nv30: allow vertex state creation with 0 elements
authorIlia Mirkin <imirkin@alum.mit.edu>
Tue, 30 Jun 2015 01:58:11 +0000 (21:58 -0400)
committerIlia Mirkin <imirkin@alum.mit.edu>
Tue, 30 Jun 2015 03:03:27 +0000 (23:03 -0400)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/gallium/drivers/nouveau/nv30/nv30_vbo.c

index faa8812..adea1dc 100644 (file)
@@ -202,6 +202,9 @@ nv30_vbo_validate(struct nv30_context *nv30)
       return;
 
    redefine = MAX2(vertex->num_elements, nv30->state.num_vtxelts);
+   if (redefine == 0)
+      return;
+
    BEGIN_NV04(push, NV30_3D(VTXFMT(0)), redefine);
 
    for (i = 0; i < vertex->num_elements; i++) {
@@ -254,8 +257,6 @@ nv30_vertex_state_create(struct pipe_context *pipe, unsigned num_elements,
     struct translate_key transkey;
     unsigned i;
 
-    assert(num_elements);
-
     so = MALLOC(sizeof(*so) + sizeof(*so->element) * num_elements);
     if (!so)
         return NULL;