GType gst_gl_context_cocoa_get_type (void);
/* FIXME: remove this when moving to -base */
-G_DEPRECATED_FOR(GST_TYPE_GL_CONTEXT_COCOA) \
-static inline GType GST_GL_TYPE_CONTEXT_COCOA (void) { return GST_TYPE_GL_CONTEXT_COCOA; }
+#ifndef GST_DISABLE_DEPRECATED
+#define GST_GL_TYPE_CONTEXT_COCOA GST_TYPE_GL_CONTEXT_COCOA
+#endif
#define GST_GL_CONTEXT_COCOA(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_CONTEXT_COCOA, GstGLContextCocoa))
#define GST_GL_CONTEXT_COCOA_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_TYPE_GL_CONTEXT_COCOA, GstGLContextCocoaClass))
#define GST_IS_GL_CONTEXT_COCOA(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_CONTEXT_COCOA))
#define GST_TYPE_GL_CONTEXT_EGL (gst_gl_context_egl_get_type())
/* FIXME: remove this when moving to -base */
-G_DEPRECATED_FOR(GST_TYPE_GL_CONTEXT_EGL) \
-static inline GType GST_GL_TYPE_CONTEXT_EGL (void) { return GST_TYPE_GL_CONTEXT_EGL; }
+#ifndef GST_DISABLE_DEPRECATED
+#define GST_GL_TYPE_CONTEXT_EGL GST_TYPE_GL_CONTEXT_EGL
+#endif
#define GST_GL_CONTEXT_EGL(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_CONTEXT_EGL, GstGLContextEGL))
#define GST_GL_CONTEXT_EGL_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_TYPE_GL_CONTEXT_EGL, GstGLContextEGLClass))
#define GST_IS_GL_CONTEXT_EGL(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_CONTEXT_EGL))
#define GST_TYPE_GL_CONTEXT (gst_gl_context_get_type())
/* FIXME: remove this when moving to -base */
-G_DEPRECATED_FOR(GST_TYPE_GL_CONTEXT) \
-static inline GType GST_GL_TYPE_CONTEXT (void) { return GST_TYPE_GL_CONTEXT; }
+#ifndef GST_DISABLE_DEPRECATED
+#define GST_TYPE_GL_CONTEXT GST_TYPE_GL_CONTEXT
+#endif
#define GST_GL_CONTEXT(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_CONTEXT, GstGLContext))
#define GST_GL_CONTEXT_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), GST_TYPE_GL_CONTEXT, GstGLContextClass))
#define GST_IS_GL_CONTEXT(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_CONTEXT))
#define GST_TYPE_GL_SHADER (gst_gl_shader_get_type())
/* FIXME: remove this when moving to -base */
-G_DEPRECATED_FOR(GST_TYPE_GL_SHADER) \
-static inline GType GST_GL_TYPE_SHADER (void) { return GST_TYPE_GL_SHADER; }
+#ifndef GST_DISABLE_DEPRECATED
+#define GST_TYPE_GL_SHADER GST_TYPE_GL_SHADER
+#endif
#define GST_GL_SHADER(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_SHADER, GstGLShader))
#define GST_GL_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_TYPE_GL_SHADER, GstGLShaderClass))
#define GST_IS_GL_SHADER(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_SHADER))
#define GST_TYPE_GL_WINDOW (gst_gl_window_get_type())
/* FIXME: remove this when moving to -base */
-G_DEPRECATED_FOR(GST_TYPE_GL_WINDOW) \
-static inline GType GST_GL_TYPE_WINDOW (void) { return GST_TYPE_GL_WINDOW; }
+#ifndef GST_DISABLE_DEPRECATED
+#define GST_TYPE_GL_WINDOW GST_TYPE_GL_WINDOW
+#endif
#define GST_GL_WINDOW(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_WINDOW, GstGLWindow))
#define GST_GL_WINDOW_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), GST_TYPE_GL_WINDOW, GstGLWindowClass))
#define GST_IS_GL_WINDOW(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_WINDOW))
GType gst_gl_context_glx_get_type (void);
/* FIXME: remove this when moving to -base */
-G_DEPRECATED_FOR(GST_TYPE_GL_CONTEXT_GLX) \
-static inline GType GST_GL_TYPE_CONTEXT_GLX (void) { return GST_TYPE_GL_CONTEXT_GLX; }
+#ifndef GST_DISABLE_DEPRECATED
+#define GST_TYPE_GL_CONTEXT_GLX GST_TYPE_GL_CONTEXT_GLX
+#endif
#define GST_GL_CONTEXT_GLX(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_CONTEXT_GLX, GstGLContextGLX))
#define GST_GL_CONTEXT_GLX_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_TYPE_GL_CONTEXT_GLX, GstGLContextGLXClass))
#define GST_IS_GL_CONTEXT_GLX(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_CONTEXT_GLX))