mesa/main: use non-prefixed enums for consistency
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Wed, 7 Nov 2018 14:52:23 +0000 (15:52 +0100)
committerErik Faye-Lund <erik.faye-lund@collabora.com>
Fri, 23 Nov 2018 09:48:35 +0000 (10:48 +0100)
These enums all have the same values as their non-prefixed versions, and
there's several aliases for some of them. So let's switch to the
non-prefixed versions for simplicity.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/mesa/main/queryobj.c

index e97a013..2a14319 100644 (file)
@@ -146,7 +146,7 @@ static struct gl_query_object **
 get_pipe_stats_binding_point(struct gl_context *ctx,
                              GLenum target)
 {
-   const int which = target - GL_VERTICES_SUBMITTED_ARB;
+   const int which = target - GL_VERTICES_SUBMITTED;
    assert(which < MAX_PIPELINE_STATISTICS);
 
    if (!_mesa_is_desktop_gl(ctx) ||
@@ -179,7 +179,7 @@ get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
       return NULL;
 
    switch (target) {
-   case GL_SAMPLES_PASSED_ARB:
+   case GL_SAMPLES_PASSED:
       if (ctx->Extensions.ARB_occlusion_query)
          return &ctx->Query.CurrentOcclusionObject;
       else
@@ -195,7 +195,7 @@ get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
          return &ctx->Query.CurrentOcclusionObject;
       else
          return NULL;
-   case GL_TIME_ELAPSED_EXT:
+   case GL_TIME_ELAPSED:
       if (ctx->Extensions.EXT_timer_query)
          return &ctx->Query.CurrentTimerObject;
       else
@@ -210,43 +210,43 @@ get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
          return &ctx->Query.PrimitivesWritten[index];
       else
          return NULL;
-   case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
+   case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
       if (ctx->Extensions.ARB_transform_feedback_overflow_query)
          return &ctx->Query.TransformFeedbackOverflow[index];
       else
          return NULL;
-   case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
+   case GL_TRANSFORM_FEEDBACK_OVERFLOW:
       if (ctx->Extensions.ARB_transform_feedback_overflow_query)
          return &ctx->Query.TransformFeedbackOverflowAny;
       else
          return NULL;
 
-   case GL_VERTICES_SUBMITTED_ARB:
-   case GL_PRIMITIVES_SUBMITTED_ARB:
-   case GL_VERTEX_SHADER_INVOCATIONS_ARB:
-   case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
-   case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
-   case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
+   case GL_VERTICES_SUBMITTED:
+   case GL_PRIMITIVES_SUBMITTED:
+   case GL_VERTEX_SHADER_INVOCATIONS:
+   case GL_FRAGMENT_SHADER_INVOCATIONS:
+   case GL_CLIPPING_INPUT_PRIMITIVES:
+   case GL_CLIPPING_OUTPUT_PRIMITIVES:
          return get_pipe_stats_binding_point(ctx, target);
 
    case GL_GEOMETRY_SHADER_INVOCATIONS:
       /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
-      target = GL_VERTICES_SUBMITTED_ARB + MAX_PIPELINE_STATISTICS - 1;
+      target = GL_VERTICES_SUBMITTED + MAX_PIPELINE_STATISTICS - 1;
       /* fallthrough */
-   case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
+   case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
       if (_mesa_has_geometry_shaders(ctx))
          return get_pipe_stats_binding_point(ctx, target);
       else
          return NULL;
 
-   case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
-   case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
+   case GL_TESS_CONTROL_SHADER_PATCHES:
+   case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
       if (_mesa_has_tessellation(ctx))
          return get_pipe_stats_binding_point(ctx, target);
       else
          return NULL;
 
-   case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
+   case GL_COMPUTE_SHADER_INVOCATIONS:
       if (_mesa_has_compute_shaders(ctx))
          return get_pipe_stats_binding_point(ctx, target);
       else
@@ -316,8 +316,8 @@ _mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids)
    case GL_TIMESTAMP:
    case GL_PRIMITIVES_GENERATED:
    case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
-   case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
-   case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
+   case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
+   case GL_TRANSFORM_FEEDBACK_OVERFLOW:
       break;
    default:
       _mesa_error(ctx, GL_INVALID_ENUM, "glCreateQueries(invalid target = %s)",
@@ -393,7 +393,7 @@ query_error_check_index(struct gl_context *ctx, GLenum target, GLuint index)
    switch (target) {
    case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
    case GL_PRIMITIVES_GENERATED:
-   case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
+   case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
       if (index >= ctx->Const.MaxVertexStreams) {
          _mesa_error(ctx, GL_INVALID_VALUE,
                      "glBeginQueryIndexed(index>=MaxVertexStreams)");
@@ -692,7 +692,7 @@ _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
    }
 
    switch (pname) {
-      case GL_QUERY_COUNTER_BITS_ARB:
+      case GL_QUERY_COUNTER_BITS:
          switch (target) {
          case GL_SAMPLES_PASSED:
             *params = ctx->Const.QueryCounterBits.SamplesPassed;
@@ -717,45 +717,45 @@ _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
          case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
             *params = ctx->Const.QueryCounterBits.PrimitivesWritten;
             break;
-         case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
-         case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
+         case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
+         case GL_TRANSFORM_FEEDBACK_OVERFLOW:
             /* The minimum value of this is 1 if it's nonzero, and the value
              * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
              * bits.
              */
             *params = 1;
             break;
-         case GL_VERTICES_SUBMITTED_ARB:
+         case GL_VERTICES_SUBMITTED:
             *params = ctx->Const.QueryCounterBits.VerticesSubmitted;
             break;
-         case GL_PRIMITIVES_SUBMITTED_ARB:
+         case GL_PRIMITIVES_SUBMITTED:
             *params = ctx->Const.QueryCounterBits.PrimitivesSubmitted;
             break;
-         case GL_VERTEX_SHADER_INVOCATIONS_ARB:
+         case GL_VERTEX_SHADER_INVOCATIONS:
             *params = ctx->Const.QueryCounterBits.VsInvocations;
             break;
-         case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
+         case GL_TESS_CONTROL_SHADER_PATCHES:
             *params = ctx->Const.QueryCounterBits.TessPatches;
             break;
-         case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
+         case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
             *params = ctx->Const.QueryCounterBits.TessInvocations;
             break;
          case GL_GEOMETRY_SHADER_INVOCATIONS:
             *params = ctx->Const.QueryCounterBits.GsInvocations;
             break;
-         case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
+         case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
             *params = ctx->Const.QueryCounterBits.GsPrimitives;
             break;
-         case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
+         case GL_FRAGMENT_SHADER_INVOCATIONS:
             *params = ctx->Const.QueryCounterBits.FsInvocations;
             break;
-         case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
+         case GL_COMPUTE_SHADER_INVOCATIONS:
             *params = ctx->Const.QueryCounterBits.ComputeInvocations;
             break;
-         case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
+         case GL_CLIPPING_INPUT_PRIMITIVES:
             *params = ctx->Const.QueryCounterBits.ClInPrimitives;
             break;
-         case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
+         case GL_CLIPPING_OUTPUT_PRIMITIVES:
             *params = ctx->Const.QueryCounterBits.ClOutPrimitives;
             break;
          default:
@@ -766,7 +766,7 @@ _mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
             break;
          }
          break;
-      case GL_CURRENT_QUERY_ARB:
+      case GL_CURRENT_QUERY:
          *params = (q && q->Target == target) ? q->Id : 0;
          break;
       default: