"SK_SUPPORT_LEGACY_DRAWFILTER",
"SK_IGNORE_GPU_DITHER",
"SK_SUPPORT_LEGACY_BITMAP_SETPIXELREF",
- "SK_SUPPORT_LEGACY_IMAGE_ENCODER_CLASS",
"SK_SUPPORT_LEGACY_SHADER_ISABITMAP",
"SK_SUPPORT_LEGACY_EMBOSSMASKFILTER",
"SK_SUPPORT_EXOTIC_CLIPOPS",
* even if the image returns a data from refEncoded(). That data will be ignored.
*/
SkData* encode(SkEncodedImageFormat, int quality) const;
-#ifdef SK_SUPPORT_LEGACY_IMAGE_ENCODER_CLASS
- SkData* encode(SkImageEncoder::Type t, int quality) const {
- return this->encode((SkEncodedImageFormat)t, quality);
- }
-#endif
/**
* Encode the image and return the result as a caller-managed SkData. This will
class SkImageEncoder {
public:
enum Type {
-#ifdef GOOGLE3
- kUnknown_Type = (int)SkEncodedImageFormat::kUnknown,
-#endif
- kBMP_Type = (int)SkEncodedImageFormat::kBMP,
- kGIF_Type = (int)SkEncodedImageFormat::kGIF,
- kICO_Type = (int)SkEncodedImageFormat::kICO,
- kJPEG_Type = (int)SkEncodedImageFormat::kJPEG,
kPNG_Type = (int)SkEncodedImageFormat::kPNG,
- kWBMP_Type = (int)SkEncodedImageFormat::kWBMP,
- kWEBP_Type = (int)SkEncodedImageFormat::kWEBP,
- kKTX_Type = (int)SkEncodedImageFormat::kKTX,
};
- static SkData* EncodeData(const SkBitmap& src, Type t, int quality) {
- SkDynamicMemoryWStream buf;
- return SkEncodeImage(&buf, src, (SkEncodedImageFormat)t, quality)
- ? buf.detachAsData().release() : nullptr;
- }
- static bool EncodeFile(const char path[], const SkBitmap& src, Type t, int quality) {
- SkFILEWStream file(path);
- return SkEncodeImage(&file, src, (SkEncodedImageFormat)t, quality);
- }
static bool EncodeStream(SkWStream* dst, const SkBitmap& bm, Type t, int quality) {
return SkEncodeImage(dst, bm, (SkEncodedImageFormat)t, quality);
}
};
#endif // SK_SUPPORT_LEGACY_IMAGE_ENCODER_CLASS
-
#endif // SkImageEncoder_DEFINED