return check_valid_channel_positions (position, channels, force_order, NULL);
}
+/**
+ * gst_audio_channel_positions_to_mask:
+ * @position: The %GstAudioChannelPositions
+ * @channels: The number of channels.
+ * @channel_mask: the output channel mask
+ *
+ * Convert the @position array of @channels channels to a bitmask.
+ *
+ * Returns: %TRUE if the channel positions are valid and could be converted.
+ */
+gboolean
+gst_audio_channel_positions_to_mask (const GstAudioChannelPosition * position,
+ gint channels, guint64 * channel_mask)
+{
+ return check_valid_channel_positions (position, channels, TRUE, channel_mask);
+}
+
/**
* gst_audio_get_channel_reorder_map:
* @channels: The number of channels.
gboolean gst_audio_check_valid_channel_positions (const GstAudioChannelPosition *position,
gint channels, gboolean force_order);
+gboolean gst_audio_channel_positions_to_mask (const GstAudioChannelPosition *position,
+ gint channels, guint64 *channel_mask);
+
gboolean gst_audio_get_channel_reorder_map (gint channels,
const GstAudioChannelPosition * from,
const GstAudioChannelPosition * to,