}
extern void FASTCALL(__lock_page(struct page *page));
+extern void FASTCALL(__lock_page_nosync(struct page *page));
extern void FASTCALL(unlock_page(struct page *page));
+/*
+ * lock_page may only be called if we have the page's inode pinned.
+ */
static inline void lock_page(struct page *page)
{
might_sleep();
if (TestSetPageLocked(page))
__lock_page(page);
}
+
+/*
+ * lock_page_nosync should only be used if we can't pin the page's inode.
+ * Doesn't play quite so well with block device plugging.
+ */
+static inline void lock_page_nosync(struct page *page)
+{
+ might_sleep();
+ if (TestSetPageLocked(page))
+ __lock_page_nosync(page);
+}
/*
* This is exported only for wait_on_page_locked/wait_on_page_writeback.
EXPORT_SYMBOL(page_cache_alloc_cold);
#endif
+static int __sleep_on_page_lock(void *word)
+{
+ io_schedule();
+ return 0;
+}
+
/*
* In order to wait for pages to become available there must be
* waitqueues associated with pages. By using a hash table of
}
EXPORT_SYMBOL(__lock_page);
+/*
+ * Variant of lock_page that does not require the caller to hold a reference
+ * on the page's mapping.
+ */
+void fastcall __lock_page_nosync(struct page *page)
+{
+ DEFINE_WAIT_BIT(wait, &page->flags, PG_locked);
+ __wait_on_bit_lock(page_waitqueue(page), &wait, __sleep_on_page_lock,
+ TASK_UNINTERRUPTIBLE);
+}
+
/**
* find_get_page - find and get a page reference
* @mapping: the address_space to search