#define gst_gl_window_viv_fb_egl_parent_class parent_class
G_DEFINE_TYPE (GstGLWindowVivFBEGL, gst_gl_window_viv_fb_egl,
- GST_GL_TYPE_WINDOW);
+ GST_TYPE_GL_WINDOW);
static guintptr gst_gl_window_viv_fb_egl_get_window_handle (GstGLWindow *
window);
/* we require a Vivante FB display to create windows */
return NULL;
- return g_object_new (GST_GL_TYPE_WINDOW_VIV_FB_EGL, NULL);
+ return g_object_new (GST_TYPE_GL_WINDOW_VIV_FB_EGL, NULL);
}
static void
G_BEGIN_DECLS
-#define GST_GL_TYPE_WINDOW_VIV_FB_EGL (gst_gl_window_viv_fb_egl_get_type())
-#define GST_GL_WINDOW_VIV_FB_EGL(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_GL_TYPE_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGL))
-#define GST_GL_WINDOW_VIV_FB_EGL_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_GL_TYPE_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGLClass))
-#define GST_GL_IS_WINDOW_VIV_FB_EGL(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_GL_TYPE_WINDOW_VIV_FB_EGL))
-#define GST_GL_IS_WINDOW_VIV_FB_EGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_GL_TYPE_WINDOW_VIV_FB_EGL))
-#define GST_GL_WINDOW_VIV_FB_EGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_GL_TYPE_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGL_Class))
+#define GST_TYPE_GL_WINDOW_VIV_FB_EGL (gst_gl_window_viv_fb_egl_get_type())
+#define GST_GL_WINDOW_VIV_FB_EGL(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGL))
+#define GST_GL_WINDOW_VIV_FB_EGL_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_TYPE_GL_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGLClass))
+#define GST_IS_GL_WINDOW_VIV_FB_EGL(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_WINDOW_VIV_FB_EGL))
+#define GST_IS_GL_WINDOW_VIV_FB_EGL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_GL_WINDOW_VIV_FB_EGL))
+#define GST_GL_WINDOW_VIV_FB_EGL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_GL_WINDOW_VIV_FB_EGL, GstGLWindowVivFBEGL_Class))
typedef struct _GstGLWindowVivFBEGL GstGLWindowVivFBEGL;
typedef struct _GstGLWindowVivFBEGLClass GstGLWindowVivFBEGLClass;