__ bind(&unlink);
// Reload sp from the top handler, because some statements that we
// break from (eg, for...in) may have left stuff on the stack.
- frame_->Pop(eax); // preserve the TOS in a register across stack manipulation
+ // Preserve the TOS in a register across stack manipulation.
+ frame_->Pop(eax);
ExternalReference handler_address(Top::k_handler_address);
__ mov(edx, Operand::StaticVariable(handler_address));
const int kNextOffset = StackHandlerConstants::kNextOffset +
frame_->Pop(Operand::StaticVariable(handler_address));
frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1);
- // next_sp popped.
- frame_->Push(eax); // preserve the TOS in a register across stack manipulation
+ // Next_sp popped.
+ // Preserve the TOS in a register across stack manipulation.
+ frame_->Push(eax);
// --- Finally block ---
__ bind(&finally_block);