struct i40e_vsi *i40e_vsi_setup(struct i40e_pf *pf, u8 type,
u16 uplink, u32 param1);
int i40e_vsi_release(struct i40e_vsi *vsi);
-struct i40e_vsi *i40e_vsi_lookup(struct i40e_pf *pf, enum i40e_vsi_type type,
- struct i40e_vsi *start_vsi);
#ifdef I40E_FCOE
void i40e_vsi_setup_queue_map(struct i40e_vsi *vsi,
struct i40e_vsi_context *ctxt,
}
/**
- * i40e_vsi_lookup - finds a matching VSI from the PF list starting at start_vsi
- * @pf: board private structure
- * @type: vsi type
- * @start_vsi: a VSI pointer from where to start the search
- *
- * Returns non NULL on success or NULL for failure
- **/
-struct i40e_vsi *i40e_vsi_lookup(struct i40e_pf *pf,
- enum i40e_vsi_type type,
- struct i40e_vsi *start_vsi)
-{
- struct i40e_vsi *vsi;
- int i = 0;
-
- if (start_vsi) {
- for (i = 0; i < pf->num_alloc_vsi; i++) {
- vsi = pf->vsi[i];
- if (vsi == start_vsi)
- break;
- }
- }
- for (; i < pf->num_alloc_vsi; i++) {
- vsi = pf->vsi[i];
- if (vsi && vsi->type == type)
- return vsi;
- }
-
- return NULL;
-}
-
-/**
* i40e_client_add_instance - add a client instance struct to the instance list
* @pf: pointer to the board struct
* @client: pointer to a client struct in the client list.