-#      define R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT       9
-#      define R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT      12
-#      define R300_RB3D_ZS1_BACK_FUNC_SHIFT           15
-#      define R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT        18
-#      define R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT       21
-#      define R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT       24
-
-#define ZB_STENCILREFMASK                        0x4f08
-#      define ZB_STENCILREFMASK_STENCILREF_SHIFT       0
-#      define ZB_STENCILREFMASK_STENCIL_MASK           0xff
-#      define ZB_STENCILREFMASK_STENCILREF_MASK        0x000000ff
-#      define ZB_STENCILREFMASK_STENCILMASK_SHIFT      8
-#      define ZB_STENCILREFMASK_STENCILMASK_MASK       0x0000ff00
-#      define ZB_STENCILREFMASK_STENCILWRITEMASK_SHIFT 16
-#      define ZB_STENCILREFMASK_STENCILWRITEMASK_MASK  0xffff0000
+#      define R300_S_FRONT_FUNC_SHIFT          3
+#      define R300_S_FRONT_SFAIL_OP_SHIFT      6
+#      define R300_S_FRONT_ZPASS_OP_SHIFT      9
+#      define R300_S_FRONT_ZFAIL_OP_SHIFT      12
+#      define R300_S_BACK_FUNC_SHIFT           15
+#      define R300_S_BACK_SFAIL_OP_SHIFT       18
+#      define R300_S_BACK_ZPASS_OP_SHIFT       21
+#      define R300_S_BACK_ZFAIL_OP_SHIFT       24
+
+#define R300_ZB_STENCILREFMASK                        0x4f08
+#      define R300_STENCILREF_SHIFT       0
+#      define R300_STENCILREF_MASK        0x000000ff
+#      define R300_STENCILMASK_SHIFT      8
+#      define R300_STENCILMASK_MASK       0x0000ff00
+#      define R300_STENCILWRITEMASK_SHIFT 16
+#      define R300_STENCILWRITEMASK_MASK  0x00ff0000
 
 /* gap */
 
-#define ZB_FORMAT                                   0x4f10
-#      define ZB_FORMAR_DEPTHFORMAT_16BIT_INT_Z   (0 << 0)
-#      define ZB_FORMAR_DEPTHFORMAT_16BIT_13E3    (1 << 0)
-#      define ZB_FORMAR_DEPTHFORMAT_24BIT_INT_Z   (2 << 0)
+#define R300_ZB_FORMAT                             0x4f10
+#      define R300_DEPTHFORMAT_16BIT_INT_Z   (0 << 0)
+#      define R300_DEPTHFORMAT_16BIT_13E3    (1 << 0)
+#      define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL   (2 << 0)
 /* reserved up to (15 << 0) */
-#      define ZB_FORMAR_INVERT_13E3_LEADING_ONES  (0 << 4)
-#      define ZB_FORMAR_INVERT_13E3_LEADING_ZEROS (1 << 4)
-#      define ZB_FORMAR_PEQ8_UNUSED               (1 << 5)
+#      define R300_INVERT_13E3_LEADING_ONES  (0 << 4)
+#      define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)
 
-#define R300_RB3D_EARLY_Z                           0x4F14
-#      define R300_EARLY_Z_DISABLE              (0 << 0)
-#      define R300_EARLY_Z_ENABLE               (1 << 0)
+#define R300_ZB_ZTOP                             0x4F14
+#      define R300_ZTOP_DISABLE                 (0 << 0)
+#      define R300_ZTOP_ENABLE                  (1 << 0)
 
 /* gap */
 
-#define ZB_ZCACHE_CTLSTAT            0x4f18
-#       define ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT      (0 << 0)
-#       define ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)
-#       define ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT       (0 << 1)
-#       define ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE            (1 << 1)
-#       define ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE            (0 << 31)
-#       define ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY            (1 << 31)
+#define R300_ZB_ZCACHE_CTLSTAT            0x4f18
+#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT      (0 << 0)
+#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)
+#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT       (0 << 1)
+#       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE            (1 << 1)
+#       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE            (0 << 31)
+#       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY            (1 << 31)
 
 #define R300_ZB_BW_CNTL                     0x4f1c
 #      define R300_HIZ_DISABLE                              (0 << 0)
@@ -2372,31 +2365,32 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #      define R300_ZB_CB_CLEAR_CACHE_LINEAR                 (1 << 5)
 #      define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE   (0 << 6)
 #      define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE    (1 << 6)
-#      define R300_ZEQUAL_OPTIMIZE_ENABLE                   (0 << 7)
-#      define R300_ZEQUAL_OPTIMIZE_DISABLE                  (1 << 7)
-#      define R300_SEQUAL_OPTIMIZE_ENABLE                   (0 << 8)
-#      define R300_SEQUAL_OPTIMIZE_DISABLE                  (1 << 8)
-/* gap in AMD docs */
-#      define R300_BMASK_ENABLE                             (0 << 10)
-#      define R300_BMASK_DISABLE                            (1 << 10)
-#      define R300_HIZ_EQUAL_REJECT_DISABLE                 (0 << 11)
-#      define R300_HIZ_EQUAL_REJECT_ENABLE                  (1 << 11)
-#      define R300_HIZ_FP_EXP_BITS_DISABLE                  (0 << 12)
-#      define R300_HIZ_FP_EXP_BITS_1                        (1 << 12)
-#      define R300_HIZ_FP_EXP_BITS_2                        (2 << 12)
-#      define R300_HIZ_FP_EXP_BITS_3                        (3 << 12)
-#      define R300_HIZ_FP_EXP_BITS_4                        (4 << 12)
-#      define R300_HIZ_FP_EXP_BITS_5                        (5 << 12)
-#      define R300_HIZ_FP_INVERT_LEADING_ONES               (0 << 15)
-#      define R300_HIZ_FP_INVERT_LEADING_ZEROS              (1 << 15)
-#      define R300_TILE_OVERWRITE_RECOMPRESSION_ENABLE      (0 << 16)
-#      define R300_TILE_OVERWRITE_RECOMPRESSION_DISABLE     (1 << 16)
-#      define R300_CONTIGUOUS_6XAA_SAMPLES_ENABLE           (0 << 17)
-#      define R300_CONTIGUOUS_6XAA_SAMPLES_DISABLE          (1 << 17)
-#      define R300_PEQ_PACKING_DISABLE                      (0 << 18)
-#      define R300_PEQ_PACKING_ENABLE                       (1 << 18)
-#      define R300_COVERED_PTR_MASKING_DISABLE              (0 << 18)
-#      define R300_COVERED_PTR_MASKING_ENABLE               (1 << 18)
+
+#      define R500_ZEQUAL_OPTIMIZE_ENABLE                   (0 << 7)
+#      define R500_ZEQUAL_OPTIMIZE_DISABLE                  (1 << 7)
+#      define R500_SEQUAL_OPTIMIZE_ENABLE                   (0 << 8)
+#      define R500_SEQUAL_OPTIMIZE_DISABLE                  (1 << 8)
+
+#      define R500_BMASK_ENABLE                             (0 << 10)
+#      define R500_BMASK_DISABLE                            (1 << 10)
+#      define R500_HIZ_EQUAL_REJECT_DISABLE                 (0 << 11)
+#      define R500_HIZ_EQUAL_REJECT_ENABLE                  (1 << 11)
+#      define R500_HIZ_FP_EXP_BITS_DISABLE                  (0 << 12)
+#      define R500_HIZ_FP_EXP_BITS_1                        (1 << 12)
+#      define R500_HIZ_FP_EXP_BITS_2                        (2 << 12)
+#      define R500_HIZ_FP_EXP_BITS_3                        (3 << 12)
+#      define R500_HIZ_FP_EXP_BITS_4                        (4 << 12)
+#      define R500_HIZ_FP_EXP_BITS_5                        (5 << 12)
+#      define R500_HIZ_FP_INVERT_LEADING_ONES               (0 << 15)
+#      define R500_HIZ_FP_INVERT_LEADING_ZEROS              (1 << 15)
+#      define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE      (0 << 16)
+#      define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE     (1 << 16)
+#      define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE           (0 << 17)
+#      define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE          (1 << 17)
+#      define R500_PEQ_PACKING_DISABLE                      (0 << 18)
+#      define R500_PEQ_PACKING_ENABLE                       (1 << 18)
+#      define R500_COVERED_PTR_MASKING_DISABLE              (0 << 18)
+#      define R500_COVERED_PTR_MASKING_ENABLE               (1 << 18)
 
 
 /* gap */
@@ -2404,67 +2398,68 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 /* Z Buffer Address Offset.
  * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.
  */
-#define ZB_DEPTHOFFSET               0x4f20
+#define R300_ZB_DEPTHOFFSET               0x4f20
 
 /* Z Buffer Pitch and Endian Control */
-#define ZB_DEPTHPITCH                0x4f24
-#       define R300_DEPTHPITCH_MASK              0x00001FF8 /* TODO: should be (13:2) */
-#       define ZB_DEPTHPITCH_DEPTHMACROTILE_DISABLE      (0 << 16)
-#       define ZB_DEPTHPITCH_DEPTHMACROTILE_ENABLE       (1 << 16)
-#       define ZB_DEPTHPITCH_DEPTHMICROTILE_LINEAR       (0 << 17)
-#       define ZB_DEPTHPITCH_DEPTHMICROTILE_TILED        (1 << 17)
-#       define ZB_DEPTHPITCH_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
-#       define ZB_DEPTHPITCH_DEPTHENDIAN_NO_SWAP         (0 << 18)
-#       define ZB_DEPTHPITCH_DEPTHENDIAN_WORD_SWAP       (1 << 18)
-#       define ZB_DEPTHPITCH_DEPTHENDIAN_DWORD_SWAP      (2 << 18)
-#       define ZB_DEPTHPITCH_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)
+#define R300_ZB_DEPTHPITCH                0x4f24
+#       define R300_DEPTHPITCH_MASK              0x00003FFC
+#       define R300_DEPTHMACROTILE_DISABLE      (0 << 16)
+#       define R300_DEPTHMACROTILE_ENABLE       (1 << 16)
+#       define R300_DEPTHMICROTILE_LINEAR       (0 << 17)
+#       define R300_DEPTHMICROTILE_TILED        (1 << 17)
+#       define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
+#       define R300_DEPTHENDIAN_NO_SWAP         (0 << 18)
+#       define R300_DEPTHENDIAN_WORD_SWAP       (1 << 18)
+#       define R300_DEPTHENDIAN_DWORD_SWAP      (2 << 18)
+#       define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)
 
 /* Z Buffer Clear Value */
-#define ZB_DEPTHCLEARVALUE                  0x4f28
+#define R300_ZB_DEPTHCLEARVALUE                  0x4f28
 
 /* Hierarchical Z Memory Offset */
-#define ZB_HIZ_OFFSET                       0x4f44
+#define R300_ZB_HIZ_OFFSET                       0x4f44
 
-/* Hierarchical Z Read Index */
-#define ZB_HIZ_RDINDEX                      0x4f48
+/* Hierarchical Z Write Index */
+#define R300_ZB_HIZ_WRINDEX                      0x4f48
 
 /* Hierarchical Z Data */
-#define ZB_HIZ_DWORD                        0x4f4c
+#define R300_ZB_HIZ_DWORD                        0x4f4c
 
-/* Hierarchical Z Write Index */
-#define ZB_HIZ_WRINDEX                      0x4f50
+/* Hierarchical Z Read Index */
+#define R300_ZB_HIZ_RDINDEX                      0x4f50
 
 /* Hierarchical Z Pitch */
-#define ZB_HIZ_PITCH                        0x4f54
+#define R300_ZB_HIZ_PITCH                        0x4f54
 
 /* Z Buffer Z Pass Counter Data */
-#define ZB_ZPASS_DATA                       0x4f58
+#define R300_ZB_ZPASS_DATA                       0x4f58
 
 /* Z Buffer Z Pass Counter Address */
-#define ZB_ZPASS_ADDR                       0x4f5c
+#define R300_ZB_ZPASS_ADDR                       0x4f5c
 
 /* Depth buffer X and Y coordinate offset */
-#define ZB_DEPTHXY_OFFSET                   0x4f60
-#      define ZB_DEPTHX_OFFSET_SHIFT  1
-#      define ZB_DEPTHX_OFFSET_MASK   0x000007FE
-#      define ZB_DEPTHY_OFFSET_SHIFT  17
-#      define ZB_DEPTHY_OFFSET_MASK   0x07FE0000
+#define R300_ZB_DEPTHXY_OFFSET                   0x4f60
+#      define R300_DEPTHX_OFFSET_SHIFT  1
+#      define R300_DEPTHX_OFFSET_MASK   0x000007FE
+#      define R300_DEPTHY_OFFSET_SHIFT  17
+#      define R300_DEPTHY_OFFSET_MASK   0x07FE0000
 
 /* Sets the fifo sizes */
-#define ZB_FIFO_SIZE                        0x4fd0
-#      define ZB_FIFO_SIZE_OP_FIFO_SIZE_FULL   (0 << 0)
-#      define ZB_FIFO_SIZE_OP_FIFO_SIZE_HALF   (1 << 0)
-#      define ZB_FIFO_SIZE_OP_FIFO_SIZE_QUATER (2 << 0)
-#      define ZB_FIFO_SIZE_OP_FIFO_SIZE_EIGTHS (4 << 0)
+#define R500_ZB_FIFO_SIZE                        0x4fd0
+#      define R500_OP_FIFO_SIZE_FULL   (0 << 0)
+#      define R500_OP_FIFO_SIZE_HALF   (1 << 0)
+#      define R500_OP_FIFO_SIZE_QUATER (2 << 0)
+#      define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)
 
 /* Stencil Reference Value and Mask for backfacing quads */
-#define ZB_STENCILREFMASK_BF                0x4fd4
-#      define ZB_STENCILREFMASK_BF_STENCILREF_SHIFT       0
-#      define ZB_STENCILREFMASK_BF_STENCILREF_MASK        0x000000ff
-#      define ZB_STENCILREFMASK_BF_STENCILMASK_SHIFT      8
-#      define ZB_STENCILREFMASK_BF_STENCILMASK_MASK       0x0000ff00
-#      define ZB_STENCILREFMASK_BF_STENCILWRITEMASK_SHIFT 16
-#      define ZB_STENCILREFMASK_BF_STENCILWRITEMASK_MASK  0xffff0000
+/* R300_ZB_STENCILREFMASK handles front face */
+#define R500_ZB_STENCILREFMASK_BF                0x4fd4
+#      define R500_STENCILREF_SHIFT       0
+#      define R500_STENCILREF_MASK        0x000000ff
+#      define R500_STENCILMASK_SHIFT      8
+#      define R500_STENCILMASK_MASK       0x0000ff00
+#      define R500_STENCILWRITEMASK_SHIFT 16
+#      define R500_STENCILWRITEMASK_MASK  0x00ff0000
 
 /**
  * \defgroup R3XX_R5XX_PROGRAMMABLE_VERTEX_SHADER_DESCRIPTION R3XX-R5XX PROGRAMMABLE VERTEX SHADER DESCRIPTION
index 69c672e..178e4a7 100644 (file)
@@ -415,10 +415,10 @@ static void r300SetEarlyZState(GLcontext * ctx)
        R300_STATECHANGE(r300, zstencil_format);
        switch (ctx->Visual.depthBits) {
        case 16:
-               r300->hw.zstencil_format.cmd[1] = ZB_FORMAR_DEPTHFORMAT_16BIT_INT_Z;
+               r300->hw.zstencil_format.cmd[1] = R300_DEPTHFORMAT_16BIT_INT_Z;
                break;
        case 24:
-               r300->hw.zstencil_format.cmd[1] = ZB_FORMAR_DEPTHFORMAT_24BIT_INT_Z;
+               r300->hw.zstencil_format.cmd[1] = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
                break;
        default:
                fprintf(stderr, "Error: Unsupported depth %d... exiting\n", ctx->Visual.depthBits);
@@ -427,14 +427,14 @@ static void r300SetEarlyZState(GLcontext * ctx)
 
        if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS)
                /* disable early Z */
-               r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE;
+               r300->hw.zstencil_format.cmd[2] = R300_ZTOP_DISABLE;
        else {
                if (ctx->Depth.Test && ctx->Depth.Func != GL_NEVER)
                        /* enable early Z */
-                       r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_ENABLE;
+                       r300->hw.zstencil_format.cmd[2] = R300_ZTOP_ENABLE;
                else
                        /* disable early Z */
-                       r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE;
+                       r300->hw.zstencil_format.cmd[2] = R300_ZTOP_DISABLE;
        }
 
        r300->hw.zstencil_format.cmd[3] = 0x00000003;
@@ -527,24 +527,24 @@ static void r300SetDepthState(GLcontext * ctx)
        r300ContextPtr r300 = R300_CONTEXT(ctx);
 
        R300_STATECHANGE(r300, zs);
-       r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE;
+       r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_STENCIL_ENABLE; // XXX
        r300->hw.zs.cmd[R300_ZS_CNTL_1] &=
-           ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT);
+           ~(R300_ZS_MASK << R300_Z_FUNC_SHIFT);
 
        if (ctx->Depth.Test && ctx->Depth.Func != GL_NEVER) {
                if (ctx->Depth.Mask)
                        r300->hw.zs.cmd[R300_ZS_CNTL_0] |=
-                           R300_RB3D_Z_TEST_AND_WRITE;
+                           R300_Z_ENABLE | R300_Z_WRITE_ENABLE | R300_STENCIL_FRONT_BACK; // XXX
                else
-                       r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_Z_TEST;
+                   r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_Z_ENABLE | R300_STENCIL_FRONT_BACK; // XXX
 
                r300->hw.zs.cmd[R300_ZS_CNTL_1] |=
                    translate_func(ctx->Depth.
-                                  Func) << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT;
+                                  Func) << R300_Z_FUNC_SHIFT;
        } else {
-               r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_Z_DISABLED_1;
+           r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_STENCIL_FRONT_BACK; // XXX
                r300->hw.zs.cmd[R300_ZS_CNTL_1] |=
-                   translate_func(GL_NEVER) << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT;
+                   translate_func(GL_NEVER) << R300_Z_FUNC_SHIFT;
        }
 
        r300SetEarlyZState(ctx);
@@ -558,10 +558,10 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state)
                R300_STATECHANGE(r300, zs);
                if (state) {
                        r300->hw.zs.cmd[R300_ZS_CNTL_0] |=
-                           R300_RB3D_STENCIL_ENABLE;
+                           R300_STENCIL_ENABLE;
                } else {
                        r300->hw.zs.cmd[R300_ZS_CNTL_0] &=
-                           ~R300_RB3D_STENCIL_ENABLE;
+                           ~R300_STENCIL_ENABLE;
                }
        } else {
 #if R200_MERGED
@@ -916,36 +916,36 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face,
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
        GLuint refmask =
            (((ctx->Stencil.
-              Ref[0] & 0xff) << ZB_STENCILREFMASK_STENCILREF_SHIFT) | ((ctx->
-                                                                     Stencil.
-                                                                     ValueMask
-                                                                     [0] &
-                                                                     0xff)
-                                                                    <<
-                                                                    ZB_STENCILREFMASK_STENCILMASK_SHIFT));
+              Ref[0] & 0xff) << R300_STENCILREF_SHIFT) | ((ctx->
+                                                           Stencil.
+                                                           ValueMask
+                                                           [0] &
+                                                           0xff)
+                                                          <<
+                                                          R300_STENCILMASK_SHIFT));
 
        GLuint flag;
 
        R300_STATECHANGE(rmesa, zs);
 
        rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &= ~((R300_ZS_MASK <<
-                                              R300_RB3D_ZS1_FRONT_FUNC_SHIFT)
+                                              R300_S_FRONT_FUNC_SHIFT)
                                              | (R300_ZS_MASK <<
-                                                R300_RB3D_ZS1_BACK_FUNC_SHIFT));
+                                                R300_S_BACK_FUNC_SHIFT));
 
        rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &=
-           ~((ZB_STENCILREFMASK_STENCIL_MASK << ZB_STENCILREFMASK_STENCILREF_SHIFT) |
-             (ZB_STENCILREFMASK_STENCIL_MASK << ZB_STENCILREFMASK_STENCILMASK_SHIFT));
+           ~((R300_STENCILREF_MASK << R300_STENCILREF_SHIFT) |
+             (R300_STENCILREF_MASK << R300_STENCILMASK_SHIFT));
 
        flag = translate_func(ctx->Stencil.Function[0]);
        rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
-           (flag << R300_RB3D_ZS1_FRONT_FUNC_SHIFT);
+           (flag << R300_S_FRONT_FUNC_SHIFT);
 
        if (ctx->Stencil._TestTwoSide)
                flag = translate_func(ctx->Stencil.Function[1]);
 
        rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
-           (flag << R300_RB3D_ZS1_BACK_FUNC_SHIFT);
+           (flag << R300_S_BACK_FUNC_SHIFT);
        rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask;
 }
 
@@ -955,12 +955,12 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
 
        R300_STATECHANGE(rmesa, zs);
        rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &=
-           ~(ZB_STENCILREFMASK_STENCIL_MASK <<
-             ZB_STENCILREFMASK_STENCILWRITEMASK_SHIFT);
+           ~(R300_STENCILREF_MASK <<
+             R300_STENCILWRITEMASK_SHIFT);
        rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |=
            (ctx->Stencil.
-            WriteMask[0] & ZB_STENCILREFMASK_STENCIL_MASK) <<
-            ZB_STENCILREFMASK_STENCILWRITEMASK_SHIFT;
+            WriteMask[0] & R300_STENCILREF_MASK) <<
+            R300_STENCILWRITEMASK_SHIFT;
 }
 
 static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
@@ -971,34 +971,34 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
        R300_STATECHANGE(rmesa, zs);
        /* It is easier to mask what's left.. */
        rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &=
-           (R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT) |
-           (R300_ZS_MASK << R300_RB3D_ZS1_FRONT_FUNC_SHIFT) |
-           (R300_ZS_MASK << R300_RB3D_ZS1_BACK_FUNC_SHIFT);
+           (R300_ZS_MASK << R300_Z_FUNC_SHIFT) |
+           (R300_ZS_MASK << R300_S_FRONT_FUNC_SHIFT) |
+           (R300_ZS_MASK << R300_S_BACK_FUNC_SHIFT);
 
        rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
            (translate_stencil_op(ctx->Stencil.FailFunc[0]) <<
-            R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT)
+            R300_S_FRONT_SFAIL_OP_SHIFT)
            | (translate_stencil_op(ctx->Stencil.ZFailFunc[0]) <<
-              R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT)
+              R300_S_FRONT_ZFAIL_OP_SHIFT)
            | (translate_stencil_op(ctx->Stencil.ZPassFunc[0]) <<
-              R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT);
+              R300_S_FRONT_ZPASS_OP_SHIFT);
 
        if (ctx->Stencil._TestTwoSide) {
                rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
                    (translate_stencil_op(ctx->Stencil.FailFunc[1]) <<
-                    R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT)
+                    R300_S_BACK_SFAIL_OP_SHIFT)
                    | (translate_stencil_op(ctx->Stencil.ZFailFunc[1]) <<
-                      R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT)
+                      R300_S_BACK_ZFAIL_OP_SHIFT)
                    | (translate_stencil_op(ctx->Stencil.ZPassFunc[1]) <<
-                      R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT);
+                      R300_S_BACK_ZPASS_OP_SHIFT);
        } else {
                rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
                    (translate_stencil_op(ctx->Stencil.FailFunc[0]) <<
-                    R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT)
+                    R300_S_BACK_SFAIL_OP_SHIFT)
                    | (translate_stencil_op(ctx->Stencil.ZFailFunc[0]) <<
-                      R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT)
+                      R300_S_BACK_ZFAIL_OP_SHIFT)
                    | (translate_stencil_op(ctx->Stencil.ZPassFunc[0]) <<
-                      R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT);
+                      R300_S_BACK_ZPASS_OP_SHIFT);
        }
 }
 
@@ -1007,10 +1007,10 @@ static void r300ClearStencil(GLcontext * ctx, GLint s)
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
 
        rmesa->state.stencil.clear =
-           ((GLuint) (ctx->Stencil.Clear & ZB_STENCILREFMASK_STENCIL_MASK) |
-            (ZB_STENCILREFMASK_STENCIL_MASK << ZB_STENCILREFMASK_STENCILMASK_SHIFT) |
-            ((ctx->Stencil.WriteMask[0] & ZB_STENCILREFMASK_STENCIL_MASK) <<
-               ZB_STENCILREFMASK_STENCILMASK_SHIFT));
+           ((GLuint) (ctx->Stencil.Clear & R300_STENCILREF_MASK) |
+            (R300_STENCILREF_MASK << R300_STENCILMASK_SHIFT) |
+            ((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) <<
+               R300_STENCILMASK_SHIFT));
 }
 
 /* =============================================================
@@ -2287,11 +2287,11 @@ static void r300ResetHwState(r300ContextPtr r300)
 
        if (r300->radeon.sarea->tiling_enabled) {
                /* XXX: Turn off when clearing buffers ? */
-               r300->hw.zb.cmd[R300_ZB_PITCH] |= ZB_DEPTHPITCH_DEPTHMACROTILE_ENABLE;
+               r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTHMACROTILE_ENABLE;
 
                if (ctx->Visual.depthBits == 24)
                        r300->hw.zb.cmd[R300_ZB_PITCH] |=
-                           ZB_DEPTHPITCH_DEPTHMICROTILE_TILED;
+                           R300_DEPTHMICROTILE_TILED;
        }
 
        r300->hw.zb_depthclearvalue.cmd[1] = 0;
@@ -2546,12 +2546,12 @@ void r300InitState(r300ContextPtr r300)
        switch (ctx->Visual.depthBits) {
        case 16:
                r300->state.depth.scale = 1.0 / (GLfloat) 0xffff;
-               depth_fmt = ZB_FORMAR_DEPTHFORMAT_16BIT_INT_Z;
+               depth_fmt = R300_DEPTHFORMAT_16BIT_INT_Z;
                r300->state.stencil.clear = 0x00000000;
                break;
        case 24:
                r300->state.depth.scale = 1.0 / (GLfloat) 0xffffff;
-               depth_fmt = ZB_FORMAR_DEPTHFORMAT_24BIT_INT_Z;
+               depth_fmt = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
                r300->state.stencil.clear = 0x00ff0000;
                break;
        default: