void testCapi()
{
-
canvas = tvg_swcanvas_create();
tvg_swcanvas_set_target(canvas, buffer, WIDTH, WIDTH, HEIGHT, TVG_COLORSPACE_ARGB8888);
-
- Tvg_Paint* shape = tvg_shape_new();
- tvg_shape_append_rect(shape, 0, 0, 200, 200, 0, 0);
- tvg_shape_append_circle(shape, 200, 200, 100, 100);
- tvg_shape_append_rect(shape, 100, 100, 300, 300, 100, 100);
- Tvg_Gradient* grad = tvg_linear_gradient_new();
- tvg_linear_gradient_set(grad, 0, 0, 300, 300);
- Tvg_Color_Stop color_stops[4] =
+ tvg_swcanvas_set_mempool(canvas, TVG_MEMPOOL_POLICY_DEFAULT);
+
+ tvg_canvas_reserve(canvas, 6);
+
+//////1. Linear gradient shape with a linear gradient stroke
+ //Set a shape
+ Tvg_Paint* shape1 = tvg_shape_new();
+ tvg_shape_move_to(shape1, 25.0f, 25.0f);
+ tvg_shape_line_to(shape1, 375.0f, 25.0f);
+ tvg_shape_cubic_to(shape1, 500.0f, 100.0f, -500.0f, 200.0f, 375.0f, 375.0f);
+ tvg_shape_close(shape1);
+
+ //Prepare a gradient for the fill
+ Tvg_Gradient* grad1 = tvg_linear_gradient_new();
+ tvg_linear_gradient_set(grad1, 25.0f, 25.0f, 200.0f, 200.0f);
+ Tvg_Color_Stop color_stops1[4] =
{
- {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
- {.offset=0.25, .r=255, .g=0, .b=0, .a=255},
- {.offset=0.5, .r=0, .g=255, .b=0, .a=255},
- {.offset=1.0, .r=0, .g=0, .b=255, .a=255}
+ {0.00f, 255, 0, 0, 155},
+ {0.33f, 0, 255, 0, 100},
+ {0.66f, 255, 0, 255, 100},
+ {1.00f, 0, 0, 255, 155}
};
+ tvg_gradient_set_color_stops(grad1, color_stops1, 4);
+ tvg_gradient_set_spread(grad1, TVG_STROKE_FILL_REFLECT);
- Tvg_Paint *shape1 = tvg_shape_new();
- tvg_shape_append_rect(shape1, 500, 500, 100, 100, 30, 30);
- Tvg_Gradient* grad1 = tvg_radial_gradient_new();
- tvg_radial_gradient_set(grad1, 550, 550, 50);
- Tvg_Color_Stop color_stops1[3] =
- {
- {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
- {.offset=0.6, .r=255, .g=0, .b=0, .a=255},
- {.offset=1.0, .r=0, .g=255, .b=255, .a=255}
- };
+ //Prepare a gradient for the stroke
+ Tvg_Gradient* grad1_stroke = tvg_gradient_duplicate(grad1);
- Tvg_Paint *shape2 = tvg_shape_new();
- tvg_shape_append_rect(shape2, 400, 0, 800, 400, 20, 20);
- Tvg_Gradient* grad2 = tvg_linear_gradient_new();
- tvg_linear_gradient_set(grad2, 400, 0, 450, 50);
- Tvg_Color_Stop color_stops2[2] =
- {
- {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
- {.offset=1, .r=255, .g=0, .b=0, .a=255},
- };
+ //Set a gradient fill
+ tvg_shape_set_linear_gradient(shape1, grad1);
- tvg_gradient_set_spread(grad2, TVG_STROKE_FILL_REPEAT);
+ //Set a gradient stroke
+ tvg_shape_set_stroke_width(shape1, 20.0f);
+ tvg_shape_set_stroke_linear_gradient(shape1, grad1_stroke);
+ tvg_shape_set_stroke_join(shape1, TVG_STROKE_JOIN_ROUND);
- Tvg_Paint* shape3 = tvg_shape_new();
- tvg_shape_append_rect(shape3, 0, 400, 400, 800, 20, 20);
- Tvg_Gradient* grad3 = tvg_linear_gradient_new();
- tvg_linear_gradient_set(grad3, 0, 400, 50, 450);
- Tvg_Color_Stop color_stops3[2] =
- {
- {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
- {.offset=1, .r=0, .g=255, .b=0, .a=255},
- };
- tvg_gradient_set_spread(grad3, TVG_STROKE_FILL_REFLECT);
+//////2. Solid transformed shape
+ //Set a shape
+ const Tvg_Path_Command* cmds;
+ uint32_t cmdCnt;
+ const Tvg_Point* pts;
+ uint32_t ptsCnt;
+
+ Tvg_Paint* shape2 = tvg_shape_new();
+ tvg_shape_get_path_commands(shape1, &cmds, &cmdCnt);
+ tvg_shape_get_path_coords(shape1, &pts, &ptsCnt);
+
+ tvg_shape_append_path(shape2, cmds, cmdCnt, pts, ptsCnt);
+ tvg_shape_set_fill_color(shape2, 255, 255, 255, 128);
- tvg_gradient_set_color_stops(grad, color_stops, 4);
- tvg_gradient_set_color_stops(grad1, color_stops1, 3);
- tvg_gradient_set_color_stops(grad2, color_stops2, 2);
- tvg_gradient_set_color_stops(grad3, color_stops3, 2);
- tvg_shape_set_linear_gradient(shape, grad);
- tvg_shape_set_radial_gradient(shape1, grad1);
- tvg_shape_set_linear_gradient(shape2, grad2);
- tvg_shape_set_linear_gradient(shape3, grad3);
+ //Transform a shape
+ tvg_paint_scale(shape2, 0.3f);
+ tvg_paint_translate(shape2, 100.0f, 100.0f);
- tvg_canvas_push(canvas, shape);
+
+ //Push shapes 1 and 2 into the canvas
tvg_canvas_push(canvas, shape1);
tvg_canvas_push(canvas, shape2);
- tvg_canvas_push(canvas, shape3);
- Tvg_Paint* shape4 = tvg_shape_new();
- tvg_shape_append_rect(shape4, 700, 700, 100, 100, 20, 20);
- Tvg_Gradient* grad4 = tvg_linear_gradient_new();
- tvg_linear_gradient_set(grad4, 700, 700, 800, 800);
- Tvg_Color_Stop color_stops4[2] =
- {
- {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
- {.offset=1, .r=0, .g=255, .b=0, .a=255},
- };
- tvg_gradient_set_color_stops(grad4, color_stops4, 2);
- tvg_shape_set_linear_gradient(shape4, grad4);
- Tvg_Gradient* grad5 = tvg_linear_gradient_new();
- tvg_linear_gradient_set(grad5, 700, 700, 800, 800);
- Tvg_Color_Stop color_stops5[2] =
- {
- {.offset=0.0, .r=0, .g=0, .b=255, .a=255},
- {.offset=1, .r=0, .g=255, .b=255, .a=255},
- };
- tvg_gradient_set_color_stops(grad5, color_stops5, 2);
- tvg_shape_set_linear_gradient(shape4, grad5);
- tvg_canvas_push(canvas, shape4);
-
- Tvg_Gradient* grad6 = tvg_radial_gradient_new();
- tvg_radial_gradient_set(grad6, 550, 550, 50);
- Tvg_Color_Stop color_stops6[2] =
+//////3. Radial gradient shape with a radial dashed stroke
+ //Set a shape
+ Tvg_Paint* shape3 = tvg_shape_new();
+ tvg_shape_append_rect(shape3, 550.0f, 20.0f, 100.0f, 50.0f, 0.0f, 0.0f);
+ tvg_shape_append_circle(shape3, 600.0f, 150.0f, 100.0f, 50.0f);
+ tvg_shape_append_rect(shape3, 550.0f, 230.0f, 100.0f, 100.0f, 20.0f, 40.0f);
+
+ //Prepare a radial gradient for the fill
+ Tvg_Gradient* grad2 = tvg_radial_gradient_new();
+ tvg_radial_gradient_set(grad2, 600.0f, 180.0f, 50.0f);
+ Tvg_Color_Stop color_stops2[3] =
{
- {.offset=0.0, .r=0, .g=125, .b=0, .a=255},
- {.offset=1, .r=125, .g=0, .b=125, .a=255},
+ {0.0f, 255, 0, 255, 255},
+ {0.5f, 0, 0, 255, 255},
+ {1.0f, 50, 55, 155, 255}
};
- tvg_gradient_set_color_stops(grad6, color_stops6, 2);
- tvg_shape_set_radial_gradient(shape1, grad6);
- tvg_canvas_update(canvas);
-
- tvg_shape_set_stroke_width(shape,3);
- tvg_shape_set_stroke_color(shape, 125, 0, 125, 255);
- tvg_canvas_update_paint(canvas, shape);
-
- const Tvg_Path_Command* cmds;
- uint32_t cmdCnt;
- const Tvg_Point* pts;
- uint32_t ptsCnt;
+ tvg_gradient_set_color_stops(grad2, color_stops2, 3);
+ tvg_gradient_set_spread(grad2, TVG_STROKE_FILL_PAD);
- tvg_shape_get_path_commands(shape, &cmds, &cmdCnt);
+ //Set a gradient fill
+ tvg_shape_set_radial_gradient(shape3, grad2);
- tvg_shape_get_path_coords(shape, &pts, &ptsCnt);
+ //Prepaer a radial gradient for the stroke
+ uint32_t cnt;
+ const Tvg_Color_Stop* color_stops2_get;
+ tvg_gradient_get_color_stops(grad2, &color_stops2_get, &cnt);
- float x1, y1, x2, y2, radius;
- tvg_linear_gradient_get(grad, &x1, &y1, &x2, &y2);
- tvg_radial_gradient_get(grad6, &x1, &y1, &radius);
+ float cx, cy, radius;
+ tvg_radial_gradient_get(grad2, &cx, &cy, &radius);
- uint32_t cnt;
- const Tvg_Color_Stop* color_stops_get;
- tvg_gradient_get_color_stops(grad5, &color_stops_get, &cnt);
+ Tvg_Gradient* grad2_stroke = tvg_radial_gradient_new();
+ tvg_radial_gradient_set(grad2_stroke, cx, cy, radius);
+ tvg_gradient_set_color_stops(grad2_stroke, color_stops2_get, cnt);
+ tvg_gradient_set_spread(grad2_stroke, TVG_STROKE_FILL_REPEAT);
- Tvg_Stroke_Fill spread;
- tvg_gradient_get_spread(grad, &spread);
+ //Set a gradient stroke
+ tvg_shape_set_stroke_width(shape3, 30.0f);
+ tvg_shape_set_stroke_radial_gradient(shape3, grad2_stroke);
- //Origin paint for duplicated
- Tvg_Paint* org = tvg_shape_new();
- tvg_shape_append_rect(org, 550, 10, 100, 100, 0, 0);
- tvg_shape_set_stroke_width(org, 3);
- tvg_shape_set_stroke_color(org, 255, 0, 0, 255);
- tvg_shape_set_fill_color(org, 0, 255, 0, 255);
+ tvg_paint_set_opacity(shape3, 200);
- //Duplicated paint test - should copy rectangle parameters from origin
- Tvg_Paint* dup = tvg_paint_duplicate(org);
- tvg_canvas_push(canvas, dup);
+ //Push the shape into the canvas
+ tvg_canvas_push(canvas, shape3);
- tvg_paint_del(org);
- //Scene test
+//////4. Scene
+ //Set a scene
Tvg_Paint* scene = tvg_scene_new();
+ tvg_scene_reserve(scene, 2);
+
+ //Set an arc
+ Tvg_Paint* scene_shape1 = tvg_shape_new();
+ tvg_shape_append_arc(scene_shape1, 175.0f, 600.0f, 150.0f, -45.0f, 90.0f, 1);
+ tvg_shape_append_arc(scene_shape1, 175.0f, 600.0f, 150.0f, 225.0f, -90.0f, 1);
+ tvg_shape_set_fill_color(scene_shape1, 0, 0, 255, 150);
+
+ //Set an arc with a dashed stroke
+ Tvg_Paint* scene_shape2 = tvg_paint_duplicate(scene_shape1);
+ tvg_shape_set_fill_color(scene_shape2, 75, 25, 155, 200);
+
+ //Prapare a dash for the stroke
+ float dashPattern[4] = {15.0f, 30.0f, 2.0f, 30.0f};
+ tvg_shape_set_stroke_dash(scene_shape2, dashPattern, 4);
+ tvg_shape_set_stroke_cap(scene_shape2, TVG_STROKE_CAP_ROUND);
+ tvg_shape_set_stroke_color(scene_shape2, 0, 0, 255, 255);
+ tvg_shape_set_stroke_width(scene_shape2, 15.0f);
+
+ //Transform a shape
+ tvg_paint_scale(scene_shape2, 0.7f);
+ tvg_paint_rotate(scene_shape2, -90.0f);
+ tvg_paint_translate(scene_shape2, -245.0f, 722.0f);
+
+ //Push the shapes into the scene
+ tvg_scene_push(scene, scene_shape1);
+ tvg_scene_push(scene, scene_shape2);
+
+ //Push the scene into the canvas
+ tvg_canvas_push(canvas, scene);
- Tvg_Paint* scene_shape_1 = tvg_shape_new();
- tvg_shape_append_rect(scene_shape_1, 650, 410, 100, 50, 10, 10);
- tvg_shape_set_fill_color(scene_shape_1, 0, 255, 0, 255);
- Tvg_Paint* scene_shape_2 = tvg_shape_new();
- tvg_shape_append_rect(scene_shape_2, 650, 470, 100, 50, 10, 10);
- tvg_shape_set_fill_color(scene_shape_2, 0, 255, 0, 255);
+//////5. Masked picture
+ //Set a scene
+ Tvg_Paint* pict = tvg_picture_new();
+ if (tvg_picture_load(pict, EXAMPLE_DIR"/tiger.svg") != TVG_RESULT_SUCCESS) {
+ printf("Problem with loading an svg file\n");
+ tvg_paint_del(pict);
+ } else {
+ float w, h;
+ tvg_picture_get_size(pict, &w, &h);
+ tvg_picture_set_size(pict, w/2, h/2);
+ Tvg_Matrix m = {0.8f, 0.0f, 400.0f, 0.0f, 0.8f, 400.0f, 0.0f, 0.0f, 1.0f};
+ tvg_paint_transform(pict, &m);
+
+ // Set a composite shape
+ Tvg_Paint* comp = tvg_shape_new();
+ tvg_shape_append_circle(comp, 600.0f, 600.0f, 100.0f, 100.0f);
+ tvg_shape_set_fill_color(comp, 0, 0, 0, 200);
+ tvg_paint_set_composite_method(pict, comp, TVG_COMPOSITE_METHOD_INVERSE_ALPHA_MASK);
+
+ //Push the scene into the canvas
+ tvg_canvas_push(canvas, pict);
+ }
- tvg_scene_push(scene, scene_shape_1);
- tvg_scene_push(scene, scene_shape_2);
- tvg_paint_set_opacity(scene, 100);
- tvg_canvas_push(canvas, scene);
+//////Save a paint
+ //Create a shape
+ Tvg_Paint* shape = tvg_shape_new();
+ tvg_shape_append_circle(shape, 420.0f, 420.0f, 10.0f, 10.0f);
+ tvg_shape_set_fill_color(shape, 0, 255, 0, 200);
+
+ //Save the shape
+ Tvg_Saver* saver = tvg_saver_new();
+ if (tvg_saver_save(saver, shape, EXAMPLE_DIR"/capi_test.tvg", true) != TVG_RESULT_SUCCESS) {
+ printf("Problem with saving a tvg file\n");
+ } else {
+ tvg_saver_sync(saver);
+ }
+ tvg_saver_del(saver);
+
+ //Load the saved paint
+ Tvg_Paint* pict_tvg = tvg_picture_new();
+ if (tvg_picture_load(pict_tvg, EXAMPLE_DIR"/capi_test.tvg") != TVG_RESULT_SUCCESS) {
+ printf("Problem with loading a tvg file\n");
+ tvg_paint_del(pict_tvg);
+ } else {
+ //Push the scene into the canvas
+ tvg_canvas_push(canvas, pict_tvg);
+ }
+
+//////Draw the canvas
tvg_canvas_draw(canvas);
tvg_canvas_sync(canvas);
}
int main(int argc, char **argv)
{
elm_init(argc, argv);
- tvg_engine_init(TVG_ENGINE_SW | TVG_ENGINE_GL, 0);
+ tvg_engine_init(Tvg_Engine(TVG_ENGINE_SW | TVG_ENGINE_GL), 0);
- buffer = (uint32_t*) malloc(sizeof(uint32_t) * WIDTH * HEIGHT);
+ buffer = (uint32_t*)malloc(sizeof(uint32_t) * WIDTH * HEIGHT);
Eo* win = elm_win_util_standard_add(NULL, "ThorVG Test");
testCapi();
elm_run();
- tvg_engine_term(TVG_ENGINE_SW | TVG_ENGINE_GL);
+
+ tvg_canvas_destroy(canvas);
+ free(buffer);
+ tvg_engine_term(Tvg_Engine(TVG_ENGINE_SW | TVG_ENGINE_GL));
elm_shutdown();
return 0;