}
static bool
-lower_frexp_impl(nir_function_impl *impl)
+lower_frexp_instr(nir_builder *b, nir_instr *instr, UNUSED void *cb_data)
{
- bool progress = false;
-
- nir_builder b;
- nir_builder_init(&b, impl);
-
- nir_foreach_block(block, impl) {
- nir_foreach_instr_safe(instr, block) {
- if (instr->type != nir_instr_type_alu)
- continue;
-
- nir_alu_instr *alu_instr = nir_instr_as_alu(instr);
- nir_ssa_def *lower;
-
- b.cursor = nir_before_instr(instr);
-
- switch (alu_instr->op) {
- case nir_op_frexp_sig:
- lower = lower_frexp_sig(&b, nir_ssa_for_alu_src(&b, alu_instr, 0));
- break;
- case nir_op_frexp_exp:
- lower = lower_frexp_exp(&b, nir_ssa_for_alu_src(&b, alu_instr, 0));
- break;
- default:
- continue;
- }
-
- nir_ssa_def_rewrite_uses(&alu_instr->dest.dest.ssa,
- lower);
- nir_instr_remove(instr);
- progress = true;
- }
- }
+ if (instr->type != nir_instr_type_alu)
+ return false;
+
+ nir_alu_instr *alu_instr = nir_instr_as_alu(instr);
+ nir_ssa_def *lower;
+
+ b->cursor = nir_before_instr(instr);
- if (progress) {
- nir_metadata_preserve(impl, nir_metadata_block_index |
- nir_metadata_dominance);
+ switch (alu_instr->op) {
+ case nir_op_frexp_sig:
+ lower = lower_frexp_sig(b, nir_ssa_for_alu_src(b, alu_instr, 0));
+ break;
+ case nir_op_frexp_exp:
+ lower = lower_frexp_exp(b, nir_ssa_for_alu_src(b, alu_instr, 0));
+ break;
+ default:
+ return false;
}
- return progress;
+ nir_ssa_def_rewrite_uses(&alu_instr->dest.dest.ssa, lower);
+ nir_instr_remove(instr);
+ return true;
}
bool
nir_lower_frexp(nir_shader *shader)
{
- bool progress = false;
-
- nir_foreach_function(function, shader) {
- if (function->impl)
- progress |= lower_frexp_impl(function->impl);
- }
-
- return progress;
+ return nir_shader_instructions_pass(shader, lower_frexp_instr,
+ nir_metadata_block_index |
+ nir_metadata_dominance,
+ NULL);
}