v3dv: drop obsolete comment
authorIago Toral Quiroga <itoral@igalia.com>
Tue, 19 Apr 2022 06:45:22 +0000 (08:45 +0200)
committerIago Toral Quiroga <itoral@igalia.com>
Mon, 2 May 2022 06:04:13 +0000 (08:04 +0200)
Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16235>

src/broadcom/vulkan/v3dv_queue.c

index 244f016..32cd6eb 100644 (file)
@@ -203,9 +203,6 @@ handle_set_event_cpu_job(struct v3dv_queue *queue, struct v3dv_job *job,
     * So we should wait for all prior work to be completed before signaling
     * the event, this includes all active CPU wait threads spawned for any
     * command buffer submitted *before* this.
-    *
-    * FIXME: we could avoid blocking the main thread for this if we use a
-    *        submission thread.
     */
 
    VkResult result = queue_wait_idle(queue, sync_info);