; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefix=GPRIDX %s
-; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx1010 -verify-machineinstrs < %s | FileCheck -check-prefix=MOVREL %s
+; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx1010 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX10PLUS,GFX10 %s
+; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx1100 -amdgpu-enable-delay-alu=0 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX10PLUS,GFX11 %s
; RUN: not --crash llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=fiji -verify-machineinstrs -o /dev/null %s 2>&1 | FileCheck -check-prefix=ERR %s
; FIXME: Need constant bus fixup pre-gfx10 for movrel
; GPRIDX-NEXT: s_cselect_b32 s7, s10, s9
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8i32_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 m0, s11
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_movreld_b32 s0, s10
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8i32_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 s0, s2
+; GFX10PLUS-NEXT: s_mov_b32 m0, s11
+; GFX10PLUS-NEXT: s_mov_b32 s1, s3
+; GFX10PLUS-NEXT: s_mov_b32 s2, s4
+; GFX10PLUS-NEXT: s_mov_b32 s3, s5
+; GFX10PLUS-NEXT: s_mov_b32 s4, s6
+; GFX10PLUS-NEXT: s_mov_b32 s5, s7
+; GFX10PLUS-NEXT: s_mov_b32 s6, s8
+; GFX10PLUS-NEXT: s_mov_b32 s7, s9
+; GFX10PLUS-NEXT: s_movreld_b32 s0, s10
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x i32> %vec, i32 %val, i32 %idx
ret <8 x i32> %insert
; GPRIDX-NEXT: s_cselect_b32 s7, s10, s9
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8p3i8_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 m0, s11
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_movreld_b32 s0, s10
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8p3i8_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 s0, s2
+; GFX10PLUS-NEXT: s_mov_b32 m0, s11
+; GFX10PLUS-NEXT: s_mov_b32 s1, s3
+; GFX10PLUS-NEXT: s_mov_b32 s2, s4
+; GFX10PLUS-NEXT: s_mov_b32 s3, s5
+; GFX10PLUS-NEXT: s_mov_b32 s4, s6
+; GFX10PLUS-NEXT: s_mov_b32 s5, s7
+; GFX10PLUS-NEXT: s_mov_b32 s6, s8
+; GFX10PLUS-NEXT: s_mov_b32 s7, s9
+; GFX10PLUS-NEXT: s_movreld_b32 s0, s10
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x i8 addrspace(3)*> %vec, i8 addrspace(3)* %val, i32 %idx
ret <8 x i8 addrspace(3)*> %insert
; GPRIDX-NEXT: v_mov_b32_e32 v1, v9
; GPRIDX-NEXT: s_setpc_b64 s[30:31]
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_const_s_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_mov_b32 s11, 0x41000000
-; MOVREL-NEXT: s_mov_b32 s4, 1.0
-; MOVREL-NEXT: s_mov_b32 s10, 0x40e00000
-; MOVREL-NEXT: s_mov_b32 s9, 0x40c00000
-; MOVREL-NEXT: s_mov_b32 s8, 0x40a00000
-; MOVREL-NEXT: s_mov_b32 s7, 4.0
-; MOVREL-NEXT: s_mov_b32 s6, 0x40400000
-; MOVREL-NEXT: s_mov_b32 s5, 2.0
-; MOVREL-NEXT: v_mov_b32_e32 v15, s11
-; MOVREL-NEXT: v_mov_b32_e32 v8, s4
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v1
-; MOVREL-NEXT: v_mov_b32_e32 v9, s5
-; MOVREL-NEXT: v_mov_b32_e32 v10, s6
-; MOVREL-NEXT: v_mov_b32_e32 v11, s7
-; MOVREL-NEXT: v_mov_b32_e32 v12, s8
-; MOVREL-NEXT: v_cndmask_b32_e32 v8, v8, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
-; MOVREL-NEXT: v_mov_b32_e32 v13, s9
-; MOVREL-NEXT: v_mov_b32_e32 v14, s10
-; MOVREL-NEXT: v_cndmask_b32_e32 v9, v9, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v10, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v11, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v12, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v13, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v14, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v1
-; MOVREL-NEXT: v_mov_b32_e32 v1, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v15, v0, vcc_lo
-; MOVREL-NEXT: v_mov_b32_e32 v0, v8
-; MOVREL-NEXT: s_setpc_b64 s[30:31]
+; GFX10-LABEL: dyn_insertelement_v8f32_const_s_v_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_mov_b32 s11, 0x41000000
+; GFX10-NEXT: s_mov_b32 s4, 1.0
+; GFX10-NEXT: s_mov_b32 s10, 0x40e00000
+; GFX10-NEXT: s_mov_b32 s9, 0x40c00000
+; GFX10-NEXT: s_mov_b32 s8, 0x40a00000
+; GFX10-NEXT: s_mov_b32 s7, 4.0
+; GFX10-NEXT: s_mov_b32 s6, 0x40400000
+; GFX10-NEXT: s_mov_b32 s5, 2.0
+; GFX10-NEXT: v_mov_b32_e32 v15, s11
+; GFX10-NEXT: v_mov_b32_e32 v8, s4
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v1
+; GFX10-NEXT: v_mov_b32_e32 v9, s5
+; GFX10-NEXT: v_mov_b32_e32 v10, s6
+; GFX10-NEXT: v_mov_b32_e32 v11, s7
+; GFX10-NEXT: v_mov_b32_e32 v12, s8
+; GFX10-NEXT: v_cndmask_b32_e32 v8, v8, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
+; GFX10-NEXT: v_mov_b32_e32 v13, s9
+; GFX10-NEXT: v_mov_b32_e32 v14, s10
+; GFX10-NEXT: v_cndmask_b32_e32 v9, v9, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v2, v10, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v11, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v4, v12, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v5, v13, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v6, v14, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v1
+; GFX10-NEXT: v_mov_b32_e32 v1, v9
+; GFX10-NEXT: v_cndmask_b32_e32 v7, v15, v0, vcc_lo
+; GFX10-NEXT: v_mov_b32_e32 v0, v8
+; GFX10-NEXT: s_setpc_b64 s[30:31]
+;
+; GFX11-LABEL: dyn_insertelement_v8f32_const_s_v_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_mov_b32 s7, 0x41000000
+; GFX11-NEXT: s_mov_b32 s1, 2.0
+; GFX11-NEXT: s_mov_b32 s0, 1.0
+; GFX11-NEXT: s_mov_b32 s6, 0x40e00000
+; GFX11-NEXT: s_mov_b32 s5, 0x40c00000
+; GFX11-NEXT: s_mov_b32 s4, 0x40a00000
+; GFX11-NEXT: s_mov_b32 s3, 4.0
+; GFX11-NEXT: s_mov_b32 s2, 0x40400000
+; GFX11-NEXT: v_dual_mov_b32 v15, s7 :: v_dual_mov_b32 v14, s6
+; GFX11-NEXT: v_dual_mov_b32 v9, s1 :: v_dual_mov_b32 v8, s0
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v1
+; GFX11-NEXT: v_dual_mov_b32 v11, s3 :: v_dual_mov_b32 v10, s2
+; GFX11-NEXT: v_dual_mov_b32 v13, s5 :: v_dual_mov_b32 v12, s4
+; GFX11-NEXT: v_cndmask_b32_e32 v8, v8, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v9, v9, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v2, v10, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v3, v11, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v4, v12, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v5, v13, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v6, v14, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v1
+; GFX11-NEXT: v_mov_b32_e32 v1, v9
+; GFX11-NEXT: v_dual_cndmask_b32 v7, v15, v0 :: v_dual_mov_b32 v0, v8
+; GFX11-NEXT: s_setpc_b64 s[30:31]
entry:
%insert = insertelement <8 x float> <float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0, float 8.0>, float %val, i32 %idx
ret <8 x float> %insert
; GPRIDX-NEXT: v_mov_b32_e32 v0, v8
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_s_s_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: v_mov_b32_e32 v15, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v0
-; MOVREL-NEXT: v_mov_b32_e32 v9, s1
-; MOVREL-NEXT: v_mov_b32_e32 v10, s2
-; MOVREL-NEXT: v_mov_b32_e32 v11, s3
-; MOVREL-NEXT: v_mov_b32_e32 v12, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v8, v8, s10, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
-; MOVREL-NEXT: v_mov_b32_e32 v13, s5
-; MOVREL-NEXT: v_mov_b32_e32 v14, s6
-; MOVREL-NEXT: v_cndmask_b32_e64 v1, v9, s10, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v0
-; MOVREL-NEXT: v_cndmask_b32_e64 v2, v10, s10, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v0
-; MOVREL-NEXT: v_cndmask_b32_e64 v3, v11, s10, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v0
-; MOVREL-NEXT: v_cndmask_b32_e64 v4, v12, s10, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v0
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v13, s10, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v0
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v14, s10, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v0
-; MOVREL-NEXT: v_mov_b32_e32 v0, v8
-; MOVREL-NEXT: v_cndmask_b32_e64 v7, v15, s10, vcc_lo
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v8f32_s_s_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: v_mov_b32_e32 v15, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s0
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v0
+; GFX10-NEXT: v_mov_b32_e32 v9, s1
+; GFX10-NEXT: v_mov_b32_e32 v10, s2
+; GFX10-NEXT: v_mov_b32_e32 v11, s3
+; GFX10-NEXT: v_mov_b32_e32 v12, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v8, v8, s10, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
+; GFX10-NEXT: v_mov_b32_e32 v13, s5
+; GFX10-NEXT: v_mov_b32_e32 v14, s6
+; GFX10-NEXT: v_cndmask_b32_e64 v1, v9, s10, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v0
+; GFX10-NEXT: v_cndmask_b32_e64 v2, v10, s10, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v0
+; GFX10-NEXT: v_cndmask_b32_e64 v3, v11, s10, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v0
+; GFX10-NEXT: v_cndmask_b32_e64 v4, v12, s10, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v0
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v13, s10, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v0
+; GFX10-NEXT: v_cndmask_b32_e64 v6, v14, s10, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v0
+; GFX10-NEXT: v_mov_b32_e32 v0, v8
+; GFX10-NEXT: v_cndmask_b32_e64 v7, v15, s10, vcc_lo
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v8f32_s_s_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: v_dual_mov_b32 v15, s7 :: v_dual_mov_b32 v14, s6
+; GFX11-NEXT: v_dual_mov_b32 v9, s1 :: v_dual_mov_b32 v8, s0
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v0
+; GFX11-NEXT: v_dual_mov_b32 v11, s3 :: v_dual_mov_b32 v10, s2
+; GFX11-NEXT: v_dual_mov_b32 v13, s5 :: v_dual_mov_b32 v12, s4
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v8, s10, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v1, v9, s10, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v2, v10, s10, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v3, v11, s10, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v4, v12, s10, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v5, v13, s10, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v6, v14, s10, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v0
+; GFX11-NEXT: v_mov_b32_e32 v0, v8
+; GFX11-NEXT: v_cndmask_b32_e64 v7, v15, s10, vcc_lo
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x float> %vec, float %val, i32 %idx
ret <8 x float> %insert
; GPRIDX-NEXT: v_mov_b32_e32 v0, v8
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_s_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: v_mov_b32_e32 v8, v0
-; MOVREL-NEXT: v_mov_b32_e32 v0, s0
-; MOVREL-NEXT: s_mov_b32 m0, s10
-; MOVREL-NEXT: v_mov_b32_e32 v1, s1
-; MOVREL-NEXT: v_mov_b32_e32 v2, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s7
-; MOVREL-NEXT: v_movreld_b32_e32 v0, v8
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v8f32_s_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: v_mov_b32_e32 v8, v0
+; GFX10-NEXT: v_mov_b32_e32 v0, s0
+; GFX10-NEXT: s_mov_b32 m0, s10
+; GFX10-NEXT: v_mov_b32_e32 v1, s1
+; GFX10-NEXT: v_mov_b32_e32 v2, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s7
+; GFX10-NEXT: v_movreld_b32_e32 v0, v8
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v8f32_s_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: v_mov_b32_e32 v8, v0
+; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v3, s3
+; GFX11-NEXT: s_mov_b32 m0, s10
+; GFX11-NEXT: v_dual_mov_b32 v1, s1 :: v_dual_mov_b32 v2, s2
+; GFX11-NEXT: v_dual_mov_b32 v5, s5 :: v_dual_mov_b32 v4, s4
+; GFX11-NEXT: v_dual_mov_b32 v7, s7 :: v_dual_mov_b32 v6, s6
+; GFX11-NEXT: v_movreld_b32_e32 v0, v8
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x float> %vec, float %val, i32 %idx
ret <8 x float> %insert
; GPRIDX-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_v_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 m0, s3
-; MOVREL-NEXT: v_movreld_b32_e32 v0, s2
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8f32_v_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 m0, s3
+; GFX10PLUS-NEXT: v_movreld_b32_e32 v0, s2
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x float> %vec, float %val, i32 %idx
ret <8 x float> %insert
; GPRIDX-NEXT: v_mov_b32_e32 v1, v9
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_s_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: v_mov_b32_e32 v15, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v1
-; MOVREL-NEXT: v_mov_b32_e32 v9, s1
-; MOVREL-NEXT: v_mov_b32_e32 v10, s2
-; MOVREL-NEXT: v_mov_b32_e32 v11, s3
-; MOVREL-NEXT: v_mov_b32_e32 v12, s4
-; MOVREL-NEXT: v_cndmask_b32_e32 v8, v8, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
-; MOVREL-NEXT: v_mov_b32_e32 v13, s5
-; MOVREL-NEXT: v_mov_b32_e32 v14, s6
-; MOVREL-NEXT: v_cndmask_b32_e32 v9, v9, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v10, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v11, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v12, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v13, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v14, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v1
-; MOVREL-NEXT: v_mov_b32_e32 v1, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v15, v0, vcc_lo
-; MOVREL-NEXT: v_mov_b32_e32 v0, v8
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v8f32_s_v_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: v_mov_b32_e32 v15, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s0
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v1
+; GFX10-NEXT: v_mov_b32_e32 v9, s1
+; GFX10-NEXT: v_mov_b32_e32 v10, s2
+; GFX10-NEXT: v_mov_b32_e32 v11, s3
+; GFX10-NEXT: v_mov_b32_e32 v12, s4
+; GFX10-NEXT: v_cndmask_b32_e32 v8, v8, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
+; GFX10-NEXT: v_mov_b32_e32 v13, s5
+; GFX10-NEXT: v_mov_b32_e32 v14, s6
+; GFX10-NEXT: v_cndmask_b32_e32 v9, v9, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v2, v10, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v11, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v4, v12, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v5, v13, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v6, v14, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v1
+; GFX10-NEXT: v_mov_b32_e32 v1, v9
+; GFX10-NEXT: v_cndmask_b32_e32 v7, v15, v0, vcc_lo
+; GFX10-NEXT: v_mov_b32_e32 v0, v8
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v8f32_s_v_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: v_dual_mov_b32 v15, s7 :: v_dual_mov_b32 v14, s6
+; GFX11-NEXT: v_dual_mov_b32 v9, s1 :: v_dual_mov_b32 v8, s0
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v1
+; GFX11-NEXT: v_dual_mov_b32 v11, s3 :: v_dual_mov_b32 v10, s2
+; GFX11-NEXT: v_dual_mov_b32 v13, s5 :: v_dual_mov_b32 v12, s4
+; GFX11-NEXT: v_cndmask_b32_e32 v8, v8, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v9, v9, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v2, v10, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v3, v11, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v4, v12, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v5, v13, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v6, v14, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v1
+; GFX11-NEXT: v_mov_b32_e32 v1, v9
+; GFX11-NEXT: v_dual_cndmask_b32 v7, v15, v0 :: v_dual_mov_b32 v0, v8
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x float> %vec, float %val, i32 %idx
ret <8 x float> %insert
; GPRIDX-NEXT: v_cndmask_b32_e32 v7, v7, v9, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_v_s_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v8
-; MOVREL-NEXT: v_cndmask_b32_e64 v0, v0, s2, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v8
-; MOVREL-NEXT: v_cndmask_b32_e64 v1, v1, s2, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v8
-; MOVREL-NEXT: v_cndmask_b32_e64 v2, v2, s2, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v8
-; MOVREL-NEXT: v_cndmask_b32_e64 v3, v3, s2, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v8
-; MOVREL-NEXT: v_cndmask_b32_e64 v4, v4, s2, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v8
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, s2, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v8
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v6, s2, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v8
-; MOVREL-NEXT: v_cndmask_b32_e64 v7, v7, s2, vcc_lo
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8f32_v_s_v:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e64 v0, v0, s2, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e64 v1, v1, s2, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e64 v2, v2, s2, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e64 v3, v3, s2, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e64 v4, v4, s2, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e64 v5, v5, s2, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e64 v6, v6, s2, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e64 v7, v7, s2, vcc_lo
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x float> %vec, float %val, i32 %idx
ret <8 x float> %insert
; GPRIDX-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_v_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 m0, s2
-; MOVREL-NEXT: v_movreld_b32_e32 v0, v8
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8f32_v_v_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 m0, s2
+; GFX10PLUS-NEXT: v_movreld_b32_e32 v0, v8
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x float> %vec, float %val, i32 %idx
ret <8 x float> %insert
; GPRIDX-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8p3i8_v_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 m0, s2
-; MOVREL-NEXT: v_movreld_b32_e32 v0, v8
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8p3i8_v_v_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 m0, s2
+; GFX10PLUS-NEXT: v_movreld_b32_e32 v0, v8
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x i8 addrspace(3)*> %vec, i8 addrspace(3)* %val, i32 %idx
%cast.0 = ptrtoint <8 x i8 addrspace(3)*> %insert to <8 x i32>
; GPRIDX-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_v_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v2, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v5, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v6, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc_lo
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8f32_v_v_v:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v0, v0, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v1, v1, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v2, v2, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v3, v3, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v4, v4, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v5, v5, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v6, v6, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc_lo
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x float> %vec, float %val, i32 %idx
ret <8 x float> %insert
; GPRIDX-NEXT: s_movreld_b64 s[0:1], s[18:19]
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8i64_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 m0, s20
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_movreld_b64 s[0:1], s[18:19]
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8i64_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 s0, s2
+; GFX10PLUS-NEXT: s_mov_b32 s1, s3
+; GFX10PLUS-NEXT: s_mov_b32 m0, s20
+; GFX10PLUS-NEXT: s_mov_b32 s2, s4
+; GFX10PLUS-NEXT: s_mov_b32 s3, s5
+; GFX10PLUS-NEXT: s_mov_b32 s4, s6
+; GFX10PLUS-NEXT: s_mov_b32 s5, s7
+; GFX10PLUS-NEXT: s_mov_b32 s6, s8
+; GFX10PLUS-NEXT: s_mov_b32 s7, s9
+; GFX10PLUS-NEXT: s_mov_b32 s8, s10
+; GFX10PLUS-NEXT: s_mov_b32 s9, s11
+; GFX10PLUS-NEXT: s_mov_b32 s10, s12
+; GFX10PLUS-NEXT: s_mov_b32 s11, s13
+; GFX10PLUS-NEXT: s_mov_b32 s12, s14
+; GFX10PLUS-NEXT: s_mov_b32 s13, s15
+; GFX10PLUS-NEXT: s_mov_b32 s14, s16
+; GFX10PLUS-NEXT: s_mov_b32 s15, s17
+; GFX10PLUS-NEXT: s_movreld_b64 s[0:1], s[18:19]
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x i64> %vec, i64 %val, i32 %idx
ret <8 x i64> %insert
; GPRIDX-NEXT: s_movreld_b64 s[0:1], s[18:19]
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8p1i8_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 m0, s20
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_movreld_b64 s[0:1], s[18:19]
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8p1i8_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 s0, s2
+; GFX10PLUS-NEXT: s_mov_b32 s1, s3
+; GFX10PLUS-NEXT: s_mov_b32 m0, s20
+; GFX10PLUS-NEXT: s_mov_b32 s2, s4
+; GFX10PLUS-NEXT: s_mov_b32 s3, s5
+; GFX10PLUS-NEXT: s_mov_b32 s4, s6
+; GFX10PLUS-NEXT: s_mov_b32 s5, s7
+; GFX10PLUS-NEXT: s_mov_b32 s6, s8
+; GFX10PLUS-NEXT: s_mov_b32 s7, s9
+; GFX10PLUS-NEXT: s_mov_b32 s8, s10
+; GFX10PLUS-NEXT: s_mov_b32 s9, s11
+; GFX10PLUS-NEXT: s_mov_b32 s10, s12
+; GFX10PLUS-NEXT: s_mov_b32 s11, s13
+; GFX10PLUS-NEXT: s_mov_b32 s12, s14
+; GFX10PLUS-NEXT: s_mov_b32 s13, s15
+; GFX10PLUS-NEXT: s_mov_b32 s14, s16
+; GFX10PLUS-NEXT: s_mov_b32 s15, s17
+; GFX10PLUS-NEXT: s_movreld_b64 s[0:1], s[18:19]
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <8 x i8 addrspace(1)*> %vec, i8 addrspace(1)* %val, i32 %idx
ret <8 x i8 addrspace(1)*> %insert
; GPRIDX-NEXT: s_waitcnt vmcnt(0)
; GPRIDX-NEXT: s_setpc_b64 s[30:31]
;
-; MOVREL-LABEL: dyn_insertelement_v8f64_const_s_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_mov_b32 s18, 0
-; MOVREL-NEXT: s_mov_b64 s[4:5], 1.0
-; MOVREL-NEXT: s_mov_b32 s19, 0x40200000
-; MOVREL-NEXT: s_mov_b32 s17, 0x401c0000
-; MOVREL-NEXT: s_mov_b32 s16, s18
-; MOVREL-NEXT: s_mov_b32 s15, 0x40180000
-; MOVREL-NEXT: s_mov_b32 s14, s18
-; MOVREL-NEXT: s_mov_b32 s13, 0x40140000
-; MOVREL-NEXT: s_mov_b32 s12, s18
-; MOVREL-NEXT: s_mov_b64 s[10:11], 4.0
-; MOVREL-NEXT: s_mov_b32 s9, 0x40080000
-; MOVREL-NEXT: s_mov_b32 s8, s18
-; MOVREL-NEXT: s_mov_b64 s[6:7], 2.0
-; MOVREL-NEXT: v_mov_b32_e32 v3, s4
-; MOVREL-NEXT: v_mov_b32_e32 v4, s5
-; MOVREL-NEXT: v_mov_b32_e32 v5, s6
-; MOVREL-NEXT: v_mov_b32_e32 v6, s7
-; MOVREL-NEXT: v_mov_b32_e32 v7, s8
-; MOVREL-NEXT: v_mov_b32_e32 v8, s9
-; MOVREL-NEXT: v_mov_b32_e32 v9, s10
-; MOVREL-NEXT: v_mov_b32_e32 v10, s11
-; MOVREL-NEXT: v_mov_b32_e32 v11, s12
-; MOVREL-NEXT: v_mov_b32_e32 v12, s13
-; MOVREL-NEXT: v_mov_b32_e32 v13, s14
-; MOVREL-NEXT: v_mov_b32_e32 v14, s15
-; MOVREL-NEXT: v_mov_b32_e32 v15, s16
-; MOVREL-NEXT: v_mov_b32_e32 v16, s17
-; MOVREL-NEXT: v_mov_b32_e32 v17, s18
-; MOVREL-NEXT: v_mov_b32_e32 v18, s19
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s4, 1, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s5, 3, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s10, 2, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s6, 4, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s7, 5, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s8, 6, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s9, 7, v2
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v0, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, v0, s4
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v1, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v6, v1, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v7, v7, v0, s10
-; MOVREL-NEXT: v_cndmask_b32_e64 v9, v9, v0, s5
-; MOVREL-NEXT: v_cndmask_b32_e64 v8, v8, v1, s10
-; MOVREL-NEXT: v_cndmask_b32_e64 v10, v10, v1, s5
-; MOVREL-NEXT: v_cndmask_b32_e64 v11, v11, v0, s6
-; MOVREL-NEXT: v_cndmask_b32_e64 v13, v13, v0, s7
-; MOVREL-NEXT: v_cndmask_b32_e64 v12, v12, v1, s6
-; MOVREL-NEXT: v_cndmask_b32_e64 v14, v14, v1, s7
-; MOVREL-NEXT: v_cndmask_b32_e64 v15, v15, v0, s8
-; MOVREL-NEXT: v_cndmask_b32_e64 v17, v17, v0, s9
-; MOVREL-NEXT: v_cndmask_b32_e64 v16, v16, v1, s8
-; MOVREL-NEXT: v_cndmask_b32_e64 v18, v18, v1, s9
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[3:6], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[7:10], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[11:14], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[15:18], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_setpc_b64 s[30:31]
+; GFX10-LABEL: dyn_insertelement_v8f64_const_s_v_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_mov_b32 s18, 0
+; GFX10-NEXT: s_mov_b64 s[4:5], 1.0
+; GFX10-NEXT: s_mov_b32 s19, 0x40200000
+; GFX10-NEXT: s_mov_b32 s17, 0x401c0000
+; GFX10-NEXT: s_mov_b32 s16, s18
+; GFX10-NEXT: s_mov_b32 s15, 0x40180000
+; GFX10-NEXT: s_mov_b32 s14, s18
+; GFX10-NEXT: s_mov_b32 s13, 0x40140000
+; GFX10-NEXT: s_mov_b32 s12, s18
+; GFX10-NEXT: s_mov_b64 s[10:11], 4.0
+; GFX10-NEXT: s_mov_b32 s9, 0x40080000
+; GFX10-NEXT: s_mov_b32 s8, s18
+; GFX10-NEXT: s_mov_b64 s[6:7], 2.0
+; GFX10-NEXT: v_mov_b32_e32 v3, s4
+; GFX10-NEXT: v_mov_b32_e32 v4, s5
+; GFX10-NEXT: v_mov_b32_e32 v5, s6
+; GFX10-NEXT: v_mov_b32_e32 v6, s7
+; GFX10-NEXT: v_mov_b32_e32 v7, s8
+; GFX10-NEXT: v_mov_b32_e32 v8, s9
+; GFX10-NEXT: v_mov_b32_e32 v9, s10
+; GFX10-NEXT: v_mov_b32_e32 v10, s11
+; GFX10-NEXT: v_mov_b32_e32 v11, s12
+; GFX10-NEXT: v_mov_b32_e32 v12, s13
+; GFX10-NEXT: v_mov_b32_e32 v13, s14
+; GFX10-NEXT: v_mov_b32_e32 v14, s15
+; GFX10-NEXT: v_mov_b32_e32 v15, s16
+; GFX10-NEXT: v_mov_b32_e32 v16, s17
+; GFX10-NEXT: v_mov_b32_e32 v17, s18
+; GFX10-NEXT: v_mov_b32_e32 v18, s19
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s4, 1, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s5, 3, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s10, 2, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s6, 4, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s7, 5, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s8, 6, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s9, 7, v2
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v3, v0, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v5, v0, s4
+; GFX10-NEXT: v_cndmask_b32_e32 v4, v4, v1, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v6, v6, v1, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v7, v7, v0, s10
+; GFX10-NEXT: v_cndmask_b32_e64 v9, v9, v0, s5
+; GFX10-NEXT: v_cndmask_b32_e64 v8, v8, v1, s10
+; GFX10-NEXT: v_cndmask_b32_e64 v10, v10, v1, s5
+; GFX10-NEXT: v_cndmask_b32_e64 v11, v11, v0, s6
+; GFX10-NEXT: v_cndmask_b32_e64 v13, v13, v0, s7
+; GFX10-NEXT: v_cndmask_b32_e64 v12, v12, v1, s6
+; GFX10-NEXT: v_cndmask_b32_e64 v14, v14, v1, s7
+; GFX10-NEXT: v_cndmask_b32_e64 v15, v15, v0, s8
+; GFX10-NEXT: v_cndmask_b32_e64 v17, v17, v0, s9
+; GFX10-NEXT: v_cndmask_b32_e64 v16, v16, v1, s8
+; GFX10-NEXT: v_cndmask_b32_e64 v18, v18, v1, s9
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[3:6], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[7:10], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[11:14], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[15:18], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_setpc_b64 s[30:31]
+;
+; GFX11-LABEL: dyn_insertelement_v8f64_const_s_v_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_mov_b32 s14, 0
+; GFX11-NEXT: s_mov_b32 s15, 0x40200000
+; GFX11-NEXT: s_mov_b32 s13, 0x401c0000
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s11, 0x40180000
+; GFX11-NEXT: s_mov_b32 s10, s14
+; GFX11-NEXT: s_mov_b32 s9, 0x40140000
+; GFX11-NEXT: s_mov_b32 s8, s14
+; GFX11-NEXT: s_mov_b64 s[6:7], 4.0
+; GFX11-NEXT: s_mov_b32 s5, 0x40080000
+; GFX11-NEXT: s_mov_b32 s4, s14
+; GFX11-NEXT: s_mov_b64 s[2:3], 2.0
+; GFX11-NEXT: s_mov_b64 s[0:1], 1.0
+; GFX11-NEXT: v_dual_mov_b32 v18, s15 :: v_dual_mov_b32 v17, s14
+; GFX11-NEXT: v_dual_mov_b32 v16, s13 :: v_dual_mov_b32 v15, s12
+; GFX11-NEXT: v_dual_mov_b32 v14, s11 :: v_dual_mov_b32 v13, s10
+; GFX11-NEXT: v_dual_mov_b32 v12, s9 :: v_dual_mov_b32 v11, s8
+; GFX11-NEXT: v_dual_mov_b32 v10, s7 :: v_dual_mov_b32 v9, s6
+; GFX11-NEXT: v_dual_mov_b32 v8, s5 :: v_dual_mov_b32 v7, s4
+; GFX11-NEXT: v_dual_mov_b32 v6, s3 :: v_dual_mov_b32 v5, s2
+; GFX11-NEXT: v_dual_mov_b32 v4, s1 :: v_dual_mov_b32 v3, s0
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 1, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s1, 2, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s2, 3, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s3, 5, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s6, 4, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s4, 6, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s5, 7, v2
+; GFX11-NEXT: v_dual_cndmask_b32 v3, v3, v0 :: v_dual_cndmask_b32 v4, v4, v1
+; GFX11-NEXT: v_cndmask_b32_e64 v5, v5, v0, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v6, v6, v1, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v7, v7, v0, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v9, v0, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v8, v1, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v10, v10, v1, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v11, v11, v0, s6
+; GFX11-NEXT: v_cndmask_b32_e64 v13, v13, v0, s3
+; GFX11-NEXT: v_cndmask_b32_e64 v12, v12, v1, s6
+; GFX11-NEXT: v_cndmask_b32_e64 v14, v14, v1, s3
+; GFX11-NEXT: v_cndmask_b32_e64 v15, v15, v0, s4
+; GFX11-NEXT: v_cndmask_b32_e64 v17, v17, v0, s5
+; GFX11-NEXT: v_cndmask_b32_e64 v16, v16, v1, s4
+; GFX11-NEXT: v_cndmask_b32_e64 v18, v18, v1, s5
+; GFX11-NEXT: global_store_b128 v[0:1], v[3:6], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[7:10], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[11:14], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[15:18], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_setpc_b64 s[30:31]
entry:
%insert = insertelement <8 x double> <double 1.0, double 2.0, double 3.0, double 4.0, double 5.0, double 6.0, double 7.0, double 8.0>, double %val, i32 %idx
%vec.0 = shufflevector <8 x double> %insert, <8 x double> undef, <2 x i32> <i32 0, i32 1>
; GPRIDX-NEXT: s_waitcnt vmcnt(0)
; GPRIDX-NEXT: s_endpgm
;
-; MOVREL-LABEL: dyn_insertelement_v8f64_s_s_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: v_mov_b32_e32 v16, s15
-; MOVREL-NEXT: v_mov_b32_e32 v2, s1
-; MOVREL-NEXT: v_mov_b32_e32 v1, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v0
-; MOVREL-NEXT: v_mov_b32_e32 v15, s14
-; MOVREL-NEXT: v_mov_b32_e32 v14, s13
-; MOVREL-NEXT: v_mov_b32_e32 v13, s12
-; MOVREL-NEXT: v_mov_b32_e32 v12, s11
-; MOVREL-NEXT: v_mov_b32_e32 v11, s10
-; MOVREL-NEXT: v_mov_b32_e32 v10, s9
-; MOVREL-NEXT: v_mov_b32_e32 v9, s8
-; MOVREL-NEXT: v_mov_b32_e32 v8, s7
-; MOVREL-NEXT: v_mov_b32_e32 v7, s6
-; MOVREL-NEXT: v_mov_b32_e32 v6, s5
-; MOVREL-NEXT: v_mov_b32_e32 v5, s4
-; MOVREL-NEXT: v_mov_b32_e32 v4, s3
-; MOVREL-NEXT: v_mov_b32_e32 v3, s2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 1, v0
-; MOVREL-NEXT: v_cndmask_b32_e64 v1, v1, s18, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v2, v2, s19, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s1, 2, v0
-; MOVREL-NEXT: v_cndmask_b32_e64 v3, v3, s18, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v4, v4, s19, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 4, v0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s2, 5, v0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s3, 6, v0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s4, 7, v0
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, s18, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v6, s19, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v7, v7, s18, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v8, v8, s19, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v9, v9, s18, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v10, v10, s19, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v11, v11, s18, s2
-; MOVREL-NEXT: v_cndmask_b32_e64 v12, v12, s19, s2
-; MOVREL-NEXT: v_cndmask_b32_e64 v13, v13, s18, s3
-; MOVREL-NEXT: v_cndmask_b32_e64 v14, v14, s19, s3
-; MOVREL-NEXT: v_cndmask_b32_e64 v15, v15, s18, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v16, v16, s19, s4
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[1:4], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[5:8], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[9:12], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[13:16], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_endpgm
+; GFX10-LABEL: dyn_insertelement_v8f64_s_s_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: v_mov_b32_e32 v16, s15
+; GFX10-NEXT: v_mov_b32_e32 v2, s1
+; GFX10-NEXT: v_mov_b32_e32 v1, s0
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v0
+; GFX10-NEXT: v_mov_b32_e32 v15, s14
+; GFX10-NEXT: v_mov_b32_e32 v14, s13
+; GFX10-NEXT: v_mov_b32_e32 v13, s12
+; GFX10-NEXT: v_mov_b32_e32 v12, s11
+; GFX10-NEXT: v_mov_b32_e32 v11, s10
+; GFX10-NEXT: v_mov_b32_e32 v10, s9
+; GFX10-NEXT: v_mov_b32_e32 v9, s8
+; GFX10-NEXT: v_mov_b32_e32 v8, s7
+; GFX10-NEXT: v_mov_b32_e32 v7, s6
+; GFX10-NEXT: v_mov_b32_e32 v6, s5
+; GFX10-NEXT: v_mov_b32_e32 v5, s4
+; GFX10-NEXT: v_mov_b32_e32 v4, s3
+; GFX10-NEXT: v_mov_b32_e32 v3, s2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 1, v0
+; GFX10-NEXT: v_cndmask_b32_e64 v1, v1, s18, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v2, v2, s19, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v0
+; GFX10-NEXT: v_cmp_eq_u32_e64 s1, 2, v0
+; GFX10-NEXT: v_cndmask_b32_e64 v3, v3, s18, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v4, v4, s19, s0
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 4, v0
+; GFX10-NEXT: v_cmp_eq_u32_e64 s2, 5, v0
+; GFX10-NEXT: v_cmp_eq_u32_e64 s3, 6, v0
+; GFX10-NEXT: v_cmp_eq_u32_e64 s4, 7, v0
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v5, s18, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v6, v6, s19, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v7, v7, s18, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v8, v8, s19, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v9, v9, s18, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v10, v10, s19, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v11, v11, s18, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v12, v12, s19, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v13, v13, s18, s3
+; GFX10-NEXT: v_cndmask_b32_e64 v14, v14, s19, s3
+; GFX10-NEXT: v_cndmask_b32_e64 v15, v15, s18, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v16, v16, s19, s4
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[1:4], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[5:8], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[9:12], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[13:16], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_endpgm
+;
+; GFX11-LABEL: dyn_insertelement_v8f64_s_s_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: v_dual_mov_b32 v16, s15 :: v_dual_mov_b32 v15, s14
+; GFX11-NEXT: v_dual_mov_b32 v2, s1 :: v_dual_mov_b32 v1, s0
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v0
+; GFX11-NEXT: v_dual_mov_b32 v14, s13 :: v_dual_mov_b32 v13, s12
+; GFX11-NEXT: v_dual_mov_b32 v12, s11 :: v_dual_mov_b32 v11, s10
+; GFX11-NEXT: v_dual_mov_b32 v10, s9 :: v_dual_mov_b32 v9, s8
+; GFX11-NEXT: v_dual_mov_b32 v8, s7 :: v_dual_mov_b32 v7, s6
+; GFX11-NEXT: v_dual_mov_b32 v6, s5 :: v_dual_mov_b32 v5, s4
+; GFX11-NEXT: v_dual_mov_b32 v4, s3 :: v_dual_mov_b32 v3, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v1, v1, s18, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 1, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v2, v2, s19, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v0
+; GFX11-NEXT: v_cmp_eq_u32_e64 s1, 3, v0
+; GFX11-NEXT: v_cmp_eq_u32_e64 s2, 7, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v3, v3, s18, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v4, v4, s19, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v5, v5, s18, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v6, v6, s19, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v0
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 5, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v7, v7, s18, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v8, s19, s1
+; GFX11-NEXT: v_cmp_eq_u32_e64 s1, 6, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v9, s18, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v10, v10, s19, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v11, v11, s18, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v12, v12, s19, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v13, v13, s18, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v14, v14, s19, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v15, v15, s18, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v16, v16, s19, s2
+; GFX11-NEXT: global_store_b128 v[0:1], v[1:4], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[5:8], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[9:12], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[13:16], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
+; GFX11-NEXT: s_endpgm
entry:
%insert = insertelement <8 x double> %vec, double %val, i32 %idx
%vec.0 = shufflevector <8 x double> %insert, <8 x double> undef, <2 x i32> <i32 0, i32 1>
; GPRIDX-NEXT: s_waitcnt vmcnt(0)
; GPRIDX-NEXT: s_endpgm
;
-; MOVREL-LABEL: dyn_insertelement_v8f64_s_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: v_mov_b32_e32 v17, s15
-; MOVREL-NEXT: v_mov_b32_e32 v2, s0
-; MOVREL-NEXT: s_lshl_b32 m0, s18, 1
-; MOVREL-NEXT: v_mov_b32_e32 v16, s14
-; MOVREL-NEXT: v_mov_b32_e32 v15, s13
-; MOVREL-NEXT: v_mov_b32_e32 v14, s12
-; MOVREL-NEXT: v_mov_b32_e32 v13, s11
-; MOVREL-NEXT: v_mov_b32_e32 v12, s10
-; MOVREL-NEXT: v_mov_b32_e32 v11, s9
-; MOVREL-NEXT: v_mov_b32_e32 v10, s8
-; MOVREL-NEXT: v_mov_b32_e32 v9, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s1
-; MOVREL-NEXT: v_movreld_b32_e32 v2, v0
-; MOVREL-NEXT: v_movreld_b32_e32 v3, v1
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[2:5], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[6:9], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[10:13], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[14:17], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_endpgm
+; GFX10-LABEL: dyn_insertelement_v8f64_s_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: v_mov_b32_e32 v17, s15
+; GFX10-NEXT: v_mov_b32_e32 v2, s0
+; GFX10-NEXT: s_lshl_b32 m0, s18, 1
+; GFX10-NEXT: v_mov_b32_e32 v16, s14
+; GFX10-NEXT: v_mov_b32_e32 v15, s13
+; GFX10-NEXT: v_mov_b32_e32 v14, s12
+; GFX10-NEXT: v_mov_b32_e32 v13, s11
+; GFX10-NEXT: v_mov_b32_e32 v12, s10
+; GFX10-NEXT: v_mov_b32_e32 v11, s9
+; GFX10-NEXT: v_mov_b32_e32 v10, s8
+; GFX10-NEXT: v_mov_b32_e32 v9, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s1
+; GFX10-NEXT: v_movreld_b32_e32 v2, v0
+; GFX10-NEXT: v_movreld_b32_e32 v3, v1
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[2:5], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[6:9], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[10:13], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[14:17], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_endpgm
+;
+; GFX11-LABEL: dyn_insertelement_v8f64_s_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: v_dual_mov_b32 v17, s15 :: v_dual_mov_b32 v16, s14
+; GFX11-NEXT: v_dual_mov_b32 v3, s1 :: v_dual_mov_b32 v2, s0
+; GFX11-NEXT: s_lshl_b32 m0, s18, 1
+; GFX11-NEXT: v_dual_mov_b32 v15, s13 :: v_dual_mov_b32 v14, s12
+; GFX11-NEXT: v_dual_mov_b32 v13, s11 :: v_dual_mov_b32 v12, s10
+; GFX11-NEXT: v_dual_mov_b32 v11, s9 :: v_dual_mov_b32 v10, s8
+; GFX11-NEXT: v_dual_mov_b32 v9, s7 :: v_dual_mov_b32 v8, s6
+; GFX11-NEXT: v_dual_mov_b32 v7, s5 :: v_dual_mov_b32 v6, s4
+; GFX11-NEXT: v_dual_mov_b32 v5, s3 :: v_dual_mov_b32 v4, s2
+; GFX11-NEXT: v_movreld_b32_e32 v2, v0
+; GFX11-NEXT: v_movreld_b32_e32 v3, v1
+; GFX11-NEXT: global_store_b128 v[0:1], v[2:5], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[6:9], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[10:13], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[14:17], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
+; GFX11-NEXT: s_endpgm
entry:
%insert = insertelement <8 x double> %vec, double %val, i32 %idx
%vec.0 = shufflevector <8 x double> %insert, <8 x double> undef, <2 x i32> <i32 0, i32 1>
; GPRIDX-NEXT: s_waitcnt vmcnt(0)
; GPRIDX-NEXT: s_endpgm
;
-; MOVREL-LABEL: dyn_insertelement_v8f64_v_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_lshl_b32 m0, s4, 1
-; MOVREL-NEXT: v_movreld_b32_e32 v0, s2
-; MOVREL-NEXT: v_movreld_b32_e32 v1, s3
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_endpgm
+; GFX10-LABEL: dyn_insertelement_v8f64_v_s_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_lshl_b32 m0, s4, 1
+; GFX10-NEXT: v_movreld_b32_e32 v0, s2
+; GFX10-NEXT: v_movreld_b32_e32 v1, s3
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_endpgm
+;
+; GFX11-LABEL: dyn_insertelement_v8f64_v_s_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_lshl_b32 m0, s4, 1
+; GFX11-NEXT: v_movreld_b32_e32 v0, s2
+; GFX11-NEXT: v_movreld_b32_e32 v1, s3
+; GFX11-NEXT: global_store_b128 v[0:1], v[0:3], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[4:7], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[8:11], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[12:15], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
+; GFX11-NEXT: s_endpgm
entry:
%insert = insertelement <8 x double> %vec, double %val, i32 %idx
%vec.0 = shufflevector <8 x double> %insert, <8 x double> undef, <2 x i32> <i32 0, i32 1>
; GPRIDX-NEXT: s_waitcnt vmcnt(0)
; GPRIDX-NEXT: s_endpgm
;
-; MOVREL-LABEL: dyn_insertelement_v8f64_s_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: v_mov_b32_e32 v18, s15
-; MOVREL-NEXT: v_mov_b32_e32 v17, s14
-; MOVREL-NEXT: v_mov_b32_e32 v16, s13
-; MOVREL-NEXT: v_mov_b32_e32 v15, s12
-; MOVREL-NEXT: v_mov_b32_e32 v14, s11
-; MOVREL-NEXT: v_mov_b32_e32 v13, s10
-; MOVREL-NEXT: v_mov_b32_e32 v12, s9
-; MOVREL-NEXT: v_mov_b32_e32 v11, s8
-; MOVREL-NEXT: v_mov_b32_e32 v10, s7
-; MOVREL-NEXT: v_mov_b32_e32 v9, s6
-; MOVREL-NEXT: v_mov_b32_e32 v8, s5
-; MOVREL-NEXT: v_mov_b32_e32 v7, s4
-; MOVREL-NEXT: v_mov_b32_e32 v6, s3
-; MOVREL-NEXT: v_mov_b32_e32 v5, s2
-; MOVREL-NEXT: v_mov_b32_e32 v4, s1
-; MOVREL-NEXT: v_mov_b32_e32 v3, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 1, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s1, 3, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s6, 2, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s2, 4, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s3, 5, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s4, 6, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s5, 7, v2
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v0, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, v0, s0
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v1, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v6, v1, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v7, v7, v0, s6
-; MOVREL-NEXT: v_cndmask_b32_e64 v9, v9, v0, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v8, v8, v1, s6
-; MOVREL-NEXT: v_cndmask_b32_e64 v10, v10, v1, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v11, v11, v0, s2
-; MOVREL-NEXT: v_cndmask_b32_e64 v13, v13, v0, s3
-; MOVREL-NEXT: v_cndmask_b32_e64 v12, v12, v1, s2
-; MOVREL-NEXT: v_cndmask_b32_e64 v14, v14, v1, s3
-; MOVREL-NEXT: v_cndmask_b32_e64 v15, v15, v0, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v17, v17, v0, s5
-; MOVREL-NEXT: v_cndmask_b32_e64 v16, v16, v1, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v18, v18, v1, s5
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[3:6], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[7:10], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[11:14], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[15:18], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_endpgm
+; GFX10-LABEL: dyn_insertelement_v8f64_s_v_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: v_mov_b32_e32 v18, s15
+; GFX10-NEXT: v_mov_b32_e32 v17, s14
+; GFX10-NEXT: v_mov_b32_e32 v16, s13
+; GFX10-NEXT: v_mov_b32_e32 v15, s12
+; GFX10-NEXT: v_mov_b32_e32 v14, s11
+; GFX10-NEXT: v_mov_b32_e32 v13, s10
+; GFX10-NEXT: v_mov_b32_e32 v12, s9
+; GFX10-NEXT: v_mov_b32_e32 v11, s8
+; GFX10-NEXT: v_mov_b32_e32 v10, s7
+; GFX10-NEXT: v_mov_b32_e32 v9, s6
+; GFX10-NEXT: v_mov_b32_e32 v8, s5
+; GFX10-NEXT: v_mov_b32_e32 v7, s4
+; GFX10-NEXT: v_mov_b32_e32 v6, s3
+; GFX10-NEXT: v_mov_b32_e32 v5, s2
+; GFX10-NEXT: v_mov_b32_e32 v4, s1
+; GFX10-NEXT: v_mov_b32_e32 v3, s0
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 1, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s1, 3, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s6, 2, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s2, 4, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s3, 5, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s4, 6, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s5, 7, v2
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v3, v0, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v5, v0, s0
+; GFX10-NEXT: v_cndmask_b32_e32 v4, v4, v1, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v6, v6, v1, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v7, v7, v0, s6
+; GFX10-NEXT: v_cndmask_b32_e64 v9, v9, v0, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v8, v8, v1, s6
+; GFX10-NEXT: v_cndmask_b32_e64 v10, v10, v1, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v11, v11, v0, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v13, v13, v0, s3
+; GFX10-NEXT: v_cndmask_b32_e64 v12, v12, v1, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v14, v14, v1, s3
+; GFX10-NEXT: v_cndmask_b32_e64 v15, v15, v0, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v17, v17, v0, s5
+; GFX10-NEXT: v_cndmask_b32_e64 v16, v16, v1, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v18, v18, v1, s5
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[3:6], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[7:10], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[11:14], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[15:18], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_endpgm
+;
+; GFX11-LABEL: dyn_insertelement_v8f64_s_v_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: v_dual_mov_b32 v18, s15 :: v_dual_mov_b32 v17, s14
+; GFX11-NEXT: v_dual_mov_b32 v16, s13 :: v_dual_mov_b32 v15, s12
+; GFX11-NEXT: v_dual_mov_b32 v14, s11 :: v_dual_mov_b32 v13, s10
+; GFX11-NEXT: v_dual_mov_b32 v12, s9 :: v_dual_mov_b32 v11, s8
+; GFX11-NEXT: v_dual_mov_b32 v10, s7 :: v_dual_mov_b32 v9, s6
+; GFX11-NEXT: v_dual_mov_b32 v8, s5 :: v_dual_mov_b32 v7, s4
+; GFX11-NEXT: v_dual_mov_b32 v6, s3 :: v_dual_mov_b32 v5, s2
+; GFX11-NEXT: v_dual_mov_b32 v4, s1 :: v_dual_mov_b32 v3, s0
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 1, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s1, 2, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s2, 3, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s3, 5, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s6, 4, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s4, 6, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s5, 7, v2
+; GFX11-NEXT: v_dual_cndmask_b32 v3, v3, v0 :: v_dual_cndmask_b32 v4, v4, v1
+; GFX11-NEXT: v_cndmask_b32_e64 v5, v5, v0, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v6, v6, v1, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v7, v7, v0, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v9, v0, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v8, v1, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v10, v10, v1, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v11, v11, v0, s6
+; GFX11-NEXT: v_cndmask_b32_e64 v13, v13, v0, s3
+; GFX11-NEXT: v_cndmask_b32_e64 v12, v12, v1, s6
+; GFX11-NEXT: v_cndmask_b32_e64 v14, v14, v1, s3
+; GFX11-NEXT: v_cndmask_b32_e64 v15, v15, v0, s4
+; GFX11-NEXT: v_cndmask_b32_e64 v17, v17, v0, s5
+; GFX11-NEXT: v_cndmask_b32_e64 v16, v16, v1, s4
+; GFX11-NEXT: v_cndmask_b32_e64 v18, v18, v1, s5
+; GFX11-NEXT: global_store_b128 v[0:1], v[3:6], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[7:10], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[11:14], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[15:18], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
+; GFX11-NEXT: s_endpgm
entry:
%insert = insertelement <8 x double> %vec, double %val, i32 %idx
%vec.0 = shufflevector <8 x double> %insert, <8 x double> undef, <2 x i32> <i32 0, i32 1>
; GPRIDX-NEXT: s_waitcnt vmcnt(0)
; GPRIDX-NEXT: s_endpgm
;
-; MOVREL-LABEL: dyn_insertelement_v8f64_v_s_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v16
-; MOVREL-NEXT: v_cndmask_b32_e64 v0, v0, s2, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v1, v1, s3, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v16
-; MOVREL-NEXT: v_cndmask_b32_e64 v2, v2, s2, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v3, v3, s3, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v16
-; MOVREL-NEXT: v_cndmask_b32_e64 v4, v4, s2, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, s3, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v16
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v6, s2, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v7, v7, s3, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v16
-; MOVREL-NEXT: v_cndmask_b32_e64 v8, v8, s2, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v9, v9, s3, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v16
-; MOVREL-NEXT: v_cndmask_b32_e64 v10, v10, s2, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v11, v11, s3, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v16
-; MOVREL-NEXT: v_cndmask_b32_e64 v12, v12, s2, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v13, v13, s3, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v16
-; MOVREL-NEXT: v_cndmask_b32_e64 v14, v14, s2, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v15, v15, s3, vcc_lo
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_endpgm
+; GFX10-LABEL: dyn_insertelement_v8f64_v_s_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v16
+; GFX10-NEXT: v_cndmask_b32_e64 v0, v0, s2, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v1, v1, s3, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v16
+; GFX10-NEXT: v_cndmask_b32_e64 v2, v2, s2, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v3, v3, s3, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v16
+; GFX10-NEXT: v_cndmask_b32_e64 v4, v4, s2, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v5, s3, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v16
+; GFX10-NEXT: v_cndmask_b32_e64 v6, v6, s2, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v7, v7, s3, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v16
+; GFX10-NEXT: v_cndmask_b32_e64 v8, v8, s2, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v9, v9, s3, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v16
+; GFX10-NEXT: v_cndmask_b32_e64 v10, v10, s2, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v11, v11, s3, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v16
+; GFX10-NEXT: v_cndmask_b32_e64 v12, v12, s2, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v13, v13, s3, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v16
+; GFX10-NEXT: v_cndmask_b32_e64 v14, v14, s2, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v15, v15, s3, vcc_lo
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_endpgm
+;
+; GFX11-LABEL: dyn_insertelement_v8f64_v_s_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v16
+; GFX11-NEXT: v_cndmask_b32_e64 v0, v0, s2, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v1, v1, s3, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v16
+; GFX11-NEXT: v_cndmask_b32_e64 v2, v2, s2, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v3, v3, s3, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v16
+; GFX11-NEXT: v_cndmask_b32_e64 v4, v4, s2, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v5, v5, s3, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v16
+; GFX11-NEXT: v_cndmask_b32_e64 v6, v6, s2, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v7, v7, s3, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v16
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v8, s2, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v9, s3, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v16
+; GFX11-NEXT: v_cndmask_b32_e64 v10, v10, s2, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v11, v11, s3, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v16
+; GFX11-NEXT: v_cndmask_b32_e64 v12, v12, s2, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v13, v13, s3, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v16
+; GFX11-NEXT: v_cndmask_b32_e64 v14, v14, s2, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v15, v15, s3, vcc_lo
+; GFX11-NEXT: global_store_b128 v[0:1], v[0:3], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[4:7], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[8:11], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[12:15], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
+; GFX11-NEXT: s_endpgm
entry:
%insert = insertelement <8 x double> %vec, double %val, i32 %idx
%vec.0 = shufflevector <8 x double> %insert, <8 x double> undef, <2 x i32> <i32 0, i32 1>
; GPRIDX-NEXT: s_waitcnt vmcnt(0)
; GPRIDX-NEXT: s_endpgm
;
-; MOVREL-LABEL: dyn_insertelement_v8f64_v_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_lshl_b32 m0, s2, 1
-; MOVREL-NEXT: v_movreld_b32_e32 v0, v16
-; MOVREL-NEXT: v_movreld_b32_e32 v1, v17
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_endpgm
+; GFX10-LABEL: dyn_insertelement_v8f64_v_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_lshl_b32 m0, s2, 1
+; GFX10-NEXT: v_movreld_b32_e32 v0, v16
+; GFX10-NEXT: v_movreld_b32_e32 v1, v17
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_endpgm
+;
+; GFX11-LABEL: dyn_insertelement_v8f64_v_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_lshl_b32 m0, s2, 1
+; GFX11-NEXT: v_movreld_b32_e32 v0, v16
+; GFX11-NEXT: v_movreld_b32_e32 v1, v17
+; GFX11-NEXT: global_store_b128 v[0:1], v[0:3], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[4:7], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[8:11], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[12:15], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
+; GFX11-NEXT: s_endpgm
entry:
%insert = insertelement <8 x double> %vec, double %val, i32 %idx
%vec.0 = shufflevector <8 x double> %insert, <8 x double> undef, <2 x i32> <i32 0, i32 1>
; GPRIDX-NEXT: s_waitcnt vmcnt(0)
; GPRIDX-NEXT: s_endpgm
;
-; MOVREL-LABEL: dyn_insertelement_v8f64_v_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 1, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s1, 2, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s2, 3, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s3, 4, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s4, 5, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s5, 7, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s6, 6, v18
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v16, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v2, v2, v16, s0
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v17, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v3, v3, v17, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v4, v4, v16, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v6, v16, s2
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, v17, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v7, v7, v17, s2
-; MOVREL-NEXT: v_cndmask_b32_e64 v8, v8, v16, s3
-; MOVREL-NEXT: v_cndmask_b32_e64 v10, v10, v16, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v9, v9, v17, s3
-; MOVREL-NEXT: v_cndmask_b32_e64 v11, v11, v17, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v12, v12, v16, s6
-; MOVREL-NEXT: v_cndmask_b32_e64 v14, v14, v16, s5
-; MOVREL-NEXT: v_cndmask_b32_e64 v13, v13, v17, s6
-; MOVREL-NEXT: v_cndmask_b32_e64 v15, v15, v17, s5
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_endpgm
+; GFX10-LABEL: dyn_insertelement_v8f64_v_v_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 1, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s1, 2, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s2, 3, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s3, 4, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s4, 5, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s5, 7, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s6, 6, v18
+; GFX10-NEXT: v_cndmask_b32_e32 v0, v0, v16, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v2, v2, v16, s0
+; GFX10-NEXT: v_cndmask_b32_e32 v1, v1, v17, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v3, v3, v17, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v4, v4, v16, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v6, v6, v16, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v5, v17, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v7, v7, v17, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v8, v8, v16, s3
+; GFX10-NEXT: v_cndmask_b32_e64 v10, v10, v16, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v9, v9, v17, s3
+; GFX10-NEXT: v_cndmask_b32_e64 v11, v11, v17, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v12, v12, v16, s6
+; GFX10-NEXT: v_cndmask_b32_e64 v14, v14, v16, s5
+; GFX10-NEXT: v_cndmask_b32_e64 v13, v13, v17, s6
+; GFX10-NEXT: v_cndmask_b32_e64 v15, v15, v17, s5
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_endpgm
+;
+; GFX11-LABEL: dyn_insertelement_v8f64_v_v_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 1, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s1, 2, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s2, 3, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s3, 4, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s4, 5, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s5, 7, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s6, 6, v18
+; GFX11-NEXT: v_dual_cndmask_b32 v0, v0, v16 :: v_dual_cndmask_b32 v1, v1, v17
+; GFX11-NEXT: v_cndmask_b32_e64 v2, v2, v16, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v3, v3, v17, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v4, v4, v16, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v6, v6, v16, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v5, v5, v17, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v7, v7, v17, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v8, v16, s3
+; GFX11-NEXT: v_cndmask_b32_e64 v10, v10, v16, s4
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v9, v17, s3
+; GFX11-NEXT: v_cndmask_b32_e64 v11, v11, v17, s4
+; GFX11-NEXT: v_cndmask_b32_e64 v12, v12, v16, s6
+; GFX11-NEXT: v_cndmask_b32_e64 v14, v14, v16, s5
+; GFX11-NEXT: v_cndmask_b32_e64 v13, v13, v17, s6
+; GFX11-NEXT: v_cndmask_b32_e64 v15, v15, v17, s5
+; GFX11-NEXT: global_store_b128 v[0:1], v[0:3], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[4:7], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[8:11], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[12:15], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
+; GFX11-NEXT: s_endpgm
entry:
%insert = insertelement <8 x double> %vec, double %val, i32 %idx
%vec.0 = shufflevector <8 x double> %insert, <8 x double> undef, <2 x i32> <i32 0, i32 1>
; GPRIDX-NEXT: s_cselect_b32 s2, s5, s4
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v3i32_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_cmp_eq_u32 s6, 0
-; MOVREL-NEXT: s_cselect_b32 s0, s5, s2
-; MOVREL-NEXT: s_cmp_eq_u32 s6, 1
-; MOVREL-NEXT: s_cselect_b32 s1, s5, s3
-; MOVREL-NEXT: s_cmp_eq_u32 s6, 2
-; MOVREL-NEXT: s_cselect_b32 s2, s5, s4
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v3i32_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s6, 0
+; GFX10PLUS-NEXT: s_cselect_b32 s0, s5, s2
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s6, 1
+; GFX10PLUS-NEXT: s_cselect_b32 s1, s5, s3
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s6, 2
+; GFX10PLUS-NEXT: s_cselect_b32 s2, s5, s4
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <3 x i32> %vec, i32 %val, i32 %idx
ret <3 x i32> %insert
; GPRIDX-NEXT: v_cndmask_b32_e32 v2, v2, v3, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v3i32_v_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 0
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v3, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 1
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v3, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 2
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v2, v3, vcc_lo
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v3i32_v_v_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 0
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v0, v0, v3, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 1
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v1, v1, v3, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 2
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v2, v2, v3, vcc_lo
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <3 x float> %vec, float %val, i32 %idx
ret <3 x float> %insert
; GPRIDX-NEXT: s_cselect_b32 s4, s7, s6
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v5i32_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_cmp_eq_u32 s8, 0
-; MOVREL-NEXT: s_cselect_b32 s0, s7, s2
-; MOVREL-NEXT: s_cmp_eq_u32 s8, 1
-; MOVREL-NEXT: s_cselect_b32 s1, s7, s3
-; MOVREL-NEXT: s_cmp_eq_u32 s8, 2
-; MOVREL-NEXT: s_cselect_b32 s2, s7, s4
-; MOVREL-NEXT: s_cmp_eq_u32 s8, 3
-; MOVREL-NEXT: s_cselect_b32 s3, s7, s5
-; MOVREL-NEXT: s_cmp_eq_u32 s8, 4
-; MOVREL-NEXT: s_cselect_b32 s4, s7, s6
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v5i32_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s8, 0
+; GFX10PLUS-NEXT: s_cselect_b32 s0, s7, s2
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s8, 1
+; GFX10PLUS-NEXT: s_cselect_b32 s1, s7, s3
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s8, 2
+; GFX10PLUS-NEXT: s_cselect_b32 s2, s7, s4
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s8, 3
+; GFX10PLUS-NEXT: s_cselect_b32 s3, s7, s5
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s8, 4
+; GFX10PLUS-NEXT: s_cselect_b32 s4, s7, s6
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <5 x i32> %vec, i32 %val, i32 %idx
ret <5 x i32> %insert
; GPRIDX-NEXT: v_cndmask_b32_e32 v4, v4, v5, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v5i32_v_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 0
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v5, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 1
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v5, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 2
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v2, v5, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 3
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v5, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 4
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v5, vcc_lo
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v5i32_v_v_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 0
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v0, v0, v5, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 1
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v1, v1, v5, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 2
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v2, v2, v5, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 3
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v3, v3, v5, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 4
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v4, v4, v5, vcc_lo
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <5 x float> %vec, float %val, i32 %idx
ret <5 x float> %insert
; GPRIDX-NEXT: s_movreld_b32 s0, s34
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v32i32_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 m0, s35
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s16, s18
-; MOVREL-NEXT: s_mov_b32 s17, s19
-; MOVREL-NEXT: s_mov_b32 s18, s20
-; MOVREL-NEXT: s_mov_b32 s19, s21
-; MOVREL-NEXT: s_mov_b32 s20, s22
-; MOVREL-NEXT: s_mov_b32 s21, s23
-; MOVREL-NEXT: s_mov_b32 s22, s24
-; MOVREL-NEXT: s_mov_b32 s23, s25
-; MOVREL-NEXT: s_mov_b32 s24, s26
-; MOVREL-NEXT: s_mov_b32 s25, s27
-; MOVREL-NEXT: s_mov_b32 s26, s28
-; MOVREL-NEXT: s_mov_b32 s27, s29
-; MOVREL-NEXT: s_mov_b32 s28, s30
-; MOVREL-NEXT: s_mov_b32 s29, s31
-; MOVREL-NEXT: s_mov_b32 s31, s33
-; MOVREL-NEXT: s_mov_b32 s30, s32
-; MOVREL-NEXT: s_movreld_b32 s0, s34
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v32i32_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 s0, s2
+; GFX10PLUS-NEXT: s_mov_b32 m0, s35
+; GFX10PLUS-NEXT: s_mov_b32 s1, s3
+; GFX10PLUS-NEXT: s_mov_b32 s2, s4
+; GFX10PLUS-NEXT: s_mov_b32 s3, s5
+; GFX10PLUS-NEXT: s_mov_b32 s4, s6
+; GFX10PLUS-NEXT: s_mov_b32 s5, s7
+; GFX10PLUS-NEXT: s_mov_b32 s6, s8
+; GFX10PLUS-NEXT: s_mov_b32 s7, s9
+; GFX10PLUS-NEXT: s_mov_b32 s8, s10
+; GFX10PLUS-NEXT: s_mov_b32 s9, s11
+; GFX10PLUS-NEXT: s_mov_b32 s10, s12
+; GFX10PLUS-NEXT: s_mov_b32 s11, s13
+; GFX10PLUS-NEXT: s_mov_b32 s12, s14
+; GFX10PLUS-NEXT: s_mov_b32 s13, s15
+; GFX10PLUS-NEXT: s_mov_b32 s14, s16
+; GFX10PLUS-NEXT: s_mov_b32 s15, s17
+; GFX10PLUS-NEXT: s_mov_b32 s16, s18
+; GFX10PLUS-NEXT: s_mov_b32 s17, s19
+; GFX10PLUS-NEXT: s_mov_b32 s18, s20
+; GFX10PLUS-NEXT: s_mov_b32 s19, s21
+; GFX10PLUS-NEXT: s_mov_b32 s20, s22
+; GFX10PLUS-NEXT: s_mov_b32 s21, s23
+; GFX10PLUS-NEXT: s_mov_b32 s22, s24
+; GFX10PLUS-NEXT: s_mov_b32 s23, s25
+; GFX10PLUS-NEXT: s_mov_b32 s24, s26
+; GFX10PLUS-NEXT: s_mov_b32 s25, s27
+; GFX10PLUS-NEXT: s_mov_b32 s26, s28
+; GFX10PLUS-NEXT: s_mov_b32 s27, s29
+; GFX10PLUS-NEXT: s_mov_b32 s28, s30
+; GFX10PLUS-NEXT: s_mov_b32 s29, s31
+; GFX10PLUS-NEXT: s_mov_b32 s31, s33
+; GFX10PLUS-NEXT: s_mov_b32 s30, s32
+; GFX10PLUS-NEXT: s_movreld_b32 s0, s34
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <32 x i32> %vec, i32 %val, i32 %idx
ret <32 x i32> %insert
; GPRIDX-NEXT: s_set_gpr_idx_off
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v32i32_v_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 m0, s2
-; MOVREL-NEXT: v_movreld_b32_e32 v0, v32
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v32i32_v_v_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 m0, s2
+; GFX10PLUS-NEXT: v_movreld_b32_e32 v0, v32
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <32 x float> %vec, float %val, i32 %idx
ret <32 x float> %insert
; GPRIDX-NEXT: v_mov_b32_e32 v7, s7
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_s_s_s_add_1:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 m0, s11
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_movreld_b32 s1, s10
-; MOVREL-NEXT: v_mov_b32_e32 v0, s0
-; MOVREL-NEXT: v_mov_b32_e32 v1, s1
-; MOVREL-NEXT: v_mov_b32_e32 v2, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s7
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v8f32_s_s_s_add_1:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 m0, s11
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_movreld_b32 s1, s10
+; GFX10-NEXT: v_mov_b32_e32 v0, s0
+; GFX10-NEXT: v_mov_b32_e32 v1, s1
+; GFX10-NEXT: v_mov_b32_e32 v2, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s7
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v8f32_s_s_s_add_1:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 m0, s11
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_movreld_b32 s1, s10
+; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1
+; GFX11-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3
+; GFX11-NEXT: v_dual_mov_b32 v4, s4 :: v_dual_mov_b32 v5, s5
+; GFX11-NEXT: v_dual_mov_b32 v6, s6 :: v_dual_mov_b32 v7, s7
+; GFX11-NEXT: ; return to shader part epilog
entry:
%idx.add = add i32 %idx, 1
%insert = insertelement <8 x float> %vec, float %val, i32 %idx.add
; GPRIDX-NEXT: v_mov_b32_e32 v7, s7
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_s_s_s_add_7:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 m0, s11
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_movreld_b32 s7, s10
-; MOVREL-NEXT: v_mov_b32_e32 v0, s0
-; MOVREL-NEXT: v_mov_b32_e32 v1, s1
-; MOVREL-NEXT: v_mov_b32_e32 v2, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s7
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v8f32_s_s_s_add_7:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 m0, s11
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_movreld_b32 s7, s10
+; GFX10-NEXT: v_mov_b32_e32 v0, s0
+; GFX10-NEXT: v_mov_b32_e32 v1, s1
+; GFX10-NEXT: v_mov_b32_e32 v2, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s7
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v8f32_s_s_s_add_7:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 m0, s11
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_movreld_b32 s7, s10
+; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1
+; GFX11-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3
+; GFX11-NEXT: v_dual_mov_b32 v4, s4 :: v_dual_mov_b32 v5, s5
+; GFX11-NEXT: v_dual_mov_b32 v6, s6 :: v_dual_mov_b32 v7, s7
+; GFX11-NEXT: ; return to shader part epilog
entry:
%idx.add = add i32 %idx, 7
%insert = insertelement <8 x float> %vec, float %val, i32 %idx.add
; GPRIDX-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_v_v_v_add_1:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_add_nc_u32_e32 v9, 1, v9
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v2, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v5, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v6, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc_lo
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8f32_v_v_v_add_1:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: v_add_nc_u32_e32 v9, 1, v9
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v0, v0, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v1, v1, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v2, v2, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v3, v3, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v4, v4, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v5, v5, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v6, v6, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc_lo
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%idx.add = add i32 %idx, 1
%insert = insertelement <8 x float> %vec, float %val, i32 %idx.add
; GPRIDX-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v8f32_v_v_v_add_7:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_add_nc_u32_e32 v9, 7, v9
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v2, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v5, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v6, v8, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v9
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc_lo
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v8f32_v_v_v_add_7:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: v_add_nc_u32_e32 v9, 7, v9
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v0, v0, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v1, v1, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v2, v2, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v3, v3, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v4, v4, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v5, v5, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v6, v6, v8, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 7, v9
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v7, v7, v8, vcc_lo
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%idx.add = add i32 %idx, 7
%insert = insertelement <8 x float> %vec, float %val, i32 %idx.add
; GPRIDX-NEXT: s_waitcnt vmcnt(0)
; GPRIDX-NEXT: s_endpgm
;
-; MOVREL-LABEL: dyn_insertelement_v8f64_s_s_s_add_1:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 m0, s20
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_movreld_b64 s[2:3], s[18:19]
-; MOVREL-NEXT: v_mov_b32_e32 v0, s0
-; MOVREL-NEXT: v_mov_b32_e32 v1, s1
-; MOVREL-NEXT: v_mov_b32_e32 v2, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s8
-; MOVREL-NEXT: v_mov_b32_e32 v9, s9
-; MOVREL-NEXT: v_mov_b32_e32 v10, s10
-; MOVREL-NEXT: v_mov_b32_e32 v11, s11
-; MOVREL-NEXT: v_mov_b32_e32 v12, s12
-; MOVREL-NEXT: v_mov_b32_e32 v13, s13
-; MOVREL-NEXT: v_mov_b32_e32 v14, s14
-; MOVREL-NEXT: v_mov_b32_e32 v15, s15
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_endpgm
+; GFX10-LABEL: dyn_insertelement_v8f64_s_s_s_add_1:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 m0, s20
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: s_movreld_b64 s[2:3], s[18:19]
+; GFX10-NEXT: v_mov_b32_e32 v0, s0
+; GFX10-NEXT: v_mov_b32_e32 v1, s1
+; GFX10-NEXT: v_mov_b32_e32 v2, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s8
+; GFX10-NEXT: v_mov_b32_e32 v9, s9
+; GFX10-NEXT: v_mov_b32_e32 v10, s10
+; GFX10-NEXT: v_mov_b32_e32 v11, s11
+; GFX10-NEXT: v_mov_b32_e32 v12, s12
+; GFX10-NEXT: v_mov_b32_e32 v13, s13
+; GFX10-NEXT: v_mov_b32_e32 v14, s14
+; GFX10-NEXT: v_mov_b32_e32 v15, s15
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_endpgm
+;
+; GFX11-LABEL: dyn_insertelement_v8f64_s_s_s_add_1:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 m0, s20
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: s_movreld_b64 s[2:3], s[18:19]
+; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1
+; GFX11-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3
+; GFX11-NEXT: v_dual_mov_b32 v4, s4 :: v_dual_mov_b32 v5, s5
+; GFX11-NEXT: v_dual_mov_b32 v6, s6 :: v_dual_mov_b32 v7, s7
+; GFX11-NEXT: v_dual_mov_b32 v8, s8 :: v_dual_mov_b32 v9, s9
+; GFX11-NEXT: v_dual_mov_b32 v10, s10 :: v_dual_mov_b32 v11, s11
+; GFX11-NEXT: v_dual_mov_b32 v12, s12 :: v_dual_mov_b32 v13, s13
+; GFX11-NEXT: v_dual_mov_b32 v14, s14 :: v_dual_mov_b32 v15, s15
+; GFX11-NEXT: global_store_b128 v[0:1], v[0:3], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[4:7], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[8:11], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[12:15], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
+; GFX11-NEXT: s_endpgm
entry:
%idx.add = add i32 %idx, 1
%insert = insertelement <8 x double> %vec, double %val, i32 %idx.add
; GPRIDX-NEXT: s_waitcnt vmcnt(0)
; GPRIDX-NEXT: s_endpgm
;
-; MOVREL-LABEL: dyn_insertelement_v8f64_v_v_v_add_1:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_add_nc_u32_e32 v18, 1, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 1, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s1, 2, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s2, 3, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s3, 4, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s4, 5, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s5, 7, v18
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s6, 6, v18
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v16, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v2, v2, v16, s0
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v17, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v3, v3, v17, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v4, v4, v16, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v6, v16, s2
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, v17, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v7, v7, v17, s2
-; MOVREL-NEXT: v_cndmask_b32_e64 v8, v8, v16, s3
-; MOVREL-NEXT: v_cndmask_b32_e64 v10, v10, v16, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v9, v9, v17, s3
-; MOVREL-NEXT: v_cndmask_b32_e64 v11, v11, v17, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v12, v12, v16, s6
-; MOVREL-NEXT: v_cndmask_b32_e64 v14, v14, v16, s5
-; MOVREL-NEXT: v_cndmask_b32_e64 v13, v13, v17, s6
-; MOVREL-NEXT: v_cndmask_b32_e64 v15, v15, v17, s5
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
-; MOVREL-NEXT: s_waitcnt_vscnt null, 0x0
-; MOVREL-NEXT: s_endpgm
+; GFX10-LABEL: dyn_insertelement_v8f64_v_v_v_add_1:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: v_add_nc_u32_e32 v18, 1, v18
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 1, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s1, 2, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s2, 3, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s3, 4, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s4, 5, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s5, 7, v18
+; GFX10-NEXT: v_cmp_eq_u32_e64 s6, 6, v18
+; GFX10-NEXT: v_cndmask_b32_e32 v0, v0, v16, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v2, v2, v16, s0
+; GFX10-NEXT: v_cndmask_b32_e32 v1, v1, v17, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v3, v3, v17, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v4, v4, v16, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v6, v6, v16, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v5, v17, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v7, v7, v17, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v8, v8, v16, s3
+; GFX10-NEXT: v_cndmask_b32_e64 v10, v10, v16, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v9, v9, v17, s3
+; GFX10-NEXT: v_cndmask_b32_e64 v11, v11, v17, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v12, v12, v16, s6
+; GFX10-NEXT: v_cndmask_b32_e64 v14, v14, v16, s5
+; GFX10-NEXT: v_cndmask_b32_e64 v13, v13, v17, s6
+; GFX10-NEXT: v_cndmask_b32_e64 v15, v15, v17, s5
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[0:3], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[4:7], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[8:11], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: global_store_dwordx4 v[0:1], v[12:15], off
+; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT: s_endpgm
+;
+; GFX11-LABEL: dyn_insertelement_v8f64_v_v_v_add_1:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: v_add_nc_u32_e32 v18, 1, v18
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v18
+; GFX11-NEXT: v_cndmask_b32_e32 v1, v1, v17, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 1, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s1, 2, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s2, 3, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s3, 4, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s4, 5, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s5, 7, v18
+; GFX11-NEXT: v_cmp_eq_u32_e64 s6, 6, v18
+; GFX11-NEXT: v_cndmask_b32_e32 v0, v0, v16, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v2, v2, v16, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v3, v3, v17, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v4, v4, v16, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v6, v6, v16, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v5, v5, v17, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v7, v7, v17, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v8, v16, s3
+; GFX11-NEXT: v_cndmask_b32_e64 v10, v10, v16, s4
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v9, v17, s3
+; GFX11-NEXT: v_cndmask_b32_e64 v11, v11, v17, s4
+; GFX11-NEXT: v_cndmask_b32_e64 v12, v12, v16, s6
+; GFX11-NEXT: v_cndmask_b32_e64 v14, v14, v16, s5
+; GFX11-NEXT: v_cndmask_b32_e64 v13, v13, v17, s6
+; GFX11-NEXT: v_cndmask_b32_e64 v15, v15, v17, s5
+; GFX11-NEXT: global_store_b128 v[0:1], v[0:3], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[4:7], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[8:11], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: global_store_b128 v[0:1], v[12:15], off dlc
+; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
+; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS)
+; GFX11-NEXT: s_endpgm
entry:
%idx.add = add i32 %idx, 1
%insert = insertelement <8 x double> %vec, double %val, i32 %idx.add
; GPRIDX-NEXT: s_movreld_b32 s0, s18
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v16i32_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 m0, s19
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_movreld_b32 s0, s18
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v16i32_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 s0, s2
+; GFX10PLUS-NEXT: s_mov_b32 m0, s19
+; GFX10PLUS-NEXT: s_mov_b32 s1, s3
+; GFX10PLUS-NEXT: s_mov_b32 s2, s4
+; GFX10PLUS-NEXT: s_mov_b32 s3, s5
+; GFX10PLUS-NEXT: s_mov_b32 s4, s6
+; GFX10PLUS-NEXT: s_mov_b32 s5, s7
+; GFX10PLUS-NEXT: s_mov_b32 s6, s8
+; GFX10PLUS-NEXT: s_mov_b32 s7, s9
+; GFX10PLUS-NEXT: s_mov_b32 s8, s10
+; GFX10PLUS-NEXT: s_mov_b32 s9, s11
+; GFX10PLUS-NEXT: s_mov_b32 s10, s12
+; GFX10PLUS-NEXT: s_mov_b32 s11, s13
+; GFX10PLUS-NEXT: s_mov_b32 s12, s14
+; GFX10PLUS-NEXT: s_mov_b32 s13, s15
+; GFX10PLUS-NEXT: s_mov_b32 s14, s16
+; GFX10PLUS-NEXT: s_mov_b32 s15, s17
+; GFX10PLUS-NEXT: s_movreld_b32 s0, s18
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <16 x i32> %vec, i32 %val, i32 %idx
ret <16 x i32> %insert
; GPRIDX-NEXT: v_mov_b32_e32 v15, s15
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v16f32_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 m0, s19
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_movreld_b32 s0, s18
-; MOVREL-NEXT: v_mov_b32_e32 v0, s0
-; MOVREL-NEXT: v_mov_b32_e32 v1, s1
-; MOVREL-NEXT: v_mov_b32_e32 v2, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s8
-; MOVREL-NEXT: v_mov_b32_e32 v9, s9
-; MOVREL-NEXT: v_mov_b32_e32 v10, s10
-; MOVREL-NEXT: v_mov_b32_e32 v11, s11
-; MOVREL-NEXT: v_mov_b32_e32 v12, s12
-; MOVREL-NEXT: v_mov_b32_e32 v13, s13
-; MOVREL-NEXT: v_mov_b32_e32 v14, s14
-; MOVREL-NEXT: v_mov_b32_e32 v15, s15
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v16f32_s_s_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 m0, s19
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: s_movreld_b32 s0, s18
+; GFX10-NEXT: v_mov_b32_e32 v0, s0
+; GFX10-NEXT: v_mov_b32_e32 v1, s1
+; GFX10-NEXT: v_mov_b32_e32 v2, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s8
+; GFX10-NEXT: v_mov_b32_e32 v9, s9
+; GFX10-NEXT: v_mov_b32_e32 v10, s10
+; GFX10-NEXT: v_mov_b32_e32 v11, s11
+; GFX10-NEXT: v_mov_b32_e32 v12, s12
+; GFX10-NEXT: v_mov_b32_e32 v13, s13
+; GFX10-NEXT: v_mov_b32_e32 v14, s14
+; GFX10-NEXT: v_mov_b32_e32 v15, s15
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v16f32_s_s_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 m0, s19
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: s_movreld_b32 s0, s18
+; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1
+; GFX11-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3
+; GFX11-NEXT: v_dual_mov_b32 v4, s4 :: v_dual_mov_b32 v5, s5
+; GFX11-NEXT: v_dual_mov_b32 v6, s6 :: v_dual_mov_b32 v7, s7
+; GFX11-NEXT: v_dual_mov_b32 v8, s8 :: v_dual_mov_b32 v9, s9
+; GFX11-NEXT: v_dual_mov_b32 v10, s10 :: v_dual_mov_b32 v11, s11
+; GFX11-NEXT: v_dual_mov_b32 v12, s12 :: v_dual_mov_b32 v13, s13
+; GFX11-NEXT: v_dual_mov_b32 v14, s14 :: v_dual_mov_b32 v15, s15
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <16 x float> %vec, float %val, i32 %idx
ret <16 x float> %insert
; GPRIDX-NEXT: v_mov_b32_e32 v31, s31
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v32f32_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 m0, s35
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s16, s18
-; MOVREL-NEXT: s_mov_b32 s17, s19
-; MOVREL-NEXT: s_mov_b32 s18, s20
-; MOVREL-NEXT: s_mov_b32 s19, s21
-; MOVREL-NEXT: s_mov_b32 s20, s22
-; MOVREL-NEXT: s_mov_b32 s21, s23
-; MOVREL-NEXT: s_mov_b32 s22, s24
-; MOVREL-NEXT: s_mov_b32 s23, s25
-; MOVREL-NEXT: s_mov_b32 s24, s26
-; MOVREL-NEXT: s_mov_b32 s25, s27
-; MOVREL-NEXT: s_mov_b32 s26, s28
-; MOVREL-NEXT: s_mov_b32 s27, s29
-; MOVREL-NEXT: s_mov_b32 s28, s30
-; MOVREL-NEXT: s_mov_b32 s29, s31
-; MOVREL-NEXT: s_mov_b32 s31, s33
-; MOVREL-NEXT: s_mov_b32 s30, s32
-; MOVREL-NEXT: s_movreld_b32 s0, s34
-; MOVREL-NEXT: v_mov_b32_e32 v0, s0
-; MOVREL-NEXT: v_mov_b32_e32 v1, s1
-; MOVREL-NEXT: v_mov_b32_e32 v2, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s8
-; MOVREL-NEXT: v_mov_b32_e32 v9, s9
-; MOVREL-NEXT: v_mov_b32_e32 v10, s10
-; MOVREL-NEXT: v_mov_b32_e32 v11, s11
-; MOVREL-NEXT: v_mov_b32_e32 v12, s12
-; MOVREL-NEXT: v_mov_b32_e32 v13, s13
-; MOVREL-NEXT: v_mov_b32_e32 v14, s14
-; MOVREL-NEXT: v_mov_b32_e32 v15, s15
-; MOVREL-NEXT: v_mov_b32_e32 v16, s16
-; MOVREL-NEXT: v_mov_b32_e32 v17, s17
-; MOVREL-NEXT: v_mov_b32_e32 v18, s18
-; MOVREL-NEXT: v_mov_b32_e32 v19, s19
-; MOVREL-NEXT: v_mov_b32_e32 v20, s20
-; MOVREL-NEXT: v_mov_b32_e32 v21, s21
-; MOVREL-NEXT: v_mov_b32_e32 v22, s22
-; MOVREL-NEXT: v_mov_b32_e32 v23, s23
-; MOVREL-NEXT: v_mov_b32_e32 v24, s24
-; MOVREL-NEXT: v_mov_b32_e32 v25, s25
-; MOVREL-NEXT: v_mov_b32_e32 v26, s26
-; MOVREL-NEXT: v_mov_b32_e32 v27, s27
-; MOVREL-NEXT: v_mov_b32_e32 v28, s28
-; MOVREL-NEXT: v_mov_b32_e32 v29, s29
-; MOVREL-NEXT: v_mov_b32_e32 v30, s30
-; MOVREL-NEXT: v_mov_b32_e32 v31, s31
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v32f32_s_s_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 m0, s35
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: s_mov_b32 s16, s18
+; GFX10-NEXT: s_mov_b32 s17, s19
+; GFX10-NEXT: s_mov_b32 s18, s20
+; GFX10-NEXT: s_mov_b32 s19, s21
+; GFX10-NEXT: s_mov_b32 s20, s22
+; GFX10-NEXT: s_mov_b32 s21, s23
+; GFX10-NEXT: s_mov_b32 s22, s24
+; GFX10-NEXT: s_mov_b32 s23, s25
+; GFX10-NEXT: s_mov_b32 s24, s26
+; GFX10-NEXT: s_mov_b32 s25, s27
+; GFX10-NEXT: s_mov_b32 s26, s28
+; GFX10-NEXT: s_mov_b32 s27, s29
+; GFX10-NEXT: s_mov_b32 s28, s30
+; GFX10-NEXT: s_mov_b32 s29, s31
+; GFX10-NEXT: s_mov_b32 s31, s33
+; GFX10-NEXT: s_mov_b32 s30, s32
+; GFX10-NEXT: s_movreld_b32 s0, s34
+; GFX10-NEXT: v_mov_b32_e32 v0, s0
+; GFX10-NEXT: v_mov_b32_e32 v1, s1
+; GFX10-NEXT: v_mov_b32_e32 v2, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s8
+; GFX10-NEXT: v_mov_b32_e32 v9, s9
+; GFX10-NEXT: v_mov_b32_e32 v10, s10
+; GFX10-NEXT: v_mov_b32_e32 v11, s11
+; GFX10-NEXT: v_mov_b32_e32 v12, s12
+; GFX10-NEXT: v_mov_b32_e32 v13, s13
+; GFX10-NEXT: v_mov_b32_e32 v14, s14
+; GFX10-NEXT: v_mov_b32_e32 v15, s15
+; GFX10-NEXT: v_mov_b32_e32 v16, s16
+; GFX10-NEXT: v_mov_b32_e32 v17, s17
+; GFX10-NEXT: v_mov_b32_e32 v18, s18
+; GFX10-NEXT: v_mov_b32_e32 v19, s19
+; GFX10-NEXT: v_mov_b32_e32 v20, s20
+; GFX10-NEXT: v_mov_b32_e32 v21, s21
+; GFX10-NEXT: v_mov_b32_e32 v22, s22
+; GFX10-NEXT: v_mov_b32_e32 v23, s23
+; GFX10-NEXT: v_mov_b32_e32 v24, s24
+; GFX10-NEXT: v_mov_b32_e32 v25, s25
+; GFX10-NEXT: v_mov_b32_e32 v26, s26
+; GFX10-NEXT: v_mov_b32_e32 v27, s27
+; GFX10-NEXT: v_mov_b32_e32 v28, s28
+; GFX10-NEXT: v_mov_b32_e32 v29, s29
+; GFX10-NEXT: v_mov_b32_e32 v30, s30
+; GFX10-NEXT: v_mov_b32_e32 v31, s31
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v32f32_s_s_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 m0, s35
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: s_mov_b32 s16, s18
+; GFX11-NEXT: s_mov_b32 s17, s19
+; GFX11-NEXT: s_mov_b32 s18, s20
+; GFX11-NEXT: s_mov_b32 s19, s21
+; GFX11-NEXT: s_mov_b32 s20, s22
+; GFX11-NEXT: s_mov_b32 s21, s23
+; GFX11-NEXT: s_mov_b32 s22, s24
+; GFX11-NEXT: s_mov_b32 s23, s25
+; GFX11-NEXT: s_mov_b32 s24, s26
+; GFX11-NEXT: s_mov_b32 s25, s27
+; GFX11-NEXT: s_mov_b32 s26, s28
+; GFX11-NEXT: s_mov_b32 s27, s29
+; GFX11-NEXT: s_mov_b32 s28, s30
+; GFX11-NEXT: s_mov_b32 s29, s31
+; GFX11-NEXT: s_mov_b32 s31, s33
+; GFX11-NEXT: s_mov_b32 s30, s32
+; GFX11-NEXT: s_movreld_b32 s0, s34
+; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1
+; GFX11-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3
+; GFX11-NEXT: v_dual_mov_b32 v4, s4 :: v_dual_mov_b32 v5, s5
+; GFX11-NEXT: v_dual_mov_b32 v6, s6 :: v_dual_mov_b32 v7, s7
+; GFX11-NEXT: v_dual_mov_b32 v8, s8 :: v_dual_mov_b32 v9, s9
+; GFX11-NEXT: v_dual_mov_b32 v10, s10 :: v_dual_mov_b32 v11, s11
+; GFX11-NEXT: v_dual_mov_b32 v12, s12 :: v_dual_mov_b32 v13, s13
+; GFX11-NEXT: v_dual_mov_b32 v14, s14 :: v_dual_mov_b32 v15, s15
+; GFX11-NEXT: v_dual_mov_b32 v16, s16 :: v_dual_mov_b32 v17, s17
+; GFX11-NEXT: v_dual_mov_b32 v18, s18 :: v_dual_mov_b32 v19, s19
+; GFX11-NEXT: v_dual_mov_b32 v20, s20 :: v_dual_mov_b32 v21, s21
+; GFX11-NEXT: v_dual_mov_b32 v22, s22 :: v_dual_mov_b32 v23, s23
+; GFX11-NEXT: v_dual_mov_b32 v24, s24 :: v_dual_mov_b32 v25, s25
+; GFX11-NEXT: v_dual_mov_b32 v26, s26 :: v_dual_mov_b32 v27, s27
+; GFX11-NEXT: v_dual_mov_b32 v28, s28 :: v_dual_mov_b32 v29, s29
+; GFX11-NEXT: v_dual_mov_b32 v30, s30 :: v_dual_mov_b32 v31, s31
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <32 x float> %vec, float %val, i32 %idx
ret <32 x float> %insert
; GPRIDX-NEXT: s_movreld_b64 s[0:1], s[34:35]
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v16i64_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 m0, s36
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s16, s18
-; MOVREL-NEXT: s_mov_b32 s17, s19
-; MOVREL-NEXT: s_mov_b32 s18, s20
-; MOVREL-NEXT: s_mov_b32 s19, s21
-; MOVREL-NEXT: s_mov_b32 s20, s22
-; MOVREL-NEXT: s_mov_b32 s21, s23
-; MOVREL-NEXT: s_mov_b32 s22, s24
-; MOVREL-NEXT: s_mov_b32 s23, s25
-; MOVREL-NEXT: s_mov_b32 s24, s26
-; MOVREL-NEXT: s_mov_b32 s25, s27
-; MOVREL-NEXT: s_mov_b32 s26, s28
-; MOVREL-NEXT: s_mov_b32 s27, s29
-; MOVREL-NEXT: s_mov_b32 s28, s30
-; MOVREL-NEXT: s_mov_b32 s29, s31
-; MOVREL-NEXT: s_mov_b32 s31, s33
-; MOVREL-NEXT: s_mov_b32 s30, s32
-; MOVREL-NEXT: s_movreld_b64 s[0:1], s[34:35]
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v16i64_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 s0, s2
+; GFX10PLUS-NEXT: s_mov_b32 s1, s3
+; GFX10PLUS-NEXT: s_mov_b32 m0, s36
+; GFX10PLUS-NEXT: s_mov_b32 s2, s4
+; GFX10PLUS-NEXT: s_mov_b32 s3, s5
+; GFX10PLUS-NEXT: s_mov_b32 s4, s6
+; GFX10PLUS-NEXT: s_mov_b32 s5, s7
+; GFX10PLUS-NEXT: s_mov_b32 s6, s8
+; GFX10PLUS-NEXT: s_mov_b32 s7, s9
+; GFX10PLUS-NEXT: s_mov_b32 s8, s10
+; GFX10PLUS-NEXT: s_mov_b32 s9, s11
+; GFX10PLUS-NEXT: s_mov_b32 s10, s12
+; GFX10PLUS-NEXT: s_mov_b32 s11, s13
+; GFX10PLUS-NEXT: s_mov_b32 s12, s14
+; GFX10PLUS-NEXT: s_mov_b32 s13, s15
+; GFX10PLUS-NEXT: s_mov_b32 s14, s16
+; GFX10PLUS-NEXT: s_mov_b32 s15, s17
+; GFX10PLUS-NEXT: s_mov_b32 s16, s18
+; GFX10PLUS-NEXT: s_mov_b32 s17, s19
+; GFX10PLUS-NEXT: s_mov_b32 s18, s20
+; GFX10PLUS-NEXT: s_mov_b32 s19, s21
+; GFX10PLUS-NEXT: s_mov_b32 s20, s22
+; GFX10PLUS-NEXT: s_mov_b32 s21, s23
+; GFX10PLUS-NEXT: s_mov_b32 s22, s24
+; GFX10PLUS-NEXT: s_mov_b32 s23, s25
+; GFX10PLUS-NEXT: s_mov_b32 s24, s26
+; GFX10PLUS-NEXT: s_mov_b32 s25, s27
+; GFX10PLUS-NEXT: s_mov_b32 s26, s28
+; GFX10PLUS-NEXT: s_mov_b32 s27, s29
+; GFX10PLUS-NEXT: s_mov_b32 s28, s30
+; GFX10PLUS-NEXT: s_mov_b32 s29, s31
+; GFX10PLUS-NEXT: s_mov_b32 s31, s33
+; GFX10PLUS-NEXT: s_mov_b32 s30, s32
+; GFX10PLUS-NEXT: s_movreld_b64 s[0:1], s[34:35]
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <16 x i64> %vec, i64 %val, i32 %idx
ret <16 x i64> %insert
; GPRIDX-NEXT: s_movreld_b64 s[0:1], s[34:35]
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v16f64_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 m0, s36
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s16, s18
-; MOVREL-NEXT: s_mov_b32 s17, s19
-; MOVREL-NEXT: s_mov_b32 s18, s20
-; MOVREL-NEXT: s_mov_b32 s19, s21
-; MOVREL-NEXT: s_mov_b32 s20, s22
-; MOVREL-NEXT: s_mov_b32 s21, s23
-; MOVREL-NEXT: s_mov_b32 s22, s24
-; MOVREL-NEXT: s_mov_b32 s23, s25
-; MOVREL-NEXT: s_mov_b32 s24, s26
-; MOVREL-NEXT: s_mov_b32 s25, s27
-; MOVREL-NEXT: s_mov_b32 s26, s28
-; MOVREL-NEXT: s_mov_b32 s27, s29
-; MOVREL-NEXT: s_mov_b32 s28, s30
-; MOVREL-NEXT: s_mov_b32 s29, s31
-; MOVREL-NEXT: s_mov_b32 s31, s33
-; MOVREL-NEXT: s_mov_b32 s30, s32
-; MOVREL-NEXT: s_movreld_b64 s[0:1], s[34:35]
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v16f64_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 s0, s2
+; GFX10PLUS-NEXT: s_mov_b32 s1, s3
+; GFX10PLUS-NEXT: s_mov_b32 m0, s36
+; GFX10PLUS-NEXT: s_mov_b32 s2, s4
+; GFX10PLUS-NEXT: s_mov_b32 s3, s5
+; GFX10PLUS-NEXT: s_mov_b32 s4, s6
+; GFX10PLUS-NEXT: s_mov_b32 s5, s7
+; GFX10PLUS-NEXT: s_mov_b32 s6, s8
+; GFX10PLUS-NEXT: s_mov_b32 s7, s9
+; GFX10PLUS-NEXT: s_mov_b32 s8, s10
+; GFX10PLUS-NEXT: s_mov_b32 s9, s11
+; GFX10PLUS-NEXT: s_mov_b32 s10, s12
+; GFX10PLUS-NEXT: s_mov_b32 s11, s13
+; GFX10PLUS-NEXT: s_mov_b32 s12, s14
+; GFX10PLUS-NEXT: s_mov_b32 s13, s15
+; GFX10PLUS-NEXT: s_mov_b32 s14, s16
+; GFX10PLUS-NEXT: s_mov_b32 s15, s17
+; GFX10PLUS-NEXT: s_mov_b32 s16, s18
+; GFX10PLUS-NEXT: s_mov_b32 s17, s19
+; GFX10PLUS-NEXT: s_mov_b32 s18, s20
+; GFX10PLUS-NEXT: s_mov_b32 s19, s21
+; GFX10PLUS-NEXT: s_mov_b32 s20, s22
+; GFX10PLUS-NEXT: s_mov_b32 s21, s23
+; GFX10PLUS-NEXT: s_mov_b32 s22, s24
+; GFX10PLUS-NEXT: s_mov_b32 s23, s25
+; GFX10PLUS-NEXT: s_mov_b32 s24, s26
+; GFX10PLUS-NEXT: s_mov_b32 s25, s27
+; GFX10PLUS-NEXT: s_mov_b32 s26, s28
+; GFX10PLUS-NEXT: s_mov_b32 s27, s29
+; GFX10PLUS-NEXT: s_mov_b32 s28, s30
+; GFX10PLUS-NEXT: s_mov_b32 s29, s31
+; GFX10PLUS-NEXT: s_mov_b32 s31, s33
+; GFX10PLUS-NEXT: s_mov_b32 s30, s32
+; GFX10PLUS-NEXT: s_movreld_b64 s[0:1], s[34:35]
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <16 x double> %vec, double %val, i32 %idx
ret <16 x double> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s15, v16
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v16i32_s_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: v_mov_b32_e32 v16, s15
-; MOVREL-NEXT: v_mov_b32_e32 v1, s0
-; MOVREL-NEXT: s_mov_b32 m0, s18
-; MOVREL-NEXT: v_mov_b32_e32 v15, s14
-; MOVREL-NEXT: v_mov_b32_e32 v14, s13
-; MOVREL-NEXT: v_mov_b32_e32 v13, s12
-; MOVREL-NEXT: v_mov_b32_e32 v12, s11
-; MOVREL-NEXT: v_mov_b32_e32 v11, s10
-; MOVREL-NEXT: v_mov_b32_e32 v10, s9
-; MOVREL-NEXT: v_mov_b32_e32 v9, s8
-; MOVREL-NEXT: v_mov_b32_e32 v8, s7
-; MOVREL-NEXT: v_mov_b32_e32 v7, s6
-; MOVREL-NEXT: v_mov_b32_e32 v6, s5
-; MOVREL-NEXT: v_mov_b32_e32 v5, s4
-; MOVREL-NEXT: v_mov_b32_e32 v4, s3
-; MOVREL-NEXT: v_mov_b32_e32 v3, s2
-; MOVREL-NEXT: v_mov_b32_e32 v2, s1
-; MOVREL-NEXT: v_movreld_b32_e32 v1, v0
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v1
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v3
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v4
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v5
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v6
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v7
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v9
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v10
-; MOVREL-NEXT: v_readfirstlane_b32 s10, v11
-; MOVREL-NEXT: v_readfirstlane_b32 s11, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s12, v13
-; MOVREL-NEXT: v_readfirstlane_b32 s13, v14
-; MOVREL-NEXT: v_readfirstlane_b32 s14, v15
-; MOVREL-NEXT: v_readfirstlane_b32 s15, v16
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v16i32_s_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: v_mov_b32_e32 v16, s15
+; GFX10-NEXT: v_mov_b32_e32 v1, s0
+; GFX10-NEXT: s_mov_b32 m0, s18
+; GFX10-NEXT: v_mov_b32_e32 v15, s14
+; GFX10-NEXT: v_mov_b32_e32 v14, s13
+; GFX10-NEXT: v_mov_b32_e32 v13, s12
+; GFX10-NEXT: v_mov_b32_e32 v12, s11
+; GFX10-NEXT: v_mov_b32_e32 v11, s10
+; GFX10-NEXT: v_mov_b32_e32 v10, s9
+; GFX10-NEXT: v_mov_b32_e32 v9, s8
+; GFX10-NEXT: v_mov_b32_e32 v8, s7
+; GFX10-NEXT: v_mov_b32_e32 v7, s6
+; GFX10-NEXT: v_mov_b32_e32 v6, s5
+; GFX10-NEXT: v_mov_b32_e32 v5, s4
+; GFX10-NEXT: v_mov_b32_e32 v4, s3
+; GFX10-NEXT: v_mov_b32_e32 v3, s2
+; GFX10-NEXT: v_mov_b32_e32 v2, s1
+; GFX10-NEXT: v_movreld_b32_e32 v1, v0
+; GFX10-NEXT: v_readfirstlane_b32 s0, v1
+; GFX10-NEXT: v_readfirstlane_b32 s1, v2
+; GFX10-NEXT: v_readfirstlane_b32 s2, v3
+; GFX10-NEXT: v_readfirstlane_b32 s3, v4
+; GFX10-NEXT: v_readfirstlane_b32 s4, v5
+; GFX10-NEXT: v_readfirstlane_b32 s5, v6
+; GFX10-NEXT: v_readfirstlane_b32 s6, v7
+; GFX10-NEXT: v_readfirstlane_b32 s7, v8
+; GFX10-NEXT: v_readfirstlane_b32 s8, v9
+; GFX10-NEXT: v_readfirstlane_b32 s9, v10
+; GFX10-NEXT: v_readfirstlane_b32 s10, v11
+; GFX10-NEXT: v_readfirstlane_b32 s11, v12
+; GFX10-NEXT: v_readfirstlane_b32 s12, v13
+; GFX10-NEXT: v_readfirstlane_b32 s13, v14
+; GFX10-NEXT: v_readfirstlane_b32 s14, v15
+; GFX10-NEXT: v_readfirstlane_b32 s15, v16
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v16i32_s_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: v_dual_mov_b32 v16, s15 :: v_dual_mov_b32 v15, s14
+; GFX11-NEXT: v_dual_mov_b32 v2, s1 :: v_dual_mov_b32 v1, s0
+; GFX11-NEXT: s_mov_b32 m0, s18
+; GFX11-NEXT: v_dual_mov_b32 v14, s13 :: v_dual_mov_b32 v13, s12
+; GFX11-NEXT: v_dual_mov_b32 v12, s11 :: v_dual_mov_b32 v11, s10
+; GFX11-NEXT: v_dual_mov_b32 v10, s9 :: v_dual_mov_b32 v9, s8
+; GFX11-NEXT: v_dual_mov_b32 v8, s7 :: v_dual_mov_b32 v7, s6
+; GFX11-NEXT: v_dual_mov_b32 v6, s5 :: v_dual_mov_b32 v5, s4
+; GFX11-NEXT: v_dual_mov_b32 v4, s3 :: v_dual_mov_b32 v3, s2
+; GFX11-NEXT: v_movreld_b32_e32 v1, v0
+; GFX11-NEXT: v_readfirstlane_b32 s0, v1
+; GFX11-NEXT: v_readfirstlane_b32 s1, v2
+; GFX11-NEXT: v_readfirstlane_b32 s2, v3
+; GFX11-NEXT: v_readfirstlane_b32 s3, v4
+; GFX11-NEXT: v_readfirstlane_b32 s4, v5
+; GFX11-NEXT: v_readfirstlane_b32 s5, v6
+; GFX11-NEXT: v_readfirstlane_b32 s6, v7
+; GFX11-NEXT: v_readfirstlane_b32 s7, v8
+; GFX11-NEXT: v_readfirstlane_b32 s8, v9
+; GFX11-NEXT: v_readfirstlane_b32 s9, v10
+; GFX11-NEXT: v_readfirstlane_b32 s10, v11
+; GFX11-NEXT: v_readfirstlane_b32 s11, v12
+; GFX11-NEXT: v_readfirstlane_b32 s12, v13
+; GFX11-NEXT: v_readfirstlane_b32 s13, v14
+; GFX11-NEXT: v_readfirstlane_b32 s14, v15
+; GFX11-NEXT: v_readfirstlane_b32 s15, v16
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <16 x i32> %vec, i32 %val, i32 %idx
ret <16 x i32> %insert
; GPRIDX-NEXT: s_set_gpr_idx_off
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v16f32_s_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: v_mov_b32_e32 v16, v0
-; MOVREL-NEXT: v_mov_b32_e32 v0, s0
-; MOVREL-NEXT: s_mov_b32 m0, s18
-; MOVREL-NEXT: v_mov_b32_e32 v1, s1
-; MOVREL-NEXT: v_mov_b32_e32 v2, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s8
-; MOVREL-NEXT: v_mov_b32_e32 v9, s9
-; MOVREL-NEXT: v_mov_b32_e32 v10, s10
-; MOVREL-NEXT: v_mov_b32_e32 v11, s11
-; MOVREL-NEXT: v_mov_b32_e32 v12, s12
-; MOVREL-NEXT: v_mov_b32_e32 v13, s13
-; MOVREL-NEXT: v_mov_b32_e32 v14, s14
-; MOVREL-NEXT: v_mov_b32_e32 v15, s15
-; MOVREL-NEXT: v_movreld_b32_e32 v0, v16
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v16f32_s_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: v_mov_b32_e32 v16, v0
+; GFX10-NEXT: v_mov_b32_e32 v0, s0
+; GFX10-NEXT: s_mov_b32 m0, s18
+; GFX10-NEXT: v_mov_b32_e32 v1, s1
+; GFX10-NEXT: v_mov_b32_e32 v2, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s8
+; GFX10-NEXT: v_mov_b32_e32 v9, s9
+; GFX10-NEXT: v_mov_b32_e32 v10, s10
+; GFX10-NEXT: v_mov_b32_e32 v11, s11
+; GFX10-NEXT: v_mov_b32_e32 v12, s12
+; GFX10-NEXT: v_mov_b32_e32 v13, s13
+; GFX10-NEXT: v_mov_b32_e32 v14, s14
+; GFX10-NEXT: v_mov_b32_e32 v15, s15
+; GFX10-NEXT: v_movreld_b32_e32 v0, v16
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v16f32_s_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: v_mov_b32_e32 v16, v0
+; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v3, s3
+; GFX11-NEXT: s_mov_b32 m0, s18
+; GFX11-NEXT: v_dual_mov_b32 v1, s1 :: v_dual_mov_b32 v2, s2
+; GFX11-NEXT: v_dual_mov_b32 v5, s5 :: v_dual_mov_b32 v4, s4
+; GFX11-NEXT: v_dual_mov_b32 v7, s7 :: v_dual_mov_b32 v6, s6
+; GFX11-NEXT: v_dual_mov_b32 v9, s9 :: v_dual_mov_b32 v8, s8
+; GFX11-NEXT: v_dual_mov_b32 v11, s11 :: v_dual_mov_b32 v10, s10
+; GFX11-NEXT: v_dual_mov_b32 v13, s13 :: v_dual_mov_b32 v12, s12
+; GFX11-NEXT: v_dual_mov_b32 v15, s15 :: v_dual_mov_b32 v14, s14
+; GFX11-NEXT: v_movreld_b32_e32 v0, v16
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <16 x float> %vec, float %val, i32 %idx
ret <16 x float> %insert
; GPRIDX-NEXT: s_set_gpr_idx_off
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v32f32_s_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s16, s18
-; MOVREL-NEXT: s_mov_b32 s17, s19
-; MOVREL-NEXT: s_mov_b32 s18, s20
-; MOVREL-NEXT: s_mov_b32 s19, s21
-; MOVREL-NEXT: s_mov_b32 s20, s22
-; MOVREL-NEXT: s_mov_b32 s21, s23
-; MOVREL-NEXT: s_mov_b32 s22, s24
-; MOVREL-NEXT: s_mov_b32 s23, s25
-; MOVREL-NEXT: s_mov_b32 s24, s26
-; MOVREL-NEXT: s_mov_b32 s25, s27
-; MOVREL-NEXT: s_mov_b32 s26, s28
-; MOVREL-NEXT: s_mov_b32 s27, s29
-; MOVREL-NEXT: s_mov_b32 s28, s30
-; MOVREL-NEXT: s_mov_b32 s29, s31
-; MOVREL-NEXT: s_mov_b32 s31, s33
-; MOVREL-NEXT: s_mov_b32 s30, s32
-; MOVREL-NEXT: v_mov_b32_e32 v32, v0
-; MOVREL-NEXT: v_mov_b32_e32 v0, s0
-; MOVREL-NEXT: s_mov_b32 m0, s34
-; MOVREL-NEXT: v_mov_b32_e32 v1, s1
-; MOVREL-NEXT: v_mov_b32_e32 v2, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s8
-; MOVREL-NEXT: v_mov_b32_e32 v9, s9
-; MOVREL-NEXT: v_mov_b32_e32 v10, s10
-; MOVREL-NEXT: v_mov_b32_e32 v11, s11
-; MOVREL-NEXT: v_mov_b32_e32 v12, s12
-; MOVREL-NEXT: v_mov_b32_e32 v13, s13
-; MOVREL-NEXT: v_mov_b32_e32 v14, s14
-; MOVREL-NEXT: v_mov_b32_e32 v15, s15
-; MOVREL-NEXT: v_mov_b32_e32 v16, s16
-; MOVREL-NEXT: v_mov_b32_e32 v17, s17
-; MOVREL-NEXT: v_mov_b32_e32 v18, s18
-; MOVREL-NEXT: v_mov_b32_e32 v19, s19
-; MOVREL-NEXT: v_mov_b32_e32 v20, s20
-; MOVREL-NEXT: v_mov_b32_e32 v21, s21
-; MOVREL-NEXT: v_mov_b32_e32 v22, s22
-; MOVREL-NEXT: v_mov_b32_e32 v23, s23
-; MOVREL-NEXT: v_mov_b32_e32 v24, s24
-; MOVREL-NEXT: v_mov_b32_e32 v25, s25
-; MOVREL-NEXT: v_mov_b32_e32 v26, s26
-; MOVREL-NEXT: v_mov_b32_e32 v27, s27
-; MOVREL-NEXT: v_mov_b32_e32 v28, s28
-; MOVREL-NEXT: v_mov_b32_e32 v29, s29
-; MOVREL-NEXT: v_mov_b32_e32 v30, s30
-; MOVREL-NEXT: v_mov_b32_e32 v31, s31
-; MOVREL-NEXT: v_movreld_b32_e32 v0, v32
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v32f32_s_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: s_mov_b32 s16, s18
+; GFX10-NEXT: s_mov_b32 s17, s19
+; GFX10-NEXT: s_mov_b32 s18, s20
+; GFX10-NEXT: s_mov_b32 s19, s21
+; GFX10-NEXT: s_mov_b32 s20, s22
+; GFX10-NEXT: s_mov_b32 s21, s23
+; GFX10-NEXT: s_mov_b32 s22, s24
+; GFX10-NEXT: s_mov_b32 s23, s25
+; GFX10-NEXT: s_mov_b32 s24, s26
+; GFX10-NEXT: s_mov_b32 s25, s27
+; GFX10-NEXT: s_mov_b32 s26, s28
+; GFX10-NEXT: s_mov_b32 s27, s29
+; GFX10-NEXT: s_mov_b32 s28, s30
+; GFX10-NEXT: s_mov_b32 s29, s31
+; GFX10-NEXT: s_mov_b32 s31, s33
+; GFX10-NEXT: s_mov_b32 s30, s32
+; GFX10-NEXT: v_mov_b32_e32 v32, v0
+; GFX10-NEXT: v_mov_b32_e32 v0, s0
+; GFX10-NEXT: s_mov_b32 m0, s34
+; GFX10-NEXT: v_mov_b32_e32 v1, s1
+; GFX10-NEXT: v_mov_b32_e32 v2, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s8
+; GFX10-NEXT: v_mov_b32_e32 v9, s9
+; GFX10-NEXT: v_mov_b32_e32 v10, s10
+; GFX10-NEXT: v_mov_b32_e32 v11, s11
+; GFX10-NEXT: v_mov_b32_e32 v12, s12
+; GFX10-NEXT: v_mov_b32_e32 v13, s13
+; GFX10-NEXT: v_mov_b32_e32 v14, s14
+; GFX10-NEXT: v_mov_b32_e32 v15, s15
+; GFX10-NEXT: v_mov_b32_e32 v16, s16
+; GFX10-NEXT: v_mov_b32_e32 v17, s17
+; GFX10-NEXT: v_mov_b32_e32 v18, s18
+; GFX10-NEXT: v_mov_b32_e32 v19, s19
+; GFX10-NEXT: v_mov_b32_e32 v20, s20
+; GFX10-NEXT: v_mov_b32_e32 v21, s21
+; GFX10-NEXT: v_mov_b32_e32 v22, s22
+; GFX10-NEXT: v_mov_b32_e32 v23, s23
+; GFX10-NEXT: v_mov_b32_e32 v24, s24
+; GFX10-NEXT: v_mov_b32_e32 v25, s25
+; GFX10-NEXT: v_mov_b32_e32 v26, s26
+; GFX10-NEXT: v_mov_b32_e32 v27, s27
+; GFX10-NEXT: v_mov_b32_e32 v28, s28
+; GFX10-NEXT: v_mov_b32_e32 v29, s29
+; GFX10-NEXT: v_mov_b32_e32 v30, s30
+; GFX10-NEXT: v_mov_b32_e32 v31, s31
+; GFX10-NEXT: v_movreld_b32_e32 v0, v32
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v32f32_s_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: s_mov_b32 s16, s18
+; GFX11-NEXT: s_mov_b32 s17, s19
+; GFX11-NEXT: s_mov_b32 s18, s20
+; GFX11-NEXT: s_mov_b32 s19, s21
+; GFX11-NEXT: s_mov_b32 s20, s22
+; GFX11-NEXT: s_mov_b32 s21, s23
+; GFX11-NEXT: s_mov_b32 s22, s24
+; GFX11-NEXT: s_mov_b32 s23, s25
+; GFX11-NEXT: s_mov_b32 s24, s26
+; GFX11-NEXT: s_mov_b32 s25, s27
+; GFX11-NEXT: s_mov_b32 s26, s28
+; GFX11-NEXT: s_mov_b32 s27, s29
+; GFX11-NEXT: s_mov_b32 s28, s30
+; GFX11-NEXT: s_mov_b32 s29, s31
+; GFX11-NEXT: s_mov_b32 s31, s33
+; GFX11-NEXT: s_mov_b32 s30, s32
+; GFX11-NEXT: v_mov_b32_e32 v32, v0
+; GFX11-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v3, s3
+; GFX11-NEXT: s_mov_b32 m0, s34
+; GFX11-NEXT: v_dual_mov_b32 v1, s1 :: v_dual_mov_b32 v2, s2
+; GFX11-NEXT: v_dual_mov_b32 v5, s5 :: v_dual_mov_b32 v4, s4
+; GFX11-NEXT: v_dual_mov_b32 v7, s7 :: v_dual_mov_b32 v6, s6
+; GFX11-NEXT: v_dual_mov_b32 v9, s9 :: v_dual_mov_b32 v8, s8
+; GFX11-NEXT: v_dual_mov_b32 v11, s11 :: v_dual_mov_b32 v10, s10
+; GFX11-NEXT: v_dual_mov_b32 v13, s13 :: v_dual_mov_b32 v12, s12
+; GFX11-NEXT: v_dual_mov_b32 v15, s15 :: v_dual_mov_b32 v14, s14
+; GFX11-NEXT: v_dual_mov_b32 v17, s17 :: v_dual_mov_b32 v16, s16
+; GFX11-NEXT: v_dual_mov_b32 v19, s19 :: v_dual_mov_b32 v18, s18
+; GFX11-NEXT: v_dual_mov_b32 v21, s21 :: v_dual_mov_b32 v20, s20
+; GFX11-NEXT: v_dual_mov_b32 v23, s23 :: v_dual_mov_b32 v22, s22
+; GFX11-NEXT: v_dual_mov_b32 v25, s25 :: v_dual_mov_b32 v24, s24
+; GFX11-NEXT: v_dual_mov_b32 v27, s27 :: v_dual_mov_b32 v26, s26
+; GFX11-NEXT: v_dual_mov_b32 v29, s29 :: v_dual_mov_b32 v28, s28
+; GFX11-NEXT: v_dual_mov_b32 v31, s31 :: v_dual_mov_b32 v30, s30
+; GFX11-NEXT: v_movreld_b32_e32 v0, v32
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <32 x float> %vec, float %val, i32 %idx
ret <32 x float> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s31, v33
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v16i64_s_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s17, s19
-; MOVREL-NEXT: s_mov_b32 s19, s21
-; MOVREL-NEXT: s_mov_b32 s21, s23
-; MOVREL-NEXT: s_mov_b32 s23, s25
-; MOVREL-NEXT: s_mov_b32 s25, s27
-; MOVREL-NEXT: s_mov_b32 s27, s29
-; MOVREL-NEXT: s_mov_b32 s29, s31
-; MOVREL-NEXT: s_mov_b32 s31, s33
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s16, s18
-; MOVREL-NEXT: s_mov_b32 s18, s20
-; MOVREL-NEXT: s_mov_b32 s20, s22
-; MOVREL-NEXT: s_mov_b32 s22, s24
-; MOVREL-NEXT: s_mov_b32 s24, s26
-; MOVREL-NEXT: s_mov_b32 s26, s28
-; MOVREL-NEXT: s_mov_b32 s28, s30
-; MOVREL-NEXT: s_mov_b32 s30, s32
-; MOVREL-NEXT: v_mov_b32_e32 v33, s31
-; MOVREL-NEXT: v_mov_b32_e32 v2, s0
-; MOVREL-NEXT: s_lshl_b32 m0, s34, 1
-; MOVREL-NEXT: v_mov_b32_e32 v32, s30
-; MOVREL-NEXT: v_mov_b32_e32 v31, s29
-; MOVREL-NEXT: v_mov_b32_e32 v30, s28
-; MOVREL-NEXT: v_mov_b32_e32 v29, s27
-; MOVREL-NEXT: v_mov_b32_e32 v28, s26
-; MOVREL-NEXT: v_mov_b32_e32 v27, s25
-; MOVREL-NEXT: v_mov_b32_e32 v26, s24
-; MOVREL-NEXT: v_mov_b32_e32 v25, s23
-; MOVREL-NEXT: v_mov_b32_e32 v24, s22
-; MOVREL-NEXT: v_mov_b32_e32 v23, s21
-; MOVREL-NEXT: v_mov_b32_e32 v22, s20
-; MOVREL-NEXT: v_mov_b32_e32 v21, s19
-; MOVREL-NEXT: v_mov_b32_e32 v20, s18
-; MOVREL-NEXT: v_mov_b32_e32 v19, s17
-; MOVREL-NEXT: v_mov_b32_e32 v18, s16
-; MOVREL-NEXT: v_mov_b32_e32 v17, s15
-; MOVREL-NEXT: v_mov_b32_e32 v16, s14
-; MOVREL-NEXT: v_mov_b32_e32 v15, s13
-; MOVREL-NEXT: v_mov_b32_e32 v14, s12
-; MOVREL-NEXT: v_mov_b32_e32 v13, s11
-; MOVREL-NEXT: v_mov_b32_e32 v12, s10
-; MOVREL-NEXT: v_mov_b32_e32 v11, s9
-; MOVREL-NEXT: v_mov_b32_e32 v10, s8
-; MOVREL-NEXT: v_mov_b32_e32 v9, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s1
-; MOVREL-NEXT: v_movreld_b32_e32 v2, v0
-; MOVREL-NEXT: v_movreld_b32_e32 v3, v1
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v3
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v4
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v5
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v6
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v7
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v9
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v10
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v11
-; MOVREL-NEXT: v_readfirstlane_b32 s10, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s11, v13
-; MOVREL-NEXT: v_readfirstlane_b32 s12, v14
-; MOVREL-NEXT: v_readfirstlane_b32 s13, v15
-; MOVREL-NEXT: v_readfirstlane_b32 s14, v16
-; MOVREL-NEXT: v_readfirstlane_b32 s15, v17
-; MOVREL-NEXT: v_readfirstlane_b32 s16, v18
-; MOVREL-NEXT: v_readfirstlane_b32 s17, v19
-; MOVREL-NEXT: v_readfirstlane_b32 s18, v20
-; MOVREL-NEXT: v_readfirstlane_b32 s19, v21
-; MOVREL-NEXT: v_readfirstlane_b32 s20, v22
-; MOVREL-NEXT: v_readfirstlane_b32 s21, v23
-; MOVREL-NEXT: v_readfirstlane_b32 s22, v24
-; MOVREL-NEXT: v_readfirstlane_b32 s23, v25
-; MOVREL-NEXT: v_readfirstlane_b32 s24, v26
-; MOVREL-NEXT: v_readfirstlane_b32 s25, v27
-; MOVREL-NEXT: v_readfirstlane_b32 s26, v28
-; MOVREL-NEXT: v_readfirstlane_b32 s27, v29
-; MOVREL-NEXT: v_readfirstlane_b32 s28, v30
-; MOVREL-NEXT: v_readfirstlane_b32 s29, v31
-; MOVREL-NEXT: v_readfirstlane_b32 s30, v32
-; MOVREL-NEXT: v_readfirstlane_b32 s31, v33
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v16i64_s_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: s_mov_b32 s17, s19
+; GFX10-NEXT: s_mov_b32 s19, s21
+; GFX10-NEXT: s_mov_b32 s21, s23
+; GFX10-NEXT: s_mov_b32 s23, s25
+; GFX10-NEXT: s_mov_b32 s25, s27
+; GFX10-NEXT: s_mov_b32 s27, s29
+; GFX10-NEXT: s_mov_b32 s29, s31
+; GFX10-NEXT: s_mov_b32 s31, s33
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: s_mov_b32 s16, s18
+; GFX10-NEXT: s_mov_b32 s18, s20
+; GFX10-NEXT: s_mov_b32 s20, s22
+; GFX10-NEXT: s_mov_b32 s22, s24
+; GFX10-NEXT: s_mov_b32 s24, s26
+; GFX10-NEXT: s_mov_b32 s26, s28
+; GFX10-NEXT: s_mov_b32 s28, s30
+; GFX10-NEXT: s_mov_b32 s30, s32
+; GFX10-NEXT: v_mov_b32_e32 v33, s31
+; GFX10-NEXT: v_mov_b32_e32 v2, s0
+; GFX10-NEXT: s_lshl_b32 m0, s34, 1
+; GFX10-NEXT: v_mov_b32_e32 v32, s30
+; GFX10-NEXT: v_mov_b32_e32 v31, s29
+; GFX10-NEXT: v_mov_b32_e32 v30, s28
+; GFX10-NEXT: v_mov_b32_e32 v29, s27
+; GFX10-NEXT: v_mov_b32_e32 v28, s26
+; GFX10-NEXT: v_mov_b32_e32 v27, s25
+; GFX10-NEXT: v_mov_b32_e32 v26, s24
+; GFX10-NEXT: v_mov_b32_e32 v25, s23
+; GFX10-NEXT: v_mov_b32_e32 v24, s22
+; GFX10-NEXT: v_mov_b32_e32 v23, s21
+; GFX10-NEXT: v_mov_b32_e32 v22, s20
+; GFX10-NEXT: v_mov_b32_e32 v21, s19
+; GFX10-NEXT: v_mov_b32_e32 v20, s18
+; GFX10-NEXT: v_mov_b32_e32 v19, s17
+; GFX10-NEXT: v_mov_b32_e32 v18, s16
+; GFX10-NEXT: v_mov_b32_e32 v17, s15
+; GFX10-NEXT: v_mov_b32_e32 v16, s14
+; GFX10-NEXT: v_mov_b32_e32 v15, s13
+; GFX10-NEXT: v_mov_b32_e32 v14, s12
+; GFX10-NEXT: v_mov_b32_e32 v13, s11
+; GFX10-NEXT: v_mov_b32_e32 v12, s10
+; GFX10-NEXT: v_mov_b32_e32 v11, s9
+; GFX10-NEXT: v_mov_b32_e32 v10, s8
+; GFX10-NEXT: v_mov_b32_e32 v9, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s1
+; GFX10-NEXT: v_movreld_b32_e32 v2, v0
+; GFX10-NEXT: v_movreld_b32_e32 v3, v1
+; GFX10-NEXT: v_readfirstlane_b32 s0, v2
+; GFX10-NEXT: v_readfirstlane_b32 s1, v3
+; GFX10-NEXT: v_readfirstlane_b32 s2, v4
+; GFX10-NEXT: v_readfirstlane_b32 s3, v5
+; GFX10-NEXT: v_readfirstlane_b32 s4, v6
+; GFX10-NEXT: v_readfirstlane_b32 s5, v7
+; GFX10-NEXT: v_readfirstlane_b32 s6, v8
+; GFX10-NEXT: v_readfirstlane_b32 s7, v9
+; GFX10-NEXT: v_readfirstlane_b32 s8, v10
+; GFX10-NEXT: v_readfirstlane_b32 s9, v11
+; GFX10-NEXT: v_readfirstlane_b32 s10, v12
+; GFX10-NEXT: v_readfirstlane_b32 s11, v13
+; GFX10-NEXT: v_readfirstlane_b32 s12, v14
+; GFX10-NEXT: v_readfirstlane_b32 s13, v15
+; GFX10-NEXT: v_readfirstlane_b32 s14, v16
+; GFX10-NEXT: v_readfirstlane_b32 s15, v17
+; GFX10-NEXT: v_readfirstlane_b32 s16, v18
+; GFX10-NEXT: v_readfirstlane_b32 s17, v19
+; GFX10-NEXT: v_readfirstlane_b32 s18, v20
+; GFX10-NEXT: v_readfirstlane_b32 s19, v21
+; GFX10-NEXT: v_readfirstlane_b32 s20, v22
+; GFX10-NEXT: v_readfirstlane_b32 s21, v23
+; GFX10-NEXT: v_readfirstlane_b32 s22, v24
+; GFX10-NEXT: v_readfirstlane_b32 s23, v25
+; GFX10-NEXT: v_readfirstlane_b32 s24, v26
+; GFX10-NEXT: v_readfirstlane_b32 s25, v27
+; GFX10-NEXT: v_readfirstlane_b32 s26, v28
+; GFX10-NEXT: v_readfirstlane_b32 s27, v29
+; GFX10-NEXT: v_readfirstlane_b32 s28, v30
+; GFX10-NEXT: v_readfirstlane_b32 s29, v31
+; GFX10-NEXT: v_readfirstlane_b32 s30, v32
+; GFX10-NEXT: v_readfirstlane_b32 s31, v33
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v16i64_s_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: s_mov_b32 s17, s19
+; GFX11-NEXT: s_mov_b32 s19, s21
+; GFX11-NEXT: s_mov_b32 s21, s23
+; GFX11-NEXT: s_mov_b32 s23, s25
+; GFX11-NEXT: s_mov_b32 s25, s27
+; GFX11-NEXT: s_mov_b32 s27, s29
+; GFX11-NEXT: s_mov_b32 s29, s31
+; GFX11-NEXT: s_mov_b32 s31, s33
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: s_mov_b32 s16, s18
+; GFX11-NEXT: s_mov_b32 s18, s20
+; GFX11-NEXT: s_mov_b32 s20, s22
+; GFX11-NEXT: s_mov_b32 s22, s24
+; GFX11-NEXT: s_mov_b32 s24, s26
+; GFX11-NEXT: s_mov_b32 s26, s28
+; GFX11-NEXT: s_mov_b32 s28, s30
+; GFX11-NEXT: s_mov_b32 s30, s32
+; GFX11-NEXT: v_dual_mov_b32 v33, s31 :: v_dual_mov_b32 v32, s30
+; GFX11-NEXT: v_dual_mov_b32 v3, s1 :: v_dual_mov_b32 v2, s0
+; GFX11-NEXT: s_lshl_b32 m0, s34, 1
+; GFX11-NEXT: v_dual_mov_b32 v31, s29 :: v_dual_mov_b32 v30, s28
+; GFX11-NEXT: v_dual_mov_b32 v29, s27 :: v_dual_mov_b32 v28, s26
+; GFX11-NEXT: v_dual_mov_b32 v27, s25 :: v_dual_mov_b32 v26, s24
+; GFX11-NEXT: v_dual_mov_b32 v25, s23 :: v_dual_mov_b32 v24, s22
+; GFX11-NEXT: v_dual_mov_b32 v23, s21 :: v_dual_mov_b32 v22, s20
+; GFX11-NEXT: v_dual_mov_b32 v21, s19 :: v_dual_mov_b32 v20, s18
+; GFX11-NEXT: v_dual_mov_b32 v19, s17 :: v_dual_mov_b32 v18, s16
+; GFX11-NEXT: v_dual_mov_b32 v17, s15 :: v_dual_mov_b32 v16, s14
+; GFX11-NEXT: v_dual_mov_b32 v15, s13 :: v_dual_mov_b32 v14, s12
+; GFX11-NEXT: v_dual_mov_b32 v13, s11 :: v_dual_mov_b32 v12, s10
+; GFX11-NEXT: v_dual_mov_b32 v11, s9 :: v_dual_mov_b32 v10, s8
+; GFX11-NEXT: v_dual_mov_b32 v9, s7 :: v_dual_mov_b32 v8, s6
+; GFX11-NEXT: v_dual_mov_b32 v7, s5 :: v_dual_mov_b32 v6, s4
+; GFX11-NEXT: v_dual_mov_b32 v5, s3 :: v_dual_mov_b32 v4, s2
+; GFX11-NEXT: v_movreld_b32_e32 v2, v0
+; GFX11-NEXT: v_movreld_b32_e32 v3, v1
+; GFX11-NEXT: v_readfirstlane_b32 s0, v2
+; GFX11-NEXT: v_readfirstlane_b32 s1, v3
+; GFX11-NEXT: v_readfirstlane_b32 s2, v4
+; GFX11-NEXT: v_readfirstlane_b32 s3, v5
+; GFX11-NEXT: v_readfirstlane_b32 s4, v6
+; GFX11-NEXT: v_readfirstlane_b32 s5, v7
+; GFX11-NEXT: v_readfirstlane_b32 s6, v8
+; GFX11-NEXT: v_readfirstlane_b32 s7, v9
+; GFX11-NEXT: v_readfirstlane_b32 s8, v10
+; GFX11-NEXT: v_readfirstlane_b32 s9, v11
+; GFX11-NEXT: v_readfirstlane_b32 s10, v12
+; GFX11-NEXT: v_readfirstlane_b32 s11, v13
+; GFX11-NEXT: v_readfirstlane_b32 s12, v14
+; GFX11-NEXT: v_readfirstlane_b32 s13, v15
+; GFX11-NEXT: v_readfirstlane_b32 s14, v16
+; GFX11-NEXT: v_readfirstlane_b32 s15, v17
+; GFX11-NEXT: v_readfirstlane_b32 s16, v18
+; GFX11-NEXT: v_readfirstlane_b32 s17, v19
+; GFX11-NEXT: v_readfirstlane_b32 s18, v20
+; GFX11-NEXT: v_readfirstlane_b32 s19, v21
+; GFX11-NEXT: v_readfirstlane_b32 s20, v22
+; GFX11-NEXT: v_readfirstlane_b32 s21, v23
+; GFX11-NEXT: v_readfirstlane_b32 s22, v24
+; GFX11-NEXT: v_readfirstlane_b32 s23, v25
+; GFX11-NEXT: v_readfirstlane_b32 s24, v26
+; GFX11-NEXT: v_readfirstlane_b32 s25, v27
+; GFX11-NEXT: v_readfirstlane_b32 s26, v28
+; GFX11-NEXT: v_readfirstlane_b32 s27, v29
+; GFX11-NEXT: v_readfirstlane_b32 s28, v30
+; GFX11-NEXT: v_readfirstlane_b32 s29, v31
+; GFX11-NEXT: v_readfirstlane_b32 s30, v32
+; GFX11-NEXT: v_readfirstlane_b32 s31, v33
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <16 x i64> %vec, i64 %val, i32 %idx
ret <16 x i64> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s31, v33
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v16f64_s_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_mov_b32 s15, s17
-; MOVREL-NEXT: s_mov_b32 s17, s19
-; MOVREL-NEXT: s_mov_b32 s19, s21
-; MOVREL-NEXT: s_mov_b32 s21, s23
-; MOVREL-NEXT: s_mov_b32 s23, s25
-; MOVREL-NEXT: s_mov_b32 s25, s27
-; MOVREL-NEXT: s_mov_b32 s27, s29
-; MOVREL-NEXT: s_mov_b32 s29, s31
-; MOVREL-NEXT: s_mov_b32 s31, s33
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s14, s16
-; MOVREL-NEXT: s_mov_b32 s16, s18
-; MOVREL-NEXT: s_mov_b32 s18, s20
-; MOVREL-NEXT: s_mov_b32 s20, s22
-; MOVREL-NEXT: s_mov_b32 s22, s24
-; MOVREL-NEXT: s_mov_b32 s24, s26
-; MOVREL-NEXT: s_mov_b32 s26, s28
-; MOVREL-NEXT: s_mov_b32 s28, s30
-; MOVREL-NEXT: s_mov_b32 s30, s32
-; MOVREL-NEXT: v_mov_b32_e32 v33, s31
-; MOVREL-NEXT: v_mov_b32_e32 v2, s0
-; MOVREL-NEXT: s_lshl_b32 m0, s34, 1
-; MOVREL-NEXT: v_mov_b32_e32 v32, s30
-; MOVREL-NEXT: v_mov_b32_e32 v31, s29
-; MOVREL-NEXT: v_mov_b32_e32 v30, s28
-; MOVREL-NEXT: v_mov_b32_e32 v29, s27
-; MOVREL-NEXT: v_mov_b32_e32 v28, s26
-; MOVREL-NEXT: v_mov_b32_e32 v27, s25
-; MOVREL-NEXT: v_mov_b32_e32 v26, s24
-; MOVREL-NEXT: v_mov_b32_e32 v25, s23
-; MOVREL-NEXT: v_mov_b32_e32 v24, s22
-; MOVREL-NEXT: v_mov_b32_e32 v23, s21
-; MOVREL-NEXT: v_mov_b32_e32 v22, s20
-; MOVREL-NEXT: v_mov_b32_e32 v21, s19
-; MOVREL-NEXT: v_mov_b32_e32 v20, s18
-; MOVREL-NEXT: v_mov_b32_e32 v19, s17
-; MOVREL-NEXT: v_mov_b32_e32 v18, s16
-; MOVREL-NEXT: v_mov_b32_e32 v17, s15
-; MOVREL-NEXT: v_mov_b32_e32 v16, s14
-; MOVREL-NEXT: v_mov_b32_e32 v15, s13
-; MOVREL-NEXT: v_mov_b32_e32 v14, s12
-; MOVREL-NEXT: v_mov_b32_e32 v13, s11
-; MOVREL-NEXT: v_mov_b32_e32 v12, s10
-; MOVREL-NEXT: v_mov_b32_e32 v11, s9
-; MOVREL-NEXT: v_mov_b32_e32 v10, s8
-; MOVREL-NEXT: v_mov_b32_e32 v9, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s1
-; MOVREL-NEXT: v_movreld_b32_e32 v2, v0
-; MOVREL-NEXT: v_movreld_b32_e32 v3, v1
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v3
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v4
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v5
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v6
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v7
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v9
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v10
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v11
-; MOVREL-NEXT: v_readfirstlane_b32 s10, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s11, v13
-; MOVREL-NEXT: v_readfirstlane_b32 s12, v14
-; MOVREL-NEXT: v_readfirstlane_b32 s13, v15
-; MOVREL-NEXT: v_readfirstlane_b32 s14, v16
-; MOVREL-NEXT: v_readfirstlane_b32 s15, v17
-; MOVREL-NEXT: v_readfirstlane_b32 s16, v18
-; MOVREL-NEXT: v_readfirstlane_b32 s17, v19
-; MOVREL-NEXT: v_readfirstlane_b32 s18, v20
-; MOVREL-NEXT: v_readfirstlane_b32 s19, v21
-; MOVREL-NEXT: v_readfirstlane_b32 s20, v22
-; MOVREL-NEXT: v_readfirstlane_b32 s21, v23
-; MOVREL-NEXT: v_readfirstlane_b32 s22, v24
-; MOVREL-NEXT: v_readfirstlane_b32 s23, v25
-; MOVREL-NEXT: v_readfirstlane_b32 s24, v26
-; MOVREL-NEXT: v_readfirstlane_b32 s25, v27
-; MOVREL-NEXT: v_readfirstlane_b32 s26, v28
-; MOVREL-NEXT: v_readfirstlane_b32 s27, v29
-; MOVREL-NEXT: v_readfirstlane_b32 s28, v30
-; MOVREL-NEXT: v_readfirstlane_b32 s29, v31
-; MOVREL-NEXT: v_readfirstlane_b32 s30, v32
-; MOVREL-NEXT: v_readfirstlane_b32 s31, v33
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v16f64_s_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: s_mov_b32 s15, s17
+; GFX10-NEXT: s_mov_b32 s17, s19
+; GFX10-NEXT: s_mov_b32 s19, s21
+; GFX10-NEXT: s_mov_b32 s21, s23
+; GFX10-NEXT: s_mov_b32 s23, s25
+; GFX10-NEXT: s_mov_b32 s25, s27
+; GFX10-NEXT: s_mov_b32 s27, s29
+; GFX10-NEXT: s_mov_b32 s29, s31
+; GFX10-NEXT: s_mov_b32 s31, s33
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s14, s16
+; GFX10-NEXT: s_mov_b32 s16, s18
+; GFX10-NEXT: s_mov_b32 s18, s20
+; GFX10-NEXT: s_mov_b32 s20, s22
+; GFX10-NEXT: s_mov_b32 s22, s24
+; GFX10-NEXT: s_mov_b32 s24, s26
+; GFX10-NEXT: s_mov_b32 s26, s28
+; GFX10-NEXT: s_mov_b32 s28, s30
+; GFX10-NEXT: s_mov_b32 s30, s32
+; GFX10-NEXT: v_mov_b32_e32 v33, s31
+; GFX10-NEXT: v_mov_b32_e32 v2, s0
+; GFX10-NEXT: s_lshl_b32 m0, s34, 1
+; GFX10-NEXT: v_mov_b32_e32 v32, s30
+; GFX10-NEXT: v_mov_b32_e32 v31, s29
+; GFX10-NEXT: v_mov_b32_e32 v30, s28
+; GFX10-NEXT: v_mov_b32_e32 v29, s27
+; GFX10-NEXT: v_mov_b32_e32 v28, s26
+; GFX10-NEXT: v_mov_b32_e32 v27, s25
+; GFX10-NEXT: v_mov_b32_e32 v26, s24
+; GFX10-NEXT: v_mov_b32_e32 v25, s23
+; GFX10-NEXT: v_mov_b32_e32 v24, s22
+; GFX10-NEXT: v_mov_b32_e32 v23, s21
+; GFX10-NEXT: v_mov_b32_e32 v22, s20
+; GFX10-NEXT: v_mov_b32_e32 v21, s19
+; GFX10-NEXT: v_mov_b32_e32 v20, s18
+; GFX10-NEXT: v_mov_b32_e32 v19, s17
+; GFX10-NEXT: v_mov_b32_e32 v18, s16
+; GFX10-NEXT: v_mov_b32_e32 v17, s15
+; GFX10-NEXT: v_mov_b32_e32 v16, s14
+; GFX10-NEXT: v_mov_b32_e32 v15, s13
+; GFX10-NEXT: v_mov_b32_e32 v14, s12
+; GFX10-NEXT: v_mov_b32_e32 v13, s11
+; GFX10-NEXT: v_mov_b32_e32 v12, s10
+; GFX10-NEXT: v_mov_b32_e32 v11, s9
+; GFX10-NEXT: v_mov_b32_e32 v10, s8
+; GFX10-NEXT: v_mov_b32_e32 v9, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s1
+; GFX10-NEXT: v_movreld_b32_e32 v2, v0
+; GFX10-NEXT: v_movreld_b32_e32 v3, v1
+; GFX10-NEXT: v_readfirstlane_b32 s0, v2
+; GFX10-NEXT: v_readfirstlane_b32 s1, v3
+; GFX10-NEXT: v_readfirstlane_b32 s2, v4
+; GFX10-NEXT: v_readfirstlane_b32 s3, v5
+; GFX10-NEXT: v_readfirstlane_b32 s4, v6
+; GFX10-NEXT: v_readfirstlane_b32 s5, v7
+; GFX10-NEXT: v_readfirstlane_b32 s6, v8
+; GFX10-NEXT: v_readfirstlane_b32 s7, v9
+; GFX10-NEXT: v_readfirstlane_b32 s8, v10
+; GFX10-NEXT: v_readfirstlane_b32 s9, v11
+; GFX10-NEXT: v_readfirstlane_b32 s10, v12
+; GFX10-NEXT: v_readfirstlane_b32 s11, v13
+; GFX10-NEXT: v_readfirstlane_b32 s12, v14
+; GFX10-NEXT: v_readfirstlane_b32 s13, v15
+; GFX10-NEXT: v_readfirstlane_b32 s14, v16
+; GFX10-NEXT: v_readfirstlane_b32 s15, v17
+; GFX10-NEXT: v_readfirstlane_b32 s16, v18
+; GFX10-NEXT: v_readfirstlane_b32 s17, v19
+; GFX10-NEXT: v_readfirstlane_b32 s18, v20
+; GFX10-NEXT: v_readfirstlane_b32 s19, v21
+; GFX10-NEXT: v_readfirstlane_b32 s20, v22
+; GFX10-NEXT: v_readfirstlane_b32 s21, v23
+; GFX10-NEXT: v_readfirstlane_b32 s22, v24
+; GFX10-NEXT: v_readfirstlane_b32 s23, v25
+; GFX10-NEXT: v_readfirstlane_b32 s24, v26
+; GFX10-NEXT: v_readfirstlane_b32 s25, v27
+; GFX10-NEXT: v_readfirstlane_b32 s26, v28
+; GFX10-NEXT: v_readfirstlane_b32 s27, v29
+; GFX10-NEXT: v_readfirstlane_b32 s28, v30
+; GFX10-NEXT: v_readfirstlane_b32 s29, v31
+; GFX10-NEXT: v_readfirstlane_b32 s30, v32
+; GFX10-NEXT: v_readfirstlane_b32 s31, v33
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v16f64_s_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: s_mov_b32 s15, s17
+; GFX11-NEXT: s_mov_b32 s17, s19
+; GFX11-NEXT: s_mov_b32 s19, s21
+; GFX11-NEXT: s_mov_b32 s21, s23
+; GFX11-NEXT: s_mov_b32 s23, s25
+; GFX11-NEXT: s_mov_b32 s25, s27
+; GFX11-NEXT: s_mov_b32 s27, s29
+; GFX11-NEXT: s_mov_b32 s29, s31
+; GFX11-NEXT: s_mov_b32 s31, s33
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s14, s16
+; GFX11-NEXT: s_mov_b32 s16, s18
+; GFX11-NEXT: s_mov_b32 s18, s20
+; GFX11-NEXT: s_mov_b32 s20, s22
+; GFX11-NEXT: s_mov_b32 s22, s24
+; GFX11-NEXT: s_mov_b32 s24, s26
+; GFX11-NEXT: s_mov_b32 s26, s28
+; GFX11-NEXT: s_mov_b32 s28, s30
+; GFX11-NEXT: s_mov_b32 s30, s32
+; GFX11-NEXT: v_dual_mov_b32 v33, s31 :: v_dual_mov_b32 v32, s30
+; GFX11-NEXT: v_dual_mov_b32 v3, s1 :: v_dual_mov_b32 v2, s0
+; GFX11-NEXT: s_lshl_b32 m0, s34, 1
+; GFX11-NEXT: v_dual_mov_b32 v31, s29 :: v_dual_mov_b32 v30, s28
+; GFX11-NEXT: v_dual_mov_b32 v29, s27 :: v_dual_mov_b32 v28, s26
+; GFX11-NEXT: v_dual_mov_b32 v27, s25 :: v_dual_mov_b32 v26, s24
+; GFX11-NEXT: v_dual_mov_b32 v25, s23 :: v_dual_mov_b32 v24, s22
+; GFX11-NEXT: v_dual_mov_b32 v23, s21 :: v_dual_mov_b32 v22, s20
+; GFX11-NEXT: v_dual_mov_b32 v21, s19 :: v_dual_mov_b32 v20, s18
+; GFX11-NEXT: v_dual_mov_b32 v19, s17 :: v_dual_mov_b32 v18, s16
+; GFX11-NEXT: v_dual_mov_b32 v17, s15 :: v_dual_mov_b32 v16, s14
+; GFX11-NEXT: v_dual_mov_b32 v15, s13 :: v_dual_mov_b32 v14, s12
+; GFX11-NEXT: v_dual_mov_b32 v13, s11 :: v_dual_mov_b32 v12, s10
+; GFX11-NEXT: v_dual_mov_b32 v11, s9 :: v_dual_mov_b32 v10, s8
+; GFX11-NEXT: v_dual_mov_b32 v9, s7 :: v_dual_mov_b32 v8, s6
+; GFX11-NEXT: v_dual_mov_b32 v7, s5 :: v_dual_mov_b32 v6, s4
+; GFX11-NEXT: v_dual_mov_b32 v5, s3 :: v_dual_mov_b32 v4, s2
+; GFX11-NEXT: v_movreld_b32_e32 v2, v0
+; GFX11-NEXT: v_movreld_b32_e32 v3, v1
+; GFX11-NEXT: v_readfirstlane_b32 s0, v2
+; GFX11-NEXT: v_readfirstlane_b32 s1, v3
+; GFX11-NEXT: v_readfirstlane_b32 s2, v4
+; GFX11-NEXT: v_readfirstlane_b32 s3, v5
+; GFX11-NEXT: v_readfirstlane_b32 s4, v6
+; GFX11-NEXT: v_readfirstlane_b32 s5, v7
+; GFX11-NEXT: v_readfirstlane_b32 s6, v8
+; GFX11-NEXT: v_readfirstlane_b32 s7, v9
+; GFX11-NEXT: v_readfirstlane_b32 s8, v10
+; GFX11-NEXT: v_readfirstlane_b32 s9, v11
+; GFX11-NEXT: v_readfirstlane_b32 s10, v12
+; GFX11-NEXT: v_readfirstlane_b32 s11, v13
+; GFX11-NEXT: v_readfirstlane_b32 s12, v14
+; GFX11-NEXT: v_readfirstlane_b32 s13, v15
+; GFX11-NEXT: v_readfirstlane_b32 s14, v16
+; GFX11-NEXT: v_readfirstlane_b32 s15, v17
+; GFX11-NEXT: v_readfirstlane_b32 s16, v18
+; GFX11-NEXT: v_readfirstlane_b32 s17, v19
+; GFX11-NEXT: v_readfirstlane_b32 s18, v20
+; GFX11-NEXT: v_readfirstlane_b32 s19, v21
+; GFX11-NEXT: v_readfirstlane_b32 s20, v22
+; GFX11-NEXT: v_readfirstlane_b32 s21, v23
+; GFX11-NEXT: v_readfirstlane_b32 s22, v24
+; GFX11-NEXT: v_readfirstlane_b32 s23, v25
+; GFX11-NEXT: v_readfirstlane_b32 s24, v26
+; GFX11-NEXT: v_readfirstlane_b32 s25, v27
+; GFX11-NEXT: v_readfirstlane_b32 s26, v28
+; GFX11-NEXT: v_readfirstlane_b32 s27, v29
+; GFX11-NEXT: v_readfirstlane_b32 s28, v30
+; GFX11-NEXT: v_readfirstlane_b32 s29, v31
+; GFX11-NEXT: v_readfirstlane_b32 s30, v32
+; GFX11-NEXT: v_readfirstlane_b32 s31, v33
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <16 x double> %vec, double %val, i32 %idx
ret <16 x double> %insert
; GPRIDX-NEXT: s_cselect_b32 s6, s9, s8
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7i32_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 0
-; MOVREL-NEXT: s_cselect_b32 s0, s9, s2
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 1
-; MOVREL-NEXT: s_cselect_b32 s1, s9, s3
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 2
-; MOVREL-NEXT: s_cselect_b32 s2, s9, s4
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 3
-; MOVREL-NEXT: s_cselect_b32 s3, s9, s5
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 4
-; MOVREL-NEXT: s_cselect_b32 s4, s9, s6
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 5
-; MOVREL-NEXT: s_cselect_b32 s5, s9, s7
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 6
-; MOVREL-NEXT: s_cselect_b32 s6, s9, s8
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v7i32_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 0
+; GFX10PLUS-NEXT: s_cselect_b32 s0, s9, s2
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 1
+; GFX10PLUS-NEXT: s_cselect_b32 s1, s9, s3
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 2
+; GFX10PLUS-NEXT: s_cselect_b32 s2, s9, s4
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 3
+; GFX10PLUS-NEXT: s_cselect_b32 s3, s9, s5
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 4
+; GFX10PLUS-NEXT: s_cselect_b32 s4, s9, s6
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 5
+; GFX10PLUS-NEXT: s_cselect_b32 s5, s9, s7
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 6
+; GFX10PLUS-NEXT: s_cselect_b32 s6, s9, s8
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x i32> %vec, i32 %val, i32 %idx
ret <7 x i32> %insert
; GPRIDX-NEXT: s_cselect_b32 s6, s9, s8
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7p3i8_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 0
-; MOVREL-NEXT: s_cselect_b32 s0, s9, s2
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 1
-; MOVREL-NEXT: s_cselect_b32 s1, s9, s3
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 2
-; MOVREL-NEXT: s_cselect_b32 s2, s9, s4
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 3
-; MOVREL-NEXT: s_cselect_b32 s3, s9, s5
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 4
-; MOVREL-NEXT: s_cselect_b32 s4, s9, s6
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 5
-; MOVREL-NEXT: s_cselect_b32 s5, s9, s7
-; MOVREL-NEXT: s_cmp_eq_u32 s10, 6
-; MOVREL-NEXT: s_cselect_b32 s6, s9, s8
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v7p3i8_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 0
+; GFX10PLUS-NEXT: s_cselect_b32 s0, s9, s2
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 1
+; GFX10PLUS-NEXT: s_cselect_b32 s1, s9, s3
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 2
+; GFX10PLUS-NEXT: s_cselect_b32 s2, s9, s4
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 3
+; GFX10PLUS-NEXT: s_cselect_b32 s3, s9, s5
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 4
+; GFX10PLUS-NEXT: s_cselect_b32 s4, s9, s6
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 5
+; GFX10PLUS-NEXT: s_cselect_b32 s5, s9, s7
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s10, 6
+; GFX10PLUS-NEXT: s_cselect_b32 s6, s9, s8
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x i8 addrspace(3)*> %vec, i8 addrspace(3)* %val, i32 %idx
ret <7 x i8 addrspace(3)*> %insert
; GPRIDX-NEXT: v_mov_b32_e32 v0, v7
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7f32_s_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: v_mov_b32_e32 v13, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 0
-; MOVREL-NEXT: v_mov_b32_e32 v8, s1
-; MOVREL-NEXT: v_mov_b32_e32 v9, s2
-; MOVREL-NEXT: v_mov_b32_e32 v10, s3
-; MOVREL-NEXT: v_mov_b32_e32 v11, s4
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v7, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 1
-; MOVREL-NEXT: v_mov_b32_e32 v12, s5
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v8, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 2
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v9, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 3
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v10, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 4
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v11, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 5
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v12, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 6
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v13, v0, vcc_lo
-; MOVREL-NEXT: v_mov_b32_e32 v0, v7
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v7f32_s_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: v_mov_b32_e32 v13, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s0
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 0
+; GFX10-NEXT: v_mov_b32_e32 v8, s1
+; GFX10-NEXT: v_mov_b32_e32 v9, s2
+; GFX10-NEXT: v_mov_b32_e32 v10, s3
+; GFX10-NEXT: v_mov_b32_e32 v11, s4
+; GFX10-NEXT: v_cndmask_b32_e32 v7, v7, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 1
+; GFX10-NEXT: v_mov_b32_e32 v12, s5
+; GFX10-NEXT: v_cndmask_b32_e32 v1, v8, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 2
+; GFX10-NEXT: v_cndmask_b32_e32 v2, v9, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 3
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v10, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 4
+; GFX10-NEXT: v_cndmask_b32_e32 v4, v11, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 5
+; GFX10-NEXT: v_cndmask_b32_e32 v5, v12, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 6
+; GFX10-NEXT: v_cndmask_b32_e32 v6, v13, v0, vcc_lo
+; GFX10-NEXT: v_mov_b32_e32 v0, v7
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v7f32_s_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: v_dual_mov_b32 v13, s6 :: v_dual_mov_b32 v12, s5
+; GFX11-NEXT: v_dual_mov_b32 v9, s2 :: v_dual_mov_b32 v8, s1
+; GFX11-NEXT: v_mov_b32_e32 v7, s0
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 0
+; GFX11-NEXT: v_dual_mov_b32 v11, s4 :: v_dual_mov_b32 v10, s3
+; GFX11-NEXT: v_cndmask_b32_e32 v7, v7, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 1
+; GFX11-NEXT: v_cndmask_b32_e32 v1, v8, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 2
+; GFX11-NEXT: v_cndmask_b32_e32 v2, v9, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 3
+; GFX11-NEXT: v_cndmask_b32_e32 v3, v10, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 4
+; GFX11-NEXT: v_cndmask_b32_e32 v4, v11, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 5
+; GFX11-NEXT: v_cndmask_b32_e32 v5, v12, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s9, 6
+; GFX11-NEXT: v_cndmask_b32_e32 v6, v13, v0, vcc_lo
+; GFX11-NEXT: v_mov_b32_e32 v0, v7
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x float> %vec, float %val, i32 %idx
ret <7 x float> %insert
; GPRIDX-NEXT: v_mov_b32_e32 v1, v7
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7f32_s_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: v_mov_b32_e32 v14, s6
-; MOVREL-NEXT: v_mov_b32_e32 v8, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v1
-; MOVREL-NEXT: v_mov_b32_e32 v9, s1
-; MOVREL-NEXT: v_mov_b32_e32 v10, s2
-; MOVREL-NEXT: v_mov_b32_e32 v11, s3
-; MOVREL-NEXT: v_mov_b32_e32 v12, s4
-; MOVREL-NEXT: v_cndmask_b32_e32 v8, v8, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
-; MOVREL-NEXT: v_mov_b32_e32 v13, s5
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v9, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v10, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v11, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v12, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v13, v0, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v1
-; MOVREL-NEXT: v_mov_b32_e32 v1, v7
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v14, v0, vcc_lo
-; MOVREL-NEXT: v_mov_b32_e32 v0, v8
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v7f32_s_v_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: v_mov_b32_e32 v14, s6
+; GFX10-NEXT: v_mov_b32_e32 v8, s0
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v1
+; GFX10-NEXT: v_mov_b32_e32 v9, s1
+; GFX10-NEXT: v_mov_b32_e32 v10, s2
+; GFX10-NEXT: v_mov_b32_e32 v11, s3
+; GFX10-NEXT: v_mov_b32_e32 v12, s4
+; GFX10-NEXT: v_cndmask_b32_e32 v8, v8, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
+; GFX10-NEXT: v_mov_b32_e32 v13, s5
+; GFX10-NEXT: v_cndmask_b32_e32 v7, v9, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v2, v10, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v11, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v4, v12, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v5, v13, v0, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v1
+; GFX10-NEXT: v_mov_b32_e32 v1, v7
+; GFX10-NEXT: v_cndmask_b32_e32 v6, v14, v0, vcc_lo
+; GFX10-NEXT: v_mov_b32_e32 v0, v8
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v7f32_s_v_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: v_dual_mov_b32 v14, s6 :: v_dual_mov_b32 v13, s5
+; GFX11-NEXT: v_dual_mov_b32 v10, s2 :: v_dual_mov_b32 v9, s1
+; GFX11-NEXT: v_mov_b32_e32 v8, s0
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v1
+; GFX11-NEXT: v_dual_mov_b32 v12, s4 :: v_dual_mov_b32 v11, s3
+; GFX11-NEXT: v_cndmask_b32_e32 v8, v8, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v7, v9, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v2, v10, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v3, v11, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v4, v12, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v1
+; GFX11-NEXT: v_cndmask_b32_e32 v5, v13, v0, vcc_lo
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v1
+; GFX11-NEXT: v_dual_mov_b32 v1, v7 :: v_dual_cndmask_b32 v6, v14, v0
+; GFX11-NEXT: v_mov_b32_e32 v0, v8
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x float> %vec, float %val, i32 %idx
ret <7 x float> %insert
; GPRIDX-NEXT: v_cndmask_b32_e32 v6, v6, v7, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7f32_v_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 0
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 1
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 2
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v2, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 3
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 4
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 5
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v5, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 6
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v6, v7, vcc_lo
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v7f32_v_v_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 0
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v0, v0, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 1
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v1, v1, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 2
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v2, v2, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 3
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v3, v3, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 4
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v4, v4, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 5
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v5, v5, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 6
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v6, v6, v7, vcc_lo
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x float> %vec, float %val, i32 %idx
ret <7 x float> %insert
; GPRIDX-NEXT: v_cndmask_b32_e32 v6, v6, v7, vcc
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7f32_v_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v8
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v8
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v8
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v2, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v8
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v8
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v8
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v5, v7, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v8
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v6, v7, vcc_lo
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v7f32_v_v_v:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v0, v0, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v1, v1, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v2, v2, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v3, v3, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v4, v4, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v5, v5, v7, vcc_lo
+; GFX10PLUS-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v8
+; GFX10PLUS-NEXT: v_cndmask_b32_e32 v6, v6, v7, vcc_lo
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x float> %vec, float %val, i32 %idx
ret <7 x float> %insert
; GPRIDX-NEXT: s_movreld_b64 s[0:1], s[16:17]
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7f64_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 m0, s18
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: s_movreld_b64 s[0:1], s[16:17]
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v7f64_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_mov_b32 s0, s2
+; GFX10PLUS-NEXT: s_mov_b32 s1, s3
+; GFX10PLUS-NEXT: s_mov_b32 m0, s18
+; GFX10PLUS-NEXT: s_mov_b32 s2, s4
+; GFX10PLUS-NEXT: s_mov_b32 s3, s5
+; GFX10PLUS-NEXT: s_mov_b32 s4, s6
+; GFX10PLUS-NEXT: s_mov_b32 s5, s7
+; GFX10PLUS-NEXT: s_mov_b32 s6, s8
+; GFX10PLUS-NEXT: s_mov_b32 s7, s9
+; GFX10PLUS-NEXT: s_mov_b32 s8, s10
+; GFX10PLUS-NEXT: s_mov_b32 s9, s11
+; GFX10PLUS-NEXT: s_mov_b32 s10, s12
+; GFX10PLUS-NEXT: s_mov_b32 s11, s13
+; GFX10PLUS-NEXT: s_mov_b32 s12, s14
+; GFX10PLUS-NEXT: s_mov_b32 s13, s15
+; GFX10PLUS-NEXT: s_movreld_b64 s[0:1], s[16:17]
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x double> %vec, double %val, i32 %idx
ret <7 x double> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s13, v15
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7f64_s_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: v_mov_b32_e32 v17, s15
-; MOVREL-NEXT: v_mov_b32_e32 v2, s0
-; MOVREL-NEXT: s_lshl_b32 m0, s16, 1
-; MOVREL-NEXT: v_mov_b32_e32 v16, s14
-; MOVREL-NEXT: v_mov_b32_e32 v15, s13
-; MOVREL-NEXT: v_mov_b32_e32 v14, s12
-; MOVREL-NEXT: v_mov_b32_e32 v13, s11
-; MOVREL-NEXT: v_mov_b32_e32 v12, s10
-; MOVREL-NEXT: v_mov_b32_e32 v11, s9
-; MOVREL-NEXT: v_mov_b32_e32 v10, s8
-; MOVREL-NEXT: v_mov_b32_e32 v9, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s1
-; MOVREL-NEXT: v_movreld_b32_e32 v2, v0
-; MOVREL-NEXT: v_movreld_b32_e32 v3, v1
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v3
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v4
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v5
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v6
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v7
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v9
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v10
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v11
-; MOVREL-NEXT: v_readfirstlane_b32 s10, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s11, v13
-; MOVREL-NEXT: v_readfirstlane_b32 s12, v14
-; MOVREL-NEXT: v_readfirstlane_b32 s13, v15
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v7f64_s_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: v_mov_b32_e32 v17, s15
+; GFX10-NEXT: v_mov_b32_e32 v2, s0
+; GFX10-NEXT: s_lshl_b32 m0, s16, 1
+; GFX10-NEXT: v_mov_b32_e32 v16, s14
+; GFX10-NEXT: v_mov_b32_e32 v15, s13
+; GFX10-NEXT: v_mov_b32_e32 v14, s12
+; GFX10-NEXT: v_mov_b32_e32 v13, s11
+; GFX10-NEXT: v_mov_b32_e32 v12, s10
+; GFX10-NEXT: v_mov_b32_e32 v11, s9
+; GFX10-NEXT: v_mov_b32_e32 v10, s8
+; GFX10-NEXT: v_mov_b32_e32 v9, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s1
+; GFX10-NEXT: v_movreld_b32_e32 v2, v0
+; GFX10-NEXT: v_movreld_b32_e32 v3, v1
+; GFX10-NEXT: v_readfirstlane_b32 s0, v2
+; GFX10-NEXT: v_readfirstlane_b32 s1, v3
+; GFX10-NEXT: v_readfirstlane_b32 s2, v4
+; GFX10-NEXT: v_readfirstlane_b32 s3, v5
+; GFX10-NEXT: v_readfirstlane_b32 s4, v6
+; GFX10-NEXT: v_readfirstlane_b32 s5, v7
+; GFX10-NEXT: v_readfirstlane_b32 s6, v8
+; GFX10-NEXT: v_readfirstlane_b32 s7, v9
+; GFX10-NEXT: v_readfirstlane_b32 s8, v10
+; GFX10-NEXT: v_readfirstlane_b32 s9, v11
+; GFX10-NEXT: v_readfirstlane_b32 s10, v12
+; GFX10-NEXT: v_readfirstlane_b32 s11, v13
+; GFX10-NEXT: v_readfirstlane_b32 s12, v14
+; GFX10-NEXT: v_readfirstlane_b32 s13, v15
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v7f64_s_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: v_dual_mov_b32 v17, s15 :: v_dual_mov_b32 v16, s14
+; GFX11-NEXT: v_dual_mov_b32 v3, s1 :: v_dual_mov_b32 v2, s0
+; GFX11-NEXT: s_lshl_b32 m0, s16, 1
+; GFX11-NEXT: v_dual_mov_b32 v15, s13 :: v_dual_mov_b32 v14, s12
+; GFX11-NEXT: v_dual_mov_b32 v13, s11 :: v_dual_mov_b32 v12, s10
+; GFX11-NEXT: v_dual_mov_b32 v11, s9 :: v_dual_mov_b32 v10, s8
+; GFX11-NEXT: v_dual_mov_b32 v9, s7 :: v_dual_mov_b32 v8, s6
+; GFX11-NEXT: v_dual_mov_b32 v7, s5 :: v_dual_mov_b32 v6, s4
+; GFX11-NEXT: v_dual_mov_b32 v5, s3 :: v_dual_mov_b32 v4, s2
+; GFX11-NEXT: v_movreld_b32_e32 v2, v0
+; GFX11-NEXT: v_movreld_b32_e32 v3, v1
+; GFX11-NEXT: v_readfirstlane_b32 s0, v2
+; GFX11-NEXT: v_readfirstlane_b32 s1, v3
+; GFX11-NEXT: v_readfirstlane_b32 s2, v4
+; GFX11-NEXT: v_readfirstlane_b32 s3, v5
+; GFX11-NEXT: v_readfirstlane_b32 s4, v6
+; GFX11-NEXT: v_readfirstlane_b32 s5, v7
+; GFX11-NEXT: v_readfirstlane_b32 s6, v8
+; GFX11-NEXT: v_readfirstlane_b32 s7, v9
+; GFX11-NEXT: v_readfirstlane_b32 s8, v10
+; GFX11-NEXT: v_readfirstlane_b32 s9, v11
+; GFX11-NEXT: v_readfirstlane_b32 s10, v12
+; GFX11-NEXT: v_readfirstlane_b32 s11, v13
+; GFX11-NEXT: v_readfirstlane_b32 s12, v14
+; GFX11-NEXT: v_readfirstlane_b32 s13, v15
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x double> %vec, double %val, i32 %idx
ret <7 x double> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s13, v1
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7f64_s_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: s_mov_b32 s10, s12
-; MOVREL-NEXT: s_mov_b32 s11, s13
-; MOVREL-NEXT: s_mov_b32 s12, s14
-; MOVREL-NEXT: s_mov_b32 s13, s15
-; MOVREL-NEXT: v_mov_b32_e32 v18, s15
-; MOVREL-NEXT: v_mov_b32_e32 v17, s14
-; MOVREL-NEXT: v_mov_b32_e32 v16, s13
-; MOVREL-NEXT: v_mov_b32_e32 v15, s12
-; MOVREL-NEXT: v_mov_b32_e32 v14, s11
-; MOVREL-NEXT: v_mov_b32_e32 v13, s10
-; MOVREL-NEXT: v_mov_b32_e32 v12, s9
-; MOVREL-NEXT: v_mov_b32_e32 v11, s8
-; MOVREL-NEXT: v_mov_b32_e32 v10, s7
-; MOVREL-NEXT: v_mov_b32_e32 v9, s6
-; MOVREL-NEXT: v_mov_b32_e32 v8, s5
-; MOVREL-NEXT: v_mov_b32_e32 v7, s4
-; MOVREL-NEXT: v_mov_b32_e32 v6, s3
-; MOVREL-NEXT: v_mov_b32_e32 v5, s2
-; MOVREL-NEXT: v_mov_b32_e32 v4, s1
-; MOVREL-NEXT: v_mov_b32_e32 v3, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 1, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s1, 6, v2
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v0, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v1, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v2
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, v0, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v6, v1, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 3, v2
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v7, v0, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v8, v8, v1, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v2
-; MOVREL-NEXT: v_cndmask_b32_e64 v9, v9, v0, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v10, v10, v1, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 5, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v5
-; MOVREL-NEXT: v_cndmask_b32_e32 v11, v11, v0, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v12, v1, vcc_lo
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v6
-; MOVREL-NEXT: v_cndmask_b32_e64 v12, v13, v0, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v13, v14, v1, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v0, v15, v0, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v1, v16, v1, s1
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v3
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v4
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v7
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v9
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v10
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v11
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s10, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s11, v13
-; MOVREL-NEXT: v_readfirstlane_b32 s12, v0
-; MOVREL-NEXT: v_readfirstlane_b32 s13, v1
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v7f64_s_v_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: s_mov_b32 s10, s12
+; GFX10-NEXT: s_mov_b32 s11, s13
+; GFX10-NEXT: s_mov_b32 s12, s14
+; GFX10-NEXT: s_mov_b32 s13, s15
+; GFX10-NEXT: v_mov_b32_e32 v18, s15
+; GFX10-NEXT: v_mov_b32_e32 v17, s14
+; GFX10-NEXT: v_mov_b32_e32 v16, s13
+; GFX10-NEXT: v_mov_b32_e32 v15, s12
+; GFX10-NEXT: v_mov_b32_e32 v14, s11
+; GFX10-NEXT: v_mov_b32_e32 v13, s10
+; GFX10-NEXT: v_mov_b32_e32 v12, s9
+; GFX10-NEXT: v_mov_b32_e32 v11, s8
+; GFX10-NEXT: v_mov_b32_e32 v10, s7
+; GFX10-NEXT: v_mov_b32_e32 v9, s6
+; GFX10-NEXT: v_mov_b32_e32 v8, s5
+; GFX10-NEXT: v_mov_b32_e32 v7, s4
+; GFX10-NEXT: v_mov_b32_e32 v6, s3
+; GFX10-NEXT: v_mov_b32_e32 v5, s2
+; GFX10-NEXT: v_mov_b32_e32 v4, s1
+; GFX10-NEXT: v_mov_b32_e32 v3, s0
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 1, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s1, 6, v2
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v3, v0, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v4, v4, v1, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v2
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v5, v0, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v6, v6, v1, s0
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 3, v2
+; GFX10-NEXT: v_cndmask_b32_e32 v7, v7, v0, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v8, v8, v1, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v2
+; GFX10-NEXT: v_cndmask_b32_e64 v9, v9, v0, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v10, v10, v1, s0
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 5, v2
+; GFX10-NEXT: v_readfirstlane_b32 s2, v5
+; GFX10-NEXT: v_cndmask_b32_e32 v11, v11, v0, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v2, v12, v1, vcc_lo
+; GFX10-NEXT: v_readfirstlane_b32 s3, v6
+; GFX10-NEXT: v_cndmask_b32_e64 v12, v13, v0, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v13, v14, v1, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v0, v15, v0, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v1, v16, v1, s1
+; GFX10-NEXT: v_readfirstlane_b32 s0, v3
+; GFX10-NEXT: v_readfirstlane_b32 s1, v4
+; GFX10-NEXT: v_readfirstlane_b32 s4, v7
+; GFX10-NEXT: v_readfirstlane_b32 s5, v8
+; GFX10-NEXT: v_readfirstlane_b32 s6, v9
+; GFX10-NEXT: v_readfirstlane_b32 s7, v10
+; GFX10-NEXT: v_readfirstlane_b32 s8, v11
+; GFX10-NEXT: v_readfirstlane_b32 s9, v2
+; GFX10-NEXT: v_readfirstlane_b32 s10, v12
+; GFX10-NEXT: v_readfirstlane_b32 s11, v13
+; GFX10-NEXT: v_readfirstlane_b32 s12, v0
+; GFX10-NEXT: v_readfirstlane_b32 s13, v1
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v7f64_s_v_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: s_mov_b32 s10, s12
+; GFX11-NEXT: s_mov_b32 s11, s13
+; GFX11-NEXT: s_mov_b32 s12, s14
+; GFX11-NEXT: s_mov_b32 s13, s15
+; GFX11-NEXT: v_dual_mov_b32 v18, s15 :: v_dual_mov_b32 v17, s14
+; GFX11-NEXT: v_dual_mov_b32 v16, s13 :: v_dual_mov_b32 v15, s12
+; GFX11-NEXT: v_dual_mov_b32 v14, s11 :: v_dual_mov_b32 v13, s10
+; GFX11-NEXT: v_dual_mov_b32 v12, s9 :: v_dual_mov_b32 v11, s8
+; GFX11-NEXT: v_dual_mov_b32 v10, s7 :: v_dual_mov_b32 v9, s6
+; GFX11-NEXT: v_dual_mov_b32 v8, s5 :: v_dual_mov_b32 v7, s4
+; GFX11-NEXT: v_dual_mov_b32 v6, s3 :: v_dual_mov_b32 v5, s2
+; GFX11-NEXT: v_dual_mov_b32 v4, s1 :: v_dual_mov_b32 v3, s0
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 1, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s1, 6, v2
+; GFX11-NEXT: v_dual_cndmask_b32 v3, v3, v0 :: v_dual_cndmask_b32 v4, v4, v1
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v5, v5, v0, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v6, v6, v1, s0
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 3, v2
+; GFX11-NEXT: v_dual_cndmask_b32 v7, v7, v0 :: v_dual_cndmask_b32 v8, v8, v1
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v9, v0, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v10, v10, v1, s0
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 5, v2
+; GFX11-NEXT: v_readfirstlane_b32 s2, v5
+; GFX11-NEXT: v_dual_cndmask_b32 v11, v11, v0 :: v_dual_cndmask_b32 v2, v12, v1
+; GFX11-NEXT: v_readfirstlane_b32 s3, v6
+; GFX11-NEXT: v_cndmask_b32_e64 v12, v13, v0, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v13, v14, v1, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v0, v15, v0, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v1, v16, v1, s1
+; GFX11-NEXT: v_readfirstlane_b32 s0, v3
+; GFX11-NEXT: v_readfirstlane_b32 s1, v4
+; GFX11-NEXT: v_readfirstlane_b32 s4, v7
+; GFX11-NEXT: v_readfirstlane_b32 s5, v8
+; GFX11-NEXT: v_readfirstlane_b32 s6, v9
+; GFX11-NEXT: v_readfirstlane_b32 s7, v10
+; GFX11-NEXT: v_readfirstlane_b32 s8, v11
+; GFX11-NEXT: v_readfirstlane_b32 s9, v2
+; GFX11-NEXT: v_readfirstlane_b32 s10, v12
+; GFX11-NEXT: v_readfirstlane_b32 s11, v13
+; GFX11-NEXT: v_readfirstlane_b32 s12, v0
+; GFX11-NEXT: v_readfirstlane_b32 s13, v1
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x double> %vec, double %val, i32 %idx
ret <7 x double> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s13, v13
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7f64_v_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_mov_b32_e32 v16, v15
-; MOVREL-NEXT: s_lshl_b32 m0, s2, 1
-; MOVREL-NEXT: v_movreld_b32_e32 v0, v14
-; MOVREL-NEXT: v_movreld_b32_e32 v1, v16
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v0
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v1
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v3
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v4
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v5
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v6
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v7
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v9
-; MOVREL-NEXT: v_readfirstlane_b32 s10, v10
-; MOVREL-NEXT: v_readfirstlane_b32 s11, v11
-; MOVREL-NEXT: v_readfirstlane_b32 s12, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s13, v13
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v7f64_v_v_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: v_mov_b32_e32 v16, v15
+; GFX10PLUS-NEXT: s_lshl_b32 m0, s2, 1
+; GFX10PLUS-NEXT: v_movreld_b32_e32 v0, v14
+; GFX10PLUS-NEXT: v_movreld_b32_e32 v1, v16
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s0, v0
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s1, v1
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s2, v2
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s3, v3
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s4, v4
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s5, v5
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s6, v6
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s7, v7
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s8, v8
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s9, v9
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s10, v10
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s11, v11
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s12, v12
+; GFX10PLUS-NEXT: v_readfirstlane_b32 s13, v13
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x double> %vec, double %val, i32 %idx
ret <7 x double> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s13, v13
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v7f64_v_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v16
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 1, v16
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s1, 2, v16
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s2, 3, v16
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s3, 4, v16
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s4, 5, v16
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s5, 6, v16
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v14, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v2, v2, v14, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v4, v4, v14, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v6, v14, s2
-; MOVREL-NEXT: v_cndmask_b32_e64 v8, v8, v14, s3
-; MOVREL-NEXT: v_cndmask_b32_e64 v10, v10, v14, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v12, v12, v14, s5
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v15, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v3, v3, v15, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, v15, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v7, v7, v15, s2
-; MOVREL-NEXT: v_cndmask_b32_e64 v9, v9, v15, s3
-; MOVREL-NEXT: v_cndmask_b32_e64 v11, v11, v15, s4
-; MOVREL-NEXT: v_cndmask_b32_e64 v13, v13, v15, s5
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v0
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v1
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v3
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v4
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v5
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v6
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v7
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v9
-; MOVREL-NEXT: v_readfirstlane_b32 s10, v10
-; MOVREL-NEXT: v_readfirstlane_b32 s11, v11
-; MOVREL-NEXT: v_readfirstlane_b32 s12, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s13, v13
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v7f64_v_v_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v16
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 1, v16
+; GFX10-NEXT: v_cmp_eq_u32_e64 s1, 2, v16
+; GFX10-NEXT: v_cmp_eq_u32_e64 s2, 3, v16
+; GFX10-NEXT: v_cmp_eq_u32_e64 s3, 4, v16
+; GFX10-NEXT: v_cmp_eq_u32_e64 s4, 5, v16
+; GFX10-NEXT: v_cmp_eq_u32_e64 s5, 6, v16
+; GFX10-NEXT: v_cndmask_b32_e32 v0, v0, v14, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v2, v2, v14, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v4, v4, v14, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v6, v6, v14, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v8, v8, v14, s3
+; GFX10-NEXT: v_cndmask_b32_e64 v10, v10, v14, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v12, v12, v14, s5
+; GFX10-NEXT: v_cndmask_b32_e32 v1, v1, v15, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v3, v3, v15, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v5, v15, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v7, v7, v15, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v9, v9, v15, s3
+; GFX10-NEXT: v_cndmask_b32_e64 v11, v11, v15, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v13, v13, v15, s5
+; GFX10-NEXT: v_readfirstlane_b32 s0, v0
+; GFX10-NEXT: v_readfirstlane_b32 s1, v1
+; GFX10-NEXT: v_readfirstlane_b32 s2, v2
+; GFX10-NEXT: v_readfirstlane_b32 s3, v3
+; GFX10-NEXT: v_readfirstlane_b32 s4, v4
+; GFX10-NEXT: v_readfirstlane_b32 s5, v5
+; GFX10-NEXT: v_readfirstlane_b32 s6, v6
+; GFX10-NEXT: v_readfirstlane_b32 s7, v7
+; GFX10-NEXT: v_readfirstlane_b32 s8, v8
+; GFX10-NEXT: v_readfirstlane_b32 s9, v9
+; GFX10-NEXT: v_readfirstlane_b32 s10, v10
+; GFX10-NEXT: v_readfirstlane_b32 s11, v11
+; GFX10-NEXT: v_readfirstlane_b32 s12, v12
+; GFX10-NEXT: v_readfirstlane_b32 s13, v13
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v7f64_v_v_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v16
+; GFX11-NEXT: v_dual_cndmask_b32 v0, v0, v14 :: v_dual_cndmask_b32 v1, v1, v15
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v16
+; GFX11-NEXT: v_readfirstlane_b32 s0, v0
+; GFX11-NEXT: v_readfirstlane_b32 s1, v1
+; GFX11-NEXT: v_dual_cndmask_b32 v2, v2, v14 :: v_dual_cndmask_b32 v3, v3, v15
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v16
+; GFX11-NEXT: v_readfirstlane_b32 s2, v2
+; GFX11-NEXT: v_readfirstlane_b32 s3, v3
+; GFX11-NEXT: v_dual_cndmask_b32 v4, v4, v14 :: v_dual_cndmask_b32 v5, v5, v15
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v16
+; GFX11-NEXT: v_readfirstlane_b32 s4, v4
+; GFX11-NEXT: v_readfirstlane_b32 s5, v5
+; GFX11-NEXT: v_dual_cndmask_b32 v6, v6, v14 :: v_dual_cndmask_b32 v7, v7, v15
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v16
+; GFX11-NEXT: v_readfirstlane_b32 s6, v6
+; GFX11-NEXT: v_readfirstlane_b32 s7, v7
+; GFX11-NEXT: v_dual_cndmask_b32 v8, v8, v14 :: v_dual_cndmask_b32 v9, v9, v15
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 5, v16
+; GFX11-NEXT: v_readfirstlane_b32 s8, v8
+; GFX11-NEXT: v_readfirstlane_b32 s9, v9
+; GFX11-NEXT: v_dual_cndmask_b32 v10, v10, v14 :: v_dual_cndmask_b32 v11, v11, v15
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 6, v16
+; GFX11-NEXT: v_readfirstlane_b32 s10, v10
+; GFX11-NEXT: v_readfirstlane_b32 s11, v11
+; GFX11-NEXT: v_dual_cndmask_b32 v12, v12, v14 :: v_dual_cndmask_b32 v13, v13, v15
+; GFX11-NEXT: v_readfirstlane_b32 s12, v12
+; GFX11-NEXT: v_readfirstlane_b32 s13, v13
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <7 x double> %vec, double %val, i32 %idx
ret <7 x double> %insert
; GPRIDX-NEXT: s_cselect_b64 s[8:9], s[12:13], s[10:11]
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v5f64_s_s_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_cmp_eq_u32 s14, 0
-; MOVREL-NEXT: s_cselect_b64 s[0:1], s[12:13], s[2:3]
-; MOVREL-NEXT: s_cmp_eq_u32 s14, 1
-; MOVREL-NEXT: s_cselect_b64 s[2:3], s[12:13], s[4:5]
-; MOVREL-NEXT: s_cmp_eq_u32 s14, 2
-; MOVREL-NEXT: s_cselect_b64 s[4:5], s[12:13], s[6:7]
-; MOVREL-NEXT: s_cmp_eq_u32 s14, 3
-; MOVREL-NEXT: s_cselect_b64 s[6:7], s[12:13], s[8:9]
-; MOVREL-NEXT: s_cmp_eq_u32 s14, 4
-; MOVREL-NEXT: s_cselect_b64 s[8:9], s[12:13], s[10:11]
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10PLUS-LABEL: dyn_insertelement_v5f64_s_s_s:
+; GFX10PLUS: ; %bb.0: ; %entry
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s14, 0
+; GFX10PLUS-NEXT: s_cselect_b64 s[0:1], s[12:13], s[2:3]
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s14, 1
+; GFX10PLUS-NEXT: s_cselect_b64 s[2:3], s[12:13], s[4:5]
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s14, 2
+; GFX10PLUS-NEXT: s_cselect_b64 s[4:5], s[12:13], s[6:7]
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s14, 3
+; GFX10PLUS-NEXT: s_cselect_b64 s[6:7], s[12:13], s[8:9]
+; GFX10PLUS-NEXT: s_cmp_eq_u32 s14, 4
+; GFX10PLUS-NEXT: s_cselect_b64 s[8:9], s[12:13], s[10:11]
+; GFX10PLUS-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <5 x double> %vec, double %val, i32 %idx
ret <5 x double> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s9, v1
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v5f64_s_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: v_mov_b32_e32 v17, s15
-; MOVREL-NEXT: v_mov_b32_e32 v16, s14
-; MOVREL-NEXT: v_mov_b32_e32 v15, s13
-; MOVREL-NEXT: v_mov_b32_e32 v14, s12
-; MOVREL-NEXT: v_mov_b32_e32 v13, s11
-; MOVREL-NEXT: v_mov_b32_e32 v12, s10
-; MOVREL-NEXT: v_mov_b32_e32 v11, s9
-; MOVREL-NEXT: v_mov_b32_e32 v10, s8
-; MOVREL-NEXT: v_mov_b32_e32 v9, s7
-; MOVREL-NEXT: v_mov_b32_e32 v8, s6
-; MOVREL-NEXT: v_mov_b32_e32 v7, s5
-; MOVREL-NEXT: v_mov_b32_e32 v6, s4
-; MOVREL-NEXT: v_mov_b32_e32 v5, s3
-; MOVREL-NEXT: v_mov_b32_e32 v4, s2
-; MOVREL-NEXT: v_mov_b32_e32 v3, s1
-; MOVREL-NEXT: v_mov_b32_e32 v2, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s12, 0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, s12, 1
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s1, s12, 4
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v2, v0, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v1, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v4, v4, v0, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s12, 2
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, v1, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, s12, 3
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v4
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v6, v0, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v7, v1, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v8, v8, v0, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v9, v9, v1, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v0, v10, v0, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v1, v11, v1, s1
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v3
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v5
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v6
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v7
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v9
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v0
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v1
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v5f64_s_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: v_mov_b32_e32 v17, s15
+; GFX10-NEXT: v_mov_b32_e32 v16, s14
+; GFX10-NEXT: v_mov_b32_e32 v15, s13
+; GFX10-NEXT: v_mov_b32_e32 v14, s12
+; GFX10-NEXT: v_mov_b32_e32 v13, s11
+; GFX10-NEXT: v_mov_b32_e32 v12, s10
+; GFX10-NEXT: v_mov_b32_e32 v11, s9
+; GFX10-NEXT: v_mov_b32_e32 v10, s8
+; GFX10-NEXT: v_mov_b32_e32 v9, s7
+; GFX10-NEXT: v_mov_b32_e32 v8, s6
+; GFX10-NEXT: v_mov_b32_e32 v7, s5
+; GFX10-NEXT: v_mov_b32_e32 v6, s4
+; GFX10-NEXT: v_mov_b32_e32 v5, s3
+; GFX10-NEXT: v_mov_b32_e32 v4, s2
+; GFX10-NEXT: v_mov_b32_e32 v3, s1
+; GFX10-NEXT: v_mov_b32_e32 v2, s0
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s12, 0
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, s12, 1
+; GFX10-NEXT: v_cmp_eq_u32_e64 s1, s12, 4
+; GFX10-NEXT: v_cndmask_b32_e32 v2, v2, v0, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v3, v1, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v4, v4, v0, s0
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s12, 2
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v5, v1, s0
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, s12, 3
+; GFX10-NEXT: v_readfirstlane_b32 s2, v4
+; GFX10-NEXT: v_cndmask_b32_e32 v6, v6, v0, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v7, v7, v1, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v8, v8, v0, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v9, v9, v1, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v0, v10, v0, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v1, v11, v1, s1
+; GFX10-NEXT: v_readfirstlane_b32 s0, v2
+; GFX10-NEXT: v_readfirstlane_b32 s1, v3
+; GFX10-NEXT: v_readfirstlane_b32 s3, v5
+; GFX10-NEXT: v_readfirstlane_b32 s4, v6
+; GFX10-NEXT: v_readfirstlane_b32 s5, v7
+; GFX10-NEXT: v_readfirstlane_b32 s6, v8
+; GFX10-NEXT: v_readfirstlane_b32 s7, v9
+; GFX10-NEXT: v_readfirstlane_b32 s8, v0
+; GFX10-NEXT: v_readfirstlane_b32 s9, v1
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v5f64_s_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: v_dual_mov_b32 v17, s15 :: v_dual_mov_b32 v16, s14
+; GFX11-NEXT: v_dual_mov_b32 v15, s13 :: v_dual_mov_b32 v14, s12
+; GFX11-NEXT: v_dual_mov_b32 v13, s11 :: v_dual_mov_b32 v12, s10
+; GFX11-NEXT: v_dual_mov_b32 v11, s9 :: v_dual_mov_b32 v10, s8
+; GFX11-NEXT: v_dual_mov_b32 v9, s7 :: v_dual_mov_b32 v8, s6
+; GFX11-NEXT: v_dual_mov_b32 v7, s5 :: v_dual_mov_b32 v6, s4
+; GFX11-NEXT: v_dual_mov_b32 v5, s3 :: v_dual_mov_b32 v4, s2
+; GFX11-NEXT: v_dual_mov_b32 v3, s1 :: v_dual_mov_b32 v2, s0
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s12, 0
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, s12, 1
+; GFX11-NEXT: v_cmp_eq_u32_e64 s1, s12, 4
+; GFX11-NEXT: v_dual_cndmask_b32 v2, v2, v0 :: v_dual_cndmask_b32 v3, v3, v1
+; GFX11-NEXT: v_cndmask_b32_e64 v4, v4, v0, s0
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s12, 2
+; GFX11-NEXT: v_cndmask_b32_e64 v5, v5, v1, s0
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, s12, 3
+; GFX11-NEXT: v_readfirstlane_b32 s2, v4
+; GFX11-NEXT: v_dual_cndmask_b32 v6, v6, v0 :: v_dual_cndmask_b32 v7, v7, v1
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v8, v0, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v9, v1, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v0, v10, v0, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v1, v11, v1, s1
+; GFX11-NEXT: v_readfirstlane_b32 s0, v2
+; GFX11-NEXT: v_readfirstlane_b32 s1, v3
+; GFX11-NEXT: v_readfirstlane_b32 s3, v5
+; GFX11-NEXT: v_readfirstlane_b32 s4, v6
+; GFX11-NEXT: v_readfirstlane_b32 s5, v7
+; GFX11-NEXT: v_readfirstlane_b32 s6, v8
+; GFX11-NEXT: v_readfirstlane_b32 s7, v9
+; GFX11-NEXT: v_readfirstlane_b32 s8, v0
+; GFX11-NEXT: v_readfirstlane_b32 s9, v1
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <5 x double> %vec, double %val, i32 %idx
ret <5 x double> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s9, v1
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v5f64_s_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: s_mov_b32 s0, s2
-; MOVREL-NEXT: s_mov_b32 s1, s3
-; MOVREL-NEXT: s_mov_b32 s2, s4
-; MOVREL-NEXT: s_mov_b32 s3, s5
-; MOVREL-NEXT: s_mov_b32 s4, s6
-; MOVREL-NEXT: s_mov_b32 s5, s7
-; MOVREL-NEXT: s_mov_b32 s6, s8
-; MOVREL-NEXT: s_mov_b32 s7, s9
-; MOVREL-NEXT: s_mov_b32 s8, s10
-; MOVREL-NEXT: s_mov_b32 s9, s11
-; MOVREL-NEXT: v_mov_b32_e32 v18, s15
-; MOVREL-NEXT: v_mov_b32_e32 v17, s14
-; MOVREL-NEXT: v_mov_b32_e32 v16, s13
-; MOVREL-NEXT: v_mov_b32_e32 v15, s12
-; MOVREL-NEXT: v_mov_b32_e32 v14, s11
-; MOVREL-NEXT: v_mov_b32_e32 v13, s10
-; MOVREL-NEXT: v_mov_b32_e32 v12, s9
-; MOVREL-NEXT: v_mov_b32_e32 v11, s8
-; MOVREL-NEXT: v_mov_b32_e32 v10, s7
-; MOVREL-NEXT: v_mov_b32_e32 v9, s6
-; MOVREL-NEXT: v_mov_b32_e32 v8, s5
-; MOVREL-NEXT: v_mov_b32_e32 v7, s4
-; MOVREL-NEXT: v_mov_b32_e32 v6, s3
-; MOVREL-NEXT: v_mov_b32_e32 v5, s2
-; MOVREL-NEXT: v_mov_b32_e32 v4, s1
-; MOVREL-NEXT: v_mov_b32_e32 v3, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 1, v2
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s1, 4, v2
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v0, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v1, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v5, v5, v0, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v2
-; MOVREL-NEXT: v_cndmask_b32_e64 v6, v6, v1, s0
-; MOVREL-NEXT: v_cmp_eq_u32_e64 s0, 3, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v5
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v7, v0, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v8, v1, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e64 v8, v9, v0, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v9, v10, v1, s0
-; MOVREL-NEXT: v_cndmask_b32_e64 v0, v11, v0, s1
-; MOVREL-NEXT: v_cndmask_b32_e64 v1, v12, v1, s1
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v3
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v4
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v6
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v7
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v9
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v0
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v1
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v5f64_s_v_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: s_mov_b32 s0, s2
+; GFX10-NEXT: s_mov_b32 s1, s3
+; GFX10-NEXT: s_mov_b32 s2, s4
+; GFX10-NEXT: s_mov_b32 s3, s5
+; GFX10-NEXT: s_mov_b32 s4, s6
+; GFX10-NEXT: s_mov_b32 s5, s7
+; GFX10-NEXT: s_mov_b32 s6, s8
+; GFX10-NEXT: s_mov_b32 s7, s9
+; GFX10-NEXT: s_mov_b32 s8, s10
+; GFX10-NEXT: s_mov_b32 s9, s11
+; GFX10-NEXT: v_mov_b32_e32 v18, s15
+; GFX10-NEXT: v_mov_b32_e32 v17, s14
+; GFX10-NEXT: v_mov_b32_e32 v16, s13
+; GFX10-NEXT: v_mov_b32_e32 v15, s12
+; GFX10-NEXT: v_mov_b32_e32 v14, s11
+; GFX10-NEXT: v_mov_b32_e32 v13, s10
+; GFX10-NEXT: v_mov_b32_e32 v12, s9
+; GFX10-NEXT: v_mov_b32_e32 v11, s8
+; GFX10-NEXT: v_mov_b32_e32 v10, s7
+; GFX10-NEXT: v_mov_b32_e32 v9, s6
+; GFX10-NEXT: v_mov_b32_e32 v8, s5
+; GFX10-NEXT: v_mov_b32_e32 v7, s4
+; GFX10-NEXT: v_mov_b32_e32 v6, s3
+; GFX10-NEXT: v_mov_b32_e32 v5, s2
+; GFX10-NEXT: v_mov_b32_e32 v4, s1
+; GFX10-NEXT: v_mov_b32_e32 v3, s0
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 1, v2
+; GFX10-NEXT: v_cmp_eq_u32_e64 s1, 4, v2
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v3, v0, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v4, v4, v1, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v5, v5, v0, s0
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v2
+; GFX10-NEXT: v_cndmask_b32_e64 v6, v6, v1, s0
+; GFX10-NEXT: v_cmp_eq_u32_e64 s0, 3, v2
+; GFX10-NEXT: v_readfirstlane_b32 s2, v5
+; GFX10-NEXT: v_cndmask_b32_e32 v7, v7, v0, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v2, v8, v1, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v8, v9, v0, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v9, v10, v1, s0
+; GFX10-NEXT: v_cndmask_b32_e64 v0, v11, v0, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v1, v12, v1, s1
+; GFX10-NEXT: v_readfirstlane_b32 s0, v3
+; GFX10-NEXT: v_readfirstlane_b32 s1, v4
+; GFX10-NEXT: v_readfirstlane_b32 s3, v6
+; GFX10-NEXT: v_readfirstlane_b32 s4, v7
+; GFX10-NEXT: v_readfirstlane_b32 s5, v2
+; GFX10-NEXT: v_readfirstlane_b32 s6, v8
+; GFX10-NEXT: v_readfirstlane_b32 s7, v9
+; GFX10-NEXT: v_readfirstlane_b32 s8, v0
+; GFX10-NEXT: v_readfirstlane_b32 s9, v1
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v5f64_s_v_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: s_mov_b32 s0, s2
+; GFX11-NEXT: s_mov_b32 s1, s3
+; GFX11-NEXT: s_mov_b32 s2, s4
+; GFX11-NEXT: s_mov_b32 s3, s5
+; GFX11-NEXT: s_mov_b32 s4, s6
+; GFX11-NEXT: s_mov_b32 s5, s7
+; GFX11-NEXT: s_mov_b32 s6, s8
+; GFX11-NEXT: s_mov_b32 s7, s9
+; GFX11-NEXT: s_mov_b32 s8, s10
+; GFX11-NEXT: s_mov_b32 s9, s11
+; GFX11-NEXT: v_dual_mov_b32 v18, s15 :: v_dual_mov_b32 v17, s14
+; GFX11-NEXT: v_dual_mov_b32 v16, s13 :: v_dual_mov_b32 v15, s12
+; GFX11-NEXT: v_dual_mov_b32 v14, s11 :: v_dual_mov_b32 v13, s10
+; GFX11-NEXT: v_dual_mov_b32 v12, s9 :: v_dual_mov_b32 v11, s8
+; GFX11-NEXT: v_dual_mov_b32 v10, s7 :: v_dual_mov_b32 v9, s6
+; GFX11-NEXT: v_dual_mov_b32 v8, s5 :: v_dual_mov_b32 v7, s4
+; GFX11-NEXT: v_dual_mov_b32 v6, s3 :: v_dual_mov_b32 v5, s2
+; GFX11-NEXT: v_dual_mov_b32 v4, s1 :: v_dual_mov_b32 v3, s0
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 1, v2
+; GFX11-NEXT: v_cmp_eq_u32_e64 s1, 4, v2
+; GFX11-NEXT: v_dual_cndmask_b32 v3, v3, v0 :: v_dual_cndmask_b32 v4, v4, v1
+; GFX11-NEXT: v_cndmask_b32_e64 v5, v5, v0, s0
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v6, v6, v1, s0
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 3, v2
+; GFX11-NEXT: v_readfirstlane_b32 s2, v5
+; GFX11-NEXT: v_dual_cndmask_b32 v7, v7, v0 :: v_dual_cndmask_b32 v2, v8, v1
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v9, v0, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v10, v1, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v0, v11, v0, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v1, v12, v1, s1
+; GFX11-NEXT: v_readfirstlane_b32 s0, v3
+; GFX11-NEXT: v_readfirstlane_b32 s1, v4
+; GFX11-NEXT: v_readfirstlane_b32 s3, v6
+; GFX11-NEXT: v_readfirstlane_b32 s4, v7
+; GFX11-NEXT: v_readfirstlane_b32 s5, v2
+; GFX11-NEXT: v_readfirstlane_b32 s6, v8
+; GFX11-NEXT: v_readfirstlane_b32 s7, v9
+; GFX11-NEXT: v_readfirstlane_b32 s8, v0
+; GFX11-NEXT: v_readfirstlane_b32 s9, v1
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <5 x double> %vec, double %val, i32 %idx
ret <5 x double> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s9, v9
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v5f64_v_v_s:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 0
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v10, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v11, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 1
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v0
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v2, v10, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v11, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 2
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v3
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v10, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v5, v11, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 3
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v4
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v5
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v6, v10, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v7, v11, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 4
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v6
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v7
-; MOVREL-NEXT: v_cndmask_b32_e32 v8, v8, v10, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v9, v9, v11, vcc_lo
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v9
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v5f64_v_v_s:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 0
+; GFX10-NEXT: v_cndmask_b32_e32 v0, v0, v10, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v1, v1, v11, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 1
+; GFX10-NEXT: v_readfirstlane_b32 s0, v0
+; GFX10-NEXT: v_readfirstlane_b32 s1, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v2, v2, v10, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v3, v11, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 2
+; GFX10-NEXT: v_readfirstlane_b32 s3, v3
+; GFX10-NEXT: v_cndmask_b32_e32 v4, v4, v10, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v5, v5, v11, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 3
+; GFX10-NEXT: v_readfirstlane_b32 s4, v4
+; GFX10-NEXT: v_readfirstlane_b32 s5, v5
+; GFX10-NEXT: v_cndmask_b32_e32 v6, v6, v10, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v7, v7, v11, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 4
+; GFX10-NEXT: v_readfirstlane_b32 s2, v2
+; GFX10-NEXT: v_readfirstlane_b32 s6, v6
+; GFX10-NEXT: v_readfirstlane_b32 s7, v7
+; GFX10-NEXT: v_cndmask_b32_e32 v8, v8, v10, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v9, v9, v11, vcc_lo
+; GFX10-NEXT: v_readfirstlane_b32 s8, v8
+; GFX10-NEXT: v_readfirstlane_b32 s9, v9
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v5f64_v_v_s:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 0
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, s2, 4
+; GFX11-NEXT: v_dual_cndmask_b32 v0, v0, v10 :: v_dual_cndmask_b32 v1, v1, v11
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 1
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v8, v10, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v9, v11, s0
+; GFX11-NEXT: v_readfirstlane_b32 s0, v0
+; GFX11-NEXT: v_readfirstlane_b32 s1, v1
+; GFX11-NEXT: v_dual_cndmask_b32 v2, v2, v10 :: v_dual_cndmask_b32 v3, v3, v11
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 2
+; GFX11-NEXT: v_readfirstlane_b32 s8, v8
+; GFX11-NEXT: v_readfirstlane_b32 s9, v9
+; GFX11-NEXT: v_readfirstlane_b32 s3, v3
+; GFX11-NEXT: v_dual_cndmask_b32 v4, v4, v10 :: v_dual_cndmask_b32 v5, v5, v11
+; GFX11-NEXT: v_cmp_eq_u32_e64 vcc_lo, s2, 3
+; GFX11-NEXT: v_readfirstlane_b32 s2, v2
+; GFX11-NEXT: v_readfirstlane_b32 s4, v4
+; GFX11-NEXT: v_readfirstlane_b32 s5, v5
+; GFX11-NEXT: v_dual_cndmask_b32 v6, v6, v10 :: v_dual_cndmask_b32 v7, v7, v11
+; GFX11-NEXT: v_readfirstlane_b32 s6, v6
+; GFX11-NEXT: v_readfirstlane_b32 s7, v7
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <5 x double> %vec, double %val, i32 %idx
ret <5 x double> %insert
; GPRIDX-NEXT: v_readfirstlane_b32 s9, v9
; GPRIDX-NEXT: ; return to shader part epilog
;
-; MOVREL-LABEL: dyn_insertelement_v5f64_v_v_v:
-; MOVREL: ; %bb.0: ; %entry
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v12
-; MOVREL-NEXT: v_cndmask_b32_e32 v0, v0, v10, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v1, v1, v11, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s0, v0
-; MOVREL-NEXT: v_readfirstlane_b32 s1, v1
-; MOVREL-NEXT: v_cndmask_b32_e32 v2, v2, v10, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v3, v3, v11, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s2, v2
-; MOVREL-NEXT: v_readfirstlane_b32 s3, v3
-; MOVREL-NEXT: v_cndmask_b32_e32 v4, v4, v10, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v5, v5, v11, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s4, v4
-; MOVREL-NEXT: v_readfirstlane_b32 s5, v5
-; MOVREL-NEXT: v_cndmask_b32_e32 v6, v6, v10, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v7, v7, v11, vcc_lo
-; MOVREL-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v12
-; MOVREL-NEXT: v_readfirstlane_b32 s6, v6
-; MOVREL-NEXT: v_readfirstlane_b32 s7, v7
-; MOVREL-NEXT: v_cndmask_b32_e32 v8, v8, v10, vcc_lo
-; MOVREL-NEXT: v_cndmask_b32_e32 v9, v9, v11, vcc_lo
-; MOVREL-NEXT: v_readfirstlane_b32 s8, v8
-; MOVREL-NEXT: v_readfirstlane_b32 s9, v9
-; MOVREL-NEXT: ; return to shader part epilog
+; GFX10-LABEL: dyn_insertelement_v5f64_v_v_v:
+; GFX10: ; %bb.0: ; %entry
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v12
+; GFX10-NEXT: v_cndmask_b32_e32 v0, v0, v10, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v1, v1, v11, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v12
+; GFX10-NEXT: v_readfirstlane_b32 s0, v0
+; GFX10-NEXT: v_readfirstlane_b32 s1, v1
+; GFX10-NEXT: v_cndmask_b32_e32 v2, v2, v10, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v3, v3, v11, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v12
+; GFX10-NEXT: v_readfirstlane_b32 s2, v2
+; GFX10-NEXT: v_readfirstlane_b32 s3, v3
+; GFX10-NEXT: v_cndmask_b32_e32 v4, v4, v10, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v5, v5, v11, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v12
+; GFX10-NEXT: v_readfirstlane_b32 s4, v4
+; GFX10-NEXT: v_readfirstlane_b32 s5, v5
+; GFX10-NEXT: v_cndmask_b32_e32 v6, v6, v10, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v7, v7, v11, vcc_lo
+; GFX10-NEXT: v_cmp_eq_u32_e32 vcc_lo, 4, v12
+; GFX10-NEXT: v_readfirstlane_b32 s6, v6
+; GFX10-NEXT: v_readfirstlane_b32 s7, v7
+; GFX10-NEXT: v_cndmask_b32_e32 v8, v8, v10, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e32 v9, v9, v11, vcc_lo
+; GFX10-NEXT: v_readfirstlane_b32 s8, v8
+; GFX10-NEXT: v_readfirstlane_b32 s9, v9
+; GFX10-NEXT: ; return to shader part epilog
+;
+; GFX11-LABEL: dyn_insertelement_v5f64_v_v_v:
+; GFX11: ; %bb.0: ; %entry
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 0, v12
+; GFX11-NEXT: v_cmp_eq_u32_e64 s0, 4, v12
+; GFX11-NEXT: v_dual_cndmask_b32 v0, v0, v10 :: v_dual_cndmask_b32 v1, v1, v11
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v12
+; GFX11-NEXT: v_cndmask_b32_e64 v8, v8, v10, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v9, v9, v11, s0
+; GFX11-NEXT: v_readfirstlane_b32 s0, v0
+; GFX11-NEXT: v_readfirstlane_b32 s1, v1
+; GFX11-NEXT: v_dual_cndmask_b32 v2, v2, v10 :: v_dual_cndmask_b32 v3, v3, v11
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 2, v12
+; GFX11-NEXT: v_readfirstlane_b32 s8, v8
+; GFX11-NEXT: v_readfirstlane_b32 s9, v9
+; GFX11-NEXT: v_readfirstlane_b32 s2, v2
+; GFX11-NEXT: v_readfirstlane_b32 s3, v3
+; GFX11-NEXT: v_dual_cndmask_b32 v4, v4, v10 :: v_dual_cndmask_b32 v5, v5, v11
+; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 3, v12
+; GFX11-NEXT: v_readfirstlane_b32 s4, v4
+; GFX11-NEXT: v_readfirstlane_b32 s5, v5
+; GFX11-NEXT: v_dual_cndmask_b32 v6, v6, v10 :: v_dual_cndmask_b32 v7, v7, v11
+; GFX11-NEXT: v_readfirstlane_b32 s6, v6
+; GFX11-NEXT: v_readfirstlane_b32 s7, v7
+; GFX11-NEXT: ; return to shader part epilog
entry:
%insert = insertelement <5 x double> %vec, double %val, i32 %idx
ret <5 x double> %insert