intel: Call intel_prepare_render() in intelMakeCurrent()
authorKristian Høgsberg <krh@bitplanet.net>
Wed, 24 Feb 2010 04:15:20 +0000 (23:15 -0500)
committerKristian Høgsberg <krh@bitplanet.net>
Wed, 24 Feb 2010 04:20:07 +0000 (23:20 -0500)
This restores old behaviour, where we end up doing a DRI2GetBuffers()
call from intelMakeCurrent().  The idea was that we could do this
lazily, just before we start rendering.  However, if we don't do the
DRI2GetBuffers() round-trip we don't get the drawable size and higher
level mesa ends up short-cutting a number of GL calls, such as glClear().

src/mesa/drivers/dri/intel/intel_context.c

index 3c36c3f..de063d5 100644 (file)
@@ -887,6 +887,7 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
       intel->driDrawable = driDrawPriv;
       driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1;
       driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1;
+      intel_prepare_render(&intel->ctx);
    }
    else {
       _mesa_make_current(NULL, NULL, NULL);