This is consistent with how the OpenGL spec spells it.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22286>
as opposed to writing gl_PointSize for every point.
* ``PIPE_CAP_TWO_SIDED_COLOR``: Driver supports two-sided coloring. Must be 1
for non-NIR drivers. If set, pipe_rasterizer_state may be set to indicate
- that backfacing primitives should use the back-side color as the FS input
+ that back-facing primitives should use the back-side color as the FS input
color. If unset, mesa/st will lower it to gl_FrontFacing reads in the
fragment shader.
* ``PIPE_CAP_CLIP_PLANES``: Driver supports user-defined clip-planes. 0 denotes none, 1 denotes MAX_CLIP_PLANES. > 1 overrides MAX.