#include <sound/core.h>
#include <sound/soc.h>
#include <sound/soc-dapm.h>
+#include "audio_helper.h"
#define gbaudio_dapm_for_each_direction(dir) \
for ((dir) = SND_SOC_DAPM_DIR_IN; (dir) <= SND_SOC_DAPM_DIR_OUT; \
struct gbaudio_codec_info *codec,
char const *name)
{
- int dev_id, ret;
+ int dev_id;
char begin[NAME_SIZE];
struct gbaudio_module_info *module;
if (!name)
return NULL;
- ret = sscanf(name, "%s %d", begin, &dev_id);
+ if (sscanf(name, "%s %d", begin, &dev_id) != 2)
+ return NULL;
+
dev_dbg(codec->dev, "%s:Find module#%d\n", __func__, dev_id);
mutex_lock(&codec->lock);
struct snd_ctl_elem_value *ucontrol)
{
int ret;
- struct gb_audio_ctl_elem_info *info;
struct gbaudio_ctl_pvt *data;
struct gb_audio_ctl_elem_value gbvalue;
struct gbaudio_module_info *module;
return -EINVAL;
data = (struct gbaudio_ctl_pvt *)kcontrol->private_value;
- info = (struct gb_audio_ctl_elem_info *)data->info;
bundle = to_gb_bundle(module->dev);
if (data->vcount == 2)