* This avoids exceeding the total dirty_limit when the floating averages
* fluctuate too quickly.
*/
-static void
-clip_bdi_dirty_limit(struct backing_dev_info *bdi, long dirty, long *pbdi_dirty)
+static void clip_bdi_dirty_limit(struct backing_dev_info *bdi,
+ unsigned long dirty, unsigned long *pbdi_dirty)
{
- long avail_dirty;
+ unsigned long avail_dirty;
- avail_dirty = dirty -
- (global_page_state(NR_FILE_DIRTY) +
+ avail_dirty = global_page_state(NR_FILE_DIRTY) +
global_page_state(NR_WRITEBACK) +
global_page_state(NR_UNSTABLE_NFS) +
- global_page_state(NR_WRITEBACK_TEMP));
+ global_page_state(NR_WRITEBACK_TEMP);
- if (avail_dirty < 0)
+ if (avail_dirty < dirty)
+ avail_dirty = dirty - avail_dirty;
+ else
avail_dirty = 0;
avail_dirty += bdi_stat(bdi, BDI_RECLAIMABLE) +
*
* dirty -= (dirty/8) * p_{t}
*/
-static void task_dirty_limit(struct task_struct *tsk, long *pdirty)
+static void task_dirty_limit(struct task_struct *tsk, unsigned long *pdirty)
{
long numerator, denominator;
- long dirty = *pdirty;
+ unsigned long dirty = *pdirty;
u64 inv = dirty >> 3;
task_dirties_fraction(tsk, &numerator, &denominator);